Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 23:38:39 Player: Akamichi1342 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (145) 725 Value Destroyed (4330) 4330 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1161) 1161 TOTAL SCORE: 10336 Bonus ------- Follower Combat Kills 554 Entered DSFs 500 Registered with UFD 300 Friendly Fire -193 Cogmind --------- Core Integrity 0/850 Matter 52/300 Energy 100/100 System Corruption 0% Temperature Critical (4727) Movement Core (900) Ox17 Location -6/DSF Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (4) ------- High-powered Shotgun (fused) Enhanced Autogun Enhanced Autogun Improved Grenade Launcher > --- INVENTORY (15) --- Light Angular Momentum Engine Armored Treads Armored Treads Large Storage Unit Compact Matter Pod (150) Reflective Plating Reflective Plating Reflective Plating Authchip [Weapon] High-powered Shotgun High-powered Shotgun Flak Cannon Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Hacking Suite System Shield System Shield Authchip [Weapon] > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun Enhanced Autogun Improved Grenade Launcher > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Armored Treads Large Storage Unit Compact Matter Pod Reflective Plating Reflective Plating Reflective Plating Authchip [Weapon] High-powered Shotgun High-powered Shotgun Flak Cannon Tesla Bomb Launcher [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility System Shield Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Reflective Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Slots Evolved 8 | . . 2 . 2 . . . 4 . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . Utility 4 | . . 1 . 1 . . . 2 . Weapon 2 | . . . . 1 . . . 1 . Parts Attached 89 | 6 5 30 . 21 12 4 2 3 6 Power 8 | 1 1 2 . 2 . 1 1 . . Engine 5 | 1 1 2 . . . . 1 . . Core 3 | . . . . 2 . 1 . . . Reactor . | . . . . . . . . . . Propulsion 31 | 2 2 10 . 9 7 . . . 1 Treads 27 | 2 2 10 . 5 7 . . . 1 Leg 4 | . . . . 4 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 1 8 . 4 3 . . 3 3 Device . | . . . . . . . . . . Storage 3 | 1 1 1 . . . . . . . Processor 1 | . . . . 1 . . . . . Hackware 8 | . . 2 . . 1 . . 2 3 Protection 11 | . . 5 . 3 2 . . 1 . Artifact . | . . . . . . . . . . Weapon 27 | 2 1 10 . 6 2 3 1 . 2 Energy Gun 2 | 1 . . . 1 . . . . . Energy Cannon 2 | . 1 1 . . . . . . . Ballistic Gun 17 | 1 . 8 . 5 1 2 . . . Ballistic Cannon 2 | . . 1 . . 1 . . . . Launcher 2 | . . . . . . . . . 2 Special Weapon 2 | . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 1 . 1 . 1 Parts Lost 13 | . . 2 . 5 5 . . . 1 Power 3 | . . 1 . 1 1 . . . . Propulsion 5 | . . . . 3 2 . . . . Utility 3 | . . . . 1 1 . . . 1 Weapon 2 | . . 1 . . 1 . . . . Highest Loss Streak 3 | . . 1 . 2 3 . . . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | . 3 13 15 14 13 14 14 14 13 Power . | . . . . . . . . 1 1 Propulsion 2 | . 1 2 3 3 3 3 3 3 2 Utility 5 | . 1 5 5 5 5 6 7 6 5 Weapon 4 | . . 5 7 6 5 4 4 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . . 5 . 3 2 4 . . 9 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . 1 . . 1 . . . 2 Utility 8 | . . 1 . 1 . 1 . . 5 Weapon 10 | . . 3 . 2 1 3 . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 85 91 100 97 90 94 99 77 93 Engine 4 | . 14 8 11 1 . . 1 6 6 Core 3 | . . . . 7 2 3 7 . . Treads 26 | . 28 31 33 16 26 27 27 20 23 Leg 1 | . . . . 9 . . . . . Storage 9 | . 14 11 11 9 9 9 9 6 6 Hackware 13 | . . 10 11 9 17 18 18 17 25 Protection 8 | . . 