Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.20 @ 21:50:43 Player: JuustuToug Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (66) 330 Value Destroyed (2091) 2091 Prototype IDs (54) 1080 Alien Tech Used (4) 800 Bonus (2635) 2635 TOTAL SCORE: 14836 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 717 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/1300 Matter 284/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Experimental Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Signal Interpreter Makeshift Transmission Jammer Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Improved Reaction Control System Experimental Core Shielding > --- WEAPON ----------- Gravity Flail Plasma Sword Makeshift Spear > --- INVENTORY -------- Antigrav Array Experimental Signal Interpreter Precision Energy Filter Makeshift Transmission Jammer [Rating: 140] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Improved Melee Analysis Suite Device Structural Scanner Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Gar Slots Evolved 14 | . . 2 . . . 2 2 . . . . . 2 . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . 2 1 . . . . . 1 . 1 . . . . . . . Utility 8 | . . 2 . . . . 1 . . . . . 1 . 1 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 134 | 9 5 10 4 2 . 6 2 2 10 2 9 6 . . 34 1 . 1 3 3 22 3 Power 13 | 2 . 1 1 . . . . . . 1 1 . . . 4 . . . 1 . 2 . Engine 7 | 2 . 1 1 . . . . . . . 1 . . . 2 . . . . . . . Core 4 | . . . . . . . . . . 1 . . . . 2 . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 37 | 3 . 3 . . . 2 . 1 2 . 1 2 . . 15 . . . . 1 6 1 Treads 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . Leg 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . 9 . . . . 1 . 1 Flight 18 | . . . . . . . . 1 2 . 1 2 . . 6 . . . . . 6 . Utility 52 | 1 3 3 . 2 . 4 1 1 7 1 3 2 . . 10 1 . . 2 1 10 . Device 18 | . 2 . . . . . 1 1 1 1 . 1 . . 3 1 . . 1 1 5 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Processor 19 | . . . . 1 . 1 . . 6 . 1 1 . . 4 . . . . . 5 . Hackware 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . Protection 10 | . . 3 . 1 . 2 . . . . 2 . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 3 2 3 3 . . . 1 . 1 . 4 2 . . 5 . . 1 . 1 4 2 Energy Gun 5 | 3 . 1 . . . . 1 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 1 1 . . . . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . 1 1 . . 2 . . . . . 2 . Slashing Weapon 8 | . . . . . . . . . 1 . 2 1 . . 2 . . 1 . . 1 . Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 . . . . . . . . 1 . . . . 4 . 1 . 5 . 4 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Parts Lost 57 | . . 2 . . . 2 . 2 . . . 8 . 3 6 . . 1 . 5 22 6 Power 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Propulsion 25 | . . . . . . . . 1 . . . 4 . 1 4 . . . . 1 12 2 Utility 15 | . . . . . . 2 . . . . . 1 . 1 . . . . . 3 5 3 Weapon 14 | . . 2 . . . . . 1 . . . 3 . 1 2 . . 1 . 1 2 1 Highest Loss Streak 7 | . . 1 . . . 1 . 2 . . . 7 . 3 2 . . 1 . 2 7 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | . 7 9 10 10 10 8 9 6 4 5 5 4 4 5 4 4 4 4 5 4 3 2 Power . | . . . . . . . . . . . . 1 2 2 . 1 1 2 2 2 . . Propulsion . | . 1 2 2 2 2 . . . . . . . . . . 1 1 1 1 . . . Utility 2 | . 2 2 3 3 3 3 1 1 1 2 2 2 2 2 1 2 2 1 2 2 1 2 Weapon 2 | . 2 3 3 4 4 4 6 4 2 2 1 . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 1 5 1 . . 1 . 2 . . 1 1 2 1 1 . . . 1 . 1 1 Power 3 | . . 1 . . . . . . . . . . 1 1 . . . . . . . . Propulsion 4 | . . 4 . . . . . . . . . . . . . . . . . . . . Utility 5 | . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . 1 Weapon 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . Tool/Special 4 | . . . . . . 1 . . . . . 1 . . 1 . . . . . 1 . Average Slot Usage (%) 77 | . 95 93 99 100 100 93 90 39 44 63 80 77 26 17 40 89 95 90 87 87 71 34 Engine 5 | . 14 11 10 11 11 9 7 1 . . 5 6 . . . . . . . . . . Core 1 | . . . . . . . . . . 4 1 . . . 2 5 5 5 3 . 2 . Treads 8 | . . 15 22 22 22 34 30 6 . . . . . . . . . . . . . . Leg 2 | . 28 6 . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 4 35 35 35 35 35 7 3 Flight 5 | . . . . . . . . 3 4 14 19 19 6 3 7 . . . . . 8 3 Device 7 | . 10 11 11 11 11 . 12 10 6 7 7 6 . . 4 9 15 11 10 5 4 . Storage 4 | . 14 11 11 11 11 9 7 1 . . . . . . . . . . . . . . Processor 12 | . . . . 