Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.10 @ 13:56:01 Player: BatSpy Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (40) 200 Value Destroyed (1497) 1497 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7337 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 155/300 Energy 98/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Enhanced Optical Array Launcher Guidance Computer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- IFF Parser 0b10 Alert Chip Advanced ECM Suite Makeshift Weapon Shielding Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Hybrid Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Biomechanical Wings > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Launcher Guidance Computer Improved Target Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Tesla Rifle Tesla Rifle Coil Gun Improved Remote Datajack > --- INVENTORY -------- IFF Parser 0b10 Alert Chip Advanced ECM Suite Makeshift Weapon Shielding Hardlight Generator [Rating: 79] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Gravmag System Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Advanced Visual Processing Unit Device Structural Scanner Processor Advanced Visual Processing Unit Protection Improved Weapon Shielding Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Coil Gun Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 . 2 2 . . 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 2 | . . . . . . . 1 1 . . . Utility 4 | . . . . . 2 . 1 . . . 1 Weapon 2 | . . . . . 1 . . 1 . . . Parts Attached 76 | 5 5 4 1 . 6 9 12 14 11 . 9 Power 15 | 1 1 . 1 . 1 3 . 5 2 . 1 Engine 6 | 1 1 . 1 . 1 1 . . 1 . . Core 9 | . . . . . . 2 . 5 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 1 2 . . 3 1 1 2 4 . 4 Treads 5 | . . 2 . . . . . . 3 . . Leg 3 | . . . . . . . . . . . 3 Wheel 2 | 2 . . . . . . . . . . . Hover 7 | . . . . . 3 1 1 1 . . 1 Flight 3 | . 1 . . . . . . 1 1 . . Utility 19 | . 2 1 . . 2 3 5 4 1 . 1 Device 9 | . 1 1 . . 1 3 1 2 . . . Storage . | . . . . . . . . . . . . Processor 7 | . 1 . . . 1 . 2 2 1 . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 22 | 2 1 1 . . . 2 6 3 4 . 3 Energy Gun 15 | 1 1 . . . . 2 6 2 1 . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 1 . 1 . . . . . 1 2 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 2 2 . . . Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . . . 5 Parts Lost 38 | . 2 . . . . 4 3 11 4 2 12 Power 8 | . . . . . . 2 . 2 1 . 3 Propulsion 10 | . 1 . . . . . . 4 . . 5 Utility 8 | . . . . . . 2 3 1 . 1 1 Weapon 12 | . 1 . . . . . . 4 3 1 3 Highest Loss Streak 8 | . 2 . . . . 1 2 8 3 2 3 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Backups 4 | 1 3 4 5 5 4 5 3 4 3 4 4 Power . | . 1 1 . . . . . . . . . Propulsion . | . 2 . . . 1 2 1 . . . . Utility 3 | . . 3 4 5 3 3 1 3 3 4 4 Weapon . | . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 6 | . . . . . . . . 1 . . 5 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . . . . . . . . . 5 Weapon 1 | . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 82 100 100 100 83 89 94 86 77 80 64 Engine 6 | . 14 14 14 14 12 12 7 . 3 6 3 Core 5 | . . . . . . 2 7 12 7 6 4 Treads 6 | . . 19 28 28 5 . . . 10 17 4 Hover 9 | . . . . . 13 18 23 17 . . . Flight 2 | . . 4 . . . . . . 7 6 4 Device 13 | . 7 22 28 28 27 27 16 8 10 4 . Processor 14 | . 8 5 . . 8 6 6 18 21 26 23 Protection 2 | . . . . . . . 8 4 . . 3 Energy Gun 12 | . 