Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.20 @ 15:07:52 Player: Kaeinara Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (73) 365 Value Destroyed (2919) 2919 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10204 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 213/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Laser Coil Gun Mining Claw Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Weight Redist. System Core Analyzer Improved Particle Charger Medium Reactive Plating EM Disruption Field Improved Hacking Suite > --- WEAPON ----------- Gauss Cannon Improved Proton Missile Launcher Heavy Pick > --- INVENTORY -------- Fission Core Gravmag System Heavy Laser Assault Rifle Mining Claw [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Longsword +1 Energy Gun Arc Projector Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Was Slots Evolved 12 | . . . . . 4 2 . . 2 . . . . 2 . . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 7 | . . . . . 2 1 . . 1 . . . . 2 . . 1 . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Parts Attached 87 | 6 2 . 1 2 21 4 . . 4 . 19 1 2 7 9 . 9 . Power 14 | 1 . . . 1 3 1 . . 1 . 2 . 1 . 3 . 1 . Engine 7 | 1 . . . 1 1 . . . . . 2 . . . 2 . . . Core 7 | . . . . . 2 1 . . 1 . . . 1 . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 25 | 2 . . . . 8 . . . . . 6 . . 3 3 . 3 . Treads 2 | . . . . . . . . . . . . . . . 2 . . . Leg 7 | 2 . . . . . . . . . . . . . 3 1 . 1 . Wheel 10 | . . . . . 8 . . . . . . . . . . . 2 . Hover 6 | . . . . . . . . . . . 6 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 28 | 1 2 . . . 7 2 . . 2 . 6 1 . 2 2 . 3 . Device 14 | . 1 . . . 2 1 . . 1 . 4 . . 1 2 . 2 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . Processor 3 | . . . . . 1 . . . . . 1 . . . . . 1 . Hackware 2 | . . . . . . . . . . . . 1 . 1 . . . . Protection 7 | . . . . . 4 1 . . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 . . 1 1 3 1 . . 1 . 5 . 1 2 1 . 2 . Energy Gun 6 | 1 . . . 1 2 1 . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . . . . . . 1 . 1 . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . Launcher 2 | . . . . . . . . . . . 1 . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . 1 . . . . . . . . 1 1 . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . Parts Lost 55 | . . . . . 11 . . . 1 7 2 5 2 . 19 . 2 6 Power 9 | . . . . . 2 . . . . 1 . . . . 5 . . 1 Propulsion 18 | . . . . . 4 . . . . 2 1 1 1 . 7 . . 2 Utility 19 | . . . . . 3 . . . 1 4 1 2 1 . 5 . 1 1 Weapon 9 | . . . . . 2 . . . . . . 2 . . 2 . 1 2 Highest Loss Streak 10 | . . . . . 10 . . . 1 7 1 5 2 . 8 . 2 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 7 | 4 6 8 8 9 9 6 9 10 9 8 3 5 2 3 4 5 3 3 Power . | . 1 1 1 1 . . 1 1 1 1 . 1 . . . 1 . . Propulsion 1 | 1 4 4 4 4 2 . 2 2 2 1 1 1 . . . . . . Utility . | . . . . . . . . 1 2 2 . . . . . 1 . . Weapon 4 | 1 1 3 3 4 5 4 5 6 3 2 1 3 2 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . . . . . 5 . . . . 4 . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 4 . . . . 2 . . . . . . . . Utility 1 | . . . . . . . . . . 1 . . . . . . . . Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 100 100 100 91 89 92 92 92 70 80 98 81 70 48 23 39 42 Engine 5 | . 14 14 14 14 8 . . . . . 11 12 6 5 1 . . . Core 4 | . . . . . . 14 15 15 13 9 . . 6 5 3 . 2 4 Leg 4 | . 28 28 28 28 1 . . . . . . . . 6 10 . 4 4 Wheel 15 | . . . . . 28 23 23 23 20 16 . . . . . . 2 8 Hover 3 | . . . . . . . . . . . 23 25 24 13 . . . . Device 10 | . 12 14 14 14 13 6 7 7 6 4 14 19 11 8 5 . 