Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.09 @ 07:23:44 Player: CL-1C0 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (7) 35 Value Destroyed (93) 93 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (23945) 23945 TOTAL SCORE: 30793 Bonus ------- Entered DSFs 500 Win 3000 Win Speed 20445 Cogmind --------- Core Integrity 1370/1600 Matter 39/300 Energy 149/150 System Corruption 1% Temperature Cool (2) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (10) -- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (11) ----- Advanced Trap Scanner Microactuators Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Experimental System Shield > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Neutrino Core Q-thruster Improved Trap Scanner Advanced ECM Suite Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Advanced Trap Scanner Improved Signal Interpreter Microactuators Advanced Force Field Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Experimental System Shield > --- WEAPON ----------- Advanced Plasma Cannon > --- INVENTORY -------- Neutrino Core Q-thruster Improved Trap Scanner Advanced ECM Suite [Rating: 138] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Field Propulsion Array Treads Light Treads Flight Unit Field Propulsion Array Utility Hacking Suite Device Advanced Trap Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Great Maul Energy Cannon Advanced Plasma Cannon Impact Weapon Great Maul Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 8 | . . 1 . . 1 . 2 . 2 2 . Utility 9 | . . 1 2 2 1 . . 2 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 45 | 2 . 4 4 4 1 1 6 7 6 1 9 Power 4 | . . . . . . . 1 . . . 3 Engine 1 | . . . . . . . . . . . 1 Core 1 | . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 18 | 2 . 3 . 1 . 1 2 3 2 1 3 Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 16 | . . 3 . 1 . 1 2 3 2 1 3 Utility 19 | . . 1 4 2 1 . 3 3 3 . 2 Device 6 | . . . . . . . 3 2 . . 1 Storage 1 | . . . . . . . . . 1 . . Processor 4 | . . 1 . 2 1 . . . . . . Hackware 8 | . . . 4 . . . . 1 2 . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 4 | . . . . 1 . . . 1 1 . 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 19 | . 2 . . 1 . . 1 2 1 2 10 Power 2 | . . . . . . . . . . . 2 Propulsion 10 | . 2 . . 1 . . 1 . . 2 4 Utility 4 | . . . . . . . . 1 1 . 2 Weapon 3 | . . . . . . . . 1 . . 2 Highest Loss Streak 5 | . 2 . . 1 . . 1 2 1 2 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 4 . 2 1 3 4 3 4 4 6 10 5 Power . | 1 . . . . . . . 1 1 2 1 Propulsion . | 2 . . . . . . . . . 3 1 Utility 1 | . . 2 1 1 2 1 1 1 3 4 1 Weapon 1 | 1 . . . 2 2 2 2 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 5 | . . . . . . . 1 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . . 2 . . . Weapon 2 | . . . . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 68 | . 28 35 61 73 73 80 79 76 71 71 68 Core 2 | . . . . . . . 3 5 4 4 1 Treads 1 | . 28 . . . . . . . . . . Flight 18 | . . 28 27 23 20 20 22 16 14 24 17 Device 7 | . . . . . . . 7 19 12 4 11 Storage 1 | . . . . . . . . . 3 4 2 Processor 8 | . . 6 9 15 20 26 14 5 4 4 3 Hackware 21 | . . . 25 30 26 26 23 23 24 26 22 Impact Weapon 3 | . . . . 4 6 6 5 5 3 4 1 Peak Build Rating 138 | 2 2 7 18 33 36 49 68 100 110 122 138 Average Rating 70 | . 1 5 16 26 35 42 64 87 95 117 119 On Entrance 43 | 6 2 . 7 18 32 36 49 68 89 110 101 Naked Turns 1 | . 1 . . . . . . . . . . Heaviest Build 67 | . . . . 4 4 4 16 21 36 32 67 Greatest Support 73 | 3 3 12 12 14 14 23 36 45 60 73 67 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 5 15 15 15 Average Capacity 8 | 5 5 5 5 5 5 5 5 5 14 15 11 Most Carried 15 | 4 3 4 4 5 4 5 5 5 15 14 13 Average Carried 4 | 2 . 3 . 3 3 4 4 4 7 13 5 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 15 15 5 Final Carried 15 | . 