14 17 14 14 9 13 22 18 6 1 4 Ballistic Gun 6 | . 11 10 14 14 9 9 . 4 5 6 4 Peak Build Rating 79 | 5 8 13 13 13 29 34 44 62 60 60 79 Average Rating 42 | 3 6 11 13 13 25 30 41 54 54 50 55 On Entrance 25 | . 5 8 13 13 13 29 32 44 47 60 42 Avg Prop Armor Cover (%) 3 | . 5 4 . . . . . 3 . . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 57 | 9 10 11 13 13 19 30 34 38 37 37 57 Greatest Support 75 | 26 26 40 40 40 40 18 36 45 75 63 45 Greatest Overweight (x) 15 | . 2 . . . 1 1 1 2 1 . 15 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 5 5 4 5 3 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 46% | Mutant 25% | Skirmisher 9% | Scavenger-Gunner 8% | Scout 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Matter Collected 1367 | 248 66 . . 37 48 289 220 70 227 . 162 Remotely . | . . . . . . . . . . . . Salvage Created 1677 | . 112 . . 37 48 538 218 285 157 . 282 Parts 74 | . 11 . . 3 2 22 6 8 5 . 17 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Combat Hostiles Destroyed 34 | . 5 . . 3 1 10 3 3 5 . 4 Guns 31 | . 5 . . 3 1 10 1 2 5 . 4 AOE 3 | . . . . . . . 2 1 . . . Classes Destroyed 9 | . 2 . . . 1 2 1 2 . . 1 Worker 3 | . . . . . . 1 1 1 . . . Recycler 1 | . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . 1 . . . Swarmer 10 | . 3 . . 3 . . . . 4 . . Grunt 18 | . 2 . . . . 10 2 1 1 . 2 Brawler 1 | . . . . . . . 1 . . . . Sentry 2 | . . . . . 1 . . 1 . . . Programmer 3 | . . . . . . . . 1 . . 2 Best Kill Streak 5 | . 5 . . 3 1 4 2 1 2 . 2 Combat Bots Only 5 | . 5 . . 3 1 3 2 1 2 . 2 Max Kills in Single Turn 2 | . 1 . . 1 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Hostile Shots Fired 500 | . 58 . . 33 8 44 18 89 45 17 188 Missed 146 | . 13 . . 8 2 9 2 25 18 5 64 Hits 354 | . 45 . . 25 6 35 16 64 27 12 124 Melee 5 | . . . . . . . 3 . . 2 . Projectile 349 | . 45 . . 25 6 35 13 64 27 10 124 Critical Strikes 22 | . 2 . . 1 . 2 1 5 1 2 8 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 6270 | . 450 . . 202 83 550 625 1230 406 176 2548 Core 1825 | . 144 . . 30 27 66 228 203 74 34 1019 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 137 | . . . . . . . 84 53 . . . Core Remaining (%) 68 | 100 . . . 30 . 83 67 . . 63 . Volleys Fired 120 | . 12 . . 9 4 29 9 12 13 4 28 Largest 4 | . 2 . . 2 2 3 3 4 3 2 3 Hottest 183 | . 70 . . 90 90 137 156 183 163 105 160 Shots Fired 286 | . 22 . . 18 8 77 28 46 21 7 59 Gun 281 | . 22 . . 18 8 77 28 46 21 6 55 Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . Special 4 | . . . . . . . . . . . 4 Kinetic 105 | . 10 . . 9 4 29 . 12 12 4 25 Thermal 104 | . 12 . . 9 4 48 8 12 9 2 . Explosive 1 | . . . . . . . . . . 1 . Electromagnetic 72 | . . . . . . . 20 22 . . 30 Robot Hit Streak 15 | . 6 . . 6 5 15 7 5 3 1 7 Robot Miss Streak 8 | . 2 . . 5 2 6 3 7 8 3 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 7 | . 2 . . 1 . 2 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . . . 1 Shots Hit Robots 162 | . 17 . . 8 5 44 19 25 9 2 33 Core Hits 90 | . 7 . . 3 2 27 8 22 6 . 15 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 1 . . . . 1 Critical Strikes 7 | . . . . . . 4 1 . . . 2 Burn 4 | . . . . . . 3 1 . . . . Destroy 3 | . . . . . . 1 . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3302 | . 221 . . 123 89 861 501 504 244 82 677 Guns 2907 | . 221 . . 123 89 844 330 360 244 21 675 Cannons . | . . . . . . . . . . . . Explosions 376 | . . . . . . . 171 144 . 