Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 12:27:39 Player: FR-13D Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (141) 705 Value Destroyed (6439) 6439 Prototype IDs (47) 940 Alien Tech Used (4) 800 Bonus (4362) 4362 TOTAL SCORE: 21146 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1762 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 196/300 Energy 100/100 System Corruption 36% Temperature Cool (9) Movement Core (200) Ox3 Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Experimental Cooling System ECM Suite Power Maul Peak State ------------ > --- POWER ------------ Fission Core Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Lightpack 2.0 Advanced Terrain Scan Processor Damper Plating Advanced Force Field > --- WEAPON ----------- Quantum Rifle Nova Cannon Nova Cannon > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Medium Treads Heavy Treads Wheel Wheel Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Precision Matter Filter Weapon Cycler Transmission Jammer ECM Suite Experimental Phase Shifter Makeshift Cloaking Device Improved Power Shielding Heavy Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Thermal Shield Improved Hardlight Generator Plasma Rifle Heavy Ion Cannon Phase Cannon Nova Cannon Grenade Launcher Grenade Launcher Improved Grenade Launcher Missile Launcher Power Maul [Rating: 166] Favorites ----------- Power Heavy Antimatter Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Utility Lightpack 2.0 Device Improved Terrain Scanner Storage Lightpack 2.0 Processor Advanced Terrain Scan Processor Protection Improved Utility Shielding Weapon Molecular Deconstructor Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . . . 4 . 2 . . 2 2 . . . . 2 . . . . 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 9 | . . . . . 3 . 1 . . 1 2 . . . . 1 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 125 | 7 9 1 . 7 5 8 5 5 10 11 4 1 1 3 2 . . 3 4 1 30 8 Power 17 | 1 1 . . . 1 . 3 . . 2 . . . 1 . . . 1 . . 4 3 Engine 8 | 1 1 . . . 1 . 3 . . 2 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Reactor 8 | . . . . . . . . . . . . . . 1 . . . . . . 4 3 Propulsion 23 | 2 3 . . 3 1 3 . 1 1 3 . . . . . . . . . . 5 1 Treads 16 | . 2 . . 1 1 3 . 1 . 2 . . . . . . . . . . 5 1 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 1 . . 2 . . . . 1 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 54 | 2 2 . . 1 3 1 1 2 8 4 4 1 . 2 1 . . 2 3 . 16 1 Device 26 | 1 . . . . 1 . 1 2 5 2 . 1 . 1 . . . 1 3 . 8 . Storage 5 | 1 2 . . . 1 . . . . . . . . . . . . . . . 1 . Processor 3 | . . . . . . . . . . 1 1 . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 20 | . . . . 1 1 1 . . 3 1 3 . . 1 . . . 1 . . 7 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 3 1 . 3 . 4 1 2 1 2 . . 1 . 1 . . . 1 1 5 3 Energy Gun 6 | 1 1 . . . . 1 . . . 1 . . . . . . . . . . 1 1 Energy Cannon 8 | . . . . 1 . 1 . . 1 1 . . . . . . . . . 1 3 . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 11 | . 2 1 . 2 . 1 . 2 . . . . . . 1 . . . . . 1 1 Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . . . . 1 . . . . . . 1 5 . . . . 3 . . 2 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 8 | . . . . . . . . 8 . . . . . . . . . . . . . . Parts Lost 55 | . . . . 7 . . . 1 . 7 . . . . . . . 1 . . 13 26 Power 11 | . . . . 1 . . . . . 2 . . . . . . . . . . 3 5 Propulsion 10 | . . . . 2 . . . 1 . 1 . . . . . . . . . . 1 5 Utility 21 | . . . . 1 . . . . . 2 . . . . . . . 1 . . 6 11 Weapon 13 | . . . . 3 . . . . . 2 . . . . . . . . . . 3 5 Highest Loss Streak 23 | . . . . 5 . . . 1 . 6 . . . . . . . 1 . . 8 23 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 30 | 4 18 25 23 20 30 39 39 37 35 30 30 31 32 33 35 35 36 36 36 36 29 16 Power 2 | . 3 3 3 3 3 3 3 3 2 1 2 1 1 1 3 4 4 3 3 3 2 2 Propulsion 2 | 1 . 2 2 1 3 4 3 3 4 2 2 2 1 1 1 2 2 2 2 2 3 1 Utility 15 | . 4 7 7 6 13 20 20 20 18 16 16 17 18 19 19 19 20 20 20 20 15 5 Weapon 9 | 1 10 12 11 9 9 11 12 10 10 9 9 9 10 10 9 9 9 9 10 10 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 69 | . . 1 3 . 4 5 4 5 5 2 . 2 . 2 . 1 1 4 2 1 21 6 Power 9 | . . 1 . . 1 2 1 . 1 . . 1 . . . . . . . . 2 . Propulsion 12 | . . . . . . 2 1 . . . . 1 . . . . . . . . 8 . Utility 33 | . . . 2 . . 1 . 4 4 1 . . . 2 . 1 1 3 2 . 8 4 Weapon 12 | . . . 1 . 3 . 2 . . 1 . . . . . . . 1 . 1 3 . Tool/Special 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 Average Slot Usage (%) 82 | . 