Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 17:36:28 Player: delto Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (38) 190 Value Destroyed (886) 886 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8036 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 273/300 Energy 98/150 System Corruption 11% Temperature Cool (77) Movement Core (150) Ox2 Location -2/Research Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Seismic Detector Core Analyzer Advanced Reaction Control System Advanced Thermal Shield Advanced Drone Bay > --- WEAPON ----------- Quantum Rifle Molecular Deconstructor > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Impulse Thruster [Rating: 134] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Flight Unit Nuclear Pulse Thruster Utility Advanced Melee Analysis Suite Device Improved Terrain Scanner Storage Medium Matter Pod Processor Advanced Melee Analysis Suite Protection Reflective Plating Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . . 2 2 2 . . 2 2 . . 2 2 2 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 5 | . . . . . 1 . . . . . . 1 2 1 Utility 8 | . . . 1 1 1 . . 2 2 . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 97 | 7 1 . 14 9 3 1 . 11 10 2 1 7 12 19 Power 12 | 1 . . 2 . . . . 1 1 . . . 1 6 Engine 7 | 1 . . 2 . . . . . . . . . 1 3 Core 2 | . . . . . . . . 1 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 23 | 2 . . 3 2 2 . . 2 2 . . 4 3 3 Treads 5 | 2 . . 3 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 18 | . . . . 2 2 . . 2 2 . . 4 3 3 Utility 48 | 2 1 . 6 5 . 1 . 8 6 1 1 3 7 7 Device 23 | 1 . . 1 3 . . . 1 3 . 1 2 5 6 Storage 3 | 1 . . . . . 1 . . 1 . . . . . Processor 20 | . 1 . 3 2 . . . 7 2 1 . 1 2 1 Hackware . | . . . . . . . . . . . . . . . Protection 2 | . . . 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | 2 . . 3 2 1 . . . 1 1 . . 1 3 Energy Gun 4 | 1 . . . . . . . . . . . . 1 2 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 2 | 1 . . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon 4 | . . . 2 1 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . 1 . . . 1 Parts Lost 51 | . . . 5 . . 3 . 6 1 1 . 1 15 19 Power 9 | . . . 1 . . 1 . . . . . . 2 5 Propulsion 15 | . . . 2 . . 1 . 3 . . . . 4 5 Utility 20 | . . . 2 . . . . 2 1 1 . 1 6 7 Weapon 7 | . . . . . . 1 . 1 . . . . 3 2 Highest Loss Streak 19 | . . . 5 . . 3 . 6 1 1 . 1 14 19 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 3 | . 3 5 3 3 4 5 4 4 3 5 5 4 3 3 Power . | . 2 1 . . . . . . . . . . . . Propulsion . | . . . . 1 1 2 1 1 . . . . 2 1 Utility 2 | . . 1 2 . 3 2 3 2 2 4 4 2 . . Weapon . | . 1 2 . 1 . . . . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 40 | . . 1 3 3 5 . 1 5 12 2 . 6 1 1 Power 2 | . . 1 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . . 1 Utility 26 | . . . 1 2 4 . 1 4 5 2 . 6 1 . Weapon 10 | . . . 1 1 1 . . . 7 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 100 84 84 99 86 76 79 84 93 88 90 82 27 Engine 5 | . 14 14 11 12 15 9 . . . . . . . . Core 3 | . . . . . . . . 3 6 11 11 10 7 . Treads 8 | . 28 28 20 3 . . . . . . . . . . Flight 9 | . . . . 11 23 18 23 17 12 17 17 18 23 6 Device 14 | . 14 14 11 14 22 19 15 16 13 18 11 17 19 12 Storage 1 | . 7 . . . . 2 6 3 2 . . . . . Processor 20 | . 7 14 20 16 15 15 15 25 34 33 35 33 21 3 Energy Gun 2 | . 14 14 . . . . . . . . . . 1 3 Ballistic Gun 2 | . 14 14 . 3 . . . . . . . . . . Impact Weapon 7 | . . . 20 18 23 19 15 11 5 4 . . . . Slashing Weapon 1 | . . . . . . . . . 4 5 5 5 2 . Peak Build Rating 134 | 9 10 10 17 25 34 34 30 47 65 81 81 105 134 71 Average Rating 41 | 5 9 10 15 20 32 30 30 41 58 65 76 91 112 48 On Entrance 35 | . 9 10 10 13 25 34 30 30 41 65 76 81 105 8 Avg Prop Armor Cover (%) 5 | . . . . . . . 6 5 . . . . . 5 Naked Turns 4 | . . . . . . . . . . . . . 4 . Heaviest Build 42 | 15 15 10 15 21 17 17 8 15 23 22 22 28 42 33 Greatest Support 48 | 40 40 40 46 23 25 25 25 16 22 22 22 34 48 34 Greatest Overweight (x) 6 | . . . . 4 . . . . 1 . . . . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 5 3 3 4 4 4 4 4 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 3 4 5 4 5 2 5 5 4 5 3 . Class Distribution -------------------- 40% | Scout 26% | Gladiator 25% | Mutant 7% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gladiator | -9/Materials Scout | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -6/Factory Gladiator | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -4/Factory Scout | -3/Research Infiltrator-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Matter Collected 1419 | 279 61 . 140 103 . . 69 194 170 40 . 99 121 143 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1359 | 26 122 . 490 103 . . 77 96 308 . . . . 137 Parts 44 | 4 5 . 13 2 . . . . 8 . . . . 12 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 24 | . 2 . 16 2 . . . . 1 . . . . 3 Melee 10 | . . . 8 1 . . . . 1 . . . . . Guns 5 | . 2 . . . . . . . . . . . . 3 Classes Destroyed 10 | 1 3 . 3 . . . 1 1 . . . . . 1 Worker 6 | . 1 . . . . . 1 4 . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . Tunneler 2 | 1 . . . . . . 1 . . . . . . . Recycler 3 | . . . . . . . 1 . 2 . . . . . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 10 | . . . 7 . . . . . 1 . . . . 2 Grunt 8 | . 2 . 6 . . . . . . . . . . . Sentry 5 | . . . 3 2 . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 4 | 1 3 . 4 2 . . 2 2 2 . . . . 2 Combat Bots Only 4 | . 2 . 4 2 . . . . 1 . . . . 2 Max Kills in Single Turn 1 | 1 1 . 1 1 . . 1 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . 1 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 516 | . 15 . 125 8 . 2 1 . 14 15 1 32 117 186 Missed 210 | . 5 . 30 3 . . . . 6 8 . 22 56 80 Hits 306 | . 10 . 95 5 . 2 1 . 8 7 1 10 61 106 Melee 25 | . . . . . . 2 . . . . . . 23 . Projectile 281 | . 10 . 95 5 . . 1 . 8 7 1 10 38 106 AOE 4 | . . . . . . . . . . . . . 4 . Critical Strikes 19 | . . . . . . . . . . 1 . . 11 7 Damage Taken 6418 | . 131 . 930 61 . 74 18 473 109 135 18 189 1639 2641 Core 2898 | . 14 . 188 14 . . . 365 44 . . . 796 1477 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 25 | . . . 14 . . . . . . . . . 11 . Core Remaining (%) 81 | 100 . 94 53 97 . . 100 57 . . 95 100 38 . Volleys Fired 44 | 3 17 . . . . . . . . 1 . 3 4 16 Largest 2 | 2 2 . . . . . . . . 1 . 1 2 2 Hottest 130 | 70 70 . . . . . . . . . . . 94 130 Shots Fired 71 | 6 34 . . . . . . . . 1 . 3 6 21 Gun 63 | 6 34 . . . . . . . . . . . 2 21 Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 8 | . . . . . . . . . . 1 . 3 4 . Kinetic 20 | 3 17 . . . . . . . . . . . . . Thermal 43 | 3 17 . . . . . . . . . . . 2 21 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | 2 10 . . . . . . . . 1 . 2 1 12 Robot Miss Streak 5 | 2 4 . . . . . . . . . . 1 5 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 91 | 3 18 . 32 5 . . 3 5 5 1 . 2 1 16 Core Hits 27 | 1 7 . 7 1 . . . . 3 . . . . 8 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed 10 | . . . 6 2 . . 2 . . . . . . . Critical Strikes 13 | . 2 . 7 2 . . 2 . . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . Smash 11 | . . . 7 2 . . 2 . . . . . . . Melee Attacks 101 | . . . 43 12 . . 3 7 21 4 . 3 8 . Impact 70 | . . . 43 12 . . 3 7 5 . . . . . Slashing 31 | . . . . . . . . . 16 4 . 3 8 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . 1 . . . 3 5 3 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . 10 2 . . . . 1 . . . . . Damage Inflicted 3406 | 42 253 . 1223 137 . . 362 437 301 . . 79 28 544 Guns 867 | 42 253 . . . . . . . . . . . 28 544 Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 2539 | . . . 1223 137 . . 362 437 301 . . 79 . . Ramming . | . . . . . . . . . . . . . . . Kinetic 171 | 30 141 . . . . . . . . . . . . . Thermal 696 | 12 112 . . . . . . . . . . . 28 544 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 2159 | . . . 1223 137 . . 362 437 . . . . . . Slashing 380 | . . . . . . . . . 301 . . 79 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 6 6 . . . . . 5 11 Average Corruption 5 | . . . . . . 6 6 . . . . . 5 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 5 | . . . . . . 1 1 . . . . . 1 2 Message Errors 2 | . . . . . . . 1 . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1206 | . . . 443 66 . . 332 280 36 . . 49 . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1206 | . . . 443 66 . . 332 280 36 . . 49 . . Knockbacks 5 | . . . 1 . . . 2 2 . . . . . . Impact 5 | . . . 1 . . . 2 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 215 | 27 99 . . . . . . 204 . . 1 4 89 215 Average Temperature 34 | 14 31 . . . . . . 106 . . 1 2 29 55 Received Heat Transfer 654 | . 75 . 321 9 . . 9 . 9 54 9 42 36 90 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . 8 1 . . 2 3 . . . . . . Combat Hostiles 9 | . . . 8 1 . . . . . . . . . . Parts Fried 20 | . . . 13 1 . . 1 5 . . . . . . Impact Corruptions 38 | . . . 18 2 . . 7 11 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1184 | 37 481 . . . . . . . . . . . 37 629 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . Low Security (%) 97 | 100 100 100 87 100 100 100 100 100 100 . . 100 100 100 Level 1 2 | . . . 12 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 256 | 5 50 9 256 161 72 11 5 10 88 . . 30 25 62 Initial 103 | . . 9 . 103 72 11 . 2 . . . 22 15 8 Average 25 | 1 7 . 69 84 53 4 2 . 28 . . 4 5 4 Influence Increases 1489 | 5 67 . 475 158 . . 15 25 281 165 . 64 76 158 Destroy 0b10 Robot/C 480 | . 40 . 320 40 . . . . 20 . . . . 60 Destroy 0b10 Robot/NC 70 | 5 10 . 5 . . . 15 25 10 . . . . . Destroy Leader 122 | . 12 . 70 20 . . . . . . . . . 20 Successful Hack 42 | . 5 . 20 5 . . . . 12 . . . . . Disable Machine 45 | . . . . 15 . . . . 15 . . . . 15 Destroy Structure 40 | . . . . 3 . . . . 14 . . 4 16 3 Partial Spotted 150 | . . . . 75 . . . . 75 . . . . . Lose Combat Pursuer 540 | . . . 60 . . . . . 135 165 . 60 60 60 Influence Decreases 1489 | 5 42 25 230 242 129 32 10 30 201 150 59 70 91 173 Entered New Map 356 | . . 16 . 142 89 21 . 3 . 30 19 14 15 7 Time Decay 923 | 5 42 9 180 100 40 10 10 27 191 110 40 56 51 52 Lost Part 210 | . . . 50 . . 1 . . 10 10 . . 25 114 Squads Dispatched 16 | . . . 2 1 . . . 1 4 . . 2 3 3 Investigation 3 | . . . 1 . . . . . 1 . . 1 . . Extermination 4 | . . . . . . . . 1 1 . . 1 . 1 Reinforcement 9 | . . . 1 1 . . . . 2 . . . 3 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Distress Signals 8 | . . . 6 . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 139 | . 7 . 26 3 . 6 3 1 19 14 5 13 22 20 Peak Tracking Total 18 | . 3 . 5 3 . 6 3 2 7 11 11 11 18 13 Tactical Retreats 15 | . . . 2 . . . . . 4 3 . 2 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 6 | . . . 1 . 1 . . 1 1 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 3 | . . . . 1 . . . . 1 . . . . 1 Max in Single Turn 1 | . . . . 1 . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 10 | . 2 . 3 2 . . 1 . 2 . . . . . Terminals 7 | . 2 . 2 2 . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 16 | . 3 . 5 3 . . 1 . 4 . . . . . Successful 11 | . 2 . 5 2 . . . . 2 . . . . . Failed 5 | . 1 . . 1 . . 1 . 2 . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . 2 . 2 2 . . 1 . . 1 . . . . Terminals 11 | . 3 . 4 3 . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 4 | . 1 . 2 1 . . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . 2 1 . . . . . . . . . . Terminals 4 | . 1 . 2 1 . . . . . . . . . . Botnet 4 | . 1 . 2 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . . 1 . 2 . . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Total Allies 1 | . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . 12 . . . . . . . . Total Damage 227 | . . . . . . 227 . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Active Infowar (turns) 3861 | 15 334 339 696 216 91 46 60 299 526 221 88 306 238 386 Optics 2428 | . 169 339 362 . . . . 179 526 221 88 306 238 . Sensors 1934 | . . . . 115 91 46 60 191 221 221 88 306 224 371 IFF 751 | . . . . . . . . 154 526 57 . . . 14 Terrain 1882 | 15 334 339 696 111 90 46 60 191 . . . . . . Seismic 207 | . . . . . . . . . . . . . 202 5 T.N.C. 83 | . . . . 83 . . . . . . . . . . Machine Analysis 606 | . . . . . . . . 299 307 . . . . . Cloaking 2 | . . . . . . . . . . . . . . 2 Jamming 9 | . . . . . . . . . . . . . . 9 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 1 . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Turns Passed 4238 | 81 334 339 788 219 91 46 115 351 526 221 88 306 245 488 Spaces Moved 6456 | 40 174 210 412 319 210 116 320 783 1186 629 271 847 614 325 Core 70 | 3 . . . . . . . . . . . . 18 49 Treads 877 | 37 174 210 412 44 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5509 | . . . . 275 210 116 320 783 1186 629 271 847 596 276 Fastest Speed 25 | 50 160 160 160 32 29 30 30 30 32 32 32 29 25 34 Average Speed 49 | 151 160 160 160 51 29 31 30 31 35 32 32 30 27 42 Slowest Speed 355 | 160 160 160 160 355 30 34 32 40 117 32 32 32 50 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 1 . . 3 1 . Potential Cave-ins 1 | . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 32 64 33 27 4 88 8 21 30 86 25 25 17 8 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . . . . . . 1 . . . . Known Exits Taken 6 | . . . . 1 . . 1 . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 . . . . 1 . Scrap Searched 4 | . . 1 . . . . . . . 3 . . . . Spaces Dug 26 | . . . . 4 . . . . 8 4 . 2 8 . Terrain Destroyed 26 | . . . . 4 . . . . 8 4 . 2 8 . Melee 26 | . . . . 4 . . . . 8 4 . 2 8 . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Res Res Total 7256 | 51 196 214 485 363 242 124 330 876 1266 641 271 880 663 654 Wait 373 | . . 3 2 . 12 . 4 56 5 1 . 2 14 274 Move 6433 | 39 173 209 411 318 210 115 319 782 1183 628 270 840 611 325 Hop 5 | . . . . . . . . . 1 . . 3 1 . Pick Up 89 | 2 3 1 8 9 9 2 2 9 20 1 . 9 2 12 Fast Attach 46 | 7 1 . 5 5 . 2 . 4 5 1 . 1 8 7 Attach 53 | . . . 6 7 2 3 . 7 4 1 1 3 4 15 Detach 32 | . 1 . 6 7 . 1 . 4 2 2 . 1 5 3 Swap 19 | . . . 4 1 2 . 1 2 2 . . 5 2 . Drop 68 | . 1 1 11 8 7 1 1 7 13 2 . 10 4 2 Fire 44 | 3 17 . . . . . . . . 1 . 3 4 16 Melee 79 | . . . 32 8 . . 3 5 16 4 . 3 8 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 14) 416 | -10/Materials | Entered Mines 429 | -10/Mines | Learned location of Storage (-9) 746 | -10/Mines | Discovered new exit (range 7) 755 | -10/Mines | Entered Materials 755 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1138 | -9/Materials | Build established: Gladiator 1482 | -9/Materials | Lost 5 parts (1p2n2u) 1509 | -9/Materials | Discovered new exit (range 16) 1543 | -9/Materials | Entered another Materials area 1543 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1757 | -8/Materials | Discovered new exit (range 15) 1762 | -8/Materials | Identified exit to Factory 1762 | -8/Materials | Entered Factory 1762 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1804 | -7/Factory | Discovered new exit (range 7) 1808 | -7/Factory | Identified exit to Factory 1853 | -7/Factory | Sucked down chute 1853 | -7/Factory | Entered Waste 1854 | -7/Waste | Met a frightened Derelict 1857 | -7/Waste | Spotted C-40 Crusher 1862 | -7/Waste | Spotted C-40 Crusher 1866 | -7/Waste | Spotted C-40 Crusher 1867 | -7/Waste | Spotted C-40 Crusher 1868 | -7/Waste | EMP discharged 1872 | -7/Waste | Spotted C-40 Crusher 1874 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1879 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1882 | -7/Waste | Spotted C-40 Crusher 1893 | -7/Waste | Discovered new exit (range 10) 1896 | -7/Waste | Identified exit to Factory 1899 | -7/Waste | Entered Factory 1910 | -7/Factory | Lost 3 parts (1p1n1w) 1926 | -7/Factory | Build established: Scout 1969 | -7/Factory | Discovered exit to Factory (range 3) 2014 | -7/Factory | Entered another Factory area 2014 | -6/Factory | Evolved 2 slots: Utility x2 2257 | -6/Factory | Discovered new exit (range 15) 2331 | -6/Factory | Lost 6 parts (3n2u1w) 2365 | -6/Factory | Entered another Factory area 2365 | -5/Factory | Evolved 2 slots: Utility x2 2484 | -5/Factory | Found Prototype Processor 2889 | -5/Factory | Discovered new exit (range 7) 2891 | -5/Factory | Identified exit to Upper Caves 2891 | -5/Factory | Entered Upper Caves 3090 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 3095 | -5/Upper Caves | Found Prototype Special Weapon 3095 | -5/Upper Caves | Identified Molecular Deconstructor 3111 | -5/Upper Caves | Discovered