4 11 2 7 4 26 28 22 20 12 9 12 15 15 15 15 15 25 23 Hackware 1 | . . . . . . 1 . . . . . . . . 1 10 10 10 10 10 3 . Protection 7 | . . 16 22 17 11 18 8 2 . . 5 4 . . . 5 5 5 7 10 3 . Energy Gun 2 | . 24 10 . . . . 5 4 . . . . . . . . . . . . . . Ballistic Gun 3 | . 3 11 11 11 11 9 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 10 11 11 8 7 2 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 5 7 18 19 6 4 2 5 5 8 5 5 3 . Peak Build Rating 140 | 6 10 25 26 29 29 37 39 38 28 32 47 46 18 16 84 94 95 96 91 97 140 70 Average Rating 38 | 4 7 19 25 27 29 29 33 15 19 29 43 41 16 11 39 87 94 87 84 92 97 59 On Entrance 39 | . 6 10 25 26 29 29 32 34 7 28 31 46 18 16 6 83 94 95 80 91 81 46 Avg Prop Armor Cover (%) 1 | 1 . . . . . . . . . 1 . . . . 3 3 5 . . . . 13 Naked Turns 27 | . . . . . . . . 25 . . . . . . 2 . . . . . . . Heaviest Build 41 | 14 21 27 29 29 27 34 35 32 4 9 20 20 3 3 25 32 32 32 31 35 41 24 Greatest Support 88 | 20 20 44 44 44 44 88 88 88 12 12 20 20 5 5 56 56 40 56 56 64 60 26 Greatest Overweight (x) 3 | 1 1 1 . . . . . 2 . . . 1 . . 2 . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 9 10 10 10 10 10 10 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 6 | 1 7 9 9 10 10 8 9 6 4 4 4 4 4 5 4 4 4 4 4 4 3 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 4 5 5 5 4 4 3 Class Distribution -------------------- 54% | Mutant 12% | Derelict-Scout 11% | Scout 6% | Hacker-Sprinter 6% | Gladiator 4% | Hacker-Gladiator 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scout | -7/Lower Caves Derelict-Scout | -7/Zion Derelict-Scout | -6/Proximity Caves Derelict-Scout | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Scout | -3/Research Mutant | -3/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Gar Matter Collected 2358 | 191 212 151 141 . 64 273 20 . 48 318 80 141 . . 257 18 159 30 50 15 190 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2798 | . 413 419 14 . 49 208 14 . 90 298 . 256 . . 265 18 407 . 129 . 218 . Parts 113 | . 17 28 4 . . 6 . . 6 5 . 14 . . 16 2 7 . 1 . 7 . Haulers Intercepted 3 | . 1 . . . . . . . 1 . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . 4 . 24 . . . . 4 2 1 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Gar Combat Hostiles Destroyed 45 | . 9 7 2 . 2 7 1 . . . . 7 . . 6 . 1 . . . 3 . Melee 11 | . . . . . . . . . . . . 5 . . 3 . 1 . . . 2 . Guns 12 | . 4 4 1 . . 3 . . . . . . . . . . . . . . . . Cannons 5 | . . . 1 . 1 2 1 . . . . . . . . . . . . . . . AOE 13 | . 5 3 . . 1 2 . . . . . 2 . . . . . . . . . . Classes Destroyed 14 | . 7 2 . . 1 . . . . . . 2 . . . . 2 . . . . . Worker 4 | . . 2 . . . . . . 1 . . . . . . 1 . . . . . . Builder 3 | . 1 1 . . . . . . . . . . . . . . . . . . 1 . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . 1 . . . . . . . . . . . 1 . Operator 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 7 | . 2 3 . . . . . . 1 . . . . . 1 . . . . . . . Swarmer 15 | . 3 . 2 . . . . . . . . 3 . . 4 . . . . . 3 . Grunt 17 | . 6 4 . . 1 5 . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Sentry 6 | . . 3 . . . 2 1 . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 6 | . . . . . . . . . . 3 . . . . . . 3 . . . . . Packrat 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Best Kill Streak 6 | . 6 5 1 . 2 5 1 . 1 . . 3 . . 4 1 1 . . . 3 . Combat Bots Only 5 | . 3 3 1 . 2 5 1 . . . . 3 . . 4 . 1 . . . 3 . Max Kills in Single Turn 4 | . 2 4 1 . 1 2 1 . 1 1 . 2 . . 1 1 1 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . 1 2 . . . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . 1 . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Gar Hostile Shots Fired 789 | . 27 38 7 . 2 36 54 4 12 6 . 77 . 26 116 20 6 18 . 64 182 94 Missed 333 | . 7 13 3 . . 11 24 2 8 5 . 32 . 16 39 14 2 7 . 27 88 35 Hits 456 | . 20 25 4 . 2 25 30 2 4 1 . 45 . 10 77 6 4 11 . 37 94 59 Melee 19 | . . . . . 1 . . 2 . . . 1 . 6 6 . . 2 . 1 . . Projectile 437 | . 20 25 4 . 1 25 30 . 4 1 . 44 . 4 71 6 4 9 . 36 94 59 AOE 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . Critical Strikes 21 | . . . . . 1 2 . 2 . . . 2 . . 1 . . . . . 9 4 Actively Blocked 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . Part Disruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Damage Taken 8592 | . 307 383 77 . 