100 100 100 70 74 80 83 77 72 75 80 82 77 73 75 75 78 77 77 78 80 81 Engine 7 | . 14 14 14 2 5 9 15 15 14 11 11 11 11 7 5 5 5 3 . . 2 . Core 1 | . . . . . . . . . . . . . . . . . . 1 5 5 2 . Reactor 3 | . . . . . . . . . . . . . . 2 5 5 5 5 5 5 6 12 Treads 14 | . 25 14 14 8 7 24 23 7 7 17 13 11 11 11 11 10 10 10 10 10 14 14 Wheel 5 | . 2 14 14 15 18 1 . 8 7 5 5 5 5 5 5 5 5 5 5 5 1 . Device 12 | . 14 14 14 2 4 5 6 14 13 10 10 8 11 8 9 11 10 14 14 15 14 16 Storage 7 | . 14 14 14 14 9 9 7 7 7 6 5 5 5 5 5 5 5 5 5 5 3 3 Processor 6 | . . . . . . . . . . 4 5 11 11 11 16 15 15 15 15 15 7 3 Protection 7 | . . . . 10 11 12 15 7 5 5 13 13 11 11 6 8 10 5 5 5 10 16 Energy Gun 2 | . 14 14 14 1 . . . . . 1 . . . . . . . . . . 1 . Energy Cannon 3 | . . . . 10 9 9 7 1 6 4 5 5 . . . 3 5 . . . 5 7 Launcher 4 | . 13 14 14 6 9 8 . 12 7 . . . . . . . . . . . 1 2 Special Weapon 1 | . . . . . . . . . . . . . 4 5 4 5 5 5 5 5 1 . Impact Weapon 1 | . . . . . . . 6 1 . 5 5 5 . . . . . 4 4 4 1 . Peak Build Rating 166 | 8 12 12 15 15 52 58 67 77 80 79 96 96 105 117 114 121 122 124 131 125 166 126 Average Rating 86 | 5 11 12 13 11 43 54 63 73 77 74 89 95 103 107 111 119 121 122 124 124 136 104 On Entrance 74 | . 7 12 12 15 13 52 58 67 77 75 77 96 95 105 107 114 121 122 124 124 125 121 Avg Prop Armor Cover (%) 14 | . 11 11 11 10 7 8 . 14 13 14 12 18 16 16 16 15 15 18 19 19 13 . Naked Turns 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Heaviest Build 170 | 13 94 94 94 94 90 31 46 40 44 45 51 50 45 48 47 60 56 63 54 54 170 170 Greatest Support 128 | 20 40 10 10 20 23 63 63 70 70 70 70 10 10 10 92 92 10 92 10 92 128 123 Greatest Overweight (x) 11 | 2 9 9 9 9 4 1 . 3 4 4 5 4 4 4 4 5 5 6 5 5 11 8 Average Overweight (x) 3 | . 3 9 9 5 1 . . 2 3 2 1 4 3 3 3 4 5 4 5 4 3 . Largest Inventory Capacity 40 | 8 25 25 25 25 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 20 Average Capacity 34 | 7 23 25 25 25 37 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 34 18 Most Carried 40 | 8 25 25 25 25 40 40 40 40 40 40 37 36 36 38 40 40 40 40 40 40 40 20 Average Carried 32 | 4 19 24 24 22 30 39 39 39 39 35 35 34 35 36 38 38 39 39 39 39 31 17 Final Capacity 40 | 8 25 25 25 25 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 20 5 Final Carried 40 | 7 25 25 25 23 40 40 40 40 39 37 35 34 36 36 40 38 40 40 39 40 18 5 Class Distribution -------------------- 25% | Hauler-Mutant 24% | Mutant 20% | Hauler-Assassin 13% | Hauler-Skirmisher 9% | Hauler-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Assassin | -6/Factory Hauler-Assassin | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Skirmisher | -4/Proximity Caves Hauler-Bomber | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Assassin | -4/Upper Caves Hauler-Assassin | -4/Warlord Hauler-Assassin | -3/Proximity Caves Hauler-Tank | -3/Research Tank | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Matter Collected 4031 | 360 142 39 . 201 100 224 . 425 61 201 . 337 15 . 144 . 146 65 . 140 1269 162 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6807 | 171 172 . . 183 55 370 . 1440 67 251 . 76 . . 85 . . 199 . 55 3317 366 Parts 271 | 14 22 . . 9 5 26 . 11 4 7 . . . . 5 . . 3 . 1 153 11 Haulers Intercepted 6 | . 2 . . . 1 2 . . . . . . . . . . . . . . 1 . Recyclers Shooed 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 1 . . 4 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 126 | . 10 . . 19 . 12 . 6 3 5 . . . . 5 . . 4 . 1 54 7 Guns 13 | . 1 . . . . . . . . . . . . . . . . . . . 12 . Cannons 35 | . . . . 1 . 4 . . 2 3 . . . . . . . . . . 22 3 AOE 64 | . 9 . . 18 . 7 . 6 1 . . . . . 4 . . . . . 16 3 Classes Destroyed 17 | 3 4 . . 2 . 1 . 1 . 3 . . . . . . . . . . 2 1 Worker 9 | 1 1 . . 1 . . . . 1 . . . . . . . . . . . 5 . Builder 8 | . 1 . . 1 . 2 . . . . . . . . . . . . . . 4 . Tunneler 4 | 3 . . . 1 . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . 1 2 . . . . . . . . . . . . . . 1 . Recycler 4 | 1 . . . 1 . . . . . . . . . . . . . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 24 | . 9 . . . . 7 . . . . . . . . 4 . . . . . 4 . Grunt 33 | . 1 . . . . . . . 2 1 . . . . . . . 4 . . 21 4 Brawler 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 Duelist 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 10 | . . . . . . 5 . . 1 . . . . . 1 . . . . 1 2 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Programmer 28 | . . . . . . . . . . 2 . . . . . . . . . . 