Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 16:44:12 Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (122) 610 Value Destroyed (3926) 3926 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (924) 924 TOTAL SCORE: 7960 Bonus ------- High Alert Combat Kills 224 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 258/550 Matter 273/300 Energy 211/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Cooling System Huge Storage Unit Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun Advanced EMP Blaster > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Heat Sink Cooling System Enhanced Optical Array Weapon Mount Improved Particle Charger Stasis Canceller Insulated Plating Relay Coupler [NC] (28) Relay Coupler [NC] (24) Relay Coupler [Grunt] (31) Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced EMP Blaster > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Improved Heat Sink Cooling System Cooling System Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Insulated Plating Hacking Suite Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 67 | 6 5 4 26 . 14 11 1 Power 12 | 1 1 1 6 . 1 2 . Engine 12 | 1 1 1 6 . 1 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 . 2 8 . 4 3 . Treads 19 | 2 . 2 8 . 4 3 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 3 . 5 . 6 4 . Device 4 | . . . 1 . 2 1 . Storage 3 | . 2 . 1 . . . . Processor 2 | . 1 . 1 . . . . Hackware 2 | . . . . . 1 1 . Protection 7 | . . . 2 . 3 2 . Artifact . | . . . . . . . . Weapon 18 | 3 1 1 7 . 3 2 1 Energy Gun 4 | 2 . 1 1 . . . . Energy Cannon 3 | . 1 . 1 . 1 . . Ballistic Gun 7 | 1 . . 3 . 1 2 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . 2 . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 4 . 1 . . Parts Lost 16 | . 1 4 2 . 4 5 . Power 4 | . 1 1 . . 1 1 . Propulsion 5 | . . 2 1 . 1 1 . Utility 4 | . . . . . 1 3 . Weapon 3 | . . 1 1 . 1 . . Highest Loss Streak 3 | . 1 3 1 . 2 2 . To Critical Strikes . | . . . . . . . . Average Backups 20 | 1 9 13 21 24 23 24 25 Power 2 | . 1 2 3 3 2 1 1 Propulsion 5 | . 1 1 5 7 7 6 7 Utility 6 | . 2 3 7 8 7 8 10 Weapon 5 | . 3 5 5 6 6 8 7 Tool/Special . | . . . . . . . . Unused Backups 33 | . . . 11 . 2 1 19 Power 2 | . . . 2 . . . . Propulsion 4 | . . . . . . . 4 Utility 16 | . . . 6 . . . 10 Weapon 11 | . . . 3 . 2 1 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 98 99 99 99 97 99 100 Engine 11 | . 14 14 11 11 8 9 9 Treads 22 | . 28 27 22 22 18 18 18 Device 7 | . . . 10 11 9 9 9 Storage 11 | . 13 14 11 11 9 9 9 Processor 11 | . 13 14 11 11 9 9 9 Hackware 1 | . . . . . 8 8 9 Protection 9 | . . . 10 10 17 17 18 Energy Gun 2 | . 7 4 1 . . . . Energy Cannon 9 | . 10 9 9 11 9 8 9 Ballistic Gun 10 | . 10 14 10 11 8 8 9 Peak Build Rating 34 | 5 8 11 25 24 34 34 32 Average Rating 21 | 3 7 8 23 23 30 31 31 On Entrance 17 | . 5 8 11 24 24 34 31 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 109 | 9 50 49 103 102 109 109 102 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 2 | . 1 1 2 2 2 2 2 Average Overweight (x) 1 | . . 1 1 2 2 2 2 Largest Inventory Capacity 25 | 5 20 20 25 25 25 25 25 Average Capacity 22 | 5 16 20 22 25 25 25 25 Most Carried 25 | 2 13 17 25 24 25 25 25 Average Carried 20 | 1 9 13 21 24 23 24 25 Final Capacity 25 | 5 20 20 25 25 25 25 25 Final Carried 25 | 2 13 17 24 24 25 25 25 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 2172 | 245 105 40 787 173 316 506 . Remotely . | . . . . . . . . Salvage Created 4317 | . 642 174 1645 445 751 660 . Parts 264 | . 29 18 102 27 39 49 . Haulers Intercepted 7 | . 1 . 5 . 1 . . Recyclers Shooed 5 | . . 2 3 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 97 | . 13 4 29 9 15 27 . Guns 41 | . 10 4 11 4 8 4 . Cannons 34 | . 3 . 10 5 7 9 . AOE 21 | . . . 8 . . 13 . Classes Destroyed 15 | . 3 2 6 1 1 2 . Worker 3 | . . . 2 1 . . . Builder 2 | . . 1 . . 1 . . Tunneler 1 | . . . . 1 . . . Hauler 7 | . 1 . 5 . 1 . . Recycler 5 | . . . 4 1 . . . Operator 3 | . 1 . 2 . . . . Watcher 4 | . . . 3 . 