Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.16 @ 18:30:30 Player: Boris Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (409) 2045 Value Destroyed (20253) 20253 Prototype IDs (251) 5020 Alien Tech Used (5) 1000 Bonus (20439) 20439 TOTAL SCORE: 59157 Bonus ------- High Alert Combat Kills 5183 Follower Combat Kills 4265 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Found Hidden Lab 3000 Pursued by Intercept 1500 Friendly Fire -2009 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Terrain Scan Processor Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Terrain Scanner Experimental Terrain Scan Processor Experimental Targeting Computer Advanced Target Analyzer Medium Regenerative Plating Advanced Hacking Suite Experimental System Shield Quantum Router LC Capacitor > --- WEAPON ----------- Heavy Dispersion Rifle Enhanced Nova Cannon Warp Cannon Guided Remote Datajack > --- INVENTORY -------- Advanced Cooling System Advanced Coolant Injector Improved Armor Integrity Analyzer Improved Remote Force Field Enhanced Quantum Rifle [Rating: 206] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Medium Armor Plating Artifact LC Capacitor Weapon Light Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Lab Res Qua Sec Gar Slots Evolved 16 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . . 2 . 2 . 2 . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . . Utility 9 | . . . . . . . 2 . . . 1 . . . . 1 . . . . . 2 . 1 . 2 . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 433 | 4 1 4 26 1 35 . 12 3 4 8 15 6 3 12 16 . 14 8 15 1 10 24 18 39 45 32 15 10 29 13 9 1 Power 29 | . 1 . 3 . 4 . . 1 . . . . . . . . 2 . 1 . . 1 . 2 6 . 3 . 3 1 1 . Engine 11 | . 1 . 3 . 3 . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 . . Core 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . 1 4 . 3 . 2 . 1 . Propulsion 78 | 2 . 2 3 . 6 . 1 . 3 2 1 . . 2 . . 2 . . . 2 . 6 5 7 6 5 . 13 4 5 1 Treads 45 | 2 . . 3 . 5 . 1 . 3 . . . . . . . 2 . . . 2 . 6 4 6 . . . 10 . 1 . Leg 8 | . . 2 . . 1 . . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . 3 . . Flight 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 1 4 1 Utility 127 | . . . 5 . 9 . 7 2 1 2 4 2 1 3 3 . 3 6 4 . 2 10 4 11 16 11 5 5 7 3 1 . Device 52 | . . . . . 3 . 5 2 1 1 1 1 1 2 1 . 1 1 . . 1 7 1 8 4 3 3 . 3 1 1 . Storage 6 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . Processor 13 | . . . 1 . . . 2 . . . . . . . . . 1 1 . . 1 . . . . 4 . 1 1 1 . . Hackware 27 | . . . . . . . . . . 1 1 . . . . . . . 3 . . 3 3 3 9 1 2 1 . . . . Protection 25 | . . . 3 . 5 . . . . . 2 1 . 1 2 . 1 3 1 . . . . . 3 . . 2 1 . . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Weapon 199 | 2 . 2 15 1 16 . 4 . . 4 10 4 2 7 13 . 7 2 10 1 6 13 8 21 16 15 2 5 6 5 2 . Energy Gun 27 | 1 . 2 1 . 1 . . . . 1 4 . . 1 1 . . . . . 1 . . 5 3 2 1 . 3 . . . Energy Cannon 25 | . . . 1 . . . . . . . 1 . . 2 3 . . . . . . . . 2 3 2 1 2 2 4 2 . Ballistic Gun 96 | 1 . . 13 1 14 . 4 . . 1 2 2 1 3 7 . 6 1 6 1 5 9 7 8 2 2 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Launcher 4 | . . . . . 1 . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 28 | . . . . . . . . . . 1 2 1 . . 2 . 1 . 3 . . 2 . 5 3 5 . 2 1 . . . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Slashing Weapon 13 | . . . . . . . . . . . . 1 . 1 . . . 1 1 . . 2 1 1 4 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 . 7 . 1 . . . 1 . . . . . . . . . . 1 . . . . . 8 . 1 2 . Parts Lost 103 | . . 2 . . 11 . 1 1 . 4 1 . . 3 3 . 5 1 1 . 1 . 4 17 7 12 . 1 10 11 3 4 Power 8 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . 2 . 2 . . 1 1 . . Propulsion 38 | . . . . . 2 . . . . 2 . . . 1 . . 1 . . . . . 3 5 4 6 . 1 4 5 1 3 Utility 26 | . . . . . 4 . 1 . . . . . . 1 1 . 2 1 . . . . 1 2 1 3 . . 2 5 1 1 Weapon 31 | . . 2 . . 4 . . . . 2 1 . . 1 2 . 2 . 1 . 1 . . 8 2 1 . . 3 . 1 . Highest Loss Streak 11 | . . 1 . . 11 . 1 1 . 2 1 . . 3 2 . 5 1 1 . 1 . 1 6 5 6 . 1 5 5 3 4 To Critical Strikes 7 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Average Slot Usage (%) 88 | . 61 51 97 100 86 88 92 99 100 95 99 92 92 86 97 86 77 85 85 86 84 87 95 84 81 81 86 87 73 30 27 20 Engine 3 | . 4 . 10 11 7 11 9 3 . . . . . . . . 1 . . . . . . 1 1 . . . . . . . Core 1 | . . . . . . . . 5 9 9 7 7 7 7 7 6 . . . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 6 6 6 6 5 5 6 5 6 7 7 5 . . . Treads 13 | . 28 3 20 22 21 22 18 18 18 13 . . . . . . 8 13 13 13 13 11 19 11 10 7 . . 10 . 2 1 Leg 2 | . . 24 . . . . . . . 3 22 23 23 22 23 20 2 . . . . . . . . . . . . . . . Device 4 | . . . . . . . 11 9 9 7 . 13 14 11 9 6 10 7 2 . 4 6 . 3 8 5 9 10 3 2 . . Storage 6 | . . . 10 11 10 11 9 9 9 9 7 7 7 7 7 6 . 5 6 6 6 5 5 4 . 4 . . . . . . Processor 10 | . . . . . . . 9 18 18 18 14 7 7 7 7 6 13 19 20 20 20 23 18 10 10 13 21 18 15 12 13 13 Hackware 7 | . . . . . . . . . . 1 13 7 7 7 7 6 6 . 7 13 6 8 20 25 21 24 19 18 13 7 . . Protection 3 | . . . 9 11 7 11 3 . . . 1 1 . 2 4 6 5 5 2 . . . . . 2 . . 1 1 . . . Energy Gun 3 | . 14 15 1 . 2 11 4 . . 1 5 7 7 2 5 6 2 . . . . . . 4 7 11 2 2 4 . . . Ballistic Gun 23 | . 14 7 42 44 36 22 26 36 36 30 21 14 15 5 18 20 18 24 23 26 24 19 19 11 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 3 8 3 64 60 77 74 75 64 61 63 72 72 72 78 86 71 81 61 67 66 70 71 71 76 90 76 53 57 111 16 12 . Greatest Support 210 | 40 40 40 43 43 43 40 40 40 40 60 70 70 70 73 73 73 140 140 140 140 150 150 150 128 160 155 53 53 210 22 75 6 Greatest Overweight (x) 4 | . 2 . 2 1 4 1 1 1 1 2 1 1 1 1 1 . 3 . . . . . 1 1 1 1 1 1 1 3 3 . Average Overweight (x) . | . . . 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 5 10 5 5 5 5 5 5 Average Capacity 15 | 5 5 5 19 20 18 20 20 20 20 20 20 20 20 20 20 20 7 14 15 15 15 15 15 14 5 7 5 5 5 5 5 5 Most Carried 20 | 4 5 5 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 15 15 15 15 15 15 15 5 10 5 5 5 5 5 1 Average Carried 14 | 1 4 4 17 20 15 20 19 19 20 19 19 19 18 19 19 20 7 11 14 14 14 14 14 13 4 6 4 4 4 4 4 . Final Capacity 20 | 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 5 5 20 20 20 20 20 20 20 20 20 20 19 20 20 20 5 15 15 15 15 14 15 5 5 5 5 5 5 5 3 . Class Distribution -------------------- 25% | Scavenger-Gunner 19% | Scavenger-Tank 14% | Scavenger-Mutant 6% | Mutant 6% | Botlord-Gunner 5% | Bothacker-Gunner 4% | Hacker-Mutant 4% | Gunner 4% | Bothacker-Mutant 3% | Tank 3% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Gunner | -6/Garrison Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Gunner | -3/Research Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Mutant | -2/Section 7 Mutant | -2/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Lab Res Qua Sec Gar Matter Collected 13152 | 223 42 108 1437 64 1046 19 625 338 449 613 505 118 99 181 398 . 