61 . Melee . | . . . . . . . . . . . . Ramming 19 | . . . . . . 17 . . . . 2 Kinetic 1326 | . 109 . . 61 59 398 . 143 145 . 411 Thermal 1194 | . 112 . . 62 30 446 243 181 99 21 . Explosive 85 | . . . . . . . . 24 . 61 . Electromagnetic 678 | . . . . . . . 258 156 . . 264 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 5 1 1 1 13 Average Corruption 3 | . . . . . . . 5 1 1 1 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . . . . . . . 12 . 5 1 24 Message Errors 8 | . . . . . . . 2 . 1 . 5 Matter Fused 11 | . . . . . . . 3 . 2 1 5 Heat Flow Errors 3 | . . . . . . . 1 . 1 . 1 Energy Discharges 4 | . . . . . . . 2 . . . 2 Parts Rejected 2 | . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . 1 . 2 Data Loss (major) 5 | . . . . . . . 3 . . . 2 Misfires 2 | . . . . . . . 1 . . . 1 Misdirections 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 49 | . . . . . . . 6 43 . . . Projectiles . | . . . . . . . . . . . . Explosions 49 | . . . . . . . 6 43 . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 156 | . . . . . . 8 . 148 . . . Shots 3 | . . . . . . . . 3 . . . Rammed 3 | . . . . . . 3 . . . . . Targets Rammed 4 | . . . . . . 3 . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 673 | . 236 . . . 7 433 673 367 132 316 628 Average Temperature 175 | . 128 . . . 7 136 255 163 76 168 191 Received Heat Transfer 2029 | . 141 . . . 27 351 135 366 27 342 640 Effects 41 | . . . . . . 3 18 5 . . 15 Shutdowns 9 | . . . . . . 1 5 1 . . 2 Energy Bleed 4 | . . . . . . 1 . 1 . . 2 Interference 8 | . . . . . . . 1 3 . . 4 Matter Decay 5 | . . . . . . . 2 . . . 3 Short Circuit 5 | . . . . . . . 2 . . . 3 Damage (minor) 1 | . . . . . . 1 . . . . . Damage (major) 6 | . . . . . . . 6 . . . . Damage (core) 3 | . . . . . . . 2 . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 2805 | . 333 . . 148 74 1332 409 261 211 37 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 2 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 . . 98 Level 1 . | . . . . . . . . . . . 1 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 209 | . 90 27 . 60 30 56 66 115 . . 209 Initial 27 | . . 27 . . 19 8 19 . . . . Average 23 | . 24 5 . 28 12 15 9 26 . . 39 Influence Increases 1687 | . 132 . . 70 30 306 135 414 110 . 490 Destroy 0b10 Robot/C 680 | . 100 . . 60 20 200 60 60 100 . 80 Destroy 0b10 Robot/NC 25 | . . . . . . 10 5 5 . . 5 Destroy Leader 102 | . 20 . . 10 10 10 10 22 10 . 10 Successful Hack 57 | . 12 . . . . 26 14 . . . 5 Disable Machine 120 | . . . . . . . . 90 . . 30 Destroy Structure 58 | . . . . . . . 1 57 . . . Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 630 | . . . . . . 60 45 180 . . 345 Influence Decreases 1484 | . 62 70 . 20 60 282 179 308 216 . 287 Entered New Map 151 | . . 43 . . 31 12 25 . 40 . . Time Decay 1031 | . 42 27 . 20 29 236 118 228 146 . 185 Lost Part 268 | . 20 . . . . 20 16 80 30 . 102 Lost Ally 30 | . . . . . . 10 20 . . . . Purge Threat 4 | . . . . . . 4 . . . . . Squads Dispatched 14 | . 2 1 . . 1 2 . 3 . . 5 Investigation 4 | . 1 1 . . . 1 . . . . 1 Extermination 4 | . . . . . . . . 2 . . 2 Reinforcement 6 | . 1 . . . 1 1 . 1 . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Distress Signals 1 | . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 91 | . 7 . . 3 5 14 6 17 5 2 32 Peak Tracking Total 12 | . 6 . . 3 3 4 3 7 4 1 12 Tactical Retreats 17 | . . . . . . 2 2 4 . . 9 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Traps Triggered 6 | . 