139 392 209 78 26 6 . 811 . 214 1185 99 84 87 . 896 2333 1266 Core 2702 | . 60 25 . . . 47 17 78 15 . . 355 . 189 573 . . 17 . 14 604 708 Absorbed by Shields 91 | . . . . . . . . . . . . . . 5 . 12 . . . . . 74 Redirected to Shielding 319 | . . 68 12 . 63 39 . . . . . . . . . . . . . 8 129 . Core Remaining (%) 75 | 100 76 . . . 93 91 . . . . . 33 . 77 42 . . . . 89 . . Volleys Fired 108 | . 28 25 5 . 2 27 7 . . . . 4 . . 1 . . . . . . 9 Largest 2 | . 2 2 2 . 2 2 2 . . . . 1 . . 1 . . . . . . 1 Hottest 113 | . 80 63 63 . 63 63 95 . . . . 39 . . 40 . . . . . . 113 Shots Fired 190 | . 50 48 11 . 4 52 11 . . . . 4 . . 1 . . . . . . 9 Gun 126 | . 45 45 6 . 2 25 3 . . . . . . . . . . . . . . . Cannon 48 | . . . 5 . 2 25 7 . . . . . . . . . . . . . . 9 Launcher 16 | . 5 3 . . . 2 1 . . . . 4 . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 98 | . 1 25 11 . 4 50 7 . . . . . . . . . . . . . . . Thermal 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Explosive 15 | . 5 3 . . . 2 1 . . . . 4 . . . . . . . . . . Electromagnetic 68 | . 44 20 . . . . 3 . . . . . . . 1 . . . . . . . Robot Hit Streak 11 | . 8 11 5 . 5 11 6 . . . . 1 . . 2 . . . . . . 3 Robot Miss Streak 3 | . 2 2 3 . . 2 1 . . . . 1 . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 194 | . 30 30 2 . 4 30 9 . 9 11 . 18 . . 18 1 9 . 4 1 17 1 Core Hits 106 | . 22 25 2 . 3 12 2 . 2 3 . 21 . . 3 1 6 . . . 4 . Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . Critical Strikes 9 | . . . . . . 1 . . . . . 1 . . 3 . . . 1 . 3 . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . 1 . . 3 . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 159 | . . . . . . . . . 19 12 2 19 . . 43 2 13 1 4 4 40 . Impact 35 | . . . . . . . . . . . . 1 . . 21 . 3 . . . 10 . Slashing 111 | . . . . . . . . . 19 12 2 18 . . 22 2 10 1 4 1 20 . Piercing 13 | . . . . . . . . . . . . . . . . . . . . 3 10 . Sneak Attacks 20 | . . . . . . . . . 3 3 . 4 . . . 1 7 . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . 7 . . 2 . . . . 1 7 . Damage Inflicted 9551 | . 783 935 41 . 399 850 304 . 482 723 . 1581 . . 964 103 989 . 314 23 1009 51 Guns 1179 | . 402 441 18 . 29 257 32 . . . . . . . . . . . . . . . Cannons 618 | . . . 23 . 49 331 164 . . . . . . . . . . . . . . 51 Explosions 2448 | . 381 494 . . 321 262 108 . . . . 821 . . 61 . . . . . . . Melee 5306 | . . . . . . . . . 482 723 . 760 . . 903 103 989 . 314 23 1009 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1100 | . . 229 41 . 78 588 164 . . . . . . . . . . . . . . . Thermal 564 | . 86 35 . . 321 . 71 . . . . . . . . . . . . . . 51 Explosive 1827 | . 295 412 . . . 262 37 . . . . 821 . . . . . . . . . . Electromagnetic 754 | . 402 259 . . . . 32 . . . . . . . 61 . . . . . . . Impact 951 | . . . . . . . . . . . . 84 . . 448 . . . . . 419 . Slashing 4191 | . . . . . . . . . 482 723 . 676 . . 455 103 989 . 314 23 426 . Piercing 164 | . . . . . . . . . . . . . . . . . . . . . 164 . Highest Corruption 17 | . . 1 1 1 1 1 . 7 7 7 7 1 . 3 . . . . . 2 11 17 Average Corruption 3 | . . 1 1 1 1 1 . 5 7 7 7 1 . 3 . . . . . 2 6 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . 8 3 . 2 . 2 11 11 2 . . 1 . . . . . . 1 9 Message Errors 19 | . . . 4 1 . 1 . . 4 5 1 . . 1 . . . . . . . 2 Matter Fused 11 | . . . 2 2 . 1 . 1 3 . . . . . . . . . . . . 2 Heat Flow Errors 6 | . . . . . . . . . 1 3 1 . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . 2 1 . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Misfires 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1460 | . 8 4 . . . . . . 118 316 . 123 . . 275 . 243 . 168 . 169 36 Projectiles 36 | . . . . . . . . . . . . . . . . . . . . . . 36 Explosions 42 | . 8 4 . . . . . . . . . 30 . . . . . . . . . . Melee 1382 | . . . . . . . . . 118 316 . 93 . . 275 . 243 . 168 . 169 . Knockbacks 8 | . . . . . 1 2 . . . . . . . . 4 . . . . . 1 . Impact 5 | . . . . . . . . . . . . . . . 4 . . . . . 1 . Kinetic 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 355 | . 115 49 . . 84 . . . . . . 84 . . 23 . . . . . . . Shots 11 | . 3 2 . . 3 . . . . . . 2 . . 1 . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 213 | . 120 21 . . 43 186 16 . 180 213 131 34 . . . . . . . . 14 114 Average Temperature 54 | . 42 10 . . 20 73 10 . 95 90 68 17 . . . . . . . . 