Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 05:26:26 Player: woegarden Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (27) 135 Value Destroyed (587) 587 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1228) 1228 TOTAL SCORE: 5650 Bonus ------- Follower Combat Kills 628 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 263/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (2350) Ox46 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Cargo Storage Unit Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (30) --- Energy Well (350) Matter Compressor (250) Triangulator Advanced Sensor Array Advanced Terrain Scan Processor Makeshift Kinetic Plating Z-Drone Bay (2/2) Great Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cargo Storage Unit Zionite Biocell Salvage Targeting Computer > --- WEAPON ----------- Magnetic Acceleration Cannon Improved Proton Missile Launcher Makeshift Axe CR-A16's Pointy Stick > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Medium Treads Gravmag System Zionite Glidesys I Improved Cooling System Medium Storage Unit Large Storage Unit Energy Well Matter Compressor Triangulator Advanced Sensor Array Advanced Terrain Scan Processor Makeshift Kinetic Plating Z-Drone Bay Long-range Missile Launcher Hammer Great Maul [Rating: 60] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Compact Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Weapon Makeshift Axe Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 2 . Utility 2 | . . . 1 . . . 1 . Weapon 2 | . . . . . . . 2 . Parts Attached 63 | 5 2 . 18 4 5 8 8 13 Power 7 | 1 . . 1 . 1 2 . 2 Engine 6 | 1 . . 1 . 1 2 . 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 22 | 2 . . 4 3 . 5 2 6 Treads 12 | . . . . 1 . 5 2 4 Leg . | . . . . . . . . . Wheel 8 | 2 . . 4 2 . . . . Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 16 | 1 2 . 3 1 2 1 3 3 Device 6 | 1 1 . 2 . 1 . . 1 Storage 8 | . 1 . 1 1 . 1 2 2 Processor 2 | . . . . . 1 . 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 18 | 1 . . 10 . 2 . 3 2 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 5 | 1 . . 4 . . . . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 8 | . . . 5 . . . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 1 . . 2 Corrupted Parts 2 | . . . . . . . 1 1 System Corruption 3 | . . . . . . . 1 2 Parts Lost 25 | . . . 2 1 . 4 . 18 Power 6 | . . . 1 . . 2 . 3 Propulsion 11 | . . . . 1 . 2 . 8 Utility 3 | . . . 1 . . . . 2 Weapon 5 | . . . . . . . . 5 Highest Loss Streak 18 | . . . 1 1 . 1 . 18 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 91 100 99 99 89 87 Engine 9 | . 14 14 8 11 11 10 6 5 Treads 12 | . . . . . . 32 33 30 Wheel 20 | . 28 28 33 33 33 . . . Device 2 | . 14 14 17 11 2 . . . Storage 19 | . 14 14 11 22 22 22 13 12 Processor 8 | . . . . . 8 11 9 6 Energy Cannon 1 | . . . . 11 2 . . . Ballistic Gun 1 | . 28 28 19 . . . . . Launcher 2 | . . . . 11 2 . 6 5 Slashing Weapon 8 | . . . . . 8 11 6 5 Piercing Weapon 8 | . . . . . 8 11 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 190 | 14 17 17 36 46 48 45 180 190 Greatest Support 114 | 26 26 26 48 48 48 66 106 114 Greatest Overweight (x) 50 | . . . . . . 1 1 50 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 30 | 8 10 10 15 15 15 15 30 30 Average Capacity 16 | 8 9 10 14 15 15 15 23 30 Most Carried 18 | 8 10 10 15 15 14 15 13 18 Average Carried 12 | 5 8 10 13 11 11 14 10 13 Final Capacity 30 | 8 10 10 15 15 15 15 30 30 Final Carried 15 | 8 10 10 15 11 13 14 11 8 Class Distribution -------------------- 60% | Scavenger-Mutant 13% | Hauler-Mutant 13% | Derelict-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Matter Collected 1468 | 306 . . 172 40 198 371 . 381 Remotely . | . . . . . . . . . Salvage Created 1255 | 190 49 . 530 81 63 198 . 144 Parts 74 | 18 3 . 35 4 2 9 . 3 Haulers Intercepted 3 | . 1 . 2 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . 3 10 . . Prevented 9 | . . . . . . 9 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 16 | . . . 11 2 . 3 . . Melee 3 | . . . . . . 3 . . Guns 8 | . . . 8 . . . . . Cannons 2 | . . . . 2 . . . . AOE 3 | . . . 3 . . . . . Classes Destroyed 7 | 2 1 . 