7 11 16 7 9 9 6 6 Energy Cannon 1 | . 9 4 . . . . . . . Ballistic Gun 20 | . 14 14 22 26 19 20 26 20 20 Ballistic Cannon 2 | . . 2 . . 6 5 . . . Peak Build Rating 52 | 6 7 21 18 32 33 37 41 44 52 Average Rating 26 | 4 6 15 18 27 28 34 37 41 48 On Entrance 23 | . 6 7 18 18 28 33 37 39 44 Avg Prop Armor Cover (%) 5 | . . . . 4 . . . . 10 Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 12 20 37 37 47 40 41 42 46 52 Greatest Support 80 | 40 40 60 60 60 60 60 60 60 80 Greatest Overweight (x) 17 | . . . . 2 . . . . 17 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 13 15 15 15 15 15 15 15 Most Carried 15 | . 7 15 15 15 15 15 15 15 14 Average Carried 12 | . 3 13 15 14 13 14 14 14 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 Final Carried 15 | . 7 15 15 15 15 14 15 13 13 Class Distribution -------------------- 36% | Commander-Tank 17% | Scavenger-Mutant 14% | Mutant 9% | Scavenger-Tank 6% | Tank 5% | Hacker-Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Hacker-Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Tank | -8/Scraptown Commander-Tank | -6/Factory Hacker-Tank | -6/DSF Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Matter Collected 4682 | 169 427 711 247 1161 1117 422 87 . 341 Remotely . | . . . . . . . . . . Salvage Created 5853 | . 734 1509 266 1600 1067 265 22 . 390 Parts 312 | . 52 103 4 80 45 16 3 . 9 Haulers Intercepted 17 | . 2 5 . 6 4 . . . . Recyclers Shooed 12 | . . . . 9 2 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Combat Hostiles Destroyed 111 | . 15 29 15 24 19 2 . . 7 Guns 80 | . 10 17 15 24 10 1 . . 3 Cannons 27 | . 5 12 . . 9 1 . . . AOE 4 | . . . . . . . . . 4 Classes Destroyed 15 | 1 5 5 1 2 1 . . . . Worker 6 | . . 2 . 3 . . 1 . . Builder 7 | . 1 2 . 3 1 . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 17 | . 2 5 . 6 4 . . . . Recycler 5 | . . . . 3 1 1 . . . Mechanic 1 | . . . . . 1 . . . . Operator 4 | . 2 1 . . 1 . . . . Watcher 4 | . . 3 . 1 . . . . . Swarmer 6 | . 3 1 . 2 . . . . . Grunt 62 | . 12 16 2 16 9 1 . . 6 Brawler 2 | . . 1 1 . . . . . . Duelist 3 | . . 1 . 1 . . . . 1 Sentry 25 | . . 10 . 4 9 2 . . . Hunter 1 | . . . . 1 . . . . . Assembled 12 | . . . 12 . . . . . . Best Kill Streak 12 | 1 4 8 12 5 4 1 . . 4 Combat Bots Only 12 | . 3 6 12 4 3 1 . . 4 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . 01-MTF (-8/Storage) Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Hostile Shots Fired 455 | . 76 101 49 99 103 6 . . 21 Missed 104 | . 22 25 12 15 23 1 . . 6 Hits 351 | . 54 76 37 84 80 5 . . 15 Melee 7 | . . . 6 1 . . . . . Projectile 344 | . 54 76 31 83 80 5 . . 15 AOE 1 | . . . 1 . . . . . . Critical Strikes 12 | . . 2 . 5 4 . . . 1 Part Disruptions 6 | . . . 1 . 5 . . . . Damage Taken 6191 | . 578 986 588 1354 1403 90 . . 1192 Core 1602 | . 103 190 53 182 100 . . . 974 Absorbed by Shields 52 | . . . . . . . . . 52 Redirected to Shielding 53 | . . 2 . 51 . . . . . Ignored by Resistances 14 | . . . . . 4 10 . . . Regen/Repaired (Parts) 1043 | . 78 58 . 402 505 . . . . Core Remaining (%) 61 | 100 58 . 39 . . . 48 . . Volleys Fired 353 | . 60 91 30 66 55 39 . . 12 Largest 3 | . 2 2 2 3 3 3 . . 3 Hottest 93 | . 80 93 46 75 87 87 . . 75 Shots Fired 797 | . 120 180 60 198 155 50 4 . 30 Gun 599 | . 85 88 60 198 121 16 4 . 27 Cannon 167 | . 35 92 . . 34 6 . . . Launcher 3 | . . . . . . . . . 3 Special 28 | . . . . . . 28 . . . Kinetic 646 | . 60 120 60 198 155 22 4 . 27 Thermal 95 | . 35 60 . . . . . . . Explosive 3 | . . . . . . . . . 