Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 22:24:44 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (3050) 3050 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (959) 959 TOTAL SCORE: 8604 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 115 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 796/1000 Matter 55/300 Energy 18/100 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY (7) ------ Large Storage Unit Gravity Neutralizer Machine Analyzer System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Antigrav System Energy Well (350) Improved Field Recycling Unit (0) Tesla Rifle Heavy Plasma Cannon Heavy Phase Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Gravity Neutralizer Improved Trap Scanner Advanced Terrain Scanner Improved Shield Generator System Guard > --- WEAPON ----------- Cooled Plasma Rifle Katana Power Sword > --- INVENTORY -------- Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Improved Field Recycling Unit Tesla Rifle Heavy Plasma Cannon Heavy Machine Gun Magnetic Acceleration Cannon Bore Cannon Missile Launcher [Rating: 95] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Slots Evolved 10 | . . 2 . . . 4 2 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 1 . . . 1 1 . Utility 5 | . . . . . . 3 1 1 Weapon 1 | . . 1 . . . . . . Parts Attached 127 | 6 10 2 4 26 1 17 36 25 Power 9 | 1 1 . . 2 . 2 2 1 Engine 8 | 1 1 . . 2 . 2 2 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 46 | 2 3 1 3 7 . 5 10 15 Treads 5 | . . . 3 1 . . 1 . Leg 18 | 2 3 . . 6 . 5 2 . Wheel 8 | . . 1 . . . . 7 . Hover 15 | . . . . . . . . 15 Flight . | . . . . . . . . . Utility 34 | 1 3 . 1 2 1 7 13 6 Device 23 | . 1 . 1 2 1 4 10 4 Storage 4 | 1 1 . . . . . 1 1 Processor 5 | . 1 . . . . 1 2 1 Hackware 1 | . . . . . . 1 . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 38 | 2 3 1 . 15 . 3 11 3 Energy Gun 12 | . . . . 2 . 2 7 1 Energy Cannon 4 | . . . . 1 . . 1 2 Ballistic Gun 13 | 2 1 . . 9 . . 1 . Ballistic Cannon 5 | . 2 1 . 1 . . 1 . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 4 | . . . . . . 1 1 2 Parts Lost 48 | . . . . 9 . 9 14 16 Power 6 | . . . . 3 . . 1 2 Propulsion 18 | . . . . 2 . 3 6 7 Utility 10 | . . . . 1 . 1 5 3 Weapon 14 | . . . . 3 . 5 2 4 Highest Loss Streak 16 | . . . . 3 . 5 4 16 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 13 | 1 7 7 10 14 15 14 13 14 Power 1 | . 2 3 3 . . . 1 . Propulsion 2 | . 1 . 1 2 4 2 . 5 Utility 3 | . 1 2 2 3 4 4 5 2 Weapon 5 | . 1 1 2 7 6 5 5 6 Tool/Special . | . . . . . . . . . Unused Backups 26 | . 2 . . 8 . . 5 11 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . 1 . . . 1 Utility 9 | . 1 . . 2 . . 3 3 Weapon 14 | . 1 . . 5 . . 1 7 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 93 94 99 92 100 90 91 95 Engine 8 | . 14 11 11 9 11 7 6 6 Treads 5 | . . . 25 12 . . 2 . Leg 18 | . 28 22 6 19 33 29 17 . Wheel 2 | . . 11 . . . . 6 4 Hover 2 | . . . . . . . . 23 Device 13 | . . . . 6 11 12 25 26 Storage 8 | . 14 11 11 11 11 7 6 5 Processor 3 | . 7 11 10 . . 6 4 6 Energy Gun 7 | . . . . 7 . 11 9 5 Energy Cannon 1 | . . . . . . 1 2 1 Ballistic Gun 10 | . 15 . . 20 33 5 1 . Ballistic Cannon 3 | . 12 27 33 3 . . 1 . Slashing Weapon 2 | . . . . . . . 3 8 Peak Build Rating 95 | 6 11 13 16 18 18 42 56 95 Average Rating 32 | 4 8 12 15 14 17 34 46 80 On Entrance 17 | . 