Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.30 @ 16:10:14 Player: Destravous Result: Destroyed by as-06988 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (133) 133 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 630 Bonus ------- Follower Combat Kills 67 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Flight Unit Flight Unit Flight Unit High-capacity Storage Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- EM Pulse Gun Datajack > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Flight Unit Small Storage Unit Visual Processing Unit Signal Interpreter Small Laser Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 7 | . 5 2 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads 2 | . 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device . | . . . Storage 2 | . 1 1 Processor 1 | . . 1 Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 1 | . 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 84 | . 99 78 Engine 14 | . 14 14 Treads 25 | . 21 26 Leg 1 | . 6 . Storage 14 | . 14 14 Hackware 3 | . 13 . Energy Gun 13 | . 14 13 Ballistic Gun 1 | . 6 . Special Melee Weapon 8 | . 7 9 Naked Turns . | . . . Heaviest Build 38 | 10 38 38 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 12 Average Capacity 11 | 6 10 11 Most Carried 12 | 6 12 12 Average Carried 10 | 6 6 11 Final Capacity 12 | 6 12 6 Final Carried 12 | 6 12 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 261 | 200 11 50 Remotely . | . . . Salvage Created 175 | . 47 128 Parts 15 | . 6 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 4 | . . 4 Guns 4 | . . 4 Classes Destroyed 4 | . 2 2 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 2 | . . 2 Grunt 2 | . . 2 Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 753 | . 42 711 Core 269 | . . 269 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 18 | . 5 13 Largest 2 | . 2 1 Hottest 60 | . 60 40 Shots Fired 19 | . 6 13 Gun 19 | . 6 13 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 1 | . 1 . Thermal . | . . . Explosive . | . . . Electromagnetic 18 | . 5 13 Robot Hit Streak 8 | . 3 8 Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 13 | . 4 9 Core Hits 9 | . 2 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 1 | . 1 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 236 | . 107 129 Guns 204 | . 75 129 Cannons . | . . . Explosions 32 | . 32 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 32 | . 32 . Explosive . | . . . Electromagnetic 204 | . 75 129 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 2 | . 2 . Projectiles . | . . . Explosions 2 | . 2 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 21 | . 20 21 Average Temperature 13 | . 15 12 Received Heat Transfer 181 | . 24 157 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 206 | . 60 206 Initial 19 | . . 19 Average 76 | . 37 91 Maximum Alert Level 1 | . . 1 Low Security (%) 90 | 100 100 86 Level 1 9 | . . 13 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 5 22 Peak Tracking Total 19 | . 3 19 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts 3 | . 3 . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . find_recycling 1 | . 1 . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 27 | . . 27 Total Damage 236 | . . 236 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 659 | 5 179 475 Spaces Moved 374 | 5 96 273 Core 4 | . . 4 Treads 343 | . 74 269 Legs 27 | 5 22 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 150 Average Speed 157 | 120 150 160 Slowest Speed 180 | 120 160 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 2 22 54 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 427 | 4 122 301 Wait 4 | . 4 . Move 372 | 4 95 273 Hop . | . . . Pick Up 12 | . 7 5 Fast Attach 1 | . 1 . Attach 1 | . . 1 Detach . | . . . Swap 5 | . 4 1 Drop 10 | . 2 8 Fire 18 | . 5 13 Melee 1 | . 1 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 3 | . 3 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Identified exit to Mines 55 | -10/Materials | Identified exit to Materials 185 | -10/Materials | Entered Mines 187 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 213 | -10/Mines | Found a hidden stash of uninstalled traps 313 | -10/Mines | Build established: Mutant 365 | -10/Mines | Discovered exit to Materials (range 6) 614 | -10/Mines | Assembled infested the area 646 | -10/Mines | Core integrity fell below 50% 655 | -10/Mines | Core integrity fell below 20% 660 | -10/Mines | Destroyed by as-06988 with Assembled Blade Last Messages --------------- destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." 00642_ K-01 Serf collects debris. 00643_ Lgt. Treads destroyed. 00645_ as-63191 destroyed. 00646_ K-01 Serf collects debris. 00648_ R-06 Scavenger collects Aluminum Leg. 00649_ Lgt. Treads destroyed. 00649_ EM Pulse Gun destroyed. 00650_ Dropped Sml. Laser. 00650_ K-01 Serf collects debris. 00651_ Dropped Lgt. Assault Rifle. 00651_ Dropped Imp. Heat Sink. 00653_ Visual Processing Unit destroyed. 00653_ System corrupted by crushing effect (+2). 00653_ R-06 Scavenger collects Ion Engine. 00654_ as-61094 destroyed. 00654_ K-01 Serf destroyed. 00655_ Acquired 15 matter. Map ----- +----------------------------------------------------+ | ??# """#????????????????## ##?????? | | ??# """#??????????????### #?????? | | ??# |%|%*#??????????????# #?????? | | ??######*##?????????##### ##?????? | | ???????#%#??????????# ### ##??????? | | ???????#=########???# #?## ## ##???????? | | ???????# ##### #?# ### #????????? | | ???????##### ## #?# ### #####????? | | ####???????# ## #??## #????? | | #???????# ###### #???## ######## #????# | | "" #???????# #????## #????## ##????## ###### | | "" ######### #?????### #????## ##???# | | "" #???????### ##??### ##### ### | | ###########??????????###???# #?# | | ##??????????????????????????# #######?# | | #?#####?????????????????????# #?####??# % | | ### ##????????????????????#### ##?# | | #???????????????????????####??# #### | | #?????????????????????????????# #??# | | #### #####??????????###########????# #??# # | | ??## ## ##?????????# #????# ##?# ## | | ??# ######????# ####### #???## ### #? | | ### ## ##???#r#?????# #??## ## #? | | ## #??## ####??# #### ## ## | | aaa#### #??# # | | a a a % a[%aa@ #??####### """ | | ### a =[!%[a < #????????### """ | | =#####?## ### ##=##!% % #??????????## """ # | | # #??????#####?#####=## = =#???????????# ### | | # #????????????????# ########???????????## ##?? | | # #????????????????# #???????????????????#####??? | | # #????????????????# #??????????????????????????? | | # #????????????????# #??????????????????????????? | | # #????????????????# #??????????????????????????? | | # $ ????????????????# #??????????????????????????? | | #????????????????# #??????????????????????????? | | #????????????????? ???????????????????????????? | | #?????????????????#???????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed CloakAlloyManipulator Manual? 0 Play Time 00:09:16 Cumulative 88.2 hours Start 2020.12.30 @ 16:00:32 End 2020.12.30 @ 16:10:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 51 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ddc85c9-36f4-414c-90a3-541ecede52f8