26 . Compactor 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Assembled 18 | . . . . 18 . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 4 3 . . 18 1 8 . 3 2 2 . . . . 4 . . 4 . 1 11 4 Combat Bots Only 18 | . 3 . . 18 . 5 . 3 2 2 . . . . 4 . . 4 . 1 11 4 Max Kills in Single Turn 4 | 1 3 . . 4 1 3 . 1 1 1 . 1 . . 3 . . 1 . 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . . 4 . 2 . 1 1 . . . . . 3 . . . . . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Hostile Shots Fired 1037 | . 23 . . 52 . 29 . . 86 75 . 8 . . 37 . . 36 . 8 566 117 Missed 304 | . 6 . . 17 . 7 . . 40 7 . 1 . . 8 . . 13 . 2 173 30 Hits 733 | . 17 . . 35 . 22 . . 46 68 . 7 . . 29 . . 23 . 6 393 87 Melee 64 | . . . . 4 . . . . . 34 . . . . . . . . . . 1 25 Projectile 669 | . 17 . . 31 . 22 . . 46 34 . 7 . . 29 . . 23 . 6 392 62 AOE 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Critical Strikes 45 | . . . . . . 1 . . 1 7 . . . . . . . 2 . . 29 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 12228 | . 218 . . 833 . 335 . 79 465 1822 . 204 . . 537 . . 334 . 134 4443 2824 Core 1714 | . 20 . . 191 . 36 . 10 35 222 . . . . 87 . . . . . 399 714 Absorbed by Shields 1286 | . . . . . . . . . . 84 . . . . . . . 138 . 36 1000 28 Reduced by Siege Mode 104 | . . . . . . . . . . 85 . . . . . . . . . . 19 . Redirected to Shielding 334 | . . . . . . 25 . 10 40 . . . . . 45 . . 26 . 15 75 98 Ignored by Resistances 3565 | . . . . . . 41 . . . . . . . . . . . . . . 3524 . Regen/Repaired (Parts) 544 | . . . . . . . . . . . 488 . . . . . . . 56 . . . Core Remaining (%) 79 | 100 . . . 15 . 93 . . 93 73 . . . . 83 . . . . 100 . . Volleys Fired 510 | 30 23 . . 21 10 26 . 12 25 35 . . 3 . 9 10 5 4 9 3 260 25 Largest 3 | 1 2 . . 1 1 2 . 2 2 1 . . 1 . 1 1 1 2 1 2 3 3 Hottest 320 | 20 70 . . 68 68 131 . 69 101 85 . . . . 30 . . 85 . 65 320 280 Shots Fired 746 | 30 24 . . 20 10 32 . 22 35 36 . . 3 . 9 10 5 6 9 6 435 54 Gun 151 | 30 10 . . . . 5 . . . 1 . . . . . . . . . . 104 1 Cannon 408 | . . . . 10 9 13 . . 19 35 . . . . . . . 2 . 3 269 48 Launcher 120 | . 14 . . 10 1 14 . 22 16 . . . . . 4 . . . . . 34 5 Special 67 | . . . . . . . . . . . . . 3 . 5 10 5 4 9 3 28 . Kinetic 41 | 30 . . . . . . . . . . . . . . . . . . . . . 11 Thermal 508 | . . . . 10 9 18 . . 19 36 . . . . . . . 2 . 3 373 38 Explosive 120 | . 14 . . 10 1 14 . 22 16 . . . . . 4 . . . . . 34 5 Electromagnetic 10 | . 10 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 8 4 . . 7 2 16 . 4 6 15 . . . . 6 . . 2 . 5 17 6 Robot Miss Streak 4 | 2 2 . . 4 1 1 . 3 2 1 . . . . . . . 1 . 1 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 379 | 20 11 . . 14 4 21 . 13 23 32 . 3 . . 5 . . 9 . 5 196 23 Core Hits 322 | 6 22 . . 49 2 18 . 11 12 7 . . . . 7 . . . . 2 152 34 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 Critical Parts Destroyed 6 | . . . . . . . . . . 2 . 2 . . . . . 2 . . . . Critical Strikes 13 | . . . . . . 1 . . . 3 . 2 . . . . . 2 . . 4 1 Burn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 Smash 8 | . . . . . . . . . . 3 . 2 . . . . . 2 . . 1 . Melee Attacks 41 | . . . . . . 3 . . . 12 . 3 1 . . . . 6 . . 16 . Impact 41 | . . . . . . 3 . . . 12 . 3 1 . . . . 6 . . 16 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 2 . . . . . 3 . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22188 | 268 842 . . 1438 86 1092 . 1950 697 872 . 292 . . 188 . . 260 . 83 11323 2797 Guns 3070 | 268 81 . . . . 84 . . . . . . . . . . . . . . 2615 22 Cannons 6911 | . . . . 144 83 206 . . 328 558 . . . . . . . 30 . 83 4648 831 Explosions 10452 | . 761 . . 1294 . 556 . 1950 369 . . . . . 188 . . . . . 3390 1944 Melee 1734 | . . . . . . 236 . . . 314 . 292 . . . . . 230 . . 662 . Ramming 21 | . . . . . 3 10 . . . . . . . . . . . . . . 8 . Kinetic 525 | 268 . . . . . . . . . . . . . . . . . . . . . 257 Thermal 9398 | . 23 . . 144 83 290 . . 328 558 . . . . . . . 30 . 83 7263 596 Explosive 10429 | . 738 . . 1294 . 556 . 1950 369 . . . . . 188 . . . . . 3390 1944 Electromagnetic 81 | . 81 . . . . . . . . . . . . . . . . . . . . . Impact 1734 | . . . . . . 236 . . . 314 . 292 . . . . . 230 . . 662 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . 4 . . . 43 43 16 . . . . . . . . . . 10 36 Average Corruption 11 | . . . . 4 . . . 23 37 15 . . . . . . . . . . 4 10 Corruption Purged 32 | . . . . . . . . . 20 . . . . . . . . . . . 12 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 208 | . . . . 6 . . . 22 35 31 . . . . . . . . . . 