3 Electromagnetic 25 | . 25 . . . . . . . . Robot Hit Streak 17 | . 11 17 15 16 14 12 8 . 5 Robot Miss Streak 6 | . 3 6 4 6 3 6 1 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . . 2 4 . . . . 2 Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 Shots Hit Robots 578 | . 76 131 44 146 120 37 2 . 22 Core Hits 330 | . 28 65 32 89 84 12 1 . 19 Critical Kills 5 | . 1 2 . 1 . . . . 1 Critical Parts Destroyed 5 | . . . . 4 . 1 . . . Critical Strikes 13 | . 2 3 . 5 1 1 . . 1 Destroy 11 | . 1 2 . 5 1 1 . . 1 Blast 1 | . . 1 . . . . . . . Corrupt 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11274 | 5 1210 2542 754 2636 2721 417 14 . 975 Guns 7855 | . 716 1268 750 2467 2022 248 14 . 370 Cannons 2449 | . 447 1219 . . 652 131 . . . Explosions 639 | . 34 . . . . . . . 605 Melee . | . . . . . . . . . . Ramming 331 | 5 13 55 4 169 47 38 . . . Kinetic 8860 | . 456 1750 750 2467 2674 379 14 . 370 Thermal 1218 | . 481 737 . . . . . . . Explosive 605 | . . . . . . . . . 605 Electromagnetic 260 | . 260 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . 2 12 12 12 . . Average Corruption 8 | . . . . 1 9 12 12 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 240 | . . . . 20 55 73 92 . . Message Errors 62 | . . . . 8 14 18 22 . . Matter Fused 52 | . . . . 2 12 19 19 . . Heat Flow Errors 31 | . . . . 1 8 9 13 . . Energy Discharges 34 | . . . . 4 5 11 14 . . Parts Rejected 2 | . . . . 1 1 . . . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 31 | . . . . 1 7 10 13 . . Data Loss (major) 10 | . . . . 1 2 2 5 . . Misfires 11 | . . . . 2 2 3 4 . . Alerts 3 | . . . . . 1 1 1 . . Weapon Failures 3 | . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 5 | . . . . . . . . . 5 Projectiles . | . . . . . . . . . . Explosions 5 | . . . . . . . . . 5 Melee . | . . . . . . . . . . Knockbacks 24 | . . 7 . 1 14 2 . . . Impact 3 | . . 1 . 1 . 1 . . . Kinetic 19 | . . 5 . . 13 1 . . . Secondary 2 | . . 1 . . 1 . . . . Self-Inflicted Damage 50 | . 50 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed 43 | 1 6 10 1 12 9 4 . . . Targets Rammed 62 | 2 6 11 1 27 10 5 . . . Kicked 12 | . . . . 12 . . . . . Crushed 7 | 1 . 1 . 3 1 1 . . . Highest Temperature 4727 | . 162 264 24 345 261 264 267 . 4727 Average Temperature 217 | . 42 44 8 68 66 86 98 . 1647 Received Heat Transfer 2110 | . 180 402 174 756 432 45 . . 121 Effects 63 | . . . . 4 . . . . 59 Shutdowns 9 | . . . . . . . . . 9 Energy Bleed 6 | . . . . . . . . . 6 Interference 3 | . . . . 3 . . . . . Matter Decay 9 | . . . . . . . . . 9 Short Circuit 8 | . . . . . . . . . 8 Damage (minor) 8 | . . . . 1 . . . . 7 Damage (major) 13 | . . . . . . . . . 13 Damage (core) 7 | . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 2492 | . 975 1517 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Maximum Alert Level 2 | . . 1 . . 2 . . . . Low Security (%) 94 | 100 100 87 100 100 82 100 . 100 100 Level 1 4 | . . 12 . . 10 . . . . Level 2 1 | . . . . . 7 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 Peak Influence 414 | 5 114 247 83 175 414 168 . . 135 Initial 156 | . . 42 83 7 73 156 . . . Average 67 | . 36 100 19 71 107 26 . . 94 Influence Increases 3610 | 5 473 921 85 776 869 220 . . 261 Destroy 0b10 Robot/C 2240 | . 300 580 60 500 460 140 . . 200 Destroy 0b10 Robot/NC 240 | 5 25 65 . 80 45 15 . . 5 Destroy Leader 582 | . 84 186 10 124 158 . . . 20 Allied During Kill 218 | . . . . 6 127 60 . . 25 Successful Hack 117 | . 3 58 . 4 48 4 . . . Disable Machine 75 | . 