Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.01 @ 21:57:42 Player: T-100 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1461) 1461 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 2937 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/400 Matter 68/300 Energy 260/280 System Corruption 8% Temperature Cool (6) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (6) ---- Heat Sink Core Shielding Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Core Shielding > --- WEAPON ----------- Improved EM Shotgun Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 48 | 6 3 25 14 Power 11 | 1 1 5 4 Engine 10 | 1 1 4 4 Core 1 | . . 1 . Reactor . | . . . . Propulsion 15 | 2 1 9 3 Treads 4 | . . 3 1 Leg 11 | 2 1 6 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 . 4 1 Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 16 | 2 1 7 6 Energy Gun 9 | . . 3 6 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 1 | . . 1 . Launcher 3 | . 1 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 28 | . 2 14 12 Power 7 | . 1 3 3 Propulsion 9 | . 1 5 3 Utility 1 | . . 1 . Weapon 11 | . . 5 6 Highest Loss Streak 9 | . 2 9 6 Average Slot Usage (%) 82 | . 81 84 75 Engine 16 | . 12 17 17 Treads 12 | . . 15 18 Leg 8 | . 26 4 . Storage 11 | . 14 10 11 Protection 6 | . . 7 7 Energy Gun 6 | . . 8 6 Ballistic Gun 5 | . 22 1 . Ballistic Cannon 5 | . . 8 3 Launcher 8 | . 5 8 10 Naked Turns . | . . . . Heaviest Build 25 | 11 11 24 25 Greatest Support 46 | 3 20 46 46 Greatest Overweight (x) 8 | 3 3 3 8 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 5 6 Most Carried 6 | 4 3 6 6 Average Carried 2 | 1 1 2 4 Final Capacity 6 | 6 6 6 6 Final Carried 5 | 1 3 5 2 Class Distribution -------------------- 56% | Mutant 39% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1000 | 209 189 518 84 Remotely . | . . . . Salvage Created 1266 | . 277 642 347 Parts 110 | . 21 60 29 Haulers Intercepted 3 | . . 1 2 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 43 | . 10 22 11 Guns 17 | . 7 7 3 Cannons 5 | . . 4 1 AOE 21 | . 3 11 7 Classes Destroyed 8 | . 5 3 . Worker 3 | . 1 1 1 Builder 3 | . . 1 2 Hauler 3 | . . 1 2 Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 9 | . 6 3 . Grunt 27 | . 4 15 8 Sentry 7 | . . 4 3 Best Kill Streak 11 | . 8 11 5 Combat Bots Only 9 | . 5 9 4 Max Kills in Single Turn 3 | . 3 2 2 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2779 | . 467 1252 1060 Core 533 | . 129 225 179 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 48 . . Volleys Fired 110 | . 23 56 31 Largest 3 | . 2 3 2 Hottest 121 | . 50 121 105 Shots Fired 188 | . 46 98 44 Gun 105 | . 38 53 14 Cannon 40 | . . 26 14 Launcher 43 | . 8 19 16 Special . | . . . . Kinetic 105 | . 38 53 14 Thermal 30 | . . 16 14 Explosive 43 | . 8 19 16 Electromagnetic 10 | . . 10 . Robot Hit Streak 17 | . 4 13 17 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 114 | . 22 63 29 Core Hits 103 | . 23 49 31 Critical Hits 2 | . . 2 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3396 | . 619 1600 1177 Guns 692 | . 171 365 156 Cannons 515 | . . 312 203 Explosions 2189 | . 448 923 818 Melee . | . . . . Ramming . | . . . . Kinetic 852 | . 171 478 203 Thermal 273 | . . 117 156 Explosive 2189 | . 448 923 818 Electromagnetic 82 | . . 82 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 5 8 Average Corruption 5 | . . 5 5 Corruption Purged . | . . . . Effects 33 | . . 25 8 Message Errors 6 | . . 5 1 Matter Fused 5 | . . 4 1 Heat Flow Errors 4 | . . 3 1 Energy Discharges 3 | . . 3 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 4 | . . 2 2 Misfires 1 | . . 1 . Targeting Errors 4 | . . 3 1 Weapon Failures 3 | . . 1 2 Overload Shots . | . . . . Overflow Damage 138 | . 