102 12 Message Errors 45 | . . . . 2 . . . 5 6 6 . . . . . . . . . . 26 . Matter Fused 48 | . . . . . . . . 5 10 7 . . . . . . . . . . 23 3 Heat Flow Errors 21 | . . . . 2 . . . 2 5 2 . . . . . . . . . . 8 2 Energy Discharges 28 | . . . . . . . . 3 2 6 . . . . . . . . . . 13 4 Parts Rejected 3 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Parts Fused 5 | . . . . . . . . . 2 . . . . . . . . . . . 3 . Data Loss (minor) 18 | . . . . . . . . 2 4 5 . . . . . . . . . . 7 . Data Loss (major) 12 | . . . . . . . . 2 2 1 . . . . . . . . . . 5 2 Misfires 11 | . . . . . . . . . . 1 . . . . . . . . . . 10 . Alerts 8 | . . . . . . . . . 2 3 . . . . . . . . . . 3 . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 8 | . . . . 1 . . . 2 1 . . . . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1178 | . 33 . . 29 . 66 . 10 19 69 . 274 . . . . . 91 . . 557 30 Projectiles 220 | . . . . . . 5 . . 19 . . . . . . . . . . . 185 11 Explosions 223 | . 33 . . 29 . 35 . 10 . . . . . . . . . . . . 97 19 Melee 735 | . . . . . . 26 . . . 69 . 274 . . . . . 91 . . 275 . Knockbacks 6 | . . . . . . 1 . . . . . . . . . . . 1 . . . 4 Impact 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 780 | . 73 . . 162 . 100 . 80 30 120 . . . . 44 . . . . . 128 43 Shots 26 | . 4 . . 6 . 5 . 2 1 2 . . . . 2 . . . . . 3 1 Rammed 8 | . . . . 1 2 3 . . . . . . . . . . . . . . 2 . Targets Rammed 8 | . . . . 1 2 3 . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 457 | . 16 . . 259 110 267 . 245 225 391 . . . . . . . . . . 457 92 Average Temperature 106 | . 6 . . 87 43 83 . 51 81 105 . . . . . . . . . . 137 71 Received Heat Transfer 1600 | . 24 . . . . 81 . . 195 90 . 24 . . 54 . . 85 . 21 765 261 Effects 9 | . . . . 1 . 1 . . . . . . . . . . . . . . 7 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Energy Bleed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 6 | . . . . . . . . . . 1 . . . . . . . . . . 5 . Total Turns 194 | . . . . . . . . . . 64 . . . . . . . . . . 130 . Longest Duration 64 | . . . . . . . . . . 64 . . . . . . . . . . 41 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 . . . . . . . 3 . . . . Combat Hostiles 4 | . . . . . . . . . . 1 . . . . . . . 3 . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . 3 . . 5 . Impact Corruptions 21 | . . . . . . 1 . . . 2 . 9 . . . . . 3 . . 6 . Robots Melted 6 | . . . . . . 1 . . . 1 . . . . . . . . . . 3 1 Combat Hostiles 6 | . . . . . . 1 . . . 1 . . . . . . . . . . 3 1 Parts Melted 33 | . . . . . . 3 . . 1 . . . . . . . . . . . 28 1 Heat Transferred 10120 | . 50 . . 259 148 629 . . 592 851 . . . . . . . 37 . 111 6901 542 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . 2 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . 4 5 Low Security (%) 76 | 100 100 100 . 100 100 100 100 100 100 100 100 . . . . 100 . . . . 42 . Level 1 . | . . . . . . . . . . . . . . . . . . . . . 2 . Level 2 5 | . . . . . . . . . . . . . . . . . . . . . 15 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . 17 . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . 22 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1726 | 10 108 8 . 30 15 149 63 14 102 62 19 . . . . . . . . . 1536 1726 Initial 863 | . . 8 . . . . 63 . . 4 19 . . . . . . . . . . 863 Average 251 | . 33 . . 3 1 87 14 1 24 11 3 . . . . . . . . . 537 1636 Influence Increases 4151 | 25 389 . . 86 50 497 . 70 195 232 26 . . . 125 . . 90 . 20 1974 372 Destroy 0b10 Robot/C 2020 | . 200 . . 20 . 240 . . 60 100 . . . . 100 . . 80 . 20 1060 140 Destroy 0b10 Robot/NC 170 | 25 20 . . 20 5 20 . . 5 . . . . . . . . . . . 70 5 Destroy Leader 402 | . 34 . . 10 2 74 . . 30 20 . . . . 10 . . 10 . . 192 20 Successful Hack 131 | . 37 . . . 21 4 . . . 24 26 . . . . . . . . . 19 . Disable Machine 345 | . 30 . . . 15 45 . . 30 60 . . . . . . . . . . 105 60 Destroy Structure 933 | . 53 . . 36 7 69 . 70 70 28 . . . . . . . . . . 528 72 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 135 | . . . . . . 45 . . . . . . . . 15 . . . . . . 75 Influence Decreases 3176 | 25 367 22 . 86 50 356 141 70 186 201 66 . . . 125 . . 90 . 20 439 932 Entered New Map 790 | . . 14 . . . . 78 . . 5 21 . . . . . . . . . . 672 Time Decay 1925 | 25 367 8 . 58 50 356 63 67 186 156 45 . . . 125 . . 80 . 20 319 . Lost Part 461 | . . . . 28 . . . 3 . 40 . . . . . . . 10 . . 120 260 Squads Dispatched 40 | . . . . . 2 1 . . 4 1 1 . . . . . . . . . 19 12 Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Extermination 13 | . . . . . . . . . 