8 89 Received Heat Transfer 1148 | . 84 162 . . 15 189 48 . 6 . . 104 . . . 9 . . . 45 370 116 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . Parts Fried 9 | . 3 1 . . . . . . . . . . . . 4 . . . . . 1 . Impact Corruptions 13 | . . . . . . . . . . . . 2 . . 8 . . . . . 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 587 | . 50 50 . . 400 . 50 . . . . . . . . . . . . . . 37 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Gar Maximum Alert Level 2 | . . . . . . . . . . . . . . . 1 . . . . . 2 2 Low Security (%) 87 | 100 100 100 100 . 100 100 100 100 100 . . . 100 100 99 100 . . . . 6 . Level 1 4 | . . . . . . . . . . . . . . . . . . . . . 49 . Level 2 7 | . . . . . . . . . . . . . . . . . . . . . 44 100 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 598 | . 199 112 96 . 140 152 81 13 39 . . . 93 58 205 75 . . . . 598 469 Initial 460 | . . 65 40 . . 15 43 13 . . . . 93 58 30 75 . . . . 243 460 Average 89 | . 82 40 16 . 88 73 53 3 6 . . . 90 53 57 48 . . . . 362 457 Influence Increases 4254 | . 326 316 122 . 140 262 105 . 91 10 . 567 . 30 597 37 30 60 10 480 1009 62 Destroy 0b10 Robot/C 1280 | . 180 140 80 . 60 160 20 . . . . 280 . . 220 . 20 . . . 120 . Destroy 0b10 Robot/NC 155 | . 30 30 . . . . . . 15 10 . 20 . . 15 5 . . 10 . 20 . Destroy Leader 310 | . 46 56 10 . 10 50 10 . 4 . . 50 . . 42 . 10 . . . 22 . Allied During Kill 328 | . . . 14 . 11 9 . . . . . 217 . . 60 . . . . . 17 . Successful Hack 117 | . 10 . . . . 9 54 . 20 . . . . . . . . . . . 24 . Disable Machine 255 | . 30 60 15 . 45 15 . . 15 . . . . . 45 . . . . . 30 . Destroy Structure 159 | . 15 15 3 . 14 19 21 . 7 . . . . . 20 2 . . . . 26 17 Partial Spotted 90 | . 15 . . . . . . . . . . . . . 45 . . . . . 30 . Lose Combat Pursuer 1560 | . . 15 . . . . . . 30 . . . . 30 150 30 . 60 . 480 720 45 Influence Decreases 3792 | . 172 366 226 . 100 206 163 38 62 39 . 418 66 55 500 160 62 10 60 120 755 214 Entered New Map 790 | . . 89 64 . . 25 53 25 . 11 . . 56 25 28 80 13 . 50 . 117 154 Time Decay 1892 | . 172 187 162 . 100 151 110 13 62 28 . 218 10 . 292 40 49 10 10 80 198 . Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . 150 . Lost Part 500 | . . . . . . 10 . . . . . 80 . 30 60 . . . . 40 220 60 Lost Ally 370 | . . . . . . 20 . . . . . 120 . . 120 40 . . . . 70 . Purge Threat 90 | . . 90 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 3 1 . . 1 2 . . 3 . . . . 1 6 1 . . . 1 6 . Investigation 7 | . 1 1 . . 1 1 . . 1 . . . . . 1 . . . . . 1 . Extermination 4 | . . . . . . . . . . . . . . . 2 . . . . . 2 . Reinforcement 13 | . 2 . . . . 1 . . 2 . . . . 1 3 1 . . . . 3 . Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Gar Distress Signals 7 | . . 2 . . . 1 . . . . . . . . 2 . . . . . 2 . Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Times Spotted 279 | . 18 16 4 . 2 13 1 5 5 1 . 21 . 9 38 7 4 8 . 36 69 22 Peak Tracking Total 16 | . 4 7 3 . 2 4 1 5 2 1 . 7 . 7 9 6 3 5 . 16 16 16 Tactical Retreats 31 | . . 1 . . . . . . 2 . . . . 1 6 1 . 1 . 7 11 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Gar Traps Triggered 11 | . 1 . 2 . . 1 1 . . . . . . 2 2 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Gar Machines Disabled 21 | . 3 6 1 . 3 1 . . 1 . . . . . 3 . 1 . . . 2 . Max in Single Turn 3 | . 1 2 1 . 3 1 . . 1 . . . . . 3 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Gar Machines Accessed 27 | . 2 1 1 1 1 4 2 . 4 2 . . 1 . . 1 1 . 4 . 2 . Terminals 16 | . 2 1 . . 1 4 2 . 4 . . . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 75 | . 9 4 1 1 3 10 4 . 13 6 . . 1 . . 1 1 . 17 . 4 . Successful 42 | . 3 1 1 1 1 3 2 . 3 6 . . 1 . . 1 1 . 17 . 1 . Failed 33 | . 6 3 . . 2 7 2 . 10 . . . . . . . . . . . 3 . Catastrophic 11 | . . 2 . . 1 3 1 . 3 . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 7 3 . 1 2 10 . . 6 . . . . . 24 . . . . . 14 3 Terminals 45 | . 9 4 . . 3 10 4 . 13 . . . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 37 | . 1 1 1 1 1 1 2 . 3 6 . . 1 . . 1 1 . 17 . . . Record 11 | . . . . . . . . . . 5 . . . . . . 1 . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Open Door 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . Terminals 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 1 . . 1 4 1 . 4 . . . . . . . . . . . 2 . Full Trace Events 6 | . . 1 . . 1 2 . . 