1 . . . . 3 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Machines Disabled 8 | . . . . . . . . 6 . . 2 Max in Single Turn 2 | . . . . . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Machines Accessed 18 | . 2 1 3 . . 5 1 1 1 . 4 Terminals 10 | . 2 . . . . 5 . 1 1 . 1 Fabricators 2 | . . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 49 | . 4 1 20 . . 12 2 2 1 . 7 Successful 37 | . 3 1 20 . . 9 1 . 1 . 2 Failed 12 | . 1 . . . . 3 1 2 . . 5 Catastrophic 5 | . . . . . . 2 . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . 2 . . 1 . . . . . Terminals 20 | . 4 . . . . 12 . 2 1 . 1 Fabricators 3 | . . . . . . . 2 . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 35 | . 3 1 20 . . 9 . . 1 . 1 Record 22 | . . . 19 . . 2 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . Open Door 3 | . . 1 . . . 2 . . . . . Open DSF 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 2 | . . . . . . 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . . . . 3 1 1 1 . 3 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 4 | . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . Time 40 | . . . . . . . 40 . . . . Total Robot Build Rating 4 | . . . . . . . 4 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Total Allies 4 | . . . . . . . 4 . . . . Largest Group 4 | . . . . . . . 4 1 . . . Highest-Rated Group 24 | . . . . . . . 24 6 . . . Highest-Rated Ally 6 | . . . . . . . 6 6 . . . Total Orders 8 | . . . . . . 2 6 . . . . STAY 1 | . . . . . . . 1 . . . . ROAM 1 | . . . . . . . 1 . . . . EXPLORE 4 | . . . . . . 2 2 . . . . RETURN 2 | . . . . . . . 2 . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Active Infowar (turns) 4945 | . 86 189 474 69 88 730 397 1232 981 84 615 Optics 3180 | . . . . . . . 268 1232 981 84 615 Sensors 357 | . . . . . . 357 . . . . . Structural 1651 | . 86 189 474 69 88 616 129 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . Drone Launches 8 | . . . . . . 2 6 . . . . Drone Recoveries 6 | . . . . . . . 6 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Turns Passed 5741 | 56 142 189 474 69 88 830 611 1232 981 84 985 Spaces Moved 5529 | 53 107 130 295 27 78 755 805 1719 930 46 584 Core 366 | 6 . . . . . . . 222 . . 138 Treads 972 | . . 80 295 27 8 . . . 319 46 197 Legs 218 | . . . . . . . . . . . 218 Wheels 203 | 47 106 50 . . . . . . . . . Hover 2983 | . . . . . 70 755 805 1322 . . 31 Flight 787 | . 1 . . . . . . 175 611 . . Fastest Speed 34 | 50 90 100 160 160 56 56 52 40 34 160 50 Average Speed 92 | 85 93 136 160 160 85 93 69 67 100 161 137 Slowest Speed 800 | 90 205 160 160 160 160 116 112 150 170 163 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 12 1 . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 3 25 40 63 7 9 50 16 30 90 11 13 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 81 | . . . . . . . 1 56 6 17 1 Melee . | . . . . . . . . . . . . Projectile 8 | . . . . . . . . . 6 1 1 AOE 73 | . . . . . . . 1 56 . 16 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Total 5865 | 62 124 142 297 35 89 816 833 1747 956 49 715 Wait 88 | . . . . . . . . . . . 88 Move 5493 | 52 106 129 294 26 77 754 804 1695 927 45 584 Hop 12 | . . . . . . . . 11 1 . . Pick Up 26 | 5 1 5 1 . 2 . 2 6 2 . 2 Fast Attach 44 | 3 4 . . . 1 7 6 6 9 . 8 Attach 15 | 2 . 1 . . 2 . 3 4 2 . 1 Detach 1 | . . . . . . . . 1 . . . Swap 23 | . 1 3 1 . 3 5 5 4 . . 1 Drop 25 | . . 