3 4 1 5 3 5 5 5 15 14 5 Class Distribution -------------------- 25% | Hacker-Scout 22% | Hacker-Mutant 13% | Hacker-Sprinter 10% | Mutant 8% | Wizard-Sprinter 7% | Hacker-Ninja 7% | Wizard-Mutant 4% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Wizard-Sprinter | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Matter Collected 377 | 192 11 . . 86 . 8 17 . 42 . 21 Remotely . | . . . . . . . . . . . . Salvage Created 170 | . . . . 86 . . 42 . 42 . . Parts 4 | . 1 . . . . . . . 3 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 1 | . 1 . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . Classes Destroyed 5 | . 1 . . 2 . . 2 . . . . Worker 2 | . . . . . . . 1 . 1 . . Recycler 1 | . . . . 1 . . . . . . . Operator 2 | . . . . 1 . . . . 1 . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 1 | . 1 . . . . . . . . . . Best Kill Streak 2 | . 1 . . 1 . . 1 . 2 . . Combat Bots Only 1 | . 1 . . . . . . . . . . Max Kills in Single Turn 1 | . 1 . . 1 . . 1 . 1 . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 348 | . 61 5 4 4 . 8 16 57 10 23 160 Missed 175 | . 20 4 . 1 . 4 8 39 6 7 86 Hits 173 | . 41 1 4 3 . 4 8 18 4 16 74 Projectile 173 | . 41 1 4 3 . 4 8 18 4 16 74 Critical Strikes 4 | . . . 2 . . . 1 . . . 1 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 2920 | . 439 10 57 40 . 99 139 310 83 368 1375 Core 742 | . 144 10 43 23 . 48 46 71 16 111 230 Absorbed by Shields 144 | . . . . . . . 10 . . . 134 Core Remaining (%) 89 | 100 42 97 92 96 . 94 95 93 98 92 85 Volleys Fired 2 | . . . . . . . . 1 . . 1 Largest 1 | . . . . . . . . 1 . . 1 Hottest 98 | . . . . . . . . 98 . . 98 Shots Fired 2 | . . . . . . . . 1 . . 1 Gun . | . . . . . . . . . . . . Cannon 2 | . . . . . . . . 1 . . 1 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 2 | . . . . . . . . 1 . . 1 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 6 | . . . . 2 . . 2 . 2 . . Core Hits 4 | . 2 . . . . . 1 . 1 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . . . . Critical Strikes 2 | . . . . 1 . . 1 . . . . Smash 2 | . . . . 1 . . 1 . . . . Melee Attacks 47 | . . . . 4 . 2 15 6 11 3 6 Impact 45 | . . . . 4 . 2 15 6 11 3 4 Slashing . | . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . 2 Sneak Attacks 3 | . . . . 1 . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 465 | . 8 . . 131 . . 128 . 198 . . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 457 | . . . . 131 . . 128 . 198 . . Ramming 8 | . 8 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 457 | . . . . 131 . . 128 . 198 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 269 | . . . . 91 . . 95 . 83 . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 269 | . . . . 91 . . 95 . 83 . . Knockbacks 1 | . . . . 1 . . . . . . . Impact 1 | . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 8 | . 8 . . . . . . . . . . Targets Rammed 9 | . 9 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 184 | . . . 8 . . . 14 46 . 8 184 Average Temperature 38 | . . . 8 . . . 14 24 . 5 60 Received Heat Transfer 429 | . 183 6 54 . . . 57 39 18 63 9 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . 2 . . . . 1 . . Impact Corruptions 10 | . . . . 4 . . 3 . 3 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 164 | . 25 1 16 13 . 2 97 149 67 75 164 Initial 67 | . . 1 . . . . . 40 67 21 38 Average 42 | . 10 . 4 2 . 1 43 68 42 32 87 Influence Increases 901 | . 44 . 16 25 . 2 186 189 71 84 284 Destroy 0b10 Robot/C 20 | . 20 . . . . . . . . . . Destroy 0b10 Robot/NC 30 | . . . . 10 . . 10 . 10 . . Destroy Leader 2 | . . . . . . . 2 . . . . Successful Hack 119 | . 9 . 16 13 . . . 40 . . 41 Disable Machine 15 | . . . . . . . 15 . . . . Destroy Structure 85 | . . . . 2 . 2 24 14 16 9 18 Partial Spotted 90 | . 15 . . . . . 45 15 . 15 . Lose Combat Pursuer 540 | . . . . . . . 90 120 45 60 225 Influence Decreases 779 | . 39 5 16 25 . . 104 144 162 57 227 Entered New Map 156 | . . 4 . . . . 2 44 62 17 27 Time Decay 443 | . 19 1 16 25 . . 92 80 90 20 100 Lost Part 180 | . 