Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.13 @ 21:35:28 Player: ok-primus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (141) 705 Value Destroyed (3890) 3890 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (985) 985 TOTAL SCORE: 11320 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 1241 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1030 Cogmind --------- Core Integrity 0/1150 Matter 112/300 Energy 170/170 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Targeting Computer Hardened Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Experimental Cooling System Medium Storage Unit Zionite Phaser-S Proton Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Zionite Heavy DM Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Improved Cooling System Improved Cooling System Medium Storage Unit Medium Storage Unit Enhanced Optical Array Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Neutron Cannon Enhanced Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Micro Fission Core Carbon-fiber Leg Zionite Composite Leg I Experimental Cooling System Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Medium Armor Plating Zionite Phaser-S Proton Cannon Magnetic Acceleration Cannon [Rating: 97] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Welding Torch Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . 1 . Utility 6 | . . . 1 . 1 . . . . . 1 1 2 Weapon 2 | . . . . . . 1 . . . . 1 . . Parts Attached 168 | 6 2 6 14 32 7 17 3 1 . 11 40 11 18 Power 22 | 1 . 1 1 4 2 2 . . . 2 4 3 2 Engine 11 | 1 . 1 1 4 2 . . . . 1 1 . . Core 9 | . . . . . . 2 . . . 1 3 2 1 Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 41 | 2 . . 5 11 . 5 . . . 2 10 3 3 Treads 20 | 2 . . . 7 . 5 . . . 2 3 1 . Leg 20 | . . . 5 4 . . . . . . 7 2 2 Wheel 1 | . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 43 | 1 1 3 2 4 2 3 2 . . 3 12 1 9 Device 10 | . . 1 . 2 . 1 . . . 2 1 1 2 Storage 13 | 1 . 2 . 1 . . 1 . . . 8 . . Processor 4 | . . . . . . . 1 . . 1 1 . 1 Hackware . | . . . . . . . . . . . . . . Protection 16 | . 1 . 2 1 2 2 . . . . 2 . 6 Artifact . | . . . . . . . . . . . . . . Weapon 62 | 2 1 2 6 13 3 7 1 1 . 4 14 4 4 Energy Gun 24 | 2 . 1 4 7 1 . . 1 . 1 6 1 . Energy Cannon 4 | . . . . . 1 1 . . . . 1 . 1 Ballistic Gun 14 | . . . . 4 . 5 . . . 3 2 . . Ballistic Cannon 8 | . 1 . . . . 1 . . . . . 3 3 Launcher 4 | . . . 2 1 1 . . . . . . . . Special Weapon 2 | . . 1 . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . 1 . . Slashing Weapon 4 | . . . . . . . . . . . 4 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . 4 1 . Parts Lost 82 | . . 1 9 15 2 9 . . . 15 6 . 25 Power 13 | . . 1 1 2 . 2 . . . 3 1 . 3 Propulsion 20 | . . . 4 3 . 2 . . . 3 1 . 7 Utility 21 | . . . 1 2 1 2 . . . 4 1 . 10 Weapon 28 | . . . 3 8 1 3 . . . 5 3 . 5 Highest Loss Streak 24 | . . 1 2 14 1 5 . . . 13 3 . 24 Average Slot Usage (%) 92 | . 87 99 96 85 99 94 100 100 100 90 74 94 67 Engine 5 | . 14 14 9 9 18 9 . . . 1 . . . Core 7 | . . . . . . 5 15 15 15 11 7 6 3 Treads 21 | . 28 28 6 20 27 29 30 30 30 26 4 1 . Leg 6 | . . . 25 7 . . . . . . 15 27 18 Device 4 | . . . . 8 9 5 7 7 7 8 . 5 7 Storage 12 | . 14 27 22 11 9 7 7 7 7 6 16 11 7 Processor 3 | . . . . . . . 5 7 7 6 2 5 8 Protection 6 | . 2 . 10 6 17 13 8 7 7 5 4 5 4 Energy Gun 6 | . 28 13 13 3 4 . . 5 7 5 8 6 . Ballistic Gun 6 | . . . . 