1 1 1 . . . . . . . . . 10 . Reinforcement 4 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . Assault 19 | . . . . . . . . . . . . . . . . . . . . . 7 12 Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Distress Signals 5 | . . . . . 2 2 . . . . . . . . . . . . . . 1 . Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . 8 4 Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . 8 4 Times Spotted 221 | . 16 . . 21 2 14 . 4 5 8 . 1 . . 6 . . 4 . 1 66 73 Peak Tracking Total 27 | . 4 . . 19 1 4 . 2 2 3 . 1 . . 5 . . 4 . 1 6 27 Tactical Retreats 5 | . . . . . . 2 . . . . . 1 . . 1 . . . . . . 1 ECM-based Alert Blocks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Traps Triggered 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Disabled 25 | . 2 . . . 1 3 . . 2 4 . . 1 . . . . . 1 . 7 4 Max in Single Turn 3 | . 1 . . . 1 1 . . 1 3 . . 1 . . . . . 1 . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Machines Accessed 41 | . 7 . 3 . 4 2 . . 1 3 2 . . 6 . . 1 . 6 . 6 . Terminals 13 | . 6 . . . 3 2 . . . 1 . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . 1 1 . . . . . . . . . 3 . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . . . . 1 1 . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 92 | . 17 . 12 . 12 5 . . 1 4 3 . . 19 . . 1 . 6 . 12 . Successful 65 | . 10 . 12 . 8 3 . . . 2 2 . . 19 . . 1 . 6 . 2 . Failed 26 | . 7 . . . 3 2 . . 1 2 1 . . . . . . . . . 10 . Catastrophic 6 | . 1 . . . 1 . . . 1 . 1 . . . . . . . . . 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Manual 28 | . 13 . 1 . 5 3 . . 1 1 . . 1 . . . . . . . 3 . Terminals 29 | . 14 . . . 7 5 . . . 1 . . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . . . 1 2 . . . . . . . . . 6 . Recycling Units 4 | . 3 . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 5 . . . . 2 1 . . . . . . . . . 4 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 47 | . 5 . 12 . 2 1 . . . . . . . 19 . . 1 . 6 . 1 . Record 23 | . . . 11 . . . . . . . . . . 7 . . . . 5 . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 6 | . . . . . 1 1 . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 . . . . 1 . . . . . . . . . . 1 . Retrieve Study 6 | . . . . . 4 . . . . 1 . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 5 . . . 2 2 . . . 1 . . . . . . . . . . . . Terminals 10 | . 5 . . . 2 2 . . . 1 . . . . . . . . . . . . Botnet 10 | . 5 . . . 2 2 . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 6 . . . 1 1 . . 1 3 2 . . . . . . . . . 6 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 4 . . . . 1 . . . . . . . . . . 1 . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Time 28 | . . . . . . . . . . . 28 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Active Infowar (turns) 14251 | 61 2000 629 890 56 352 501 . 423 172 647 317 712 296 271 1459 244 809 689 928 501 2188 106 Optics 5957 | . . . . . . . . . . . . . . . 1368 244 809 689 928 501 1418 . Sensors 5254 | . . . . . . . . . . . . 712 296 129 1085 60 809 689 928 501 45 . Terrain 7860 | . . . . . . . . . . 647 317 371 296 271 1459 244 809 620 904 501 1421 . Structural 853 | . . . . . 352 501 . . . . . . . . . . . . . . . . Seismic 3636 | 61 2000 629 890 56 . . . . . . . . . . . . . . . . . . Jamming 2186 | . . . . . . . . 422 171 . . . . . . . . . . . 1487 106 ECM 735 | . . . . . . . . 423 172 . . 140 . . . . . . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . 1 . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Turns Passed 18920 | 189 2000 629 890 386 630 902 323 427 688 857 323 762 296 271 1459 244 809 689 928 501 4368 349 Spaces Moved 9843 | 96 648 284 413 164 567 466 182 318 419 481 190 566 216 212 992 126 429 439 592 331 1586 126 Core 44 | 17 . . . . . . . . . . . . . . . . . . . . . 27 Treads 2410 | . 465 . . 19 2 368 182 1 42 121 117 . . . 2 2 . 4 . 1 985 99 Legs 96 | 79 17 . . . . . . . . . . . . . . . . . . . . . Wheels 7293 | . 166 284 413 145 565 98 . 317 377 360 73 566 216 212 990 124 429 435 592 330 601 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 215 215 140 85 85 163 85 115 115 115 130 115 100 130 130 145 145 145 145 145 50 Average Speed 157 | 115 270 215 215 197 90 146 163 109 124 136 147 130 117 122 130 144 145 145 145 145 187 179 Slowest Speed 480 | 150 320 215 215 480 200 163 163 160 160 160 160 130 130 130 152 152 145 160 145 152 235 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 39 | . . . . . . . . . . . . . . . . 