5 4 Storage 5 | . 14 14 14 14 9 7 7 7 6 4 . . . . . . . . Processor 4 | . . . . . 1 7 7 7 6 4 5 6 6 5 5 5 7 8 Hackware 1 | . . . . . . . . . . . . 5 6 9 10 5 5 4 Protection 8 | . . . . . 10 13 15 15 19 14 5 5 . . . . . . Energy Gun 5 | . 14 14 14 14 8 7 7 7 6 4 3 . 4 . . . . . Ballistic Gun 1 | . 14 14 7 . . . . . 6 4 . . 5 1 . . . . Slashing Weapon 5 | . . . 6 14 9 7 7 7 6 4 1 . . 3 2 5 5 4 Piercing Weapon 1 | . . . . . . . . . . . . 6 6 1 2 5 4 2 Peak Build Rating 67 | 6 7 7 14 16 40 43 44 44 55 55 62 67 59 66 66 17 54 54 Average Rating 39 | 4 6 7 10 15 32 41 43 44 53 40 54 66 56 57 42 17 37 43 On Entrance 30 | . 6 7 7 14 16 30 43 44 44 55 1 62 42 49 66 17 17 54 Avg Prop Armor Cover (%) 10 | . . . . . 14 . . . . . . . . 4 7 . 13 10 Naked Turns 52 | . . . . . . . . . . 20 6 . . . . . . 26 Heaviest Build 65 | 12 18 18 19 20 65 44 44 44 59 59 64 62 35 31 36 6 26 14 Greatest Support 75 | 20 20 20 20 20 54 54 54 54 54 54 45 45 45 75 75 3 44 44 Greatest Overweight (x) 7 | . . . . . 1 . . . 1 1 4 1 . 1 7 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 10 10 10 10 10 10 10 10 8 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 8 9 10 10 8 10 10 10 10 5 5 4 5 5 5 5 3 Average Carried 7 | 4 7 8 8 9 9 6 9 10 9 8 3 4 2 3 4 5 3 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 8 9 10 4 8 10 10 10 5 5 5 2 5 5 5 3 3 Class Distribution -------------------- 34% | Mutant 27% | Assassin 25% | Scavenger-Mutant 8% | Hacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Assassin | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Was Matter Collected 1444 | 250 45 . . 59 283 80 . . 40 . 198 201 76 . 147 20 45 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2967 | . 187 . . . 1188 97 . 42 544 . 241 49 25 . 449 . 145 . Parts 165 | . 9 . . . 70 6 . 6 24 . 16 2 3 . 23 . 6 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 5 . . . 6 3 . 18 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Was Combat Hostiles Destroyed 67 | . 4 . . . 24 1 . 1 9 . 10 1 1 . 11 . 5 . Melee 47 | . . . . . 23 1 . 1 9 . . 1 . . 10 . 2 . Guns 10 | . 4 . . . 1 . . . . . 4 . 1 . . . . . Cannons 5 | . . . . . . . . . . . 5 . . . . . . . AOE 5 | . . . . . . . . . . . 1 . . . 1 . 3 . Classes Destroyed 11 | . 3 . . . 5 . . 1 . . . 1 . . 1 . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 4 | . . . . . 3 1 . . . . . . . . . . . . Swarmer 26 | . 2 . . . 7 . . . . . 9 . 1 . 7 . . . Grunt 20 | . 2 . . . 10 . . . 4 . . . . . 2 . 2 . Duelist 2 | . . . . . . . . . . . . 1 . . . . 1 . Sentry 8 | . . . . . 3 1 . . 3 . 1 . . . . . . . Specialist 3 | . . . . . 3 . . . . . . . . . . . . . Programmer 7 | . . . . . . . . 1 2 . . . . . 2 . 2 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 5 | . 4 . . . 4 1 . 1 2 . 3 1 1 . 5 . 5 . Combat Bots Only 5 | . 4 . . . 4 1 . 1 2 . 3 1 1 . 5 . 5 . Max Kills in Single Turn 2 | . 1 . . . 1 1 . 1 1 . 1 1 1 . 1 . 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 1 . . . 1 . 2 . Melee 1 | . . . . . 1 1 . 1 1 . . 1 . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Was Hostile Shots Fired 659 | . 17 . . . 188 36 . 6 67 11 53 45 28 . 157 . 26 25 Missed 189 | . 5 . . . 55 12 . 3 20 1 12 21 10 . 39 . 10 1 Hits 470 | . 12 . . . 133 24 . 3 47 10 41 24 18 . 118 . 16 24 Melee 38 | . . . . . . . . . . 10 . 2 . . . . 2 24 Projectile 432 | . 12 . . . 133 24 . 3 47 . 41 22 18 . 118 . 14 . Critical Strikes 29 | . 1 . . . 6 . . . . 6 . 2 . . 3 . . 11 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . Damage Taken 7763 | . 134 . . . 1790 183 . 47 439 472 442 429 263 . 