13 9 17 7 7 7 7 3 5 1 Ballistic Cannon 5 | . . 14 6 . . 1 7 7 7 5 . 6 9 Naked Turns 88 | . . . . 25 . . . . . 4 59 . . Heaviest Build 118 | 13 17 22 25 25 36 39 48 48 47 50 71 102 118 Greatest Support 108 | 40 40 40 40 60 60 96 96 96 96 104 92 108 108 Greatest Overweight (x) 6 | 4 . . 2 5 . . . . . . 3 . 6 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 6 10 10 10 8 8 10 10 10 10 24 12 12 Average Capacity 10 | 5 6 9 10 7 8 8 9 10 10 9 13 12 10 Most Carried 16 | 6 6 10 10 9 8 8 10 10 10 10 16 12 12 Average Carried 8 | 4 5 8 9 6 7 7 9 9 9 9 8 11 8 Final Capacity 12 | 6 6 10 10 8 8 8 10 10 10 4 12 12 4 Final Carried 12 | 6 6 10 10 8 8 8 10 10 9 4 12 12 4 Class Distribution -------------------- 22% | Mutant 21% | Messiah-Gunner 19% | Scavenger-Mutant 18% | Scavenger-Gunner 8% | Messiah-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Messiah-Gunner | -6/Proximity Caves Messiah-Gunner | -6/Factory Messiah-Gunner | -5/Factory Messiah-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Matter Collected 3434 | 178 . 392 192 361 172 494 30 100 . 425 407 218 465 Remotely . | . . . . . . . . . . . . . . Salvage Created 5415 | . . 668 758 850 253 644 137 362 . 591 552 230 370 Parts 247 | . . 39 49 36 14 32 . 5 . 25 12 15 20 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed 7 | . . . . 3 1 . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 4 . 40 . . . Prevented 2 | . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Combat Hostiles Destroyed 97 | . . 13 18 12 10 12 . 3 . 12 4 5 8 Melee 1 | . . . . . . . . . . . 1 . . Guns 40 | . . 3 7 6 7 5 . . . 9 2 1 . Cannons 40 | . . 10 7 . 1 7 . 3 . 3 . 1 8 AOE 15 | . . . 4 6 2 . . . . . . 3 . Classes Destroyed 19 | . . 6 3 1 1 2 . 1 . 2 . 2 1 Worker 4 | . . . 2 . . 2 . . . . . . . Builder 8 | . . 2 1 . . 1 . . . . 1 . 3 Tunneler 6 | . . 6 . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . Recycler 12 | . . 2 . 6 . 1 . . . . 3 . . Operator 1 | . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . 2 . Watcher 1 | . . . 1 . . . . . . . . . . Swarmer 33 | . . 3 3 5 8 3 . . . 5 2 4 . Grunt 44 | . . 9 14 5 1 4 . 3 . 4 . . 4 Brawler 3 | . . . . . . 1 . . . 2 . . . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 8 | . . . 1 2 . 2 . . . . 1 1 1 Hunter 4 | . . . . . 1 1 . . . . . . 2 Programmer 3 | . . . . . . 1 . . . . 1 . 1 Z-Heavy 2 | . . . . . . . . . . . . 2 . Packrat 4 | . . . . . . . 2 2 . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 9 | . . 7 9 9 5 4 . 2 . 5 2 4 3 Combat Bots Only 8 | . . 3 8 6 5 4 . 2 . 5 2 4 2 Max Kills in Single Turn 6 | . . 2 3 3 1 1 1 1 . 2 1 6 1 Gunslinging 1 | . . . . 1 . . . . . 1 . . . Exploded 3 | . . . 3 3 1 . . . . . . 3 . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Damage Taken 13402 | . . 438 964 1384 461 1205 . 268 . 1687 1123 267 5605 Core 2456 | . . 86 89 273 15 134 . 36 . 394 258 5 1166 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 65 . 9 97 . . . . 19 69 99 . Volleys Fired 365 | . . 89 48 38 24 49 . 9 . 38 20 7 43 Largest 4 | . . 2 2 2 2 3 . 3 . 3 4 4 4 Hottest 289 | . . 85 85 101 110 106 . 136 . 136 218 222 289 Shots Fired 763 | . . 147 82 65 48 125 . 27 . 98 44 28 99 Gun 438 | . . 58 49 60 35 90 . 18 . 75 41 9 3 Cannon 277 | . . 58 28 . 6 35 . 9 . 23 3 19 96 Launcher 16 | . . . 5 4 7 . . . . . . . . Special 32 | . . 31 . 