35 27 76 Projectiles . | . . . . Explosions 138 | . 35 27 76 Melee . | . . . . Knockbacks 3 | . . 2 1 Impact . | . . . . Kinetic 3 | . . 2 1 Secondary . | . . . . Self-Inflicted Damage 292 | . 33 76 183 Shots 12 | . 2 3 7 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 475 | . 20 266 475 Average Temperature 91 | . 9 61 140 Received Heat Transfer 933 | . 111 486 336 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 619 | . . 260 359 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 521 | . 282 411 521 Initial 142 | . . 118 142 Average 256 | . 144 281 370 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 23 | 100 67 5 15 Level 1 62 | . 32 85 35 Level 2 13 | . . 9 48 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 6 4 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 6 | . 1 4 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 17 32 14 Peak Tracking Total 8 | . 8 5 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 5 | . . 3 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 6 | . 1 3 2 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 20 | . 3 14 3 Successful 15 | . 2 11 2 Failed 5 | . 1 3 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 3 4 2 Fabricators . | . . . . Repair Stations 10 | . . 10 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 6 | . 2 2 2 Record 3 | . 2 1 . Alert Level 2 | . . . 2 Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . . 9 . Scan Component 6 | . . 6 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 84 | . . 84 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1660 | 89 302 993 276 Spaces Moved 732 | 61 168 396 107 Core 103 | 61 31 9 2 Treads 341 | . . 241 100 Legs 288 | . 137 146 5 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 144 | 127 134 145 162 Slowest Speed 450 | 200 200 200 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 23 | 4 33 30 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 256 | . 37 125 94 Melee . | . . . . Projectile . | . . . . AOE 256 | . 37 125 94 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1156 | 73 204 716 163 Wait 238 | . 7 230 1 Move 728 | 60 167 394 107 Hop . | . . . . Pick Up 23 | 7 4 9 3 Fast Attach 22 | . . 14 8 Attach 19 | 6 2 6 5 Detach 3 | . . . 3 Swap 7 | . 1 5 1 Drop 5 | . . 1 4 Fire 110 | . 23 56 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 8) 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 518 | -9/Materials | Destroyed 9 combat bots 564 | -9/Materials | Lost 9 parts (1p2n1u5w) 607 | -9/Materials | Crushed by falling debris 674 | -9/Materials | Lost 5 parts (2p3n) 762 | -9/Materials | Repaired Core Shielding 828 | -9/Materials | Repaired Sml. Storage Unit 885 | -9/Materials | Repaired Mni. Grenade Launcher 953 | -9/Materials | Core integrity fell below 50% 1172 | -9/Materials | Build established: Tank 1222 | -9/Materials | Discovered new exit (range 9) 1338 | -9/Materials | Discovered new exit (range 16) 1385 | -9/Materials | Entered Storage 1406 | -9/Storage | Garrison activated, responded to threat 1511 | -9/Storage | Lost 5 parts (2p1n2w) 1638 | -9/Storage | Core integrity fell below 20% 1661 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- A-02 Transporter destroyed. U-05 Engineer builds a Wall. Lgt. Treads destroyed. Imp. Treads destroyed. U-05 Engineer lays Concrete. Sml. Laser destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-06 Scavenger collects Ion Engine. U-05 Engineer lays Concrete. Particle Gun destroyed. R-06 Scavenger collects Aluminum Leg. Mni. Grenade Launcher destroyed. System corrupted by crushing effect (+3). Hvy. Ion Engine destroyed. Acquired Imp. Medium Laser. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 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