6 11 13 15 16 18 32 49 Avg Prop Armor Cover (%) 9 | . . 11 9 6 . . 10 15 Naked Turns . | . . . . . . . . . Heaviest Build 124 | 11 33 37 38 38 31 45 53 124 Greatest Support 80 | 20 20 10 43 66 40 65 80 80 Greatest Overweight (x) 9 | . 1 3 3 1 . . 3 9 Average Overweight (x) . | . . 3 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 Most Carried 15 | 3 9 8 14 15 15 15 15 15 Average Carried 13 | 1 7 7 10 14 15 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 3 9 7 14 15 15 13 15 7 Class Distribution -------------------- 33% | Scavenger-Gunner 26% | Scavenger-Mutant 15% | Mutant 11% | Skirmisher 6% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -9/Storage Scavenger-Gunner | -9/Garrison Scavenger-Gunner | -9/Recycling Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Matter Collected 3086 | 111 306 . 90 1465 79 296 664 75 Remotely . | . . . . . . . . . Salvage Created 3103 | . 351 . 83 891 19 322 1251 186 Parts 173 | . 31 . 6 64 4 11 48 9 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Combat Hostiles Destroyed 67 | . 7 . 2 33 . 10 10 5 Melee 7 | . . . . . . 1 1 5 Guns 45 | . 7 . . 28 . 4 6 . Cannons 9 | . . . 2 5 . 2 . . AOE 5 | . . . . . . 3 2 . Classes Destroyed 14 | . 6 . 1 1 . 1 5 . Worker 2 | . 2 . . . . . . . Builder 6 | . 2 . . . 1 . 3 . Hauler 1 | . 1 . . . . . . . Recycler 5 | . . . . . . . 5 . Mechanic 1 | . . . . . . . 1 . Watcher 1 | . 1 . . . . . . . Swarmer 26 | . 3 . . 16 . 3 . 4 Grunt 19 | . 4 . . 11 . 2 2 . Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . . 1 . 1 . . Sentry 11 | . . . 2 5 . 1 2 1 Specialist 1 | . . . . . . . 1 . Hunter 1 | . . . . . . . 1 . Programmer 5 | . . . . . . 2 3 . Thug 1 | . . . . . . 1 . . Best Kill Streak 5 | . 5 . 2 4 1 3 4 3 Combat Bots Only 4 | . 3 . 2 4 . 3 2 3 Max Kills in Single Turn 3 | . 2 . 1 3 1 2 1 1 Gunslinging 2 | . . . . 2 . . . . Exploded 2 | . . . . . . 2 1 . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Hostile Shots Fired 683 | . 39 . 2 194 2 171 158 117 Missed 254 | . 10 . 1 62 1 79 59 42 Hits 429 | . 29 . 1 132 1 92 99 75 Melee 12 | . . . . 10 . . 2 . Projectile 417 | . 29 . 1 122 1 92 97 75 Critical Strikes 15 | . . . . 4 . 3 7 1 Part Disruptions 1 | . . . . . . 1 . . Damage Taken 7000 | . 334 . 36 1897 15 1393 1701 1624 Core 1137 | . 84 . . 309 . 268 272 204 Absorbed by Shields 134 | . . . . 25 . . . 109 Regen/Repaired (Parts) 112 | . . . . . . 112 . . Core Remaining (%) 63 | 100 66 . . . 22 61 68 . Volleys Fired 189 | . 34 . 2 81 5 27 40 . Largest 3 | . 2 . 3 3 3 3 3 . Hottest 227 | . 40 . 99 154 63 198 227 . Shots Fired 487 | . 68 . 6 218 15 70 110 . Gun 410 | . 68 . . 181 15 53 93 . Cannon 67 | . . . 6 37 . 13 11 . Launcher 10 | . . . . . . 4 6 . Special . | . . . . . . . . . Kinetic 276 | . 68 . 6 163 15 14 10 . Thermal 201 | . . . . 55 . 52 94 . Explosive 10 | . . . . . . 4 6 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 6 . 4 12 8 13 14 . Robot Miss Streak 6 | . 3 . 2 6 2 4 5 . Penetration Max . | . . . . . . . . . Secondary Targets 9 | . . . . 8 . . 1 . Max Gunslinging Chain 2 | . . . . 2 . . 1 . Shots Hit Robots 325 | . 37 . 4 131 10 53 79 11 Core Hits 145 | . 17 . 2 62 4 21 34 5 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 18 | . . . . 8 . 3 5 2 Burn 11 | . . . . 5 . 3 3 . Meltdown 1 | . . . . . . . 1 . Blast 3 | . . . . 3 . . . . Sever 3 | . . . . . . . 