new exit (range 3) 3112 | -5/Upper Caves | Identified exit to Upper Caves 3112 | -5/Upper Caves | Entered another Upper Caves area 3118 | -5/Upper Caves | Learned 4 Factory zone layouts 3141 | -5/Upper Caves | Discovered new exit (range 4) 3142 | -5/Upper Caves | Identified exit to Factory 3200 | -5/Upper Caves | Entered Factory 3200 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3201 | -4/Factory | Identified exit to Extension 3504 | -4/Factory | Discovered new exit (range 5) 3506 | -4/Factory | Identified exit to Research 3506 | -4/Factory | Entered Research 3506 | -3/Research | Evolved 2 slots: Propulsion x2 3659 | -3/Research | Spotted B-86 Titan 3738 | -3/Research | Discovered new exit (range 21) 3747 | -3/Research | Core integrity fell below 50% 3751 | -3/Research | Entered another Research area 3751 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 3779 | -2/Research | Lost 14 parts (2p4n6u2w) 4118 | -2/Research | Build established: Infiltrator-Mutant 4213 | -2/Research | Core integrity fell below 50% 4234 | -2/Research | System corruption reached 10% 4238 | -2/Research | Core integrity fell below 20% 4239 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 04217_ P-80 Master destroyed. 04225_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 04226_ P-80 Master resets P-80 Master, system corruption cleaned. 04227_ U-05 Engineer builds a Wall. 04229_ P-80 Master resets P-80 Master, system corruption cleaned. 04230_ Enh. Quantum Rifle destroyed. 04230_ IFF Parser destroyed. 04233_ Enh. Quantum Rifle destroyed. 04234_ Adv. Transmission Jammer destroyed. 04234_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 04235_ System corrupted: Heat flow error (+229). 04236_ Quantum Reactor destroyed. 04236_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 04237_ G-73 Enforcer heat damages Myomer Leg. 04237_ Knocked back. 04238_ Acquired Mic. Antimatter Reactor. 04239_ Penetrated by Slug. 04239_ Adv. Signal Interpreter destroyed. 04239_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????? #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ??????????????????########## #????????#???????? | | ??????????????????# # #?????? ???????? | | ??????????????????# % # ##### ???????? | | ??????????????????# "" %@h#| ??????? | | ??????????????????# """!!ggH ?????????? | | ??????????????????# " [gp u ##???????????????? | | ??????????????????# p#p #????????????????? | | ??????????????????# #h #????????????????? | | ??????????????????# # ########?????????? | | ??????????????????# # #?????????? | | ??????????????????########## #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# +?????????? | | ???????????????????????????## ##### #?????????? | | ????????????????????????????# #???? #?????????? | | ????????????????????????????# #???? #?????????? | | ????????????????????????????# #???? #?????????? | | ?????????????????????########/##### #?????????? | | ?????????????????????# # #?????????? | | ?????????????????????# # #?????????? | | ?????????????????????# """"""" # #?????????? | | ?????????????????????# """"""" # #?????????? | | ?????????????????????# """"""" # #?????????? | | ?????????????????????# # #?????????? | | ?????????????????????# + #?????????? | | ?????????????????????# """"""" # #?????????? | | ?????????????????????# """"""" + +?????????? | | ????????????????????????""""""" # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 100 Energy Generation 25 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Additional Mass Support 16 Corruption Containment 8 Armor Coverage 150 Resistance: TH 30 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 24 Core Analysis 9 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Heavy Suspicion Infodabbler Overwhelming Spot Them First We Love MA Challenges ------------ None Game ------ Seed MyomerIonicThrower Manual? 0 Play Time 01:51:22 Cumulative 68.8 hours Start 2025.10.26 @ 02:33:16 End 2025.10.27 @ 17:36:28 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 37 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a7fbe64-4d46-4958-bf20-91f5b4b87113