45 15 . 15 . . . . . Destroy Structure 33 | . 16 2 . 2 1 1 . . 11 Partial Spotted 30 | . . . . . 30 . . . . Lose Combat Pursuer 75 | . . 15 15 45 . . . . . Influence Decreases 3475 | 5 371 808 279 622 642 622 . . 126 Entered New Map 554 | . . 60 132 14 102 246 . . . Time Decay 2515 | 5 371 604 147 538 500 350 . . . Lost Part 120 | . . 20 . 50 40 . . . 10 Lost Ally 166 | . . 10 . 20 . 20 . . 116 Purge Threat 120 | . . 114 . . . 6 . . . Squads Dispatched 18 | . 5 4 . 3 5 . . . 1 Investigation 7 | . 2 2 . 1 2 . . . . Extermination . | . . . . . . . . . . Reinforcement 9 | . 3 2 . 1 2 . . . 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . 1 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Distress Signals 13 | . . 5 1 2 4 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 200 | . 28 49 27 43 37 7 . . 9 Peak Tracking Total 16 | . 4 5 16 7 4 3 . . 4 Tactical Retreats 9 | . . 1 6 2 . . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Traps Triggered 8 | . 1 2 . 1 3 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Machines Disabled 5 | . 3 1 . 1 . . . . . Max in Single Turn 2 | . 2 1 . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Machines Accessed 40 | . 3 9 . 9 11 6 1 1 . Terminals 28 | . 2 6 . 5 8 6 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 7 | . 1 2 . 2 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 1 . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 127 | . 10 31 . 29 39 16 1 1 . Successful 67 | . 7 18 . 14 23 3 1 1 . Failed 60 | . 3 13 . 15 16 13 . . . Catastrophic 15 | . . 3 . 6 3 3 . . . Database Lockouts . | . . . . . . . . . . Manual 52 | . 7 12 . 4 20 9 . . . Terminals 80 | . 6 20 . 12 25 16 . 1 . Fabricators . | . . . . . . . . . . Repair Stations 31 | . 4 4 . 10 13 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 14 | . . 7 . 7 . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 31 | . 3 8 . 3 12 3 1 1 . Part Schematic 2 | . . . . . 2 . . . . Robot Analysis 7 | . 3 1 . . 3 . . . . Prototype ID Bank 2 | . . 1 . . 1 . . . . Open Door 2 | . . . . . 2 . . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . Terminal Index 2 | . . . . . 1 1 . . . Scanalyzer Index 1 | . . 1 . . . . . . . Alert Level 4 | . . 1 . 1 1 1 . . . Unreport Threat 2 | . . 1 . . . 1 . . . Locate Traps 1 | . . 1 . . . . . . . Transport Status 1 | . . 1 . . . . . . . Hauler Manifests 3 | . . 1 . 1 1 . . . . Proto ID Catalog 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 23 | . 4 2 . 7 10 . . . . Scan Component 12 | . 2 1 . 4 5 . . . . Repair 11 | . 2 1 . 3 5 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . 7 . 4 . . . . . Insert Component 2 | . . 2 . . . . . . . Analyze 2 | . . 2 . . . . . . . Retrieve Study 7 | . . 3 . 4 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals 1 | . . 1 . . . . . . . Assimilate 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 33 | . 4 8 . 8 7 6 . . . Full Trace Events 4 | . . . . 3 . 1 . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . 2 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 7 | . . 3 . 4 . . . . . Parts Repaired 11 | . 2 1 . 3 5 . . . . Time 389 | . 52 51 . 96 190 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . Non-combat 1 | . . . . . . 1 . . . Combat 1 | . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . 2 . . . parse_system 2 | . . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 10 | . . . . . . 10 . . . Allies Hacked 1 | . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Total Allies 22 | . . 