1 2 Melee Attacks 102 | . . . . 28 . 10 32 32 Impact . | . . . . . . . . . Slashing 83 | . . . . 12 . 7 32 32 Piercing . | . . . . . . . . . Sneak Attacks 13 | . . . . 2 . 5 6 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 6695 | . 754 . 85 1805 83 1293 2264 411 Guns 3765 | . 494 . . 1480 83 561 1147 . Cannons 749 | . . . 85 325 . 206 133 . Explosions 962 | . 260 . . . . 282 420 . Melee 1219 | . . . . . . 244 564 411 Ramming . | . . . . . . . . . Kinetic 2193 | . 494 . 85 1290 83 146 95 . Thermal 2321 | . . . . 515 . 621 1185 . Explosive 962 | . 260 . . . . 282 420 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1219 | . . . . . . 244 564 411 Piercing . | . . . . . . . . . Highest Corruption 10 | . 1 . . . . 3 10 3 Average Corruption 4 | . 1 . . . . 2 4 3 Corruption Purged 3 | . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . 2 16 1 Message Errors 4 | . . . . . . . 4 . Matter Fused 3 | . . . . . . . 3 . Heat Flow Errors 3 | . . . . . . . 3 . Energy Discharges 2 | . . . . . . . 2 . Parts Rejected 1 | . . . . . . . 1 . Misfires 3 | . . . . . . 1 2 . Alerts 2 | . . . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 135 | . 27 . . 1 . 52 28 27 Projectiles 3 | . . . . 1 . . 2 . Explosions 53 | . 27 . . . . . 26 . Melee 79 | . . . . . . 52 . 27 Knockbacks 7 | . . . . 5 . 1 1 . Impact . | . . . . . . . . . Kinetic 7 | . . . . 5 . 1 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 211 | . . . . . . 43 168 . Shots 6 | . . . . . . 1 5 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 324 | . 5 . 30 201 7 290 324 225 Average Temperature 64 | . 5 . 17 37 6 94 116 53 Received Heat Transfer 1211 | . 144 . 9 417 9 288 258 86 Effects 2 | . . . . . . 1 1 . Energy Bleed 2 | . . . . . . 1 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 10 | . . . . 1 . 3 6 . Heat Transferred 5342 | . . . . 1296 . 1517 2529 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Maximum Alert Level 4 | . 1 . . 4 2 . . . Low Security (%) 68 | 100 98 100 100 15 . 100 100 100 Level 1 9 | . 1 . . 28 . . . . Level 2 9 | . . . . 19 100 . . . Level 3 7 | . . . . 23 . . . . Level 4 4 | . . . . 12 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1236 | . 206 42 50 1236 556 189 149 59 Initial 556 | . . 42 17 . 556 189 48 59 Average 229 | . 93 42 14 552 507 84 41 8 Influence Increases 2681 | . 281 . 60 1346 5 362 459 168 Destroy 0b10 Robot/C 1440 | . 140 . 40 760 . 200 200 100 Destroy 0b10 Robot/NC 80 | . 30 . . . 5 . 45 . Destroy Leader 204 | . 34 . 20 20 . 40 70 20 Allied During Kill 29 | . . . . 29 . . . . Successful Hack 86 | . . . . 35 . . 38 13 Disable Machine 75 | . 30 . . . . . 45 . Anti-Garrison Action 400 | . . . . 400 . . . . Destroy Structure 142 | . 17 . . 42 . 32 31 20 Partial Spotted 30 | . . . . . . 15 . 15 Lose Combat Pursuer 195 | . 30 . . 60 . 75 30 . Influence Decreases 2681 | . 181 58 102 110 790 714 436 290 Entered New Map 1139 | . . 58 25 . 680 262 51 63 Time Decay 1174 | . 181 . 77 . 110 362 295 149 Lost Part 348 | . . . . 90 . 90 90 78 Lost Ally 20 | . . . . 20 . . . . Squads Dispatched 15 | . 2 . . . . 4 7 2 Investigation 2 | . 1 . . . . . . 1 Extermination 4 | . . . . . . 1 2 1 Reinforcement 3 | . 1 . . . . . 2 . Assault . | . . . . . . . . . Garrison 6 | . . . . . . 3 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Distress Signals 4 | . . . . . . 