295 360 630 2 397 1503 635 1046 868 460 85 . 436 101 19 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22939 | 17 96 220 2108 94 550 162 1458 329 662 1030 386 190 80 407 1149 . 620 666 595 60 468 2303 937 2829 1290 2266 31 . 1830 87 19 . Parts 1108 | 4 3 17 121 10 72 9 85 23 43 46 24 9 10 7 36 . 11 26 29 6 22 134 53 84 45 72 . . 98 7 2 . Haulers Intercepted 16 | . 1 . 6 . . . 2 . 1 . . . . . . . . 3 . . . 2 . . . 1 . . . . . . Recyclers Shooed 11 | . . . 3 . . . 2 . . . . . . . . . . 1 . . . 1 . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . . . 5 7 . 42 . . . . . . . . . . . . . . . . . Prevented 7 | . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Lab Res Qua Sec Gar Combat Hostiles Destroyed 320 | . 1 11 34 5 3 3 22 7 11 25 6 4 5 4 21 . 2 7 13 1 3 26 13 31 18 18 . . 25 . 1 . Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . Guns 250 | . 1 11 34 5 3 3 22 7 11 24 6 3 2 . 13 . 2 7 13 1 3 26 11 22 6 12 . . 2 . . . Cannons 25 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 8 . . . 15 . . . AOE 13 | . . . . . . . . . . 1 . . 3 1 5 . . . . . . . . 1 1 1 . . . . . . Classes Destroyed 30 | 1 2 1 6 1 3 1 3 1 1 . . 1 . . 2 . 1 1 . . . . 1 2 1 . . . . 1 . . Worker 15 | . . . 4 1 . . 3 . 1 . . . . . . . . 1 . . . 2 . 2 . . . . . 1 . . Builder 13 | . . . . . . . 2 . 1 . . . . . . . . . . . . 2 . 3 . 4 . . 1 . . . Tunneler 3 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Hauler 16 | . 1 . 6 . . . 2 . 1 . . . . . . . . 3 . . . 2 . . . 1 . . . . . . Recycler 12 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . 1 . 5 . . 1 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . . . 3 . . . 3 . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . Swarmer 66 | . . 9 8 3 . . 3 . . 7 . 1 4 . 4 . . 2 4 . . 2 3 4 . 1 1 . 9 . 1 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Grunt 125 | . 1 2 15 1 . 2 14 3 5 14 1 1 . . 13 . . 3 7 . 2 12 4 15 4 6 . . . . . . Brawler 9 | . . . 2 . . . . . 1 1 . 1 . . 3 . . . . . . . . 1 . . . . . . . . Duelist 9 | . . . . . . 1 1 . . 1 . . . . . . . . . . . 1 . 4 . 1 . . . . . . Protector 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 31 | . . . 9 . . . 1 . 4 1 2 . . . . . . 1 . 1 1 1 3 2 2 1 . . 2 . . . Demolisher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 8 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . 2 2 . . . . . . . Hunter 24 | . . . . . . . . . 1 . 1 . . . . . . . 2 . . 7 . 2 3 4 . . 4 . . . Programmer 21 | . . . . . . . . 4 . 1 1 . . . . . . . . . . . 3 . 3 4 . . 5 . . . Heavy 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 . . . Compactor 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zionite 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | 1 1 4 5 3 3 3 15 3 3 5 2 3 4 5 5 . 1 3 3 1 1 8 5 14 5 7 . . 7 1 1 . Combat Bots Only 10 | . 1 3 3 3 1 3 10 3 3 5 2 3 4 4 5 . 1 2 3 1 1 4 5 9 5 6 . . 7 . 1 . Max Kills in Single Turn 4 | 1 1 2 2 1 1 1 2 1 2 2 1 2 2 1 4 . 1 2 2 1 1 2 3 3 2 2 1 . 1 1 1 . Gunslinging 1 | . . 1 1 . . . 1 . . 1 . . . . 1 . . . 1 . . 1 1 . . . . . . . . . Exploded 3 | . . . . . . . . . . 1 . . 2 1 3 . . . . . . . . 1 1 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Lab Res Qua Sec Gar Damage Taken 28470 | . 67 455 673 381 1187 31 572 237 367 473 250 57 169 324 633 . 176 438 614 100 566 1987 857 3873 1924 3002 127 517 5171 1521 1065 656 Core 5060 | . . 75 56 14 92 . 31 30 52 71 51 25 16 47 31 . 81 99 55 16 40 190 29 681 335 658 25 75 453 969 315 448 Absorbed by Shields 1801 | . . . . . . . . 73 . 215 . . . . . . . . 122 . 58 . 435 264 334 . . . 209 . . 91 Reduced by Siege Mode 543 | . . . . . . . . . . . . . . . . . . 13 . . 15 66 . 61 6 213 . . 169 . . . Regen/Repaired (Parts) 1214 | . . . . . . . . . . . 213 . . . . . 58 . 118 52 . 193 . 441 . . . 13 126 . . . Core Remaining (%) 65 | 100 . 70 . . . 59 . . . 66 . . . . 75 . . . . . 65 . 78 . 11 . . 66 . . . . Volleys Fired 1008 | 1 6 26 95 9 67 . 46 28 26 47 31 8 8 10 43 . 10 24 25 2 26 87 23 105 55 76 8 9 94 8 5 . Largest 4 | 2 2 2 4 4 4 . 4 4 4 4 4 2 2 1 4 . 4 4 4 4 4 4 4 4 3 4 2 2 3 1 1 . Hottest 325 | 60 60 60 119 83 93 . 100 100 100 105 128 50 50 250 250 . 150 132 132 119 121 121 134 325 250 259 185 185 279 100 100 . Shots Fired 2690 | 2 11 50 378 36 203 6 161 77 103 149 91 27 19 10 106 . 37 78 75 8 78 286 67 233 105 160 10 10 101 8 5 . Gun 2443 | 2 11 50 378 36 202 6 161 77 103 149 87 25 17 2 99 . 37 78 70 8 78 274 67 208 55 134 2 2 25 . . . Cannon 168 | . . . . . . . . . . . . . . 8 4 . . . . . . . . 7 38 7 8 7 76 8 5 . Launcher 4 | . . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Special 75 | . . . . . . . . . . . 3 2 . . 3 . . . 5 . . 12 . 18 12 19 . 1 . . . . Kinetic 2064 | 1 6 24 364 36 202 . 134 77 103 147 75 12 12 . 70 . 27 78 70 8 75 274 67 160 35 4 . . . 3 . . Thermal 479 | 1 5 26 14 . . . . . . . . . . 10 33 . 10 . . . . . . 55 58 137 10 9 101 5 5 . Explosive 4 | . . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Electromagnetic 68 | . . . . . . 6 27 . . 2 12 13 5 . . . . . . . 3 . . . . . . . . . . . Robot Hit Streak 59 | 1 6 6 18 17 18 3 14 8 8 11 14 7 8 6 17 . 16 15 21 4 24 59 10 16 15 23 1 3 40 6 . . Robot Miss Streak 9 | 1 1 4 9 2 3 2 2 2 2 7 6 2 7 4 4 . 3 3 1 3 2 3 3 6 4 2 1 . 1 . . . Penetration Max 2 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 2 2 . 1 . . . . . . Secondary Targets 56 | . 1 5 7 3 . . 3 2 1 8 1 . . . 2 . 1 1 8 . 1 6 1 3 . 2 . . . . . . Max Gunslinging Chain 2 | . 1 1 1 1 . . 1 1 1 1 1 . . . 1 . 1 1 2 . 1 1 1 1 . 1 . . . . . . Autonomous 54 | . . . . . . 6 27 . . . . 13 5 . . . . . . . 3 . . . . . . . . . . . Shots Hit Robots 1839 | 1 9 33 213 25 126 6 125 32 67 88 60 21 10 10 84 . 27 55 56 3 62 233 53 164 84 125 2 2 58 5 . . Core Hits 842 | 1 5 14 94 15 39 6 56 14 26 42 13 7 11 20 68 . 8 25 25 2 24 85 26 95 35 46 . 1 34 3 1 1 Critical Kills 21 | . . . . . 3 . 1 . . 1 . . . . 1 . 1 . . . 2 1 . 3 . . . . 8 . . . Critical Parts Destroyed 26 | . . . . . 8 . . 1 . 2 1 . . . 1 . 1 . . . 1 1 2 5 . 2 . . 1 . . . Critical Strikes 65 | . . . . . 11 . 3 1 . 3 1 2 . 1 3 . 3 . . . 3 3 3 9 3 7 . . 9 . . . Burn 8 | . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . 5 . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Destroy 39 | . . . . . 11 . 1 1 . 3 1 . . . 2 . 3 . . . 3 2 2 8 . 1 . . 1 . . . Corrupt 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . . . . . . . Melee Attacks 79 | . . . . . . . . . . . . 