5 . . 4 . 28 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . 1 . . . . . . . 3 Exploration Rate (%) 45 | 5 81 60 88 28 43 46 4 100 10 13 4 68 38 62 90 2 66 68 81 53 34 10 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 12 | . 1 1 . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 . . 1 1 1 1 . . 1 1 . . . . . . . . . . 1 . Scrap Searched 13 | . . 1 . . . . . . . . . 1 2 . 1 . 4 3 . 1 . . Spaces Dug 235 | . 16 . . 11 7 46 . . 17 9 . . . . 8 . . . . . 109 12 Terrain Destroyed 932 | . 69 . . 51 7 90 . 126 74 29 . . . . 25 . . 1 . . 414 46 Melee 10 | . . . . . . . . . . 1 . . . . . . . . . . 9 . Projectile 172 | . . . . . . . . . . 11 . . . . . . . 1 . . 141 19 AOE 750 | . 69 . . 51 7 90 . 126 74 17 . . . . 25 . . . . . 264 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Total 12364 | 141 869 304 418 200 670 646 212 369 551 623 232 584 251 221 1147 167 605 469 635 344 2506 200 Wait 1494 | . 159 17 . 2 56 130 5 20 83 72 35 10 28 . 135 28 168 6 16 6 499 19 Move 9822 | 95 647 283 412 163 566 465 182 317 418 480 189 565 215 211 991 125 428 438 591 330 1585 126 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 175 | 8 21 1 2 4 25 3 11 6 6 10 1 2 1 1 6 1 3 7 . 2 49 5 Fast Attach 50 | 7 1 . . 1 3 2 1 1 6 . 1 . 1 4 1 . . . 4 . 11 6 Attach 72 | . . . . 6 2 . 2 . . 12 3 . . . 2 2 . 1 . . 30 12 Detach 33 | . 1 . . . 1 2 . . . 1 2 . 2 3 1 . . . 3 . 16 1 Swap 81 | . 10 1 . 2 1 8 3 6 5 1 1 4 . 2 1 1 1 4 2 2 24 2 Drop 70 | 1 7 2 4 . 4 4 8 7 8 . . . . . 1 . . 3 2 1 14 4 Fire 510 | 30 23 . . 21 10 26 . 12 25 35 . . 3 . 9 10 5 4 9 3 260 25 Melee 41 | . . . . . . 3 . . . 12 . 3 1 . . . . 6 . . 16 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . 1 2 3 . . . . . . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 190 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 1032 | -10/Materials | Identified exit to Mines 1266 | -10/Materials | Discovered new exit (range 10) 1772 | -10/Materials | Discovered new exit (range 15) 1842 | -10/Materials | Discovered new exit (range 13) 2190 | -10/Materials | Entered Mines 2393 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2548 | -10/Mines | Discovered new exit (range 10) 2584 | -10/Mines | Discovered new exit (range 9) 2722 | -10/Mines | Identified exit to Exiles 2808 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2819 | -10/Mines | Entered Exiles 2878 | -10/Exiles | Met 8R-AWN 2912 | -10/Exiles | Met EX-HEX 2981 | -10/Exiles | Met EX-BIN 3004 | -10/Exiles | Aligned with FarCom system 3007 | -10/Exiles | Given EX-Vault access code 3067 | -10/Exiles | Opened EX-Vault 3150 | -10/Exiles | Found Lightpack 2.0 3198 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3266 | -10/Exiles | Met EX-DEC 3281 | -10/Exiles | Learned location of Zion (-6) 3373 | -10/Exiles | Visited The Gauntlet 3683 | -10/Exiles | Discovered new exit (range 14) 3709 | -10/Exiles | Left Exiles lab with Lightpack 2.0 3709 | -10/Exiles | Entered Mines 3728 | -9/Mines | Assembled infested the area 3733 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3800 | -9/Mines | Destroyed 18 combat bots 3800 | -9/Mines | Lost 5 parts (1p1n1u2w) 3810 | -9/Mines | Core integrity fell below 50% 3822 | -9/Mines | Core integrity fell below 20% 4068 | -9/Mines | Discovered new exit (range 8) 4095 | -9/Mines | Entered Materials 4095 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4177 | -8/Materials | Central database locked down 4396 | -8/Materials | Discovered new exit (range 13) 4470 | -8/Materials | Build established: Hauler-Mutant 4548 | -8/Materials | Met 7R-MNS 4725 | -8/Materials | Entered Storage 5421 | -8/Storage | Discovered new exit (range 11) 5627 | -8/Storage | Entered Factory 5627 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5950 | -7/Factory | Sucked down chute 5950 | -7/Factory | Entered Waste 5965 | -7/Waste | EMP discharged 5983 | -7/Waste | Spotted C-40 Crusher 6010 | -7/Waste | Spotted C-40 Crusher 6026 | -7/Waste | Destroyed C-40 Crusher 6037 | -7/Waste | Destroyed C-40 Crusher 6043 | -7/Waste | Spotted C-40 Crusher 6057 | -7/Waste | Destroyed C-40 Crusher 6065 | -7/Waste | EMP discharged 6065 | -7/Waste | System corruption reached 10% 6078 | -7/Waste | Found Damper Plating 6104 | -7/Waste | Spotted C-40 Crusher 6105 | -7/Waste | Destroyed C-40 Crusher 6120 | -7/Waste | Spotted C-40 Crusher 6120 | -7/Waste | Destroyed C-40 Crusher 6142 | -7/Waste | Spotted C-40 Crusher 6165 | -7/Waste | EMP discharged 6171 | -7/Waste | Destroyed C-40 Crusher 6265 | -7/Waste | EMP discharged 6265 | -7/Waste | System corruption reached 30% 6363 | -7/Waste | Discovered new exit (range 12) 6365 | -7/Waste | EMP discharged 6377 | -7/Waste | Entered Factory 6575 | -7/Factory | Garrison activated, responded to threat 7023 | -7/Factory | Discovered new exit (range 4) 7065 | -7/Factory | Entered another Factory area 7065 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7169 | -6/Factory | System corruption reached 10% 7204 | -6/Factory | Lost 6 parts (2p1n1u2w) 7542 | -6/Factory | Build established: Hauler-Assassin 7856 | -6/Factory | Discovered new exit (range 15) 7922 | -6/Factory | Entered another Factory area 7922 | -5/Factory | Evolved 2 slots: Utility x2 8049 | -5/Factory | Repaired Hvy. Treads+ 8103 | -5/Factory | Discovered new exit (range 14) 8243 | -5/Factory | Identified exit to Upper Caves 8245 | -5/Factory | Entered Upper Caves 8330 | -5/Upper Caves | Learned location of 1 exit from Factory 8612 | -5/Upper Caves | Spotted B-75 Beast 8687 | -5/Upper Caves | Encountered a Warlord checkpoint 8993 | -5/Upper Caves | Discovered new exit (range 13) 9006 | -5/Upper Caves | Identified exit to Upper Caves 9007 | -5/Upper Caves | Entered another Upper Caves area 9042 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 9053 | -5/Upper Caves | Found Prototype Special Weapon 9053 | -5/Upper Caves | Identified Molecular Deconstructor 9282 | -5/Upper Caves | Discovered new exit (range 14) 9302 | -5/Upper Caves | Identified exit to Zhirov 9303 | -5/Upper Caves | Entered Zhirov 9303 | -5/Zhirov | Discovered new exit (range 3) 9324 | -5/Zhirov | Met Zhirov 9349 | -5/Zhirov | Learned location of Quarantine (-3) 9349 | -5/Zhirov | Learned location of Testing (-2) 9349 | -5/Zhirov | Learned location of Command (-1) 9359 | -5/Zhirov | Build established: Hauler-Skirmisher 9371 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9459 | -5/Zhirov | Found Alien Artifact 9476 | -5/Zhirov | Identified Integrated Dissipator 9476 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9479 | -5/Zhirov | Found Alien Artifact 9479 | -5/Zhirov | Identified Transdimensional Reconstructor 9479 | -5/Zhirov | Warped through subspace 9573 | -5/Zhirov | Identified exit to Proximity Caves 9574 | -5/Zhirov | Entered Proximity Caves 9911 | -4/Proximity Caves | Spotted B-86 Titan 10256 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10888 | -4/Proximity Caves | Learned Research non-interactive machine intel 10988 | -4/Proximity Caves | Discovered new exit (range 7) 10997 | -4/Proximity Caves | Identified exit to Factory 11033 | -4/Proximity Caves | Entered Factory 11033 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11034 | -4/Factory | Identified exit to Research 11205 | -4/Factory | Discovered new exit (range 15) 11240 | -4/Factory | Identified exit to Upper Caves 11277 | -4/Factory | Entered Upper Caves 11387 | -4/Upper Caves | Learned 8 Research zone layouts 11938 | -4/Upper Caves | Learned Research security intel 12021 | -4/Upper Caves | Encountered a Warlord checkpoint 12078 | -4/Upper Caves | Discovered new exit (range 5) 12084 | -4/Upper Caves | Identified exit to Upper Caves 12086 | -4/Upper Caves | Entered another Upper Caves area 12171 | -4/Upper Caves | Discovered exit to Research (range 14) 12385 | -4/Upper Caves | Build established: Hauler-Assassin 12750 | -4/Upper Caves | Discovered new exit (range 12) 12773 | -4/Upper Caves | Identified exit to Warlord 12775 | -4/Upper Caves | Entered Warlord 13157 | -4/Warlord | Met Warlord 13182 | -4/Warlord | Warlord's base attacked by MAIN.C 13448 | -4/Warlord | Found Prototype Device 13448 | -4/Warlord | Identified Exp. Phase Shifter 13463 | -4/Warlord | Found Prototype Device 13463 | -4/Warlord | Identified System Purifier 13532 | -4/Warlord | Warlord forces counterattacked 13601 | -4/Warlord | Opened side exit 13657 | -4/Warlord | Discovered new exit (range 14) 13701 | -4/Warlord | Identified exit to Proximity Caves 13703 | -4/Warlord | Entered Proximity Caves 14083 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 14108 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14179 | -3/Proximity Caves | Discovered exit to Research (range 17) 14204 | -3/Proximity Caves | Entered Research 14204 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14207 | -3/Research | Loaded intel: 59 non-interactive machine