1713 . 711 1140 Core 2366 | . 49 . . . 339 17 . 13 43 186 106 15 28 . 380 . 406 784 Absorbed by Shields 395 | . . . . . . . . . 55 23 . . . . 317 . . . Ignored by Resistances 667 | . . . . . 433 . . . . . 161 73 . . . . . . Regen/Repaired (Parts) 199 | . . . . . 199 . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 80 38 . . 95 . . . . 55 . . 62 . . Volleys Fired 54 | . 17 . . . 7 . . . . 3 18 3 2 . 1 . 3 . Largest 3 | . 2 . . . 1 . . . . 2 3 2 2 . 1 . 1 . Hottest 152 | . 60 . . . 55 . . . . 88 152 83 99 . 80 . 49 . Shots Fired 96 | . 34 . . . 7 . . . . 6 32 9 4 . 1 . 3 . Gun 60 | . 34 . . . 7 . . . . 6 9 . 4 . . . . . Cannon 24 | . . . . . . . . . . . 20 4 . . . . . . Launcher 11 | . . . . . . . . . . . 3 5 . . . . 3 . Special 1 | . . . . . . . . . . . . . . . 1 . . . Kinetic 46 | . 17 . . . . . . . . 3 20 4 2 . . . . . Thermal 12 | . . . . . . . . . . . 9 . 2 . 1 . . . Explosive 3 | . . . . . . . . . . . . . . . . . 3 . Electromagnetic 35 | . 17 . . . 7 . . . . 3 3 5 . . . . . . Robot Hit Streak 7 | . 4 . . . 1 . . . . 3 7 2 1 . 2 . 5 . Robot Miss Streak 3 | . 2 . . . 3 . . . . 1 2 2 3 . . . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 204 | . 20 . . . 72 7 . 1 27 11 18 7 1 . 31 . 9 . Core Hits 91 | . 9 . . . 27 2 . 1 11 . 11 2 1 . 11 . 16 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . . . . . . . Critical Strikes 22 | . . . . . 4 1 . . 2 3 2 1 . . 7 . 2 . Destroy 3 | . . . . . . . . . . 3 . . . . . . . . Blast 2 | . . . . . . . . . . . 2 . . . . . . . Sever 13 | . . . . . 4 1 . . 2 . . . . . 4 . 2 . Impale 4 | . . . . . . . . . . . . 1 . . 3 . . . Melee Attacks 182 | . . . . . 79 7 . 1 27 6 . 4 . . 48 . 10 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 149 | . . . . . 79 7 . 1 27 6 . . . . 25 . 4 . Piercing 33 | . . . . . . . . . . . . 4 . . 23 . 6 . Sneak Attacks 6 | . . . . . 4 . . . 1 . . . . . 1 . . . Combat Hostiles 4 | . . . . . 3 . . . 1 . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . 3 . Damage Inflicted 8327 | . 247 . . . 3216 344 . 39 1290 154 528 254 24 . 1300 . 906 25 Guns 470 | . 247 . . . 22 . . . . 25 152 . 24 . . . . . Cannons 356 | . . . . . . . . . . . 301 55 . . . . . . Explosions 885 | . . . . . . . . . . . 61 100 . . . . 724 . Melee 6567 | . . . . . 3194 344 . 39 1290 129 . 99 . . 1290 . 182 . Ramming 39 | . . . . . . . . . . . 14 . . . . . . 25 Kinetic 484 | . 80 . . . . . . . . 24 301 55 24 . . . . . Thermal 162 | . . . . . . . . . . . 152 . . . 10 . . . Explosive 724 | . . . . . . . . . . . . . . . . . 724 . Electromagnetic 351 | . 167 . . . 22 . . . . 1 61 100 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 5849 | . . . . . 3194 344 . 39 1290 129 . . . . 798 . 55 . Piercing 718 | . . . . . . . . . . . . 99 . . 492 . 127 . Highest Corruption 25 | . 2 2 2 2 . . . . 1 11 11 11 11 . 6 6 5 25 Average Corruption 7 | . 2 2 2 2 . . . . 1 9 11 11 11 . 4 6 4 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 84 | . 2 1 5 1 . . . . 3 4 25 18 4 . 5 1 5 10 Message Errors 19 | . 1 . 1 . . . . . . 1 6 3 1 . 2 . 1 3 Matter Fused 23 | . 1 . 1 1 . . . . . 1 7 6 . . 1 . 2 3 Heat Flow Errors 7 | . . . 2 . . . . . . . 2 1 1 . 1 . . . Energy Discharges 13 | . . . 1 . . . . . 1 1 5 3 . . . 1 1 . Data Loss (minor) 11 | . . 1 . . . . . . 2 1 3 2 1 . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . 1 . 1 1 Misfires 5 | . . . . . . . . . . . 2 3 . . . . . . Misdirections 3 | . . . . . . . . . . . . . 1 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 544 | . . . . . 313 20 . . 93 . 12 . . . 93 . 