3 . 1 . . . . 3 . . 7 15 1 13 11 23 2 . . . . Impact 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 23 2 . . . . Slashing 44 | . . . . . . . . . . . . 3 . 1 . . . . 3 . . 7 15 1 13 1 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . . . . . . . 1 . . . . . . . 2 2 . 9 3 1 . . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46012 | 10 104 435 2864 332 1825 160 2572 626 1146 1668 1117 464 447 531 2325 . 598 1519 1238 70 1346 4818 2137 5299 3138 4711 158 60 3976 272 37 9 Guns 35314 | 10 104 435 2771 271 1816 160 2572 626 1134 1604 1110 464 255 29 1535 . 598 1519 1224 70 1332 4474 1564 4017 1096 3887 41 22 574 . . . Cannons 5398 | . . . . . . . . . . . . . . 96 148 . . . . . . . . 252 1135 100 . 31 3401 235 . . Explosions 2951 | . . . . . . . . . . 64 . . 192 334 642 . . . . . . . . 1000 256 463 . . . . . . Melee 1973 | . . . . . . . . . . . . . . 72 . . . . . . . 317 573 . 651 243 117 . . . . . Ramming 376 | . . . 93 61 9 . . . 12 . 7 . . . . . . . 14 . 14 27 . 30 . 18 . 7 1 37 37 9 Kinetic 27346 | . 47 261 2690 271 1816 . 1741 626 1134 1566 979 143 131 . 1052 . 447 1519 1224 70 1257 4474 1564 3338 698 163 . . . 135 . . Thermal 14445 | 10 57 174 81 . . . . . . 64 . . . 459 1273 . 151 . . . . . . 1931 1789 4287 41 53 3975 100 . . Explosive 192 | . . . . . . . . . . . . . 192 . . . . . . . . . . . . . . . . . . . Electromagnetic 1680 | . . . . . . 160 831 . . 38 131 321 124 . . . . . . . 75 . . . . . . . . . . . Impact 312 | . . . . . . . . . . . . . . . . . . . . . . . . . . 195 117 . . . . . Slashing 1661 | . . . . . . . . . . . . . . 72 . . . . . . . 317 573 . 651 48 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 1 1 1 . . . . . . . . 1 1 1 . . 2 11 6 3 12 7 11 2 2 Average Corruption 3 | . . . . . . . . 1 1 1 . . . . . . . . 1 1 1 . . 1 9 4 3 5 2 7 1 2 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 126 | . . . . . . . . 3 10 8 . . . . . . . . . 4 8 . . . 52 12 9 5 6 9 . . Message Errors 37 | . . . . . . . . 1 4 1 . . . . . . . . . 3 2 . . . 15 2 2 1 1 5 . . Matter Fused 24 | . . . . . . . . 1 . 2 . . . . . . . . . 1 1 . . . 13 1 1 2 . 2 . . Heat Flow Errors 10 | . . . . . . . . 1 1 . . . . . . . . . . . 3 . . . 4 . 1 . . . . . Energy Discharges 13 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 6 4 . 1 . . . . Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 27 | . . . . . . . . . 1 5 . . . . . . . . . . 1 . . . 9 4 3 . 2 2 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 431 | . . . . . . . . . . . . . . . . . . . . . . 40 . . 65 160 87 . 62 17 . . Projectiles 76 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 62 8 . . Explosions 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . Melee 320 | . . . . . . . . . . . . . . . . . . . . . . 40 . . 59 125 87 . . 9 . . Knockbacks 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . Impact 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . . . . . . . . . 10 . . . . . . . . . . 46 . . . 3 . 18 14 3 Shots 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . Rammed 69 | . 1 . 21 11 3 . . . 1 . . . . . . . . . 2 . 2 1 . 6 . 3 . 1 1 5 8 3 Targets Rammed 74 | . 1 . 22 12 3 . . . 2 . 1 . . . . . . . 2 . 2 1 . 6 . 3 . 1 1 5 9 3 Kicked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 548 | . 18 25 358 119 288 9 291 179 289 272 214 . . 548 340 . 45 38 192 72 250 217 124 359 402 174 400 90 346 . 183 . Average Temperature 81 | . 12 10 84 49 82 9 103 86 90 71 84 . . 248 81 . 16 10 64 37 69 44 53 111 72 39 117 45 117 . 114 . Received Heat Transfer 3741 | . 36 147 240 18 . 36 225 45 126 156 48 9 . . 255 . . 48 113 36 120 423 157 586 276 135 . . 470 . 9 27 Effects 14 | . . . 2 . 1 . . . . . . . . 5 . . . . . . . . . . 1 . 2 . 3 . . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Interference 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . 1 2 . 1 3 . 1 2 3 . . 1 . . . Total Turns 281 | . . . . . . . . . . . . . . . . . . 7 6 . 5 65 . 33 15 96 . . 54 . . . Longest Duration 60 | . . . . . . . . . . . . . . . . . . 7 3 . 5 32 . 33 11 60 . . 54 . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . . . . . 1 7 . . . 1 2 4 . . . . . . . . . . . . 1 2 . . . . . Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . 1 . . Robots Melted 29 | . . . . . . . . . . . . . . 3 2 . . . . . . . . 10 2 4 . . 8 . . . Combat Hostiles 26 | . . . . . . . . . . . . . . 3 2 . . . . . . . . 7 2 4 . . 8 . . . Parts Melted 140 | . . 1 . . . . . . . . . . . 12 8 . . . 1 . . . 1 57 14 30 . . 16 . . . Heat Transferred 31705 | 25 125 400 222 . . . . . . . . . . 3268 5108 . 296 . . . . . . 8257 3373 7449 37 37 3034 74 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Lab Res Qua Sec Gar Peak Influence 1629 | 5 45 278 623 297 . 70 399 749 544 819 559 . . . . 182 78 970 1457 764 1182 1090 1587 1227 1628 1629 1069 . 540 476 410 347 Initial 915 | . 3 17 29 212 . . 27 259 364 189 429 . . . . 182 63 . 574 764 347 620 636 833 811 915 849 . . 258 267 307 Average 560 | 1 10 188 278 74 . 32 185 479 282 588 457 . . . . 182 23 372 924 655 908 852 1102 1072 1174 1192 948 . 188 311 318 314 Maximum Alert Level 5 | . . 1 2 1 . . 1 3 2 3 2 . . . . . . 3 4 3 4 3 4 4 5 5 3 . 2 2 2 1 Low Security (%) 26 | 100 100 47 50 81 . 100 38 . 30 4 . . . . . 100 100 15 . . . . . . . . . . 62 . . . Level 1 17 | . . 52 10 18 . . 61 16 47 16 28 . . . . . . 56 . . 4 . . . . . . . 24 92 94 100 Level 2 18 | . . . 38 . . . . 73 21 41 71 . . . . . . 16 20 92 13 16 9 . . . . . 13 7 5 . Level 3 21 | . . . . . . . . 9 . 37 . . . . . . . 10 55 7 56 83 38 41 33 32 100 . . . . . Level 4 15 | . . . . . . . . . . . . . . . . . . . 24 . 25 . 51 58 61 65 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . . . 6 . . . 8 . 2 . 1 . . . 1 . . 7 . . . 8 . 15 . 10 4 . 8 3 . . Investigation 10 | . . . 3 . . . 2 . . . . . . . . . . 1 . . . 2 . . . . 1 . . 1 . . Extermination 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . 1 1 . . Reinforcement 29 | . . . 3 . . . 4 . . . . . . . . . . 4 . . . 4 . 6 . 4 2 . 1 1 . . Assault 13 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 6 . 4 . . 1 . . . Garrison 9 | . . . . . . . 2 . 2 . . . . . . . . 1 . . . 1 . . . 1 . . 2 . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 3 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Lab Res Qua Sec Gar Distress Signals 20 | . . . 3 . . . 1 . . . 1 . . . . . . . . . . 3 . 1 . 8 . . 2 1 . . Communications Jammed 36 | . . . . . . . . . . . . . . . . . . 3 . . . 23 . 10 . . . . . . . . Distress Signals 33 | . . . . . . . . . . . . . . . . . . . . . . 