4 . . . . . Tunneler 5 | 5 . . . . . . . . Hauler 3 | . 1 . 2 . . . . . Recycler 3 | 1 . . 1 . . . . 1 Swarmer 5 | . . . 5 . . . . . Grunt 7 | . . . 4 . . 3 . . Brawler 1 | . . . 1 . . . . . Sentry 3 | . . . 1 2 . . . . Best Kill Streak 3 | 2 1 . 3 2 . 2 . 1 Combat Bots Only 3 | . . . 3 2 . 2 . . Max Kills in Single Turn 2 | 1 1 . 2 1 . 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Damage Taken 4679 | . . . 544 181 . 746 212 2996 Core 1225 | . . . 186 29 . 137 48 825 Absorbed by Shields 96 | . . . . . . . . 96 Core Remaining (%) 70 | 100 . 100 . . . 12 . . Volleys Fired 87 | 19 4 . 56 5 3 . . . Largest 2 | 2 2 . 2 2 1 . . . Hottest 101 | 60 40 . 40 101 68 . . . Shots Fired 168 | 38 8 . 112 7 3 . . . Gun 154 | 38 8 . 108 . . . . . Cannon 8 | . . . . 5 3 . . . Launcher 6 | . . . 4 2 . . . . Special . | . . . . . . . . . Kinetic 135 | 19 8 . 108 . . . . . Thermal 27 | 19 . . . 5 3 . . . Explosive 6 | . . . 4 2 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | 7 3 . 10 4 6 . . . Robot Miss Streak 3 | 3 1 . 3 1 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 116 | 21 4 . 74 5 2 7 . 3 Core Hits 49 | 7 1 . 30 3 2 5 . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 21 | . . . . . 6 11 . 4 Impact . | . . . . . . . . . Slashing 13 | . . . . . 1 9 . 3 Piercing 8 | . . . . . 5 2 . 1 Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . Damage Inflicted 1763 | 242 42 . 835 125 41 267 . 211 Guns 902 | 242 42 . 618 . . . . . Cannons 137 | . . . 34 62 41 . . . Explosions 235 | . . . 172 63 . . . . Melee 478 | . . . . . . 267 . 211 Ramming 11 | . . . 11 . . . . . Kinetic 758 | 98 42 . 618 . . . . . Thermal 247 | 144 . . . 62 41 . . . Explosive 235 | . . . 172 63 . . . . Electromagnetic . | . . . . . . . . . Impact 34 | . . . 34 . . . . . Slashing 411 | . . . . . . 200 . 211 Piercing 67 | . . . . . . 67 . . Highest Corruption 3 | . . . . . . . 1 3 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . . 3 6 Message Errors 2 | . . . . . . . 2 . Matter Fused 3 | . . . . . . . 1 2 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 13 | . . . 13 . . . . . Projectiles . | . . . . . . . . . Explosions 13 | . . . 13 . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 105 | . . . 42 63 . . . . Shots 4 | . . . 2 2 . . . . Rammed 2 | . . . 2 . . . . . Targets Rammed 2 | . . . 2 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 231 | 20 . . 1 192 24 . . 231 Average Temperature 75 | 15 . . 1 105 12 . . 100 Received Heat Transfer 795 | . . . 138 54 . 159 66 378 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 510 | 325 . . . 111 74 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Peak Influence 362 | 30 26 24 362 168 . . 98 209 Initial 69 | . 19 9 9 69 . . . 47 Average 90 | 16 23 22 207 110 . . 35 67 Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 86 | 100 100 100 47 100 . . 100 98 Level 1 13 | . . . 52 . . . . 1 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . 2 . . . 1 1 Investigation 1 | . . . . . . . . 1 Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . . . 2 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Distress Signals 3 | . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 48 | . . 1 17 2 . 11 4 13 Peak Tracking Total 4 | . . 2 4 2 . 3 3 4 Tactical Retreats 5 | . . . 2 . . 2 1 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Machines Disabled 2 | . . . . 2 . . . . Max in Single Turn 2 | . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Machines Accessed 4 | . . . . . 1 . . 3 Terminals 3 | . . . . . . . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 8 | . . . . . 3 . . 5 Successful 6 | . . . . . 3 . . 3 Failed 2 | . . . . . . . . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . . . . . 1 . 7 4 Terminals 5 | . . . . . . . . 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . . . . 3 . . 3 Part Schematic 3 | . . . . . 3 . . . Open Door 3 | . . . . . . . . 3 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . . . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 3 . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 18 | . . . . . 18 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Total Allies 21 | . . . . . 