2 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 13 . 2 41 2 24 16 8 Peak Tracking Total 8 | . 4 . 2 6 2 8 3 6 Tactical Retreats 10 | . 1 . . 3 . 4 2 . Traps | -11 -10 -9 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Traps Triggered 8 | . 2 . 1 5 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Machines Disabled 8 | . 2 . . 3 . . 3 . Max in Single Turn 2 | . 2 . . 1 . . 1 . Garrison Access 1 | . . . . . . . 1 . Garrison Relay 3 | . . . . 3 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Machines Accessed 18 | . 1 . 2 3 . . 8 4 Terminals 13 | . 1 . 1 3 . . 6 2 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 2 | . . . 1 . . . 1 . Total Hacks 33 | . 2 . 3 5 . . 13 10 Successful 17 | . 1 . 2 3 . . 6 5 Failed 15 | . 1 . 1 2 . . 6 5 Catastrophic 2 | . . . . 1 . . 1 . Database Lockouts 1 | . . . . . . . 1 . Manual 9 | . 2 . 1 . . . 4 2 Terminals 24 | . 2 . 2 5 . . 10 5 Fabricators 5 | . . . . . . . . 5 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 2 | . . . 1 . . . 1 . Terminal Hacks 10 | . 1 . 1 3 . . 4 1 Record 2 | . . . 1 . . . 1 . Part Schematic 1 | . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . Level Access Points 2 | . . . . . . . 1 1 Emergency Access Points 2 | . . . . 1 . . 1 . Terminal Index 1 | . . . . . . . 1 . Patrol Navigation 1 | . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . 4 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Build 2 | . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks 2 | . . . 1 . . . 1 . Unlock Access 1 | . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . . 2 . . 4 3 Full Trace Events 2 | . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built 3 | . . . . . . . . 3 Authchips . | . . . . . . . . . Time 142 | . . . . . . . . 142 Total Part Build Rating 15 | . . . . . . . . 15 Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 2 | . . . . . . 2 . . Non-combat 2 | . . . . . . 2 . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . find_chute 1 | . . . . . . 1 . . link_fov 1 | . . . . . . 1 . . Relay Couplers Released 18 | . . . . 10 . 4 4 . Machine Destruction 10 | . . . . 10 . . . . Programmers 8 | . . . . . . 4 4 . Attached 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 70 | . . . . 70 . . . . Highest-Rated Ally 39 | . . . . 39 . . . . Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . . 24 . . . . Total Damage 337 | . . . . 337 . . . . Kills 6 | . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Active Infowar (turns) 2600 | . 313 19 217 . . 56 1519 476 Optics 535 | . 299 19 217 . . . . . Terrain 1896 | . 14 . . . . 56 1519 307 Traps 318 | . . . . . . . . 318 Seismic 744 | . . . . . . . 744 . Machine Analysis 122 | . . . . . . . . 122 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Turns Passed 6305 | 59 530 19 233 2057 222 831 1672 682 Spaces Moved 3522 | 43 284 14 114 1148 149 489 868 413 Core 8 | 6 . . . . . . . 2 Treads 519 | . . . 107 405 . . 7 . Legs 2252 | 37 284 . 1 743 149 489 549 . Wheels 391 | . . 14 6 . . . 312 59 Hover 352 | . . . . . . . . 352 Flight . | . . . . . . . . . Fastest Speed 36 | 50 120 125 125 120 120 120 100 36 Average Speed 127 | 110 142 125 187 142 120 122 136 54 Slowest Speed 500 | 120 190 125 240 240 120 123 330 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 4 | . . . . . . . 2 2 Cave-ins Triggered 2 | . . . . . . . . 