23 . 10 . . . . . . . . Times Spotted 700 | . 5 11 56 6 39 3 29 7 14 27 12 7 9 3 30 . 5 24 26 2 16 54 32 76 29 74 5 1 47 19 16 16 Peak Tracking Total 17 | . 4 3 4 3 9 2 7 2 3 6 2 5 4 4 8 . 3 4 4 1 5 7 6 12 4 9 4 1 14 10 10 17 Tactical Retreats 45 | . . . 1 . 17 . . . . . . . . . 1 . 1 . . . . 3 1 7 . 3 . . 3 4 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Lab Res Qua Sec Gar Traps Triggered 31 | . . . 1 . . . . 2 . 2 1 . . . . 1 . 2 . . 1 4 5 . 3 . 2 . 4 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Lab Res Qua Sec Gar Machines Disabled 62 | . . . 1 . 9 . . 3 1 1 1 . . . . . . 6 5 . 3 1 5 3 9 3 6 1 . 2 2 . Max in Single Turn 1 | . . . 1 . 1 . . 1 1 1 . . . . . . . 1 1 . 1 1 1 1 1 1 1 1 . 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . Garrison Relay 15 | . . . . . . . . 2 . 1 . . . . . . . . 3 . 3 . 2 . 4 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Lab Res Qua Sec Gar Machines Accessed 78 | . 3 1 9 . 2 . 4 3 4 2 3 . . 4 . . . 5 1 2 2 8 3 4 2 2 4 1 3 . 5 1 Terminals 55 | . 3 1 8 . . . 2 3 2 2 1 . . . . . . 3 1 1 2 5 3 3 2 2 4 . 2 . 4 1 Fabricators 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . Total Hacks 187 | . 6 5 18 . 2 . 9 6 12 4 6 . . 31 . . . 8 2 4 3 15 5 6 4 4 10 4 10 . 11 2 Successful 101 | . . 2 7 . 2 . 5 1 7 1 4 . . 31 . . . 5 1 3 1 3 2 3 2 3 6 4 4 . 3 1 Failed 86 | . 6 3 11 . . . 4 5 5 3 2 . . . . . . 3 1 1 2 12 3 3 2 1 4 . 6 . 8 1 Catastrophic 19 | . 2 . 2 . . . 1 1 . . 1 . . . . . . 1 1 1 . 3 1 2 . . 1 . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 3 5 15 . 1 . 4 2 4 1 4 . . . . . . 5 2 3 2 6 1 2 . 3 6 . 9 . 7 . Terminals 123 | . 6 5 16 . . . 5 6 8 4 2 . . . . . . 6 2 2 3 9 5 5 4 4 10 . 9 . 10 2 Fabricators 7 | . . . . . . . . . . . 3 . . . . . . 1 . . . 3 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . 2 . . . . . . . . 1 . 2 . 3 . 1 . . . . 1 . 1 . Terminal Hacks 75 | . . 2 4 . 2 . 2 1 3 1 1 . . 31 . . . 2 1 1 1 2 2 2 2 3 4 4 2 . 1 1 Record 16 | . . . . . 1 . . . . . . . . 11 . . . . . . . . . . . 1 . 3 . . . . Part Schematic 14 | . . . 1 . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 7 | . . . . . . . . . 2 . . . . . . . . 1 . 1 . 1 . . . 1 1 . . . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Garrison Registry 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 2 . . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . Unlock Access 7 | . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . 2 . . . 1 . 1 . 2 . . . . . . 2 . 1 . . . . . . 2 . 1 . 1 . Terminals 9 | . . . 1 . . . 1 . 1 . . . . . . . . 2 . . . . . . . . 2 . 1 . 1 . Botnet 8 | . . . . . . . 1 . 1 . . . . . . . . 2 . . . . . . . . 2 . 1 . 1 . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 3 1 6 . . . 3 3 2 2 3 . . . . . . 5 1 2 1 8 2 4 2 2 4 . 2 . 5 1 Full Trace Events 9 | . 2 . 4 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . . . . . . 13 . . . . . . . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 9 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Lab Res Qua Sec Gar Used RIF Installer 7 | . . . . . . . . 2 . 1 . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Robots Hacked 89 | . . . . . . . . . . . 1 1 . . 2 . . . 4 . . 14 8 21 12 23 2 1 . . . . Non-combat 9 | . . . . . . . . . . . 1 . . . . . . . . . . 3 . 2 . 3 . . . . . . Combat 80 | . . . . . . . . . . . . 1 . . 2 . . . 4 . . 11 8 19 12 20 2 1 . . . . Autooverrided 37 | . . . . . . . . . . . . . . . . . . . . . . 4 8 11 2 10 2 . . . . . Robot Hacks Applied 60 | . . . . . . . . . . . 1 1 . . 2 . . . 4 . . 11 . 13 11 16 . 1 . . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . mark_security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . amplify_resonance 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 25 | . . . . . . . . . . . . 1 . . 1 . . . 2 . . 8 . 7 1 5 . . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_low 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . . formatsys_high 15 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . 2 7 3 . . . . . . Relay Couplers Released 65 | . . . . . . . . 13 . 3 . . . . . . . . 13 . 11 . 8 3 14 . . . . . . . Machine Destruction 62 | . . . . . . . . 10 . 3 . . . . . . . . 13 . 11 . 8 3 14 . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Attached 22 | . . . . . . . . . . 1 1 . . . . . . . 2 . . 3 3 2 9 1 . . . . . . Merged Code Value 144 | . . . . . . . . . . . . . . . . . . . . . . . . . 144 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . . . . . 2 . 1 . . 2 . . . . . 6 . 8 . 2 . 4 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Lab Res Qua Sec Gar Total Allies 131 | . . 1 . 2 . . . . . 2 3 2 . . 4 . 20 . 4 . 8 12 16 20 13 17 6 . . . . 1 Largest Group 19 | . . 1 . 2 . . . . . 2 4 1 1 1 2 . 19 16 8 5 9 9 7 2 5 5 4 . . . . 1 Highest-Rated Group 684 | . . 31 . 45 . . . . . 51 128 49 30 30 59 . 684 608 327 172 329 301 248 98 329 314 200 . . . . 38 Highest-Rated Ally 116 | . . 31 . 31 . . . . . 31 37 49 30 30 49 . 50 50 50 46 95 85 49 58 116 116 50 . . . . 38 Total Orders 7 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . 2 1 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . AID 6 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . 2 . . . . . . . . Ally Attacks 734 | . . . . 1 . . . . . . 31 4 1 . 21 . 82 120 64 3 62 52 77 42 39 100 29 . . . . 6 Total Damage 22963 | . . . . 22 . . . . . . 542 96 . . 437 . 3138 4085 1650 83 2204 801 2288 1089 1713 3740 835 . . . . 240 Kills 138 | . . . . . . . . . . . 2 1 . . 5 . 7 25 11 1 20 7 16 3 4 28 8 . . . . . Allies Corrupted 8 | . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . . 1 . 1 2 . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Lab Res Qua Sec Gar Robot Analysis Total 134 | . . 2 . . . . . . 1 . . . . 131 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Lab Res Qua Sec Gar Turns Passed 26084 | 56 102 467 2912 2133 2608 301 1023 719 628 1127 839 444 323 293 569 36 644 832 629 458 1045 948 1252 1107 1589 947 472 154 826 336 199 66 Spaces Moved 13334 | 58 111 550 1007 865 1103 125 346 269 229 443 495 287 245 158 324 30 406 432 300 97 558 369 639 486 879 455 613 176 391 483 293 112 Core 1574 | 49 110 474 14 . 1 . . . . . . . . . . . 118 . . . . . . 58 83 39 123 . 73 144 206 82 Treads 8674 | 9 1 5 993 865 1102 125 346 269 229 320 . . . . . . 264 432 300 97 558 369 639 428 796 281 . . 239 . 7 . Legs 1757 | . . 71 . . . . . . . 123 495 287 245 158 324 30 24 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 881 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 490 176 66 149 . . Flight 448 | . . . . . . . . . . . . . . . . . . . . . . . . . . 