locations 14811 | -3/Research | Build established: Hauler-Tank 15910 | -3/Research | Build established: Hauler-Mutant 16704 | -3/Research | First assault squad dispatched 16989 | -3/Research | Build established: Hauler-Tank 17483 | -3/Research | System corruption reached 10% 17509 | -3/Research | Lost 8 parts (2p4u2w) 17511 | -3/Research | Destroyed 11 combat bots 17718 | -3/Research | Build established: Mutant 18165 | -3/Research | Build established: Tank 18555 | -3/Research | Discovered new exit (range 9) 18572 | -3/Research | Entered Quarantine 18573 | -3/Quarantine | Maximum security lockdown engaged 18611 | -3/Quarantine | Found Alien Artifact 18611 | -3/Quarantine | Identified Dimensional Node Initializer 18611 | -3/Quarantine | Initialized slip node 18623 | -3/Quarantine | Found Dimensional Node Initializer 18635 | -3/Quarantine | Found Transdimensional Reconstructor 18645 | -3/Quarantine | Found Alien Artifact 18645 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 18645 | -3/Quarantine | Warped through subspace to slip node 18666 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18669 | -3/Quarantine | Found Transdimensional Reconstructor 18736 | -3/Quarantine | Warped through subspace to slip node 18819 | -3/Quarantine | Lost 3 parts (2n1u) 18875 | -3/Quarantine | Warped through subspace to slip node 18876 | -3/Quarantine | Core integrity fell below 50% 18887 | -3/Quarantine | System corruption reached 30% 18889 | -3/Quarantine | Core integrity fell below 20% 18921 | -3/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 18889_ System corrupted by crushing effect (+4). 18891_ The unstable cave ceiling collapses. 18891_ Mic. Antimatter Reactor destroyed. 18891_ System corrupted by crushing effect (+1). 18891_ Knocked back. 18891_ M-36 Artificer repairs B-74 Champion Hvy. Armor Plating. 18892_ Mic. Antimatter Reactor destroyed. 18892_ Dropped Mic. Antimatter Reactor. 18893_ The unstable cave ceiling collapses. 18904_ Acquired Unknown Launcher. 18904_ Identified Micro-nuke Launcher. 18907_ System corrupted: Energy discharge (-30). 18913_ Micro-nuke intercepted. 18915_ System corrupted: Micro-nuke Launcher failed to launch. 18917_ Destroyed Wheel. 18919_ The unstable cave ceiling collapses. 18919_ Scanalyzer disabled. 18919_ M-36 Artificer destroyed. 18919_ Field Manipulator disabled. 18921_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????##############??????????????????? | | ?????????????????# @ #??????????????????? | | ?????????????????# ""#??????????????????? | | ?????????????????# """l ""#??????????????????? | | ?????????????????# """" S"#??????????????????? | | ########?????????# """" """#??????????????????? | | #?????????# " ""#??????????????????? | | ! #?????????# ""#??????????????????? | | ! #?????????# g #??????????????????? | | #??#+####### g #########C?????????? | | #? g ?????????? | | """ +? C g ib ????????? | | """ #? =b ????????? | | """ #? l m ????????? | | #??#########b # g m##+######??????????? | | """ #??##### # b #??????????????????? | | """ =#?## g " g""" #??????????????????? | | """ #?# # g g"" """ #??????????????????? | | #??# # # # " """ #??????????????????? | | ####+####### !* # """ !#??????????????????? | | ???# ## %# ]=!] " """ #??????????????????? | | ???# ## / !# " """ =#??????????????????? | | ???# #" [= " """ #??????????????????? | | ???# "%" %% = # #??????????????????? | | ???# #" "%"% ########???????????????????? | | ???#### "%"=% ###??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 63 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 3200 Resistance: KI 20 Resistance: TH 20 Resistance: EM 90 Core Shielding 30 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 60 Recoil Reduction 4 Matter Filtering 50 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Treads | 2% | -5/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Wheel | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Hvy. Treads | -6/Factory | Hacked Adv. Medium Treads | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Achievements -------------- Exterminator Hornet's Nest I Know It's In Here Somewhere Into The Breach Packrat Subspace Traveler This Is My Hole Challenges ------------ None Game ------ Seed FireBoltExtrapolator Manual? 0 Play Time 02:40:35 Cumulative 85.8 hours Start 2025.11.22 @ 21:47:23 End 2025.11.23 @ 12:27:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83b990c8-9aef-4b3d-8ef5-ae3d203a46d8