1 . . . . . . . . . Kinetic 464 | . . 58 28 26 28 104 . 18 . 77 15 24 86 Thermal 204 | . . 89 10 33 6 21 . 9 . 16 7 . 13 Explosive . | . . . . . . . . . . . . . . Electromagnetic 74 | . . . 44 6 14 . . . . 5 3 2 . Phasic 21 | . . . . . . . . . . . 19 2 . Robot Hit Streak 28 | . . 9 12 7 12 17 . 20 . 28 5 4 7 Robot Miss Streak 7 | . . 4 2 3 3 3 . 1 . 3 7 3 5 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 6 | . . . . 3 . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 . . . Shots Hit Robots 489 | . . 77 54 41 31 81 2 31 . 79 29 10 54 Core Hits 238 | . . 32 27 25 12 33 . 7 . 45 9 19 29 Critical Hits 8 | . . 1 1 . . . . . . . . 1 5 Critical Kills 3 | . . . 1 . . . . . . . . . 2 Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . 3 Melee Attacks 16 | . . . . . . . 2 7 . . 7 . . Impact 15 | . . . . . . . 2 7 . . 6 . . Slashing 1 | . . . . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 2 6 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11194 | . . 1140 1033 787 631 1523 224 990 . 1442 869 844 1711 Guns 4526 | . . 513 382 477 260 849 . 227 . 1064 580 97 77 Cannons 3914 | . . 591 381 . 96 655 . 215 . 378 7 215 1376 Explosions 1584 | . . . 268 292 275 . . . . . . 532 217 Melee 1014 | . . . . . . . 224 548 . . 242 . . Ramming 156 | . . 36 2 18 . 19 . . . . 40 . 41 Kinetic 5564 | . . 591 381 121 174 1118 . 335 . 1214 101 279 1250 Thermal 2510 | . . 513 75 399 194 386 . 107 . 182 116 309 229 Explosive 191 | . . . . . . . . . . . . . 191 Electromagnetic 1363 | . . . 575 249 263 . . . . 46 7 223 . Impact 980 | . . . . . . . 224 548 . . 208 . . Slashing 34 | . . . . . . . . . . . 34 . . Piercing . | . . . . . . . . . . . . . . Phasic 396 | . . . . . . . . . . . 363 33 . Highest Corruption 6 | . . . . . . 1 1 1 1 6 3 . 4 Average Corruption 1 | . . . . . . 1 1 1 1 5 2 . 3 Corruption Purged . | . . . . . . . . . . . . . . Effects 28 | . . . . . . 2 2 2 2 8 8 . 4 Message Errors 9 | . . . . . . . 2 1 . 1 2 . 3 Matter Fused 2 | . . . . . . . . . . 2 . . . Heat Flow Errors 2 | . . . . . . . . . . . 2 . . Energy Discharges 3 | . . . . . . . . . 2 . 1 . . Data Loss (minor) 4 | . . . . . . . . . . 1 2 . 1 Targeting Errors 8 | . . . . . . 2 . 1 . 4 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 745 | . . 23 . 2 1 11 156 454 . 19 64 15 . Projectiles 53 | . . 23 . . . 11 . . . 19 . . . Explosions 18 | . . . . 2 1 . . . . . . 15 . Melee 674 | . . . . . . . 156 454 . . 64 . . Knockbacks 34 | . . 7 5 1 . 2 . 3 . 5 1 1 9 Impact 5 | . . . . 1 . . . 2 . . 1 . 1 Kinetic 25 | . . 7 4 . . 2 . 1 . 4 . 1 6 Secondary 4 | . . . 1 . . . . . . 1 . . 2 Self-Inflicted Damage 129 | . . . 1 10 18 . . . . . 19 63 18 Shots 8 | . . . . 2 2 . . . . . . 4 . Rammed 23 | . . 8 1 1 . 3 . . . . 2 . 8 Targets Rammed 26 | . . 9 1 2 . 3 . . . . 2 . 9 Kicked 1 | . . . . . . . . . . . . . 1 Crushed 2 | . . 1 . 1 . . . . . . . . . Highest Temperature 516 | . . 315 366 51 168 377 . 390 . 120 453 320 516 Average Temperature 125 | . . 78 107 18 66 191 . 168 . 49 179 144 159 Received Heat Transfer 2574 | . . 222 360 369 54 195 . 135 . 519 102 45 573 Effects 18 | . . . . . . 3 . 1 . . 10 3 1 Shutdowns 6 | . . . . . . 1 . 1 . . 3 . 1 Energy Bleed 3 | . . . . . . 1 . . . . 2 . . Interference 7 | . . . . . . . . . . . 4 3 . Short Circuit 1 | . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . 6 . . 2 2 . Impact Corruptions 30 | . . . . . . 