2 Exploration Rate (%) 24 | 4 44 3 12 82 34 8 20 11 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 38 | . . . . 2 . 1 24 11 Terrain Destroyed 113 | . 15 . . 2 . 49 36 11 Melee 30 | . . . . 2 . 1 16 11 Projectile 2 | . . . . . . . 2 . AOE 81 | . 15 . . . . 48 18 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Fac Fac Total 4800 | 51 342 15 129 1385 183 648 1220 827 Wait 622 | . . . . 27 28 81 176 310 Move 3511 | 42 283 13 113 1145 148 488 867 412 Hop . | . . . . . . . . . Pick Up 82 | 3 7 . 7 20 . 7 23 15 Fast Attach 49 | 6 2 . 3 8 . 7 19 4 Attach 33 | . . 2 . 8 . 4 8 11 Detach 3 | . . . . 2 . . . 1 Swap 102 | . 8 . 1 25 1 16 29 22 Drop 92 | . 8 . 3 23 1 8 27 22 Fire 189 | . 34 . 2 81 5 27 40 . Melee 98 | . . . . 28 . 10 31 29 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 19 | . . . . 18 . . . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: [*Rec x3]) -9/Recycling -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 431 | -10/Materials | Discovered new exit (range 15) 568 | -10/Materials | Build established: Scavenger-Mutant 576 | -10/Materials | Discovered new exit (range 8) 590 | -10/Materials | Entered another Materials area 590 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 592 | -9/Materials | Discovered new exit (range 7) 609 | -9/Materials | Entered Storage 680 | -9/Storage | Identified exit to Garrison 842 | -9/Storage | Entered Garrison 866 | -9/Garrison | Triggered checkpoint 1029 | -9/Garrison | Garrison Relay disabled 1116 | -9/Garrison | Build established: Gunner 1130 | -9/Garrison | Triggered checkpoint 1192 | -9/Garrison | Lost 3 parts (1p2w) 1241 | -9/Garrison | Spotted B-75 Beast 1241 | -9/Garrison | Spotted B-75 Beast 1349 | -9/Garrison | Garrison Relay disabled 1438 | -9/Garrison | Triggered checkpoint 1499 | -9/Garrison | Build established: Scavenger-Gunner 1562 | -9/Garrison | Discovered new exit (range 12) 1604 | -9/Garrison | Triggered checkpoint 1704 | -9/Garrison | Triggered checkpoint 1747 | -9/Garrison | Garrison Relay disabled 1977 | -9/Garrison | Core integrity fell below 50% 2102 | -9/Garrison | Discovered new exit (range 14) 2134 | -9/Garrison | Triggered checkpoint 2313 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2576 | -9/Garrison | Triggered checkpoint 2629 | -9/Garrison | Discovered new exit (range 14) 2754 | -9/Garrison | Triggered checkpoint 2754 | -9/Garrison | Triggered checkpoint 2868 | -9/Garrison | Installed Relay Interface Framework 2899 | -9/Garrison | Entered Recycling 2900 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 3103 | -9/Recycling | Discovered new exit (range 15) 3121 | -9/Recycling | Entered Factory 3121 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3131 | -7/Factory | 2 allies followed out of Recycling 3258 | -7/Factory | Discovered new exit (range 4) 3272 | -7/Factory | Garrison activated, responded to threat 3891 | -7/Factory | Cargo convoy interrupted 3952 | -7/Factory | Entered another Factory area 3952 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3956 | -6/Factory | Lost 5 parts (2n1u2w) 4226 | -6/Factory | Build established: Scavenger-Mutant 4256 | -6/Factory | Spotted B-75 Beast 4340 | -6/Factory | Lost 3 parts (3n) 4428 | -6/Factory | Discovered new exit (range 11) 4487 | -6/Factory | Central database locked down 4599 | -6/Factory | Identified exit to Factory 5031 | -6/Factory | Build established: Skirmisher 5048 | -6/Factory | Garrison activated, responded to threat 5123 | -6/Factory | Lost 4 parts (2n2u) 5205 | -6/Factory | System corruption reached 10% 5243 | -6/Factory | Lost 4 parts (1p1n1u1w) 5597 | -6/Factory | Build established: Scavenger-Mutant 5624 | -6/Factory | Entered another Factory area 5624 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5705 | -5/Factory | Fabricated Huge Storage Unit (x1) 6043 | -5/Factory | Fabricated Imp. Linear Gravjet (x2) 6085 | -5/Factory | Identified exit to Factory 6127 | -5/Factory | Build established: Mutant 6174 | -5/Factory | Discovered new exit (range 14) 6226 | -5/Factory | Crushed by falling debris 6232 | -5/Factory | Crushed by falling debris 6306 | -5/Factory | Self-destructed Last Messages --------------- 06278_ Lgt. Angular Momentum Engine destroyed. 06286_ R-10 Processor collects VTOL Module. 06286_ Destroyed VTOL Module. 06289_ S-27 Virus destroyed. 06289_ R-10 Processor collects VTOL Module. 06291_ Katana destroyed. 06292_ Imp. Trap Scanner destroyed. 06292_ Penetrated by Slug. 06293_ R-10 Processor collects VTOL Module. 06297_ Penetrated by Slug. 06299_ U-05 Engineer builds a Wall. 06301_ Penetrated by Slug. 06301_ Slug penetrates Y-64 Sentinel. 06304_ ALERT: Security rotation in progress. 06304_ Y-64 Sentinel KE Penetrator severed. 06304_ Penetrated by Slug. 06304_ Slug penetrates Wall. 06306_ R-10 Processor inserts Hvy. Machine Gun into recycling unit. 06306_ Power Sword destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ?????? ?? ?????????? | | ???????????????????????# ?????? #????????? | | ???????????????????????# ?????# #????????? | | ?????????????????????###+####?# #????????? | | ?????????????????????#h # #????????? | | ?????????????????????+ """# ###??????? | | ?????????????????????# """# ?????? | | ?????????????????????# """# ?????? | | ?????????????????????# + !!! ?????? | | ?????????????????????# """# """ !! """?"""? | | ?????????????????????# ! """# """ !! """ """? | | ?????????????????????# """# """ """ """? | | ?????????????????????# [% %% # ? | | ?????????????????????####/##+## """ """ """ """ | | ????????????????????????#@Y%% """ """ """ """ | | ?????????????????????T?##s """ """ """ """ | | ??????????????????+ | | ??????????????????# ##### uuu | | ????????????????????????# u R | | ????????????????????????####;#######"R"####### | | ???????????????????????????? ?????#"Y""#??????# | | ????????????????????????????? ????#""" #??????# | | ????????????????????????????? ???####"#?###??# | | ?????????????????????????????? ?????######"#### | | ?????????????????????????????? ????#" # | | ??????????????????????????????? #???## # | | ??????????????????????????????? #????# # | | ???????????????????????????????? ?????# + | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????########## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????+ | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 4 Energy Filtering 30 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -5/Factory Imp. Linear Gravjet | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed ChargeFrostInjector Manual? 0 Play Time 00:56:47 Cumulative 71.4 hours Start 2026.01.13 @ 18:20:55 End 2026.01.13 @ 22:24:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c06c4c4-4a7e-47ae-a741-e6d292a76221