1 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . . . 16 . . . . . . . 4 . 9 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Gar Total Allies 24 | . . . 3 . . . . . . . 8 1 . . 8 . . . . . 4 . Largest Group 8 | . . . 3 3 3 3 . . . . 8 8 . . 8 2 . . . . 3 . Highest-Rated Group 288 | . . . 40 40 40 40 . . . . 259 259 . . 224 54 . . . . 288 . Highest-Rated Ally 96 | . . . 16 16 16 16 . . . . 41 41 . . 28 28 . . . . 96 . Zionite Dispatches 5 | . . . . . . . . . . . . . . . 3 . . . . . 2 . Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Fire 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 5 | . . . . . . . . . . . . . . . 3 . . . . 1 1 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . . . 3 . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 119 | . . . 5 . 8 17 . . . . . 51 . . 17 . . . . . 21 . Total Damage 2386 | . . . 26 . 67 161 . . . . . 889 . . 279 . . . . . 964 . Kills 24 | . . . 2 . 1 1 . . . . . 10 . . 5 . . . . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Gar Active Infowar (turns) 6063 | . 278 483 944 349 219 24 211 59 229 474 665 429 . . 528 82 155 100 66 170 403 195 Optics 3316 | . . . . . . . . . 53 474 665 425 . . 528 82 155 100 66 170 403 195 Sensors 1977 | . . . . . . . . 3 229 471 665 429 . . . . . . . . 180 . Structural 2561 | . 278 483 944 349 219 22 210 56 . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . T.N.C. 404 | . . . . 161 219 24 . . . . . . . . . . . . . . . . Cloaking 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . Jamming 162 | . . . . . . . . . . . . . . . . . . . . . 162 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 7 | . . . 1 . . . . . . 1 1 2 . . . . 1 1 . . . . Drone Launches 6 | . . . . . . . . . . . . . . . 5 . . . . 1 . . Drone Recoveries 5 | . . . . . . . . . . . . . . . 4 . . . . 1 . . Zionite Intel Received 6 | . . . . . . . . . . . . . . . 4 . . . . . 2 . Guard Positions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Gar Turns Passed 7215 | 62 467 483 944 349 219 331 234 84 337 474 665 468 26 79 822 82 155 100 66 170 403 195 Spaces Moved 8472 | 41 256 212 599 237 145 144 143 135 525 889 1046 393 38 98 953 204 345 364 177 671 650 207 Core 446 | 5 . . . . . . . 54 187 . . . . 73 88 . . . . . 4 35 Treads 1430 | . . 152 599 237 145 144 143 10 . . . . . . . . . . . . . . Legs 345 | 29 256 60 . . . . . . . . . . . . . . . . . . . . Wheels 7 | 7 . . . . . . . . . . . . . . . . . . . . . . Hover 2067 | . . . . . . . . . . . . . . . 65 204 345 364 177 671 200 41 Flight 4177 | . . . . . . . . 71 338 889 1046 393 38 25 800 . . . . . 446 131 Fastest Speed 15 | 50 120 145 145 145 145 145 145 40 37 37 37 32 35 35 26 26 34 26 26 18 15 45 Average Speed 59 | 110 134 158 145 145 145 145 145 52 43 37 38 36 35 46 42 31 34 26 26 23 37 49 Slowest Speed 225 | 120 190 225 145 145 145 145 145 200 50 40 39 115 35 50 150 34 34 26 26 30 106 200 Overloaded Moves 249 | . . . . . . . . . . . . . . . . . . . . 198 51 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hopped 10 | . . . . . . . . 6 . . . . . . 1 . . . . . 3 . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 3 44 33 89 60 36 15 6 86 15 92 90 64 2 84 36 8 62 63 63 82 29 35 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 7 | . . . . . . . . . . 1 2 . . . . . . 1 3 . . . Known Exits Taken 6 | . . . . . . . . . 1 1 1 1 1 . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 1 1 . . Scrap Searched 20 | . . . 1 . . . . . . 3 5 2 . . . . 3 3 . 3 . . Spaces Dug 45 | . . . 2 . . 4 . . 8 1 . . . . 10 1 . . . 3 12 4 Terrain Destroyed 175 | . 14 13 3 . 14 20 21 . 8 1 . 49 . . 10 1 . . . 3 12 6 Melee 35 | . . . . . . . . . 8 1 . . . . 10 1 . . . 3 12 . Projectile 20 | . . . 3 . . 10 1 . . . . . . . . . . . . . . 6 AOE 120 | . 14 13 . . 14 10 20 . . . . 49 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Gar Total 10194 | 53 330 315 663 242 150 213 159 144 597 1007 1305 691 51 131 1283 217 360 366 189 676 761 291 Wait 1135 | . 24 51 53 2 4 29 . . 37 101 238 257 10 16 215 . . . . . 32 66 Move 8435 | 40 255 211 598 236 144 143 143 125 524 888 1045 392 37 97 950 203 344 363 176 670 644 207 Hop 7 | . . . . . . . . 3 . . . . . . 1 . . . . . 3 . Pick Up 92 | 3 13 8 2 1 . 5 2 1 3 1 4 4 1 1 18 1 3 1 1 . 17 2 Fast Attach 63 | 6 . 2 1 . . 1 . 3 7 2 4 4 . . 20 . . . 