13 . Projectiles 12 | . . . . . . . . . . . 12 . . . . . . . Explosions 13 | . . . . . . . . . . . . . . . . . 13 . Melee 519 | . . . . . 313 20 . . 93 . . . . . 93 . . . Knockbacks 4 | . . . . . . . . . . . 3 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 3 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 409 | . . . . . . . . . . . 31 15 . . . . 353 10 Shots 8 | . . . . . . . . . . . 2 1 . . . . 5 . Rammed 11 | . . . . . . . . . . . 1 . . . . . . 10 Targets Rammed 11 | . . . . . . . . . . . 1 . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 66 . 231 . 90 6 . 5 . 131 396 169 168 . 156 . . . Average Temperature 118 | . 48 . 108 . 30 6 . 5 . 70 182 68 60 . 65 . . . Received Heat Transfer 1018 | . 66 . . . 450 54 . 18 151 . 30 90 . . 150 . 9 . Effects 4 | . . . . . . . . . . . 4 . . . . . . . Shutdowns 3 | . . . . . . . . . . . 3 . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 339 | . . . . . . . . . . . 259 . . . 80 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Was Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Low Security (%) 90 | 100 100 100 . 100 78 100 . . 100 100 100 . . 100 . . 100 100 Level 1 9 | . . . . . 21 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 364 | . 100 . . . 364 164 . . 80 7 133 . . 18 . . 192 39 Initial 164 | . . . . . . 164 . . 18 7 . . . 18 . . . 39 Average 50 | . 39 . . . 71 94 . . 12 1 57 . . 3 . . 52 8 Influence Increases 2123 | . 145 . . . 749 37 . 30 240 . 294 50 50 . 300 . 228 . Destroy 0b10 Robot/C 1340 | . 80 . . . 480 20 . 20 180 . 200 20 20 . 220 . 100 . Destroy 0b10 Robot/NC 30 | . 5 . . . 20 5 . . . . . . . . . . . . Destroy Leader 300 | . 22 . . . 116 12 . 10 60 . 40 . . . 20 . 20 . Successful Hack 19 | . 8 . . . 11 . . . . . . . . . . . . . Disable Machine 60 | . . . . . . . . . . . 30 . . . . . 30 . Destroy Structure 89 | . . . . . 2 . . . . . 9 . . . . . 78 . Lose Combat Pursuer 285 | . 30 . . . 120 . . . . . 15 30 30 . 60 . . . Influence Decreases 2123 | . 145 . . . 387 348 51 . 248 22 209 105 50 30 300 . 116 112 Entered New Map 368 | . . . . . . 198 20 . 12 15 . 32 6 12 . . . 73 Time Decay 1488 | . 145 . . . 277 150 31 . 226 7 189 53 34 18 223 . 96 39 Lost Part 267 | . . . . . 110 . . . 10 . 20 20 10 . 77 . 20 . Squads Dispatched 14 | . 1 . . . 8 . . . 3 . . . . . . . 2 . Investigation 2 | . . . . . 2 . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . 2 . . . . . . . 2 . Reinforcement 8 | . 1 . . . 6 . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Was Distress Signals 4 | . 2 . . . 1 . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 134 | . 6 . . . 52 3 . 4 12 6 13 7 5 . 15 . 5 6 Peak Tracking Total 7 | . 6 . . . 5 2 . 3 3 6 4 7 4 . 6 . 3 6 Tactical Retreats 15 | . 2 . . . 7 . . . . . 1 1 1 . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Was Traps Triggered 6 | . 1 . . . 2 . . . 2 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Was Machines Disabled 4 | . . . . . . . . . . . 2 . . . . . 2 . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Was Machines Accessed 10 | . 2 . . . 5 . . . 3 . . . . . . . . . Terminals 8 | . 2 . . . 4 . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 25 | . 5 . . . 15 . . . 5 . . . . . . . . . Successful 11 | . 2 . . . 8 . . . 1 . . . . . . . . . Failed 14 | . 3 . . . 7 . . . 4 . . . . . . . . . Catastrophic 4 | . . . . . 4 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 20 | . 5 . 1 . 10 . . . 4 . . . . . . . . . Terminals 20 | . 5 . . . 11 . . . 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 4 . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 3 . . . 1 . . . . . . . . . Terminals 5 | . 1 . . . 3 . . . 1 . . . . . . . . . Botnet 5 | . 1 . . . 3 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 2 . . . 4 . . . 3 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . Time 70 | . . . . . 70 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Was Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Was Active Infowar (turns) 4960 | . 303 58 265 53 2546 300 474 12 818 . . . . . 130 . 1 . Terrain 3225 | . 303 58 265 53 2546 . . . . . . . . . . . . . Traps 1734 | . . . . . . 300 474 12 818 . . . . . 130 . . . ECM 1 | . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Was Turns Passed 9423 | 74 347 58 265 53 3326 315 474 12 1379 104 615 478 93 138 778 32 664 218 Spaces Moved 5590 | 51 219 48 219 36 1153 274 494 11 689 97 351 462 160 180 517 33 413 183 Core 270 | 7 . . . . . . . . . 39 12 . . . 120 33 54 5 Treads 98 | . . . . . . . . . . . . . . . 98 . . . Legs 1196 | 44 219 48 219 36 . . . . . . . . . 36 299 . 295 . Wheels 2921 | . . . . . 1153 274 494 11 689 58 . . . . . . 64 178 Hover 1105 | . . . . . . . . . . . 339 462 160 144 . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 80 93 93 93 93 50 48 52 48 52 50 100 90 50 Average Speed 99 | 110 120 120 120 120 95 93 93 93 95 84 95 98 48 68 115 100 120 94 Slowest Speed 400 | 120 120 120 120 120 105 93 93 93 108 108 250 100 52 170 400 100 190 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 28 18 60 17 57 8 67 3 19 76 10 49 25 4 66 7 11 86 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 . 1 . . 1 1 1 . 1 1 . . Scrap Searched 13 | . . . . 1 . . 2 . . . . 5 2 . 2 1 . . Spaces Dug 3 | . . . . . 3 . . . . . . . . . . . . . Terrain Destroyed 48 | . . . . . 3 . . . . . 7 . . . . . 38 . Melee 3 | . . . . . 3 . . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . . 7 . . . . . . . AOE 38 | . . . . . . . . . . . . . . . . . 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Was Total 9132 | 68 269 48 220 45 3294 326 508 11 1381 106 599 471 170 196 594 32 566 228 Wait 3099 | . 28 1 . 7 1995 35 13 . 646 1 193 . 4 . 11 . 130 35 Move 5574 | 50 218 47 218 35 1152 273 493 10 689 96 350 461 159 179 516 32 413 183 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 83 | 12 3 . 1 1 16 7 2 . 5 . 16 1 1 6 8 . 4 . Fast Attach 15 | . . . . . 7 . . . . . . 1 . 2 2 . 3 . Attach 66 | 6 1 . . . 15 3 . . 3 . 16 . 4 4 8 . 6 . Detach 1 | . . . . . . . . . . . . . . 1 . . . . Swap 19 | . 1 . 1 2 7 1 . . 1 . 5 . . 1 . . . . Drop 24 | . 1 . . . 16 . . . 2 . . 1 . 3 . . 1 . Fire 54 | . 17 . . . 7 . . . . 3 18 3 2 . 1 . 3 . Melee 178 | . . . . . 79 7 . 1 27 6 . 4 . . 48 . 6 . Ram 11 | . . . . . . . . . . . 1 . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / Dat) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 13) 75 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 422 | -10/Materials | Entered Mines 461 | -10/Mines | Learned location of Storage (-7) 475 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 475 | -10/Mines | Discovered new exit (range 5) 480 | -10/Mines | Entered Exiles 509 | -10/Exiles | Met 8R-AWN 530 | -10/Exiles | Met EX-HEX 568 | -10/Exiles | Met EX-BIN 590 | -10/Exiles | Aligned with FarCom system 591 | -10/Exiles | Given EX-Vault access code 618 | -10/Exiles | Opened EX-Vault 624 | -10/Exiles | Found Prototype Slashing Weapon 625 | -10/Exiles | Identified Longsword +1 652 | -10/Exiles | Warned to stay clear of 0b10 Research branches 688 | -10/Exiles | Met EX-DEC 730 | -10/Exiles | Discovered new exit (range 14) 745 | -10/Exiles | Left Exiles lab with Longsword +1 745 | -10/Exiles | Entered Mines 754 | -9/Mines | Met a Derelict bent on vengeance 773 | -9/Mines | Discovered new exit (range 10) 798 | -9/Mines | Entered Materials 798 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1044 | -8/Materials | Build established: Assassin 3631 | -8/Materials | Build established: Mutant 3958 | -8/Materials | Core integrity fell below 50% 3997 | -8/Materials | Lost 10 parts (2p4n2u2w) 4036 | -8/Materials | Repaired Wheel 4101 | -8/Materials | Repaired Arm. Huge Wheel 4117 | -8/Materials | Discovered new exit (range 7) 4124 | -8/Materials | Entered Factory 4124 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4284 | -7/Factory | Build established: Scavenger-Mutant 4416 | -7/Factory | Discovered new exit (range 4) 4439 | -7/Factory | Entered Lower Caves 4547 | -7/Lower Caves | Encountered a Warlord checkpoint 4785 | -7/Lower Caves | Identified exit to Lower Caves 4913 | -7/Lower Caves | Entered another Lower Caves area 4917 | -7/Lower Caves | Discovered new exit (range 9) 4925 | -7/Lower Caves | Entered Factory 4925 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6304 | -6/Factory | Sucked down chute 6304 | -6/Factory | Entered Waste 6314 | -6/Waste | Spotted C-40 Crusher 6319 | -6/Waste | EMP discharged 6319 | -6/Waste | System corruption reached 10% 6324 | -6/Waste | Spotted C-40 Crusher 6352 | -6/Waste | Spotted C-40 Crusher 6362 | -6/Waste | Spotted C-40 Crusher 6373 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6376 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6378 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6379 | -6/Waste | Crushed by Compactor (1 part destroyed) 6381 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6382 | -6/Waste | Spotted C-40 Crusher 6382 | -6/Waste | Spotted C-40 Crusher 6388 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6400 | -6/Waste | Discovered new exit (range 16) 6408 | -6/Waste | Entered Factory 6419 | -6/Factory | Lost 7 parts (1p2n4u) 6903 | -6/Factory | Build established: Gunner 7008 | -6/Factory | Discovered new exit (range 7) 7023 | -6/Factory | Entered Lower Caves 7256 | -6/Lower Caves | Build established: Mutant 7457 | -6/Lower Caves | Learned Factory terminal intel 7459 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7498 | -6/Lower Caves | Discovered new exit (range 6) 7501 | -6/Lower Caves | Entered another Lower Caves area 7507 | -6/Lower Caves | Encountered a Warlord checkpoint 7523 | -6/Lower Caves | Lost 5 parts (1n2u2w) 7532 | -6/Lower Caves | Discovered new exit (range 8) 7535 | -6/Lower Caves | Identified exit to Data Miner 7594 | -6/Lower Caves | Entered Factory 7594 | -5/Factory | Evolved 2 slots: Utility x2 7595 | -5/Factory | Identified exit to Upper Caves 7596 | -5/Factory | Loaded intel: 27 terminal locations 7732 | -5/Factory | Entered Upper Caves 7818 | -5/Upper Caves | Lost 3 parts (1p1n1w) 7920 | -5/Upper Caves | Build established: Hacker-Mutant 8169 | -5/Upper Caves | Lost 7 parts (2p3n1u1w) 8469 | -5/Upper Caves | Lost 8 parts (2p3n3u) 8480 | -5/Upper Caves | Discovered new exit (range 15) 8510 | -5/Upper Caves | Entered another Upper Caves area 8534 | -5/Upper Caves | Discovered new exit (range 9) 8542 | -5/Upper Caves | Entered Factory 8542 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8695 | -4/Factory | Build established: Mutant 9206 | -4/Factory | Sucked down chute 9206 | -4/Factory | Entered Waste 9221 | -4/Waste | EMP discharged 9221 | -4/Waste | System