1 8 18 . . 3 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 1 1 . . . 2 1 . . Heat Transferred 4899 | . . 1517 162 893 248 629 . 259 . 444 222 350 175 Parts Sabotaged 3 | . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 1 2 . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Peak Influence 650 | . 8 265 549 650 471 298 . . . . 214 320 649 Average Influence 197 | . 5 67 288 456 323 89 . . . . 149 104 444 Maximum Alert Level 2 | . . 1 2 2 2 1 . . . . 1 1 2 Low Security (%) 59 | 100 100 93 25 . 18 87 . . . . 66 83 20 Level 1 22 | . . 6 44 27 53 12 . . . . 33 16 11 Level 2 17 | . . . 30 72 27 . . . . . . . 67 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 2 2 2 3 . . . 1 4 1 5 Investigation 7 | . . . 1 1 1 1 . . . . 2 . 1 Extermination 4 | . . . . . . 1 . . . . 2 . 1 Reinforcement 8 | . . . 1 1 1 1 . . . . . 1 3 Assault 1 | . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Distress Signals 10 | . . 1 4 1 2 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 227 | . . 23 35 26 15 24 . 4 . 34 16 10 40 Peak Tracking Total 13 | . . 4 10 7 6 5 . 3 . 10 6 5 13 Tactical Retreats 29 | . . 9 . 2 2 4 . 1 . 5 1 . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Traps Triggered 3 | . . . 1 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Machines Disabled 19 | . . 1 3 1 . . . . . . 5 4 5 Max in Single Turn 2 | . . 1 1 . . . . . . . 1 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Machines Accessed 11 | . 1 . 1 2 2 2 1 . 1 . . 1 . Terminals 9 | . 1 . 1 2 2 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 34 | . 2 . 3 6 10 5 1 . 5 . . 2 . Successful 17 | . 2 . 1 3 4 1 . . 5 . . 1 . Failed 17 | . . . 2 3 6 4 1 . . . . 1 . Catastrophic 3 | . . . 1 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 1 . 3 4 3 2 1 . . . 9 8 2 Terminals 27 | . 2 . 3 6 10 5 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 16 | . 2 . 1 3 4 1 . . 5 . . . . Record 1 | . . . . . . 1 . . . . . . . Part Schematic 5 | . . . . . . . . . 5 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . 1 1 . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 1 1 2 2 1 . . . . 1 . Full Trace Events 2 | . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Total Allies 15 | . . . . 1 . . . . 4 . 4 2 4 Largest Group 5 | . . . . 1 . . . . 4 4 2 3 5 Highest-Rated Group 201 | . . . . 99 . . . . 153 153 170 201 191 Highest-Rated Ally 99 | . . . . 99 . . . . 40 40 85 85 39 Zionite Dispatches 6 | . . . . . . . . . . . 3 2 1 Heavy 2 | . . . . . . . . . . . 2 . . Recon 1 | . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 127 | . . . . 14 . . . . . 50 17 15 31 Total Damage 4825 | . . . . 520 . . . . . 1216 1324 534 1231 Kills 45 | . . . . 11 . . . . . 10 10 6 8 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Turns Passed 9807 | 68 69 1424 375 743 492 795 473 855 1596 648 1214 569 486 Spaces Moved 5646 | 36 41 590 157 416 244 372 287 498 996 390 835 457 327 Core 440 | 19 . . . 69 . . . . . 100 116 . 136 Treads 3845 | 17 41 590 36 267 244 372 287 498 996 290 207 . . Legs 1358 | . . . 121 80 . . . . . . 512 457 188 Wheels 3 | . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 50 160 160 160 160 160 50 50 112 50 Average Speed 142 | 147 160 160 130 137 160 160 160 160 160 131 123 113 101 Slowest Speed 350 | 250 160 160 180 300 160 160 160 160 160 160 210 114 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 4 12 65 24 67 25 14 46 81 90 58 22 13 13 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . . . . . . 3 . . . . Known Exits Taken 5 | . 1 . 1 1 . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 . 1 . . 1 1 1 . 1 1 . 1 . Scrap Searched 11 | . . 2 . . . . 3 2 3 1 . . . Spaces Dug 4 | . . . . . . . . . . . . . 4 Terrain Destroyed 117 | . . . 2 2 13 1 . 1 . 2 7 25 64 Melee . | . . . . . . . . . . . . . . Projectile 57 | . . . . . 1 1 . 1 . 2 7 8 37 AOE 60 | . . . 2 2 12 . . . . . . 17 27 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Total 6686 | 48 45 912 246 523 297 475 297 524 1000 453 965 492 409 Wait 288 | . . 205 10 11 16 17 . 7 2 4 10 1 5 Move 5633 | 35 40 589 156 415 243 371 286 497 995 389 834 456 327 Hop . | . . . . . . . . . . . . . . Pick Up 103 | 7 2 10 10 13 5 12 3 1 1 3 28 7 1 Fast Attach 65 | 5 . . 2 10 1 3 1 . . 3 29 4 7 Attach 58 | 1 1 2 6 13 3 9 . . . 5 4 3 11 Detach 13 | . . 1 . 2 . . . . . . 5 2 3 Swap 45 | . 1 4 6 9 3 5 2 1 . 3 7 4 . Drop 73 | . 1 3 7 10 2 6 3 1 2 8 19 8 3 Fire 365 | . . 89 48 38 24 49 . 9 . 38 20 7 43 Melee 16 | . . . . . . . 2 7 . . 7 . . Ram 7 | . . . . . . . . . . . . . 7 Kick 5 | . . . 1 . . . . . . . 2 . 2 Crush 14 | . . 9 . 2 . 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Mines 138 | -10/Materials | Entered Mines 141 | -10/Mines | Met a Derelict bent on vengeance 312 | -10/Mines | Build established: Mutant 333 | -10/Mines | Excavation squad dispatched 333 | -10/Mines | A large section of the Mines collapsed 340 | -10/Mines | Learned location of Storage (-9) 583 | -10/Mines | Excavation squad dispatched 833 | -10/Mines | Excavation squad dispatched 1083 | -10/Mines | Excavation squad dispatched 1118 | -10/Mines | Discovered new exit (range 9) 1294 | -10/Mines | Discovered new exit (range 4) 1562 | -10/Mines | Entered Materials 1562 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -9/Materials | Discovered new exit (range 16) 1609 | -9/Materials | Identified exit to Mines 1609 | -9/Materials | Identified exit to Storage 1685 | -9/Materials | Destroyed 8 combat bots 1781 | -9/Materials | Discovered new exit (range 16) 1937 | -9/Materials | Entered Storage 2003 | -9/Storage | Identified exit to Recycling 2105 | -9/Storage | Core integrity fell below 50% 2169 | -9/Storage | Lost 14 parts (2p3n2u7w) 2179 | -9/Storage | Core integrity fell below 20% 2185 | -9/Storage | Met 01-MTF 2494 | -9/Storage | Build established: Scavenger-Mutant 2561 | -9/Storage | Identified exit to Materials 2680 | -9/Storage | Entered Materials 2680 | -8/Materials | Accompanied by 1 ally 2680 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2685 | -8/Materials | 01-MTF left 3155 | -8/Materials | Discovered new exit (range 15) 3172 | -8/Materials | Entered Factory 3172 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3480 | -7/Factory | Build established: Scavenger-Tank 3818 | -7/Factory | Lost 5 parts (1p1n1u2w) 3916 | -7/Factory | Discovered new exit (range 16) 3967 | -7/Factory | Entered Lower Caves 4279 | -7/Lower Caves | Build established: Scavenger-Mutant 4337 | -7/Lower Caves | Learned Factory terminal intel 4425 | -7/Lower Caves | Discovered new exit (range 10) 4440 | -7/Lower Caves | Entered another Lower Caves area 4723 | -7/Lower Caves | Identified exit to Zion 4811 | -7/Lower Caves | Learned Factory emergency access door positions 4918 | -7/Lower Caves | Spotted B-75 Beast 4991 | -7/Lower Caves | Build established: Scavenger-Gunner 5295 | -7/Lower Caves | Entered Zion 5383 | -7/Zion | Given A8's code to call for help 5457 | -7/Zion | System corruption cleaned by Quarantine Array 5628 | -7/Zion | Learned Factory terminal intel 5668 | -7/Zion | Learned location of 1 exit from Factory 5926 | -7/Zion | Learned location of Warlord (-5) 6320 | -7/Zion | Learned Factory emergency access door positions 6536 | -7/Zion | Imprinted 6539 | -7/Zion | Declared Zion's savior 6830 | -7/Zion | Build established: Messiah-Gunner 6862 | -7/Zion | Discovered new exit (range 13) 6891 | -7/Zion | Entered Proximity Caves 6891 | -6/Proximity Caves | Accompanied by 4 allies 7096 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7386 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7490 | -6/Proximity Caves | Core integrity fell below 50% 7518 | -6/Proximity Caves | Lost 13 parts (3p3n2u5w) 7520 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7533 | -6/Proximity Caves | Discovered new exit (range 13) 7539 | -6/Proximity Caves | Core integrity fell below 20% 7539 | -6/Proximity Caves | Entered Factory 7539 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7540 | -6/Factory | Identified exit to Factory 7542 | -6/Factory | Loaded intel: 20 terminal locations 7579 | -6/Factory | Discovered new exit (range 5) 7737 | -6/Factory | Lost 3 parts (1p1n1u) 7790 | -6/Factory | Zion Heavy squad teleported in 7896 | -6/Factory | Build established: Messiah-Mutant 8230 | -6/Factory | Found Prototype Protection 8230 | -6/Factory | Identified Zio. Weapon Casing 8349 | -6/Factory | Zion Heavy squad teleported in 8502 | -6/Factory | Zion Recon squad teleported in 8565 | -6/Factory | Build established: Messiah-Gunner 8730 | -6/Factory | Discovered exit to Factory (range 10) 8753 | -6/Factory | Entered another Factory area 8753 | -5/Factory | Accompanied by 4 allies 8753 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8755 | -5/Factory | Loaded intel: 22 terminal locations 8847 | -5/Factory | Zion Thermal Resupply teleported in 9292 | -5/Factory | Discovered new exit (range 13) 9298 | -5/Factory | Zion Demo squad teleported in 9322 | -5/Factory | Entered another Factory area 9322 | -4/Factory | Accompanied by 1 ally 9322 | -4/Factory | Evolved 2 slots: Utility x2 9412 | -4/Factory | Zion Fire squad teleported in 9435 | -4/Factory | Crushed by falling debris 9701 | -4/Factory | Core integrity fell below 50% 9730 | -4/Factory | Core integrity fell below 20% 9731 | -4/Factory | Lost 24 parts (3p7n9u5w) 9808 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09729_ U-05 Engineer destroyed. 09730_ Acquired 22 matter. 09731_ Slammed into R-10 Processor. 09733_ Slammed into K-01 Serf. 09735_ Destabilizing: Core damaged (-11). 09741_ Slammed into T-07 Excavator. 09741_ T-07 Excavator knocked back. 09749_ Slammed into K-01 Serf. 09753_ K-01 Serf cleans the Matter Pump. 09756_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09761_ Detecting system override signal. 09762_ ALERT: Suspicious activity at Terminal F006. Dispatching Investigation squad. 09762_ O-24 Administrator resets terminal and reports anomaly. 09762_ O-24 Administrator locks terminal. 09769_ ZTRTJ/AETK%Q