1 1 . 10 10 . . . Largest Group 13 | . . 1 1 1 10 13 13 13 11 Highest-Rated Group 193 | . . 10 31 31 173 193 193 193 162 Highest-Rated Ally 31 | . . 10 31 31 29 29 27 27 27 Total Orders 2 | . . . . . . . 2 . . STAY 1 | . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . Ally Attacks 115 | . . . . 11 33 33 . 2 36 Total Damage 1634 | . . . . 167 479 448 . . 540 Kills 19 | . . . . 1 7 7 . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 6 | . 3 1 . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Turns Passed 12157 | 114 1192 2264 629 1964 1467 1813 2304 62 348 Spaces Moved 5917 | 69 458 1083 326 971 546 970 1305 30 159 Core 9 | 7 . . . . . . . . 2 Treads 5544 | 62 458 1083 326 607 546 970 1305 30 157 Legs 364 | . . . . 364 . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 105 160 170 170 170 170 Average Speed 163 | 148 160 160 160 148 166 170 170 170 195 Slowest Speed 900 | 160 160 160 160 260 170 170 170 170 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 65 | 3 77 85 72 58 87 99 83 2 91 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 3 | . . . . 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . Scrap Searched 7 | . . . 1 . . . 6 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 36 | . 22 2 . . . . . . 12 Melee . | . . . . . . . . . . Projectile 2 | . . 2 . . . . . . . AOE 34 | . 22 . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac DSF Total 7736 | 76 792 1440 373 1344 983 1108 1393 41 186 Wait 1172 | . 254 176 17 233 327 74 78 9 4 Move 5908 | 68 457 1082 325 970 545 969 1304 29 159 Hop . | . . . . . . . . . . Pick Up 43 | . 5 18 . 3 9 5 1 . 2 Fast Attach 59 | 6 2 14 . 18 11 2 3 . 3 Attach 13 | . . 2 . . 5 1 . 2 3 Detach 2 | . . . . . . 1 . . 1 Swap 42 | . 5 15 . 9 10 1 1 1 . Drop 76 | . 3 31 . 18 11 7 4 . 2 Fire 353 | . 60 91 30 66 55 39 . . 12 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 12 | . . . . 12 . . . . . Crush 50 | 2 6 11 1 15 10 5 . . . Escape Stasis . | . . . . . . . . . . Rewire 6 | . . . . . . 4 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 9) 540 | -10/Materials | Discovered new exit (range 15) 857 | -10/Materials | Discovered new exit (range 15) 857 | -10/Materials | Discovered new exit (range 9) 1153 | -10/Materials | Repaired Lgt. Treads 1181 | -10/Materials | Repaired Lgt. Treads 1307 | -10/Materials | Entered another Materials area 1307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1748 | -9/Materials | Discovered new exit (range 15) 2071 | -9/Materials | Discovered new exit (range 15) 2178 | -9/Materials | Build established: Hacker-Mutant 2289 | -9/Materials | Discovered new exit (range 12) 2549 | -9/Materials | Discovered new exit (range 5) 2632 | -9/Materials | Build established: Scavenger-Mutant 3180 | -9/Materials | Repaired Hvy. Ion Engine 3231 | -9/Materials | Discovered new exit (range 4) 3571 | -9/Materials | Entered Mines 3699 | -9/Mines | Assembled infested the area 3704 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3722 | -9/Mines | Core integrity fell below 50% 3838 | -9/Mines | Destroyed 12 combat bots 4166 | -9/Mines | Discovered new exit (range 8) 4195 | -9/Mines | Received a Mining Laser from a helpful Derelict 4200 | -9/Mines | Entered Materials 4200 | -8/Materials | Accompanied by 1 ally 4200 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4323 | -8/Materials | Repaired Shotgun+ 4351 | -8/Materials | Repaired Lgt. Treads+ 4634 | -8/Materials | Build established: Tank 4925 | -8/Materials | Discovered new exit (range 11) 5219 | -8/Materials | Garrison activated, responded to threat 5383 | -8/Materials | Repaired Imp. Light Armor Plating 5709 | -8/Materials | Build established: Scavenger-Tank 5932 | -8/Materials | Identified exit to Factory 6092 | -8/Materials | Discovered new exit (range 9) 6163 | -8/Materials | Identified exit to Storage 6164 | -8/Materials | Entered Storage 6182 | -8/Storage | Identified exit to Recycling 6327 | -8/Storage | Repaired Hpw. Shotgun+ 6370 | -8/Storage | Repaired Imp. Light Armor Plating 6418 | -8/Storage | Met 01-MTF 6505 | -8/Storage | System corruption reached 10% 6521 | -8/Storage | Destroyed 01-MTF 6643 | -8/Storage | Lost 3 parts (1p1n1u) 6896 | -8/Storage | Repaired Flak Cannon+ 6935 | -8/Storage | Repaired Hpw. Shotgun+ 6975 | -8/Storage | Repaired Minigun+ 6994 | -8/Storage | Core integrity fell below 50% 7001 | -8/Storage | Garrison activated, responded to threat 7283 | -8/Storage | Build established: Hacker-Tank 7315 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7476 | -8/Storage | Discovered exit to Factory (range 8) 7579 | -8/Storage | Learned location of Armory (-4) 7603 | -8/Storage | Used back door to open Recycling access 7609 | -8/Storage | Build established: Commander-Tank 7631 | -8/Storage | Entered Recycling 7631 | -8/Recycling | Accompanied by 8 allies 8125 | -8/Recycling | Discovered new exit (range 16) 9379 | -8/Recycling | Scanned before Scraplab entrance 9403 | -8/Recycling | Entered Scraplab 9416 | -8/Recycling | Discovered new exit (range 4) 9444 | -8/Recycling | Entered Scraptown 9444 | -8/Scraptown | Accompanied by 13 allies 9628 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9655 | -8/Scraptown | Visited UFD Registry 9655 | -8/Scraptown | Registered with UFD as "Scrapsink" 9817 | -8/Scraptown | Discovered new exit (range 5) 10038 | -8/Scraptown | Visited Fellowship of the Rings 10060 | -8/Scraptown | Visited Shadow of the Wyrm 10092 | -8/Scraptown | Visited Cyclists 10109 | -8/Scraptown | Entered Cyclist Reading Room 10145 | -8/Scraptown | Visited Bundlers 10239 | -8/Scraptown | Visited SPCMW 10290 | -8/Scraptown | Visited IN-MT5's Study 10819 | -8/Scraptown | Discovered new exit (range 11) 11055 | -8/Scraptown | Visited Research Penetration Think Tank 11155 | -8/Scraptown | Visited Science Guys 11216 | -8/Scraptown | Visited Derelict Rescue Squad 11262 | -8/Scraptown | Visited Supply Room 11300 | -8/Scraptown | Visited Junk Cannon Lab 11321 | -8/Scraptown | Found Prototype Special Weapon 11321 | -8/Scraptown | Identified Junk Cannon 11363 | -8/Scraptown | Visited A0-MCA Data Center 11375 | -8/Scraptown | Given an A- rating by A0-MCA 11409 | -8/Scraptown | Visited Supply Room 11453 | -8/Scraptown | Visited Chapter 10 11503 | -8/Scraptown | Visited Sword Containment 11527 | -8/Scraptown | Visited LU-1G1's Boring Crew 11748 | -8/Scraptown | Entered Factory 11748 | -6/Factory | Accompanied by 13 allies 11748 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 11801 | -6/Factory | Identified exit to DSF 11810 | -6/Factory | Entered DSF 11810 | -6/DSF | Accompanied by 11 allies 11852 | -6/DSF | Additional patrols routed to DSF 11859 | -6/DSF | Found Prototype Launcher 11860 | -6/DSF | Identified Tesla Bomb Launcher 11894 | -6/DSF | Lost 5 allies 11971 | -6/DSF | Sterilization system engaged 11987 | -6/DSF | Lost 5 allies 11991 | -6/DSF | Ambient heat levels rising (+10) 12006 | -6/DSF | Ambient heat levels rising (+10) 12021 | -6/DSF | Ambient heat levels rising (+10) 12036 | -6/DSF | Ambient heat levels rising (+10) 12051 | -6/DSF | Ambient heat levels rising (+10) 12066 | -6/DSF | Ambient heat levels rising (+10) 12081 | -6/DSF | Ambient heat levels rising (+10) 12096 | -6/DSF | Ambient heat levels rising (+10) 12110 | -6/DSF | Core integrity fell below 50% 12111 | -6/DSF | Ambient heat levels rising (+10) 12111 | -6/DSF | Discovered new exit (range 16) 12121 | -6/DSF | Core integrity fell below 20% 12126 | -6/DSF | Ambient heat levels rising (+10) 12141 | -6/DSF | Ambient heat levels rising (+10) 12156 | -6/DSF | Ambient heat levels rising (+10) 12159 | -6/DSF | Core destroyed Last Messages --------------- damaged (-16). 12140_ Overheating: Matter decay (-7). 12141_ Power failure, Lgt. Angular Momentum Engine shutdown. 12141_ ALERT: Ambient heat levels +10. 12143_ Overheating: Arm. Treads damaged (-112). 12143_ Overheating: Lgt. Angular Momentum Engine damaged (-4). 12144_ Triggered Alarm Trap. 12144_ An alarm sounds. 12147_ Arm. Treads broken. 12147_ Overheating: Short circuit. 12148_ Overheating: Energy bleed (-31). 12149_ Power failure, Lgt. Angular Momentum Engine shutdown. 12155_ Overheating: System Shield damaged (-3). 12156_ ALERT: Ambient heat levels +10. 12157_ Lgt. Angular Momentum Engine broken. 12157_ Overheating: Short circuit. 12159_ Overheating: Core damaged (-144). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????""?????????????????????????? | | ?????????#"?????????????????????????? | | ??????####"#????????#########???????? | | ??????#"""""?########!!!!! #???????? | | ??????#"""""##]]#]]]#!!!!! #???????? | | ??????#""< #???????? | | ????""""" @ #???????? | | ??????#"" ##]]#]]]###%" ###???????? | | ??????### #?#]]#]]]###" ###???????? | | ????????# ??########!! !!#???????? | | ???????#] ??????????#!! !!#???????? | | ???????#]???????????#!! !!#???????? | | ???????#????????????### ###???????? | | ????????????????????#** !!#???????? | | ?????????????????####** % !!#???????? | | ????????????????## ##** !!#???????? | | ??????###???##### ### ########### | | ??????# ??# # ## =###!!!#!!!# | | ??????# ## # !!%##!!!#!!!# | | ??????#!! % [%! [!! | | ??????#!! ==! !%! | | ??????#!! = *%|%!!* | | ??????#// ## #! ! % !##!!!"!!!# | | ??????#// ??# #!!!### ###!!!#!!!# | | ??????###???########### #########"# | | ????????????????????#!! ==######## | | ????????????????????#!!^ ==# + | | ????????????????????#!! ==###] ## | | ????????????????????### ###?#]] ### | | ????????????????????# #?### ## | | ????????????????????# #???# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Arm. Treads | -8/Storage | Hacked Hpw. Shotgun | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 71% | -10/Materials Lgt. Treads | 72% | -10/Materials Hvy. Ion Engine | 47% | -9/Materials Shotgun | 10% | -8/Materials Lgt. Treads | 10% | -8/Materials Imp. Light Armor Plating | 3% | -8/Materials Hpw. Shotgun | 68% | -8/Storage Imp. Light Armor Plating | 51% | -8/Storage Flak Cannon | 4% | -8/Storage Hpw. Shotgun | 10% | -8/Storage Minigun | 2% | -8/Storage Studied --------- Shotgun | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Minigun | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- My Bad Challenges ------------ None Game ------ Seed PowerShockboltStorage Manual? 0 Play Time 01:02:54 Cumulative 45.4 hours Start 2025.12.06 @ 22:35:35 End 2025.12.06 @ 23:38:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d3504951-5875-4ca5-900b-11e8049a5f38