corruption reached 10% 9258 | -4/Waste | Spotted C-40 Crusher 9274 | -4/Waste | Spotted C-40 Crusher 9305 | -4/Waste | Spotted C-40 Crusher 9321 | -4/Waste | EMP discharged 9324 | -4/Waste | Spotted C-40 Crusher 9340 | -4/Waste | Spotted C-40 Crusher 9352 | -4/Waste | Spotted C-40 Crusher 9384 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9386 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9389 | -4/Waste | Crushed by Compactor (1 part destroyed) 9389 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9390 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9405 | -4/Waste | Core integrity fell below 50% 9419 | -4/Waste | Core integrity fell below 20% 9421 | -4/Waste | EMP discharged 9424 | -4/Waste | Core destroyed Last Messages --------------- 09386_ Adv. ECM Suite crushed. 09389_ Ripper crushed. 09389_ Mic. Fission Core crushed. 09389_ Core Analyzer crushed. 09390_ Hacking Suite crushed. 09390_ Adv. ECM Suite crushed. 09398_ Critical hit (Destroy). 09398_ Arm. Huge Wheel destroyed. 09403_ System corrupted: Substantial component data lost. 09411_ ALERT: Foreign system detected. Charging EMP. 09415_ Slammed into C-40 Crusher. 09417_ Destabilizing: System corrupted (+1). 09418_ Slammed into C-40 Crusher. 09419_ Destabilizing: Core damaged (-57). 09420_ Slammed into C-40 Crusher. 09421_ System corrupted (+5). 09421_ Slammed into C-40 Crusher. 09424_ Destabilizing: Core damaged (-57). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????? ?????????? ??????????????????????????? | | #??????? ???????? ????????????????????????? | | #??????# ???????? ###?????????????????????? | | #??????# ???????? ?????????????????????? | | #??????# ???????? ?????????????????????? | | #??????# ???????? ??????????????????????? | | #??????# ???????? ???????????????????????? | | #??????# ???????? #???????????????????????? | | #??????# #??????# #???????????????????????? | | #??????# #??????# #???????????????????????? | | #??????# #??????# #???????????????????????? | | ######## ######## ###?????????????????????? | | * #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ######## ######## ###?????????????????????? | | #??????# #??????# #???????????????????????? | | #??????# #??????# C #???????????????????????? | | #??????# #??????# CC#???????????????????????? | | ######## #??????#CCCC###?????????????????????? | | #??????#CCCC@ #?????????????????????? | | #??????# CCCC #?????????????????????? | | #??????# CCCC #?????????????????????? | | #??????# CC #?????????????????????? | | ######## #??????# CC###?????????????????????? | | #??????# #??????# #???????????????????????? | | #??????# #??????# = #???????????????????????? | | #??????# #??????# #???????????????????????? | | #??????# #????### ###?????????????????????? | | ##?????? ????# #?????????????????????? | | ???????? ???# #?????????????????????? | | ??????? #??# #?????????????????????? | | ??????? ! #??# #?????????????????????? | | ??????# #??# #?????????????????????? | | ??????# #??# #?????????????????????? | | ??????# #??# #?????????????????????? | | ??????# #??# #?????????????????????? | | ??????##########??##########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 70 Melee Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 32% | -8/Materials Arm. Huge Wheel | 31% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormGravjetCore Manual? 0 Play Time 01:15:24 Cumulative 41.2 hours Start 2026.08.20 @ 13:46:01 End 2026.08.20 @ 15:07:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdb74afd-2231-4ac9-8717-9f8e1bcab4e1