20 . . . . . 10 20 10 20 100 Squads Dispatched 9 | . 2 . . 1 . . 1 1 . 1 3 Investigation 4 | . 1 . . 1 . . . . . 1 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 4 | . 1 . . . . . 1 1 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Distress Signals 9 | . 1 . 1 1 . . 1 2 2 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 108 | . 13 2 5 5 . 1 13 23 9 15 22 Peak Tracking Total 16 | . 12 1 5 7 . 1 11 16 9 11 16 Tactical Retreats 15 | . . . . . . . 3 3 2 1 6 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Traps Triggered 7 | . . . . . . 1 2 1 . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Machines Accessed 21 | . 1 . 1 3 1 . 2 2 4 1 6 Terminals 19 | . 1 . 1 3 1 . 2 2 3 1 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 Total Hacks 73 | . 5 . 2 14 1 . 5 14 9 8 15 Successful 46 | . 1 . 2 12 1 . 5 11 3 5 6 Failed 27 | . 4 . . 2 . . . 3 6 3 9 Catastrophic 6 | . 2 . . . . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . Manual 55 | . 5 . 2 11 . . 2 14 7 4 10 Terminals 69 | . 5 . 2 14 1 . 5 14 8 8 12 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . 3 Terminal Hacks 36 | . 1 . 2 9 1 . 5 8 2 4 4 Robot Analysis 1 | . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . Level Access Points 8 | . 1 . 1 1 . . 1 1 1 1 1 Branch Access Points 3 | . . . . 1 . . . 1 . 1 . Emergency Access Points 4 | . . . . 2 . . . 2 . . . Machine Index 1 | . . . . . . . . . . 1 . Terminal Index 5 | . . . . 1 . . 1 1 1 . 1 Garrison Index 2 | . . . . 1 . . 1 . . . . Locate Traps 3 | . . . . . . . 1 2 . . . Recall Investigation 1 | . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . Zone Layout 5 | . . . . 2 . . 1 1 . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 9 | . . . . 3 . . . 3 . 1 2 Terminals 9 | . . . . 3 . . . 3 . 1 2 Track 2 | . . . . . . . . 1 . . 1 Assimilate 1 | . . . . 1 . . . . . . . Botnet 1 | . . . . 1 . . . . . . . Disrupt 2 | . . . . . . . . 1 . . 1 Operators 3 | . . . . 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 1 . 1 3 . . 2 2 3 1 5 Full Trace Events 2 | . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Active Infowar (turns) 744 | . . . . . . . 168 164 185 20 207 Sensors 491 | . . . . . . . 168 164 159 . . Traps 660 | . . . . . . . 84 164 185 20 207 ECM 6 | . . . . . . . 6 . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Turns Passed 1178 | 4 77 45 61 124 6 46 209 164 185 47 210 Spaces Moved 2641 | 1 103 107 154 301 11 85 400 380 401 131 567 Core 104 | 1 103 . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2537 | . . 107 154 301 11 85 400 380 401 131 567 Fastest Speed 25 | 50 50 34 34 34 34 34 31 31 28 25 28 Average Speed 33 | 50 50 34 34 34 34 34 31 33 33 27 29 Slowest Speed 50 | 50 50 34 37 37 34 34 40 34 34 31 37 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 36 | . . 3 6 2 . . . 10 1 9 5 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 18 | 2 31 16 20 12 1 78 11 13 16 4 22 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 40 | . . . . 2 . 2 12 7 8 3 6 Terrain Destroyed 40 | . . . . 2 . 2 12 7 8 3 6 Melee 38 | . . . . 2 . 2 12 6 8 3 5 Projectile 2 | . . . . . . . . 1 . . 1 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Total 2800 | 5 122 111 154 310 12 97 450 394 425 126 594 Wait 33 | . 8 . 2 . . 4 16 1 . . 2 Move 2562 | . 102 100 141 296 10 84 399 360 398 116 556 Hop 31 | . . 3 6 2 . . . 9 1 5 5 Pick Up 28 | . 3 4 1 4 . 1 4 1 8 1 1 Fast Attach 20 | . . 1 . 2 . 1 4 7 2 . 3 Attach 31 | 2 . 3 4 1 2 . 2 1 3 1 12 Detach 8 | . . . . . . . . 2 1 . 5 Swap 2 | . . . . 1 . . . . 1 . . Drop 17 | 3 . . . . . 1 4 6 . . 3 Fire 2 | . . . . . . . . 1 . . 1 Melee 47 | . . . . 4 . 2 15 6 11 3 6 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 9 | . 9 . . . . . . . . . . Escape Stasis 10 | . . . . . . 