135 . . 13 190 80 30 Fastest Speed 17 | 50 50 50 50 240 160 240 240 245 245 120 120 120 120 120 120 120 50 160 160 160 160 160 160 50 50 31 48 48 40 37 17 20 Average Speed 154 | 67 51 60 242 240 204 240 244 245 245 220 120 131 122 149 120 120 131 160 160 160 160 160 160 144 145 111 49 55 132 43 45 41 Slowest Speed 330 | 160 160 160 320 240 250 240 245 245 245 330 190 190 190 190 190 120 240 160 160 160 160 160 240 225 160 152 125 118 173 200 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 31 96 75 94 90 31 43 48 32 66 13 47 44 78 51 2 94 16 51 5 90 16 76 20 96 26 54 99 20 55 17 30 Regions Visited 32 Branch Regions 12 Pre-discovered Areas 26 | . . . 1 . 1 . . . . . . . . 24 . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . . . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . . . . . 1 1 1 1 . . . . . . . . . . . 1 1 . 1 . . Scrap Searched 7 | . . 2 . 2 . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Spaces Dug 58 | . . . . . 1 . . . . . . 3 7 . . . . . . . . 1 . 1 1 8 24 1 8 1 2 . Terrain Destroyed 162 | . . . . . 9 . . . . 1 12 3 20 . . . 1 1 . . 4 7 7 43 2 11 25 1 11 1 3 . Melee 31 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . 1 1 7 17 1 . . . . Projectile 95 | . . . . . 8 . . . . 1 . . . . . . 1 1 . . 4 3 7 42 1 4 8 . 11 1 3 . AOE 32 | . . . . . . . . . . . 12 . 20 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Lab Res Qua Sec Gar Total 17054 | 70 146 636 1292 891 1346 127 465 306 270 547 692 338 258 202 428 31 492 520 398 396 661 569 801 723 1073 756 720 221 602 597 348 132 Wait 1465 | 4 24 52 77 2 55 3 46 2 6 17 141 7 . 11 20 1 52 38 38 293 25 64 47 48 50 152 19 2 52 85 26 6 Move 13296 | 57 110 549 1006 864 1102 124 346 268 229 441 494 286 244 157 323 30 405 432 299 97 556 369 637 486 877 452 612 175 390 475 292 112 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Pick Up 186 | 4 2 2 32 1 38 . 6 2 . 4 2 3 2 5 4 . 1 12 8 1 4 7 12 9 4 9 2 2 6 1 1 . Fast Attach 218 | 4 . 3 12 . 16 . 4 . 1 1 6 . . 4 6 . 11 6 2 . 4 8 6 16 32 17 13 10 20 8 8 . Attach 93 | . 1 1 4 . 12 . 4 1 . 4 1 . . 6 6 . 1 . 1 . 2 3 4 12 4 5 1 2 8 5 4 1 Detach 75 | . 1 . 5 . 7 . . . . 1 5 . . 1 6 . 2 1 . . 1 . 3 10 4 3 4 6 9 4 1 1 Swap 127 | . . . 10 1 7 . 4 2 3 3 8 6 3 2 4 . 2 2 12 1 4 13 8 11 9 10 1 . 1 . . . Drop 248 | . 1 3 29 2 39 . 9 1 3 2 3 2 1 5 7 . 8 5 8 2 8 10 11 16 14 17 3 12 21 3 2 1 Fire 1008 | 1 6 26 95 9 67 . 46 28 26 47 31 8 8 10 43 . 10 24 25 2 26 87 23 105 55 76 8 9 94 8 5 . Melee 79 | . . . . . . . . . . . . 3 . 1 . . . . 3 . . 7 15 1 13 11 23 2 . . . . Ram 16 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . 5 4 3 Kick 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Crush 57 | . 1 . 22 12 3 . . . 2 . . . . . . . . . 2 . 2 1 . 4 . 2 . . 1 . 5 . Escape Stasis 29 | . . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . 15 . . . . 8 Rewire 149 | . . . . . . . . . . 23 . 23 . . 9 . . . . . 29 . 35 . 11 . 19 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 4 exits: Fac x3 / *Fac) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 2 exits: Acc / Gar) -2/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 14) 149 | -10/Materials | Discovered new exit (range 7) 159 | -10/Materials | Entered Mines 159 | -10/Mines | Discovered new exit (range 9) 319 | -10/Mines | Build established: Mutant 353 | -10/Mines | Learned Materials interactive machine intel 362 | -10/Mines | Received a Mining Laser from a helpful Derelict 460 | -10/Mines | Discovered new exit (range 5) 626 | -10/Mines | Entered Materials 626 | -9/Materials | Accompanied by 1 ally 626 | -9/Materials | Evolved 2 slots: Weapon x2 627 | -9/Materials | Loaded intel: 18 interactive machine locations 1279 | -9/Materials | Build established: Tank 1281 | -9/Materials | Discovered new exit (range 5) 1305 | -9/Materials | Identified exit to Mines 1305 | -9/Materials | Identified exit to Storage 2266 | -9/Materials | Build established: Scavenger-Tank 2556 | -9/Materials | Discovered new exit (range 9) 3538 | -9/Materials | Entered Mines 3540 | -9/Mines | Met a Derelict bent on vengeance 3602 | -9/Mines | Discovered new exit (range 10) 3757 | -9/Mines | Assembled infested the area 3858 | -9/Mines | Met 8R-AWN 3873 | -9/Mines | Learned location of 1 exit from Materials 4430 | -9/Mines | Discovered new exit (range 5) 5191 | -9/Mines | Discovered new exit (range 3) 5671 | -9/Mines | Entered Exiles 5731 | -9/Exiles | Welcomed by 8R-AWN 5770 | -9/Exiles | Met EX-HEX 5866 | -9/Exiles | Met EX-DEC 5875 | -9/Exiles | Learned location of Zion (-6) 5914 | -9/Exiles | Met EX-BIN 5947 | -9/Exiles | Aligned with FarCom system 5950 | -9/Exiles | Given EX-Vault access code 6005 | -9/Exiles | Opened EX-Vault 6063 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6254 | -9/Exiles | Discovered new exit (range 14) 6427 | -9/Exiles | Learned about 8R-AWN's background 6577 | -9/Exiles | Build established: Scavenger-Gunner 6609 | -9/Exiles | Found Firepult 6613 | -9/Exiles | Found YOLO Cannon 6619 | -9/Exiles | Found Latent Energy Streamer 7027 | -9/Exiles | Attacked by the Exiles 7232 | -9/Exiles | Destroyed 8R-AWN 7246 | -9/Exiles | Found Prototype Device 7246 | -9/Exiles | Identified AS-neutralizer No. 17b 7252 | -9/Exiles | Lost 11 parts (1p2n4u4w) 7252 | -9/Exiles | Found Prototype Ballistic Gun 7252 | -9/Exiles | Identified 8R-AWN's Boregun 7597 | -9/Exiles | Destroyed EX-HEX 7652 | -9/Exiles | Destroyed EX-BIN 7687 | -9/Exiles | Destroyed EX-DEC 7752 | -9/Exiles | Found Prototype Processor 7757 | -9/Exiles | Found Prototype Energy Gun 7757 | -9/Exiles | Identified AWS/EX-DEC 7765 | -9/Exiles | Found Deploy-a-Sentry 7831 | -9/Exiles | Build established: Scavenger-Tank 8159 | -9/Exiles | Build established: Scavenger-Mutant 8279 | -9/Exiles | Stole four prototypes: Latent Energy Streamer, Firepult, Deploy-a-Sentry, YOLO Cannon 8279 | -9/Exiles | Entered Mines 8515 | -8/Mines | Discovered new exit (range 4) 8580 | -8/Mines | Entered Materials 8580 | -8/Materials | Evolved 2 slots: Utility x2 8581 | -8/Materials | Identified exit to Factory 8937 | -8/Materials | Destroyed 10 combat bots 9436 | -8/Materials | Build established: Scavenger-Gunner 9440 | -8/Materials | Discovered exit to Factory (range 7) 9488 | -8/Materials | Garrison activated, responded to threat 9603 | -8/Materials | Identified exit to Garrison 9603 | -8/Materials | Entered Garrison 9603 | -8/Garrison | Warlord forces raided the area 9606 | -8/Garrison | Triggered checkpoint 9613 | -8/Garrison | Warlord forces retreated 9618 | -8/Garrison | Triggered checkpoint 9618 | -8/Garrison | Triggered checkpoint 9626 | -8/Garrison | Triggered checkpoint 9638 | -8/Garrison | Triggered checkpoint 9703 | -8/Garrison | Installed Relay Interface Framework 9721 | -8/Garrison | Garrison Relay disabled 9856 | -8/Garrison | Discovered new exit (range 46) 9856 | -8/Garrison | Discovered new exit (range 56) 9856 | -8/Garrison | Discovered new exit (range 45) 9959 | -8/Garrison | Expanded RIF knowledge: Structural Interface 10224 | -8/Garrison | Triggered checkpoint 10253 | -8/Garrison | Garrison Relay disabled 10322 | -8/Garrison | Entered Materials 10786 | -8/Materials | Identified Exp. Core Analyzer 10839 | -8/Materials | Garrison activated, responded to threat 10950 | -8/Materials | Identified exit to Garrison 10950 | -8/Materials | Entered Garrison 11004 | -8/Garrison | Triggered checkpoint 11188 | -8/Garrison | Triggered checkpoint 11188 | -8/Garrison | Triggered checkpoint 11277 | -8/Garrison | Discovered exit to Factory (range 10) 11406 | -8/Garrison | Triggered checkpoint 11458 | -8/Garrison | Discovered exit to Factory (range 21) 11458 | -8/Garrison | Discovered exit to Factory (range 80) 11458 | -8/Garrison | Discovered exit to Factory (range 39) 11533 | -8/Garrison | Garrison Relay disabled 11928 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 12077 | -8/Garrison | Entered Factory 12077 | -7/Factory | Accompanied by 2 allies 12077 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12683 | -7/Factory | Identified exit to Lower Caves 12827 | -7/Factory | P-60 Hacker assimilated allied YF-7PX(g) 12916 | -7/Factory | Entered Lower Caves 12916 | -7/Lower Caves | Spotted CV-AIF(f) 12916 | -7/Lower Caves | Spotted T4-0T8(f) 12917 | -7/Lower Caves | Encountered a Master Thief 12917 | -7/Lower Caves | Encountered a Master Thief 12917 | -7/Lower Caves | YOLO Cannon stolen by Master Thief 12924 | -7/Lower Caves | Destroyed T4-0T8(f) 13081 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13162 | -7/Lower Caves | Spotted B-75 Beast 13237 | -7/Lower Caves | Encountered a Warlord checkpoint 13238 | -7/Lower Caves | Build established: Scavenger-Mutant 13347 | -7/Lower Caves | Discovered new exit (range 5) 13360 | -7/Lower Caves | Entered another Lower Caves area 13360 | -7/Lower Caves | Accompanied by 1 ally 13360 | -7/Lower Caves | Spotted P6-3WD(f) 13360 | -7/Lower Caves | Spotted SG-AFG(f) 13361 | -7/Lower Caves | Encountered a Master Thief 13361 | -7/Lower Caves | Encountered a Master Thief 13361 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 13361 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 13365 | -7/Lower Caves | Destroyed SG-AFG(f) 13564 | -7/Lower Caves | Learned Factory garrison access intel 13646 | -7/Lower Caves | Build established: Scavenger-Gunner 13671 | -7/Lower Caves | Discovered new exit (range 3) 13683 | -7/Lower Caves | Entered Data Miner 13683 | -7/Data Miner | Accompanied by 1 ally 13689 | -7/Data Miner | Discovered new exit (range 7) 13726 | -7/Data Miner | Met Data Miner 13772 | -7/Data Miner | Learned location of Section 7 (-2) 13772 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13793 | -7/Data Miner | Received God Mode back door access code from Data Miner 13812 | -7/Data Miner | Destroyed Data Miner 13817 | -7/Data Miner | Interfaced with the Data Conduit 13886 | -7/Data Miner | Lost 3 parts (1n1u1w) 13935 | -7/Data Miner | Found Prototype Hackware 13976 | -7/Data Miner | Entered Proximity Caves 13978 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14199 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14533 | -6/Proximity Caves | Discovered new exit (range 11) 14545 | -6/Proximity Caves | Entered Factory 14545 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14546 | -6/Factory | Loaded intel: 259 machine locations 14547 | -6/Factory | Loaded intel: 4 garrison access locations 14581 | -6/Factory | Sucked down chute 14581 | -6/Factory | Entered Waste 14582 | -6/Waste | Met a frightened Derelict 14589 | -6/Waste | Found Quantum Capacitor 14601 | -6/Waste | Spotted C-40 Crusher 14606 | -6/Waste | Destroyed C-40 Crusher 14654 | -6/Waste | Spotted C-40 Crusher 14656 | -6/Waste | Spotted C-40 Crusher 14672 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14675 | -6/Waste | Crushed by Compactor (1 part destroyed) 14678 | -6/Waste | Crushed by Compactor (1 part destroyed) 14678 | -6/Waste | Destroyed C-40 Crusher 14681 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14682 | -6/Waste | Spotted C-40 Crusher 14695 | -6/Waste | Spotted C-40 Crusher 14712 | -6/Waste | Lost 5 parts (1n2u2w) 14714 | -6/Waste | Spotted C-40 Crusher 14727 | -6/Waste | Warlord forces began an assault 14730 | -6/Waste | Allies destroyed C-40 Crusher 14737 | -6/Waste | Allies destroyed C-40 Crusher 14770 | -6/Waste | Allies destroyed C-40 Crusher 15112 | -6/Waste | Discovered new exit (range 15) 15225 | -6/Waste | Entered Factory 15225 | -6/Factory | Accompanied by 16 allies 15226 | -6/Factory | Loaded intel: 297 machine locations 15272 | -6/Factory | Build established: Scavenger-Mutant 15559 | -6/Factory | Discovered new exit (range 6) 15614 | -6/Factory | Build established: Scavenger-Gunner 16000 | -6/Factory | Garrison activated, responded to threat 16057 | -6/Factory | Identified exit to Garrison 16057 | -6/Factory | Entered Garrison 16057 | -6/Garrison | Accompanied by 8 allies 16058 | -6/Garrison | Loaded intel: 41 machine locations 16096 | -6/Garrison | Triggered checkpoint 16135 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 16185 | -6/Garrison | Garrison Relay disabled 16306 | -6/Garrison | Triggered checkpoint 16311 | -6/Garrison | Triggered checkpoint 16338 | -6/Garrison | Triggered checkpoint 16363 | -6/Garrison | Discovered new exit (range 45) 16363 | -6/Garrison | Discovered new exit (range 28) 16363 | -6/Garrison | Discovered new exit (range 56) 16363 | -6/Garrison | Discovered new exit (range 48) 16384 | -6/Garrison | Triggered checkpoint 16473 | -6/Garrison | Garrison Relay disabled 16527 | -6/Garrison | Triggered checkpoint 16574 | -6/Garrison | Triggered checkpoint 16611 | -6/Garrison | Garrison Relay disabled 16638 | -6/Garrison | Triggered checkpoint 16686 | -6/Garrison | Entered Factory 16686 | -6/Factory | Accompanied by 5 allies 16687 | -6/Factory | Loaded intel: 280 machine locations 16853 | -6/Factory | Identified exit to Garrison 17144 | -6/Factory | Entered Garrison 17144 | -6/Garrison | Accompanied by 5 allies 17145 | -6/Garrison | Loaded intel: 22 machine locations 17151 | -6/Garrison | Found embedded Infiltrators 17153 | -6/Garrison | Build established: Gunner 17184 | -6/Garrison | Triggered checkpoint 17219 | -6/Garrison | Expanded RIF knowledge: Autooverride 17248 | -6/Garrison | Garrison Relay disabled 17311 | -6/Garrison | Triggered checkpoint 17354 | -6/Garrison | Triggered checkpoint 17556 | -6/Garrison | Discovered new exit (range 11) 17626 | -6/Garrison | Garrison Relay disabled 17699 | -6/Garrison | Discovered new exit (range 8) 17782 | -6/Garrison | Triggered checkpoint 17870 | -6/Garrison | Triggered checkpoint 17927 | -6/Garrison | Garrison Relay disabled 18154 | -6/Garrison | Discovered new exit (range 14) 18189 | -6/Garrison | Entered Factory 18189 | -5/Factory | Accompanied by 9 allies 18189 | -5/Factory | Evolved 2 slots: Utility x2 18190 | -5/Factory | Loaded intel: 272 machine locations 18333 | -5/Factory | Build established: Bothacker-Gunner 18789 | -5/Factory | First assault squad dispatched 19119 | -5/Factory | Garrison activated, responded to threat 19137 | -5/Factory | Identified exit to Garrison 19137 | -5/Factory | Entered Garrison 19138 | -5/Garrison | Loaded intel: 35 machine locations 19236 | -5/Garrison | Expanded RIF knowledge: Autooverride 19259 | -5/Garrison | Garrison Relay disabled 19340 | -5/Garrison | Triggered checkpoint 19484 | -5/Garrison | Triggered checkpoint 19734 | -5/Garrison | Triggered checkpoint 19734 | -5/Garrison | Spotted B-75 Beast 19734 | -5/Garrison | Triggered checkpoint 19740 | -5/Garrison | Triggered checkpoint 19752 | -5/Garrison | Destroyed B-75 Beast 19847 | -5/Garrison | Build established: Scavenger-Gunner 19875 | -5/Garrison | Discovered new exit (range 14) 19906 | -5/Garrison | Learned Factory security intel 20032 | -5/Garrison | Triggered checkpoint 20323 | -5/Garrison | Garrison Relay disabled 20351 | -5/Garrison | Discovered new exit (range 9) 20389 | -5/Garrison | Entered Factory 20389 | -4/Factory | Accompanied by 1 ally 20389 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20391 | -4/Factory | Loaded intel: 225 machine locations 20436 | -4/Factory | Spotted B-86 Titan 20540 | -4/Factory | Discovered new exit (range 12) 20631 | -4/Factory | Discovered new exit (range 10) 20639 | -4/Factory | First assault squad dispatched 20762 | -4/Factory | Lost 4 parts (1n3w) 21024 | -4/Factory | Destroyed 9 combat bots 21332 | -4/Factory | Intercept squad dispatched 21362 | -4/Factory | Spotted Tracker 21387 | -4/Factory | Destroyed Tracker 21396 | -4/Factory | Found Exp. Phase Shifter 21410 | -4/Factory | Lost 3 parts (1p1u1w) 21415 | -4/Factory | Spotted Combat Programmer 21435 | -4/Factory | Destroyed Combat Programmer 21465 | -4/Factory | Core integrity fell below 50% 21492 | -4/Factory | Lost 6 parts (1p2n3w) 21496 | -4/Factory | Identified exit to Garrison 21496 | -4/Factory | Entered Garrison 21497 | -4/Garrison | Loaded intel: 30 machine locations 21519 | -4/Garrison | Spotted B-90 Cyclops 21528 | -4/Garrison | Rewired B-86 Titan 21536 | -4/Garrison | Rewired B-75 Beast 21554 | -4/Garrison | Found Hvy. Reflective Plating 21564 | -4/Garrison | Destroyed B-90 Cyclops 21809 | -4/Garrison | System corruption reached 10% 21850 | -4/Garrison | Triggered checkpoint 21899 | -4/Garrison | Garrison Relay disabled 21948 | -4/Garrison | Core integrity fell below 20% 21992 | -4/Garrison | Triggered checkpoint 22035 | -4/Garrison | Triggered checkpoint 22098 | -4/Garrison | Learned Research security intel 22124 | -4/Garrison | Triggered checkpoint 22141 | -4/Garrison | Garrison Relay disabled 22233 | -4/Garrison | Lost 5 parts (3n1u1w) 22370 | -4/Garrison | Discovered new exit (range 10) 22393 | -4/Garrison | Expanded RIF knowledge: Code Merge 22522 | -4/Garrison | Triggered checkpoint 22563 | -4/Garrison | Found embedded Infiltrators 22577 | -4/Garrison | Garrison Relay disabled 22622 | -4/Garrison | Discovered new exit (range 11) 22928 | -4/Garrison | Triggered checkpoint 22969 | -4/Garrison | Discovered new exit (range 10) 22980 | -4/Garrison | Triggered checkpoint 23009 | -4/Garrison | Garrison Relay disabled 23085 | -4/Garrison | Entered Research 23085 | -3/Research | Accompanied by 4 allies 23085 | -3/Research | Evolved 2 slots: Utility x2 23087 | -3/Research | Loaded intel: 87 machine locations 23398 | -3/Research | Identified exit to Armory 23398 | -3/Research | Identified exit to Testing 23585 | -3/Research | First assault squad dispatched 23733 | -3/Research | Found Exp. Targeting Computer 23847 | -3/Research | Garrison activated, responded to threat 23878 | -3/Research | Spotted B-86 Titan 23914 | -3/Research | Hijacked Titan 8a control node with streamctrl_high 23942 | -3/Research | Lost 6 parts (1p2n2u1w) 24021 | -3/Research | Core integrity fell below 50% 24032 | -3/Research | Entered Armory 24033 | -3/Armory | Loaded intel: 70 machine locations 24062 | -3/Armory | Lost 3 parts (3n) 24211 | -3/Armory | Found Exp. Terrain Scan Processor 24293 | -3/Armory | Found Exp. System Shield 24296 | -3/Armory | Found Exp. System Shield 24392 | -3/Armory | Spotted B-86 Titan 24483 | -3/Armory | Discovered new exit (range 4) 24495 | -3/Armory | Intercept squad dispatched 24504 | -3/Armory | Entered Lab 24504 | -3/Lab | Discovered new exit (range 9) 24510 | -3/Lab | Hidden lab's door opened automatically 24510 | -3/Lab | Sensor layout match revealed 24511 | -3/Lab | Gained access to the hidden lab's interior 24524 | -3/Lab | Found Prototype Special Weapon 24524 | -3/Lab | Identified Gui. Remote Datajack 24534 | -3/Lab | Found Prototype Energy Cannon 24534 | -3/Lab | Identified Warp Cannon 24537 | -3/Lab | Found Prototype Energy Cannon 24537 | -3/Lab | Identified Potential Cannon 24541 | -3/Lab | Found Prototype Protection 24541 | -3/Lab | Identified Med. Regenerative Plating 24568 | -3/Lab | Found Alien Artifact 24568 | -3/Lab | Identified Core Regenerator 24568 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 24571 | -3/Lab | Found Alien Artifact 24571 | -3/Lab | Identified Integrated Dissipator 24571 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 24575 | -3/Lab | Detected by scanners 24596 | -3/Lab | Confronted by A5 24610 | -3/Lab | Found Prototype Hackware 24610 | -3/Lab | Identified Quantum Router 24622 | -3/Lab | System corruption reached 10% 24641 | -3/Lab | Decrypted terminal 24641 | -3/Lab | Found Alien Artifact 24641 | -3/Lab | Identified LC Capacitor 24658 | -3/Lab | Entered Research 24658 | -2/Research | Evolved 2 slots: Propulsion x2 24659 | -2/Research | Loaded intel: 96 machine locations 24678 | -2/Research | Identified exit to Quarantine 24680 | -2/Research | Build established: Hacker-Mutant 24712 | -2/Research | Spotted B-90 Cyclops 24974 | -2/Research | Garrison activated, responded to threat 25076 | -2/Research | Spotted B-90 Cyclops 25086 | -2/Research | Destroyed B-90 Cyclops 25159 | -2/Research | Spotted B-90 Cyclops 25206 | -2/Research | Destroyed B-90 Cyclops 25233 | -2/Research | Destroyed 7 combat bots 25355 | -2/Research | Intercept squad dispatched 25356 | -2/Research | Spotted Tracker 25368 | -2/Research | Destroyed Tracker 25368 | -2/Research | Spotted Tracker 25370 | -2/Research | Destroyed Tracker 25401 | -2/Research | Garrison activated, responded to threat 25408 | -2/Research | First assault squad dispatched 25411 | -2/Research | Spotted Combat Programmer 25424 | -2/Research | Spotted Combat Programmer 25463 | -2/Research | Spotted B-90 Cyclops 25484 | -2/Research | Entered Quarantine 25485 | -2/Quarantine | Loaded intel: 68 machine locations 25513 | -2/Quarantine | Lost 5 parts (4n1u) 25521 | -2/Quarantine | Found Alien Artifact 25521 | -2/Quarantine | Identified Phase Redirector 25557 | -2/Quarantine | Found Alien Artifact 25661 | -2/Quarantine | Core integrity fell below 50% 25696 | -2/Quarantine | Lost 5 parts (1p1n3u) 25729 | -2/Quarantine | System corruption reached 10% 25752 | -2/Quarantine | Discovered new exit (range 16) 25758 | -2/Quarantine | Core integrity fell below 20% 25782 | -2/Quarantine | Spotted Fortress 25816 | -2/Quarantine | Lost 3 parts (3n) 25818 | -2/Quarantine | Discovered new exit (range 5) 25820 | -2/Quarantine | Entered Section 7 25821 | -2/Section 7 | Loaded intel: 153 machine locations 25827 | -2/Section 7 | Spotted S7 Guard 25846 | -2/Section 7 | Identified exit to Access 25878 | -2/Section 7 | Spotted S7 Guard 25941 | -2/Section 7 | Identified Subatomic Replicator 25941 | -2/Section 7 | Used Subatomic Replicator to replicate Core Regenerator 25943 | -2/Section 7 | Found Core Regenerator 25943 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 25947 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 25986 | -2/Section 7 | Lost 3 parts (1n1u1w) 26002 | -2/Section 7 | Identified exit to Garrison 26008 | -2/Section 7 | Spotted Alpha 7 26019 | -2/Section 7 | Entered Garrison 26020 | -2/Garrison | Loaded intel: 41 machine locations 26038 | -2/Garrison | Rescued a captive Derelict 26040 | -2/Garrison | Build established: Mutant 26062 | -2/Garrison | Spotted B-90 Cyclops 26062 | -2/Garrison | Triggered checkpoint 26070 | -2/Garrison | Triggered checkpoint 26085 | -2/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 26071_ Slug penetrates Wall. 26071_ Slug penetrates Y-72 Warden. 26072_ Penetrated by Slug. 26075_ RIF reveals location of phase wall. 26077_ Triggered Stasis Trap. 26077_ A bubble of rippling energy engulfs the area. 26077_ Field strength at 94. 26077_ Field strength at 88. 26078_ Field strength at 76. 26079_ Field strength at 70. 26080_ Field strength at 58. 26081_ Field strength at 45. 26082_ Field strength at 27. 26083_ Field strength at 21. 26084_ Field strength at 2. 26084_ Stasis field depleted. 26085_ Exp. Targeting Computer destroyed. 26085_ Triggered Stasis Trap. 26085_ A bubble of rippling energy engulfs the area. 26085_ Field strength at 94. Map ----- +----------------------------------------------------+ | ??????????????# #?????????????????# #??????????? | | ??????????????#++#############?????# #??????????? | | ??????????????# ??? #??????????? | | ??????????????# ??? ???????????? | | ??????????????#" #############??????##???????????? | | ??????????????#%"#???????????????????????????????? | | ??????????????#" #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ????????####??# #???????????????????????????????? | | ????????# ?# ##?????????##???????????????????? | | ????# ## ## "#???????? #???????????????????? | | ???# ######## #######?????????????? | | ???+ #?????????????? | | ???# #?????????????? | | ???# ## "# "############ ##?????????????? | | ???# ## "" ###?????????"""""#?????????????? | | ???" #?????????######?????????????? | | ???" ######???????????????????????? | | ???" " g #???????????????????????? | | ???" ####s#???????????????????????? | | ???# ## ## ###??#s#???????????????????????? | | ???? ??# ## ######s###?????????????????????? | | ??????? s #?????????????????????? | | ????? #?????????????????????? | | ????? #######@^#?????????????????????? | | ????? ##""""## #??????# #?????????????????????? | | ??????????????# ???????# #?????????????????????? | | ??????????????# ???????+ +?????????????????????? | | ??????????????# ???????# #?????????????????????? | | ??????????????# ???????# #?????????????????????? | | ??????????????# ???????# #?????????????????????? | | ??????????????# ???????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"????????????????? | | ????????????????????????????????"????????????????? | | ????????????????????????????????"????????????????? | | ????????????????????????????????"????????????????? | | ???????????????????????????T????"????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????""""??????????????????????? | | ?????????????????????????????????????????????""""? | | ??????????????""""""????????????????????????????"? | | """"??????????"?""?"?????????????????????????""""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 45 Energy Capacity 1800 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 6 Corruption Containment 12 Armor Coverage 1650 Resistance: TH 25 Resistance: EM 15 Weapon Cycling 25 Evasion (%) 66 Targeting Accuracy 12 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Salvage Targeting 3 Offensive Hacking 26 Defensive Hacking 41 Relay Coupler Types 5 Relay Coupler Value 317 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Medium Treads | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Ragnarok Missile Launcher | -2/Quarantine | Archive Exp. Thermal Shield | -2/Quarantine | Archive Robot Schematics ------------------ S-10 Pest | -9/Materials | Hacked R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Regenerator Integrated Dissipator LC Capacitor Phase Redirector Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevAbsorptionEdition Manual? 0 Play Time 03:57:40 Cumulative 365.6 hours Start 2022.08.14 @ 14:33:25 End 2022.08.16 @ 18:30:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 112 Adventurer 15 Explorer 0 Win Type - Total 21 Types 6/1/7/1/2/0/3/1/0 Lore% 93 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca3b5cd9-f3a8-40d1-ad01-abded12a448b