1 . . Swarmer 26 | . . . 9 3 3 11 . Cutter 3 | . . . . . . 3 . Grunt 42 | . 13 2 10 6 5 6 . Brawler 1 | . . . 1 . . . . Sentry 20 | . . . 9 . 6 5 . Demolisher 2 | . . 2 . . . . . Specialist 2 | . . . . . . 2 . Hunter 1 | . . . . . 1 . . Best Kill Streak 6 | . 2 3 6 3 5 5 . Combat Bots Only 5 | . 2 2 3 3 5 5 . Max Kills in Single Turn 2 | . 2 2 2 1 1 2 . Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . 2 . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 410 | . 65 14 85 26 105 114 1 Missed 104 | . 16 . 22 7 24 34 1 Hits 306 | . 49 14 63 19 81 80 . Melee 4 | . . . . . . 4 . Projectile 302 | . 49 14 63 19 81 76 . AOE 9 | . . 9 . . . . . Critical Strikes 16 | . 2 . 2 1 6 5 . Damage Taken 4380 | . 622 391 823 204 1144 1196 . Core 650 | . 126 73 101 58 170 122 . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 478 | . 372 . 106 . . . . Core Remaining (%) 60 | 100 . 20 . 60 . . . Volleys Fired 313 | . 57 11 116 19 50 56 4 Largest 2 | . 2 2 2 2 2 2 2 Hottest 93 | . 90 85 93 93 93 93 93 Shots Fired 562 | . 105 22 193 41 100 94 7 Gun 309 | . 68 20 110 20 50 38 3 Cannon 234 | . 37 2 76 21 50 45 3 Launcher 19 | . . . 7 . . 11 1 Special . | . . . . . . . . Kinetic 242 | . 38 11 82 20 50 38 3 Thermal 289 | . 55 11 104 21 50 45 3 Explosive 18 | . . . 7 . . 11 . Electromagnetic 13 | . 12 . . . . . 1 Robot Hit Streak 26 | . 13 2 14 12 26 11 1 Robot Miss Streak 3 | . 2 3 3 2 3 1 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 330 | . 79 7 99 28 73 41 3 Core Hits 173 | . 30 11 55 14 28 34 1 Critical Kills 4 | . 1 . 2 . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 7 | . 3 . 3 . . 1 . Burn 1 | . 1 . . . . . . Meltdown 2 | . . . 1 . . 1 . Destroy 3 | . 1 . 2 . . . . Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7657 | . 1013 148 2420 598 1373 1977 128 Guns 2939 | . 504 117 994 233 615 436 40 Cannons 3005 | . 506 17 802 306 758 616 . Explosions 1631 | . . . 618 . . 925 88 Melee . | . . . . . . . . Ramming 82 | . 3 14 6 59 . . . Kinetic 2362 | . 217 42 779 233 615 436 40 Thermal 3443 | . 654 92 1017 306 758 616 . Explosive 1543 | . . . 618 . . 925 . Electromagnetic 227 | . 139 . . . . . 88 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 5 5 . . . Average Corruption 5 | . . . 5 5 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 84 | . . . 30 54 . . . Message Errors 21 | . . . 6 15 . . . Matter Fused 27 | . . . 10 17 . . . Heat Flow Errors 3 | . . . 2 1 . . . Energy Discharges 11 | . . . 7 4 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 11 | . . . 3 8 . . . Data Loss (major) 4 | . . . . 4 . . . Misfires 5 | . . . 2 3 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 168 | . 12 . 37 7 . 112 . Projectiles 39 | . 12 . 20 7 . . . Explosions 129 | . . . 17 . . 112 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 232 | . . . 49 . . 183 . Shots 7 | . . . 2 . . 5 . Rammed 13 | . 2 4 2 5 . . . Targets Rammed 14 | . 2 4 2 6 . . . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 240 | . 240 140 203 201 50 46 . Average Temperature 46 | . 84 47 36 37 16 20 . Received Heat Transfer 1611 | . 375 30 324 99 513 270 . Effects 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 7 | . 2 . . . 2 3 . Heat Transferred 6808 | . 1591 222 1961 555 1369 1110 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Maximum Alert Level 4 | . . . 1 . 1 4 2 Low Security (%) 79 | 100 100 100 82 100 86 13 . Level 1 9 | . . . 17 . 13 13 37 Level 2 4 | . . . . . . 26 62 Level 3 6 | . . . . . . 44 . Level 4 . | . . . . . . 2 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1109 | . 78 57 238 88 219 1109 540 Initial 540 | . . 17 12 88 . 117 540 Average 162 | . 28 12 135 16 102 647 481 Influence Increases 3405 | . 402 105 1017 229 455 1042 155 Destroy 0b10 Robot/C 1940 | . 260 80 580 180 300 540 . Destroy 0b10 Robot/NC 125 | . 10 5 80 15 15 . . Destroy Leader 392 | . 62 20 166 30 94 20 . Allied During Kill 4 | . . . . 4 . . . Successful Hack 132 | . 24 . 16 . 30 58 4 Disable Machine 105 | . 15 . 