6 . 3 12 Largest Group 11 | . . . . . 6 6 3 11 Highest-Rated Group 445 | . . . . . 195 195 210 445 Highest-Rated Ally 70 | . . . . . 41 41 70 70 Zionite Dispatches 4 | . . . . . . . 2 2 Light 1 | . . . . . . . 1 . Recon 1 | . . . . . . . 1 . Fire 1 | . . . . . . . . 1 Hacker 1 | . . . . . . . . 1 Total Orders . | . . . . . . . . . Ally Attacks 106 | . . . . . . 48 12 46 Total Damage 2445 | . . . . . . 883 285 1277 Kills 19 | . . . . . . 6 1 12 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 3 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Zionite Intel Received 1 | . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Turns Passed 6846 | 143 97 13 436 34 3546 1544 279 754 Spaces Moved 4064 | 73 90 15 248 15 2206 997 138 282 Core 1 | . . . . . . . . 1 Treads 1385 | . . . . . . 967 138 280 Legs 4 | 4 . . . . . . . . Wheels 2673 | 69 90 15 248 15 2206 30 . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Fastest Speed 86 | 90 90 90 86 100 100 100 155 233 Average Speed 124 | 91 90 90 95 100 100 147 192 247 Slowest Speed 2550 | 120 90 90 100 100 100 153 235 2550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 21 11 31 10 91 88 4 41 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . . . . . 2 2 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 3 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 40 | . . . 24 16 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 40 | . . . 24 16 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Total 5704 | 112 98 14 357 27 3534 1071 154 337 Wait 1363 | 1 . . 9 . 1295 28 1 29 Move 4056 | 72 89 14 247 14 2205 996 137 282 Hop . | . . . . . . . . . Pick Up 57 | 8 2 . 11 . 9 17 3 7 Fast Attach 17 | 2 . . 10 . 3 1 . 1 Attach 26 | 1 . . 2 3 . 3 7 10 Detach 4 | . . . . 1 . . 2 1 Swap 21 | 2 2 . 6 2 2 4 1 2 Drop 53 | 7 1 . 14 2 11 13 3 2 Fire 87 | 19 4 . 56 5 3 . . . Melee 18 | . . . . . 6 9 . 3 Ram 2 | . . . 2 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / *Ext) -6/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 144 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 8) 241 | -10/Materials | Entered Mines 243 | -10/Mines | Discovered new exit (range 12) 247 | -10/Mines | Assembled infested the area 252 | -10/Mines | Assisted by a Guerilla fighting off Assembled 254 | -10/Mines | Entered Materials 254 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 593 | -9/Materials | Discovered new exit (range 13) 690 | -9/Materials | Entered Mines 705 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 712 | -9/Mines | Core integrity fell below 50% 724 | -9/Mines | Entered Zion 737 | -7/Zion | Build established: Scavenger-Mutant 813 | -7/Zion | Learned location of Warlord (-4) 836 | -7/Zion | Discovered new exit (range 10) 847 | -7/Zion | Learned 12 Factory zone layouts 881 | -7/Zion | Given the Hacking Drone Bay 881 | -7/Zion | Found Prototype Device 882 | -7/Zion | Identified Hacking Drone Bay 994 | -7/Zion | Received a hallucinogenic algorithm 1045 | -7/Zion | Found GAL Module 1101 | -7/Zion | Learned location of Recycling (-7) 1232 | -7/Zion | Learned Factory emergency access door positions 1436 | -7/Zion | Found CR-A16's Pointy Stick 1567 | -7/Zion | Gained Derelict followers 1798 | -7/Zion | Imprinted 1800 | -7/Zion | Declared Zion's savior 4270 | -7/Zion | Entered Proximity Caves 4270 | -6/Proximity Caves | Accompanied by 6 allies 4367 | -6/Proximity Caves | Learned Factory interactive machine intel 4604 | -6/Proximity Caves | Build established: Derelict-Mutant 5042 | -6/Proximity Caves | Discovered new exit (range 14) 5316 | -6/Proximity Caves | Spotted B-75 Beast 5522 | -6/Proximity Caves | Build established: Mutant 5794 | -6/Proximity Caves | Core integrity fell below 20% 5814 | -6/Proximity Caves | Entered Factory 5814 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 5815 | -6/Factory | Identified exit to Lower Caves 5815 | -6/Factory | Identified exit to Factory 5817 | -6/Factory | Loaded intel: 53 interactive machine locations 5899 | -6/Factory | Zion Recon squad teleported in 6044 | -6/Factory | Discovered new exit (range 15) 6070 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6071 | -6/Factory | Zion Light squad teleported in 6093 | -6/Factory | Entered Extension 6093 | -6/Extension | Accompanied by 3 allies 6229 | -6/Extension | Rescued a captive Derelict 6229 | -6/Extension | Rescued a captive Derelict 6236 | -6/Extension | Build established: Hauler-Mutant 6491 | -6/Extension | Rescued a captive Derelict 6497 | -6/Extension | Rescued a captive Derelict 6574 | -6/Extension | Zion Hacker squad teleported in 6619 | -6/Extension | Zion Fire squad teleported in 6630 | -6/Extension | Rescued a captive Derelict 6630 | -6/Extension | Rescued a captive Derelict 6762 | -6/Extension | Spotted B-75 Beast 6772 | -6/Extension | Spotted B-75 Beast 6828 | -6/Extension | Core integrity fell below 50% 6844 | -6/Extension | Core integrity fell below 20% 6847 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 06823_ Penetrated by Slug. 06824_ Slug penetrates Wall. 06824_ Med. Treads destroyed. 06824_ Slug penetrates Wall. 06825_ Zio. Biocell destroyed. 06827_ Penetrated by Slug. 06828_ Slug penetrates Wall. 06830_ Knocked back. 06830_ Triggered Stasis Trap. 06830_ A bubble of rippling energy engulfs the area. 06830_ Field strength at 94. 06831_ Penetrated by Slug. 06834_ Slug penetrates Wall. 06834_ Imp. Deuterium Engine destroyed. 06834_ Penetrated by Slug. 06837_ System corrupted: Matter fused (-9). 06838_ Penetrated by Slug. 06838_ Stasis field depleted. 06838_ Hammer destroyed. 06839_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######?????####??????????????????????????????????? | | #?????# #??????????????????????????????????? | | ####### ##?????????????????????????????????? | | ## T#?????????????????????????????????? | | # ##?????????????????????????????????? | | [ ##????????????????????????????????? | | # % / #????????????????????????????????? | | ##+# = #????????????????????????????????? | | %= #???????? ???????????????????????? | | ##+## = ##???????? ???????????????????????? | | # =%%= #????????? ???????????????????????? | | = + !=% [ ##???????? ???????????????????????? | | ##" !% !##???????? ???????????????????????? | | ##"""!% ![##???????? ???????????????????????? | | ###########+##!#????????? ???????????????????????? | | ??????# = =!+%#????????# #??????????????????????? | | ??????# #%#????????# #??????????????????????? | | ??????#= !#%#????????# #??????????????????????? | | ??????# ] #!#????????# ??????????????????????? | | ??????# #[#????????# #??????????????????????? | | ??????# = #%#????????# #??????????????????????? | | ??????########%#????????# #??????????????????????? | | ?????????????#%#??????# #%##?????????????????????? | | ?????????????#=##?###?# ;@%#?????????????????????? | | ?????????????#%"#"#%### ; ;#?????????????????????? | | ???????????###%!#" "#%;;; ;;#????????????????????? | | ???????????#""% " % %h #????????????????????? | | ???????????# !%! RR % / #????????????????????? | | ???????????#=[%% u% = h ##???????????????????? | | ???????????# %%| BB R ##???????????????????? | | ???????????# * BB #????????????????????? | | ????????? ??????????????????? | | ???????? ????????????????? | | ?????? BB ??????????????? | | ????? BB ?????????????? | | ????? R ?????????????? | | ????######## ########?????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ????????????#####T#"""#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 1110 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 5 Salvage Targeting 5 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Imp. Target Analyzer | -7/Zion | Archive Great Axe | -7/Zion | Archive System Guard | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Mass Driver | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Coil Gun | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive K-01 Serf | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel M-28 Smith | -6/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakMediumFlakker Manual? 0 Play Time 00:45:39 Cumulative 79.7 hours Start 2022.03.28 @ 04:40:48 End 2022.03.28 @ 05:26:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 73 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 90682467-3a22-4e74-a0e2-53d8a3e6ef5b