4 2 7 . Attach 56 | . 1 2 1 . . 3 2 1 2 . . 4 . . 19 2 1 . . 1 14 3 Detach 13 | . . . . . . . 1 1 . . . 1 1 . 3 . . . 1 . 4 1 Swap 53 | 3 5 7 2 2 . 4 3 . 2 2 6 3 . . 5 . 1 1 1 . 6 . Drop 67 | 1 4 9 1 1 . 1 1 10 3 1 6 4 2 1 11 . 1 . 2 . 8 . Fire 108 | . 28 25 5 . 2 27 7 . . . . 4 . . 1 . . . . . . 9 Melee 129 | . . . . . . . . . 19 12 2 11 . . 39 2 10 1 4 3 26 . Ram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . . 16 . 9 . . . . . 3 Rewire 7 | . . . . . . . . . . . . 7 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 8) 377 | -10/Materials | Discovered new exit (range 8) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Utility x2 993 | -9/Materials | Discovered new exit (range 15) 1013 | -9/Materials | Entered Mines 1017 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1030 | -9/Mines | Met a Derelict bent on vengeance 1155 | -9/Mines | Learned Materials terminal intel 1459 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1764 | -9/Mines | Discovered new exit (range 5) 1948 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1948 | -9/Mines | Discovered new exit (range 5) 1957 | -9/Mines | Entered Exiles 1957 | -9/Exiles | Accompanied by 3 allies 1994 | -9/Exiles | Met 8R-AWN 2018 | -9/Exiles | Met EX-HEX 2063 | -9/Exiles | Met EX-BIN 2091 | -9/Exiles | Aligned with FarCom system 2092 | -9/Exiles | Given EX-Vault access code 2126 | -9/Exiles | Opened EX-Vault 2139 | -9/Exiles | Found Cloak of Protection 2145 | -9/Exiles | Found Modified TNC 2178 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2217 | -9/Exiles | Met EX-DEC 2287 | -9/Exiles | Discovered new exit (range 14) 2306 | -9/Exiles | Stole two prototypes: Modified TNC, Cloak of Protection 2306 | -9/Exiles | Entered Mines 2306 | -8/Mines | Accompanied by 3 allies 2484 | -8/Mines | Discovered new exit (range 11) 2525 | -8/Mines | Entered Materials 2525 | -8/Materials | Accompanied by 3 allies 2525 | -8/Materials | Evolved 2 slots: Propulsion x2 2526 | -8/Materials | Loaded intel: 12 terminal locations 2698 | -8/Materials | Discovered new exit (range 14) 2856 | -8/Materials | Entered Factory 2856 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2858 | -7/Factory | FarCom data flow suspended 2893 | -7/Factory | Discovered new exit (range 16) 2952 | -7/Factory | Identified exit to Lower Caves 3013 | -7/Factory | Identified exit to Factory 3090 | -7/Factory | Sucked down chute 3090 | -7/Factory | Entered Waste 3105 | -7/Waste | EMP discharged 3108 | -7/Waste | Spotted C-40 Crusher 3125 | -7/Waste | Spotted C-40 Crusher 3125 | -7/Waste | Spotted C-40 Crusher 3132 | -7/Waste | Spotted C-40 Crusher 3143 | -7/Waste | Spotted C-40 Crusher 3143 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3146 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3153 | -7/Waste | Spotted C-40 Crusher 3163 | -7/Waste | Discovered new exit (range 16) 3174 | -7/Waste | Entered Factory 3511 | -7/Factory | Entered Lower Caves 3694 | -7/Lower Caves | Found Alien Artifact 3695 | -7/Lower Caves | Identified Core Expander 3695 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 3753 | -7/Lower Caves | Discovered new exit (range 17) 3755 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3757 | -7/Lower Caves | Build established: Scout 3759 | -7/Lower Caves | Identified exit to Zion 3760 | -7/Lower Caves | Identified exit to Lower Caves 3768 | -7/Lower Caves | Encountered a Warlord checkpoint 3882 | -7/Lower Caves | Learned location of Zion (-7) 3907 | -7/Lower Caves | Entered an active Warlord outpost 3913 | -7/Lower Caves | Learned Research trap positions 3913 | -7/Lower Caves | Learned Factory emergency access door positions 3913 | -7/Lower Caves | Learned Research stockpile data 3913 | -7/Lower Caves | Learned Extension terminal intel 3985 | -7/Lower Caves | Entered Zion 4030 | -7/Zion | Gained Derelict followers 4034 | -7/Zion | Discovered new exit (range 17) 4040 | -7/Zion | Identified exit to Proximity Caves 4053 | -7/Zion | Found CR-A16's Pointy Stick 4076 | -7/Zion | System corruption cleaned by Quarantine Array 4236 | -7/Zion | Identified exit to Deep Caves 4250 | -7/Zion | Given the Hacking Drone Bay 4358 | -7/Zion | Met Imprinter 4364 | -7/Zion | Imprinted 4366 | -7/Zion | Declared Zion's savior 4442 | -7/Zion | Build established: Derelict-Scout 4650 | -7/Zion | Entered Proximity Caves 4650 | -6/Proximity Caves | Accompanied by 8 allies 4718 | -6/Proximity Caves | Learned 4 Factory zone layouts 4926 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5001 | -6/Proximity Caves | Learned Factory terminal intel 5018 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 5079 | -6/Proximity Caves | Spotted B-75 Beast 5080 | -6/Proximity Caves | Core integrity fell below 50% 5090 | -6/Proximity Caves | P-60 Hacker assimilated allied Soldier 5a 5104 | -6/Proximity Caves | Discovered exit to Factory (range 15) 5113 | -6/Proximity Caves | Lost 7 parts (3n1u3w) 5118 | -6/Proximity Caves | Entered Factory 5118 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5121 | -6/Factory | Loaded intel: 26 terminal locations 5129 | -6/Factory | Lost 4 allies 5144 | -6/Factory | Identified exit to DSF 5144 | -6/Factory | Entered DSF 5197 | -6/DSF | Additional patrols routed to DSF 5214 | -6/DSF | Discovered new exit (range 15) 5223 | -6/DSF | Entered Factory 5223 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5231 | -5/Factory | Lost 3 parts (1n1u1w) 5238 | -5/Factory | Zion Recon squad teleported in 5356 | -5/Factory | Build established: Mutant 5493 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 5513 | -5/Factory | Retrieved Zion intel report: Guard Positions 5657 | -5/Factory | Retrieved Zion intel report: Trap Installations 5684 | -5/Factory | Core integrity fell below 50% 5785 | -5/Factory | Retrieved Zion intel report: Active Garrisons 5786 | -5/Factory | Zion Fire squad teleported in 5810 | -5/Factory | Zion Fire squad teleported in 5922 | -5/Factory | Build established: Gladiator 6002 | -5/Factory | Discovered new exit (range 4) 6045 | -5/Factory | Entered another Factory area 6045 | -4/Factory | Accompanied by 2 allies 6045 | -4/Factory | Evolved 2 slots: Utility x2 6103 | -4/Factory | Discovered new exit (range 19) 6127 | -4/Factory | Entered Upper Caves 6251 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6258 | -4/Upper Caves | Discovered new exit (range 5) 6270 | -4/Upper Caves | Found Alien Artifact 6271 | -4/Upper Caves | Identified Dimensional Node Initializer 6271 | -4/Upper Caves | Initialized slip node 6282 | -4/Upper Caves | Entered another Upper Caves area 6282 | -4/Upper Caves | Spotted 13-8OP(f) 6282 | -4/Upper Caves | Spotted S8-K48(f) 6284 | -4/Upper Caves | Encountered a Master Thief 6284 | -4/Upper Caves | Encountered a Master Thief 6300 | -4/Upper Caves | Cloak of Protection stolen by Master Thief 6301 | -4/Upper Caves | Graphene Brace stolen by Master Thief 6318 | -4/Upper Caves | Learned location of Quarantine (-2) 6362 | -4/Upper Caves | Spotted B-86 Titan 6378 | -4/Upper Caves | Discovered new exit (range 14) 6382 | -4/Upper Caves | Entered Zhirov 6382 | -4/Zhirov | Discovered new exit (range 3) 6387 | -4/Zhirov | Met Zhirov 6393 | -4/Zhirov | Learned location of Testing (-3) 6393 | -4/Zhirov | Learned location of Command (-1) 6397 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6401 | -4/Zhirov | Found Alien Artifact 6401 | -4/Zhirov | Identified Integrated Dissipator 6401 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6405 | -4/Zhirov | Found Alien Artifact 6405 | -4/Zhirov | Identified Transdimensional Reconstructor 6405 | -4/Zhirov | Warped through subspace 6448 | -4/Zhirov | Entered Proximity Caves 6478 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 6562 | -3/Proximity Caves | Build established: Hacker-Sprinter 6569 | -3/Proximity Caves | Spotted B-86 Titan 6615 | -3/Proximity Caves | Discovered new exit (range 9) 6618 | -3/Proximity Caves | Entered Research 6618 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6619 | -3/Research | Loaded intel: 97 trap records 6658 | -3/Research | Zion Melee Resupply teleported in 6708 | -3/Research | Spotted B-86 Titan 6769 | -3/Research | Lost 7 parts (6n1u) 6787 | -3/Research | Found Prototype Processor 6788 | -3/Research | Found Prototype Processor 6789 | -3/Research | Identified Exp. Signal Interpreter (x2) 6804 | -3/Research | Zion Light squad teleported in 6868 | -3/Research | Search patrols dispatched 6929 | -3/Research | Retrieved Zion intel report: Active Garrisons 6968 | -3/Research | Retrieved Zion intel report: Prototype Schematics 6974 | -3/Research | Lost 7 parts (2p3n2u) 6980 | -3/Research | Crushed by falling debris 6980 | -3/Research | System corruption reached 10% 7021 | -3/Research | Identified exit to Garrison 7021 | -3/Research | Entered Garrison 7038 | -3/Garrison | Lost 6 parts (1p2n1u2w) 7108 | -3/Garrison | Crushed by falling debris 7186 | -3/Garrison | Core integrity fell below 50% 7193 | -3/Garrison | Triggered checkpoint 7201 | -3/Garrison | Triggered checkpoint 7202 | -3/Garrison | Core integrity fell below 20% 7216 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07201_ Beams of light sweep through the air. An alarm sounds. 07202_ Imp. Melee Analysis Suite destroyed. 07203_ Detecting system override signal. 07203_ P-80 Master resets S-43 Plague, system corruption cleaned. 07204_ Connecting with Garrison Terminal... >>\\ZION-ROSTER [ Establishing connection... ] [ Error: Unable to find teleport path. ] [ Suggest relying on intel support. ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Emergency Access ] [ 2 : Branch Access ] [ 3 : Prototype Schematics ] [ 4 : Component Stockpiles ] >>\\ZION-SEEK-2 [ Targeting Branch Access... ] Map ----- +----------------------------------------------------+ | ??????????????????????? +?? | | ?????????????????????????######## ## ## #?? | | ????????????????????????????????# ## ## ### | | ????????????????????????????????" # | | ????????????????????????????????" # | | ????????????????????????????????" # | | ????????????????????????????????" # | | ????????????????????????????????# ## ## ### | | ????????????????????????????????# ## ## #?? | | ????????????????????????????????+ #?? | | ??????????????????????????????? + #?? | | ??????????????????????????????### #?? | | ????????????????????????????????# ## ## ##?? | | ???????????????????????????????## ## ## #??? | | ???????????????????????????????#T ######## #??? | | ???????????????????????????????## #??????? #??? | | ????????????????????????????????# #??????? #??? | | ????????????????????????????????# #??????? #??? | | ????????????????????????????????# #??????? #??? | | ???????????###################### #??????? #??? | | ???????????# #??????? ??? | | ???????????# #??????? ??? | | ???????????# #???????###??? | | ???????????# ######### ###########????????????? | | ???????????????????????#ss#####??????????????????? | | ????????????????????####s@ ####???????????????? | | ????????????????????# s #???????????????? | | ????????????????????#"""s """#???????????????? | | ???????????????????????" "??????????????????? | | ???????????????????????" #### "??????????????????? | | ???????????????????????" "??????????????????? | | ?????????????????????? ^ #???????????????? | | ?????????????????????""" """#???????????????? | | ???????????????????????" """" "??????????????????? | | ???????????????????????" "????"??????????????????? | | ???????????????????????" "???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 36 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 300 Core Shielding 40 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 18 Melee Accuracy 17 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 24 Item Schematics ----------------- Matter Compressor | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Matter Filter | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Focal Shield | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Energy Well | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Thermal Defense Suite | -3/Research | Z-intel Exp. Field Recycling Unit | -3/Research | Z-intel Adv. Gravity Neutralizer | -3/Research | Z-intel Com. Mass Driver | -3/Research | Z-intel Exp. Thermal Generator | -3/Research | Z-intel Adv. Remote Shield | -3/Research | Z-intel Exp. Power Shielding | -3/Research | Z-intel Diametric Drive | -3/Research | Z-intel Exp. Hacking Suite | -3/Research | Z-intel Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Consequences Morally Flexible Suspicious Challenges ------------ None Game ------ Seed WarlordThrowingTerminator Manual? 0 Play Time 01:30:01 Cumulative 99.1 hours Start 2025.09.20 @ 20:23:00 End 2025.09.20 @ 21:50:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 58 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0f2f167-b0ba-4cc6-9650-93a3a3892bf3