90 . . . . Anti-Garrison Action 400 | . . . . . . 250 150 Destroy Structure 172 | . 1 . 70 . 1 99 1 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 120 | . 30 . 15 . . 75 . Influence Decreases 2870 | . 356 118 823 456 274 114 729 Entered New Map 822 | . . 29 21 139 . 64 569 Time Decay 1628 | . 346 79 642 317 234 . 10 Lost Part 120 | . 10 10 10 . 40 50 . Purge Threat 300 | . . . 150 . . . 150 Squads Dispatched 14 | . 4 1 2 . 4 . 3 Investigation 3 | . 1 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 3 . 1 . 1 . 1 Assault 2 | . . . . . . . 2 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 9 | . 3 . 3 . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 143 | . 26 7 48 9 19 30 4 Peak Tracking Total 7 | . 4 3 4 3 4 7 3 Tactical Retreats 8 | . 2 . 1 . . 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 8 | . 1 . 1 . . 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 11 | . 1 . 6 . . 3 1 Max in Single Turn 1 | . 1 . 1 . . 1 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 22 | . 6 1 8 . 3 3 1 Terminals 17 | . 5 . 6 . 2 3 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 55 | . 14 1 21 . 5 10 4 Successful 31 | . 7 1 10 . 4 6 3 Failed 24 | . 7 . 11 . 1 4 1 Catastrophic 4 | . 1 . 1 . . 2 . Database Lockouts . | . . . . . . . . Manual 32 | . 10 . 6 . 4 8 4 Terminals 42 | . 11 . 13 . 4 10 4 Fabricators . | . . . . . . . . Repair Stations 8 | . 3 . 5 . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 9 | . . 1 3 . 1 3 1 Open Door 1 | . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . Unreport Threat 2 | . . . 1 . . . 1 Zone Layout 3 | . . . 2 . 1 . . Garrison Registry 1 | . . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 2 . 3 . . . . Scan Component 3 | . 1 . 2 . . . . Repair 2 | . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 3 . . . . Retrieve Study 3 | . . . 3 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 13 | . 5 . 1 . 2 3 2 Terminals 13 | . 5 . 1 . 2 3 2 Botnet 5 | . . . . . 1 3 1 Operators 2 | . 1 . 1 . . . . Skim 6 | . 4 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 15 | . 5 . 6 . 1 2 1 Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . Parts Repaired 2 | . 1 . 1 . . . . Time 39 | . 13 . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 12 | . . . . . . 10 2 Machine Destruction 12 | . . . . . . 10 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . 6 . . . Total Damage 104 | . . . . 104 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Active Infowar (turns) 2 | . . . . . 2 . . Sensors 2 | . . . . . 2 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 9188 | 62 1532 468 3339 1795 595 1362 35 Spaces Moved 3254 | 41 480 173 1196 718 164 473 9 Core 12 | 12 . . . . . . . Treads 3242 | 29 480 173 1196 718 164 473 9 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 200 240 240 240 240 Average Speed 231 | 127 212 240 231 240 240 240 240 Slowest Speed 240 | 160 240 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 4 77 41 93 99 15 69 4 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 109 | . . . 65 . . 44 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 109 | . . . 65 . . 44 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 4385 | 48 893 201 1599 748 276 606 14 Wait 576 | . 335 2 184 5 22 28 . Move 3248 | 40 479 172 1195 717 164 472 9 Hop . | . . . . . . . . Pick Up 73 | 2 13 8 30 . 11 9 . Fast Attach 19 | 5 2 . 6 1 4 1 . Attach 23 | . 1 4 5 . 6 7 . Detach 1 | . . . 1 . . . . Swap 51 | 1 3 . 26 . 7 13 1 Drop 55 | . 1 . 34 . 12 8 . Fire 313 | . 57 11 116 19 50 56 4 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 14 | . 2 4 2 6 . . . Escape Stasis 12 | . . . . . . 