4 6 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / Ext x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Identified exit to Materials 81 | -10/Materials | Core integrity fell below 50% 82 | -10/Materials | Entered another Materials area 82 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 126 | -9/Materials | Discovered new exit (range 4) 127 | -9/Materials | Identified exit to Materials 127 | -9/Materials | Entered another Materials area 127 | -8/Materials | Evolved 2 slots: Utility x2 135 | -8/Materials | Identified exit to Factory 188 | -8/Materials | Entered Factory 188 | -7/Factory | Evolved 2 slots: Utility x2 218 | -7/Factory | Identified exit to Factory 262 | -7/Factory | Identified exit to Lower Caves 312 | -7/Factory | Entered another Factory area 312 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 318 | -6/Factory | Identified exit to DSF 318 | -6/Factory | Entered DSF 336 | -6/DSF | Additional patrols routed to DSF 359 | -6/DSF | Discovered new exit (range 16) 364 | -6/DSF | Identified exit to Factory 364 | -6/DSF | Entered Factory 364 | -5/Factory | Evolved 2 slots: Propulsion x2 487 | -5/Factory | Identified exit to Factory 573 | -5/Factory | Entered another Factory area 573 | -4/Factory | Evolved 2 slots: Utility x2 598 | -4/Factory | Identified exit to Research 598 | -4/Factory | Identified exit to Upper Caves 598 | -4/Factory | Identified exit to Extension 598 | -4/Factory | Identified exit to Armory 628 | -4/Factory | Found Prototype Hackware 628 | -4/Factory | Identified Exp. System Shield 737 | -4/Factory | Entered Research 737 | -3/Research | Evolved 2 slots: Propulsion x2 851 | -3/Research | Identified exit to Research 922 | -3/Research | Entered another Research area 922 | -2/Research | Evolved 2 slots: Propulsion x2 938 | -2/Research | Identified exit to Access 938 | -2/Research | Identified exit to Testing 969 | -2/Research | Entered Access 969 | -1/Access | Evolved 2 slots: Power x1, Utility x1 1086 | -1/Access | Lost 5 parts (2p1n1u1w) 1097 | -1/Access | Identified exit to Surface 1136 | -1/Access | Spotted B-99 Colossus 1151 | -1/Access | Spotted B-99 Colossus 1151 | -1/Access | Spotted B-99 Colossus 1174 | -1/Access | Lost 5 parts (3n1u1w) 1179 | *** | Escaped! Last Messages --------------- >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 01136_ Adv. Plasma Cannon destroyed. 01136_ Penetrated by Slug. 01136_ Field Propulsion Array destroyed. 01136_ Slug penetrates Wall. 01143_ Imp. Signal Interpreter destroyed. 01143_ Critical hit (Blast). 01143_ Penetrated by Slug. 01143_ Nuclear Pulse Array destroyed. 01143_ Slug penetrates Wall. 01143_ Dropped Lgt. Quantum Reactor. 01150_ System corrupted: Heat flow error (+223). 01176_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01177_ The Access Shell folds into the floor. [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "????? ###+##### | | ??????????# "???? | | ??????????# "" "???? | | ??????????# @" "???? | | ??????????# "????? | | ??????????# "????? ######### | | ??????????# "?????? ????# | | ??????????# "????????????# | | ??????????# ####### ##########????????????# | | ??????????# #?????###?????????????????????# | | ??????????# #?????????????????????????????# | | ??????????# #?????????????????????????????# | | ??????????# #?????????????????????????????# | | ??????????+ #????????????????????????????## | | ??????????# ##############################"###### | | ??????????+ | | ??????????# | | ??????????######+######+#############+############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 18 Recoil Reduction 2 Offensive Hacking 46 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Straight Shot Challenges ------------ None Game ------ Seed FieldthrustHeartMediator Manual? 0 Play Time 00:35:49 Cumulative 529.3 hours Start 2025.06.09 @ 06:49:23 End 2025.06.09 @ 07:23:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 601 Rogue 601 Adventurer 0 Explorer 0 Win Type 0 Total 17 Types 11/0/5/1/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ada69b6c-c711-48fc-9aeb-6f4a3086ea37