12 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 13) 63 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 500 | -10/Materials | Repaired Huge Storage Unit 730 | -10/Materials | Discovered new exit (range 10) 826 | -10/Materials | Discovered new exit (range 10) 1192 | -10/Materials | Discovered new exit (range 11) 1299 | -10/Materials | Core integrity fell below 50% 1556 | -10/Materials | Discovered new exit (range 12) 1595 | -10/Materials | Entered Mines 1602 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1692 | -10/Mines | Learned location of Recycling (-8) 1899 | -10/Mines | Assembled infested the area 1904 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1951 | -10/Mines | Lost 3 parts (1p1n1w) 1956 | -10/Mines | Identified exit to Materials 1993 | -10/Mines | Met a Derelict shopkeep closing up shop 2063 | -10/Mines | Entered Materials 2063 | -9/Materials | Evolved 2 slots: Utility x2 2434 | -9/Materials | Discovered new exit (range 7) 2534 | -9/Materials | Repaired Lgt. Treads 2670 | -9/Materials | Build established: Scavenger-Mutant 3971 | -9/Materials | Discovered new exit (range 16) 4208 | -9/Materials | Discovered new exit (range 11) 4579 | -9/Materials | Discovered new exit (range 16) 5402 | -9/Materials | Entered Mines 5520 | -9/Mines | Learned location of Zion (-7) 5625 | -9/Mines | Learned 4 Materials zone layouts 6021 | -9/Mines | Discovered new exit (range 9) 6314 | -9/Mines | Discovered new exit (range 7) 6315 | -9/Mines | Received a Mining Laser from a helpful Derelict 7197 | -9/Mines | Entered Materials 7197 | -8/Materials | Evolved 2 slots: Utility x2 7349 | -8/Materials | Garrison activated, responded to threat 7451 | -8/Materials | Discovered new exit (range 15) 7792 | -8/Materials | Identified exit to Garrison 7792 | -8/Materials | Entered Garrison 7916 | -8/Garrison | Triggered checkpoint 7972 | -8/Garrison | Garrison Relay disabled 8142 | -8/Garrison | Triggered checkpoint 8252 | -8/Garrison | Discovered new exit (range 8) 8330 | -8/Garrison | Garrison Relay disabled 8518 | -8/Garrison | Discovered new exit (range 8) 8528 | -8/Garrison | Discovered new exit (range 38) 8528 | -8/Garrison | Discovered new exit (range 39) 8528 | -8/Garrison | Discovered new exit (range 8) 8570 | -8/Garrison | Triggered checkpoint 8748 | -8/Garrison | Core integrity fell below 50% 8999 | -8/Garrison | Installed Relay Interface Framework 9154 | -8/Garrison | Entered Materials 9189 | -8/Materials | Self-destructed Last Messages --------------- Please expand to 4 more systems! >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Alert(Purge) Purged threat record, alert level lowered. 09175_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09179_ O-16 Technician uses terminal to summon reinforcements. 09179_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 09179_ O-16 Technician locks terminal. 09179_ O-16 Technician cleans trojans from system. 09187_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 09187_ G-47 Trooper misfires. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????? ?????????????????????? | | ?????????????????? #????????????????????? | | ?????????????????? #????????????????????? | | ?????????????????? #????????????????????? | | ?????????????????#o #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #####+####???????????? | | ?????????????????# !!= ??????????? | | ?????????????????# !! ???????????? | | ?????????????????# != ????????????? | | ?????????????????+ #?????????????? | | ?????????????????# #?????????????? | | ?????????????????# = !!/ #?????????????? | | ??????????######## !! #?????????????? | | ??????????# !! g#?????????????? | | ??????????# @ g ????????? | | ??????????# g#?????????????? | | ??????????# ######T#### #?????????????? | | ??????????# #?????##????????????????????? | | ??????????# #???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????#####???????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Huge Storage Unit | 38% | -10/Materials Lgt. Treads | 24% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionGhostObfuscator Manual? 0 Play Time 00:45:44 Cumulative 280.8 hours Start 2026.09.22 @ 15:58:32 End 2026.09.22 @ 16:44:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/1/0/0 Lore% 63 Gallery% 75 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88ebce2a-1d9a-4130-9a45-91e62cec08fa