4 1 . . 4 4 8 2 . 2 Fire 120 | . 12 . . 9 4 29 9 12 13 4 28 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . 3 . . . . . Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 166 | -10/Materials | Core integrity fell below 50% 199 | -10/Materials | Entered Mines 244 | -10/Mines | Met a Derelict shopkeep closing up shop 309 | -10/Mines | Build established: Mutant 318 | -10/Mines | Learned Materials stockpile data 382 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 382 | -10/Mines | Discovered new exit (range 5) 388 | -10/Mines | Entered Exiles 411 | -10/Exiles | Discovered new exit (range 15) 435 | -10/Exiles | Met 8R-AWN 457 | -10/Exiles | Met EX-HEX 505 | -10/Exiles | Met EX-BIN 534 | -10/Exiles | Aligned with FarCom system 536 | -10/Exiles | Given EX-Vault access code 622 | -10/Exiles | Opened EX-Vault 664 | -10/Exiles | Found 0b10 Alert Chip 700 | -10/Exiles | Warned to stay clear of 0b10 Research branches 753 | -10/Exiles | Met EX-DEC 841 | -10/Exiles | Discovered new exit (range 14) 862 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 862 | -10/Exiles | Entered Mines 872 | -9/Mines | Discovered new exit (range 15) 873 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 931 | -9/Mines | Entered Materials 931 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 977 | -8/Materials | Discovered new exit (range 16) 1019 | -8/Materials | Entered Storage 1829 | -8/Storage | Discovered new exit (range 15) 1849 | -8/Storage | Entered Factory 1849 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1856 | -7/Factory | Discovered new exit (range 22) 1892 | -7/Factory | Build established: Skirmisher 1979 | -7/Factory | Fabricated K-01 Serf? 2460 | -7/Factory | Entered another Factory area 2460 | -6/Factory | Accompanied by 1 ally 2460 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2482 | -6/Factory | Build established: Scout 2896 | -6/Factory | Build established: Skirmisher 3445 | -6/Factory | Lost 8 parts (1p3n1u3w) 3679 | -6/Factory | Discovered new exit (range 12) 3687 | -6/Factory | Build established: Mutant 3692 | -6/Factory | Entered Lower Caves 3733 | -6/Lower Caves | Encountered a Warlord checkpoint 3938 | -6/Lower Caves | Lost 3 parts (3w) 4347 | -6/Lower Caves | Learned Factory trap positions 4554 | -6/Lower Caves | Discovered new exit (range 20) 4664 | -6/Lower Caves | Build established: Scavenger-Gunner 4673 | -6/Lower Caves | Entered another Lower Caves area 4714 | -6/Lower Caves | Spotted B-75 Beast 4722 | -6/Lower Caves | Discovered new exit (range 21) 4757 | -6/Lower Caves | Entered Factory 4757 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4758 | -5/Factory | Loaded intel: 118 trap records 5039 | -5/Factory | Build established: Mutant 5407 | -5/Factory | System corruption reached 10% 5564 | -5/Factory | Lost 3 parts (1p1u1w) 5722 | -5/Factory | Core integrity fell below 50% 5738 | -5/Factory | Core integrity fell below 20% 5742 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05614_ Carbon-fiber Leg destroyed. 05636_ System corrupted: Broken Coil Gun rejected. 05651_ System corrupted: Matter fused (-8). 05669_ Carbon-fiber Leg destroyed. 05674_ System corrupted: Imp. Remote Datajack fused. 05682_ Imp. Remote Datajack destroyed. 05689_ Matter Pump disabled. 05692_ 4I4% 96JOH42P|QFAXYO6SPK5>VE/X 05698_ Connecting with DSF Access... 05698_ DSF Access disabled. 05708_ System corrupted: Matter fused (-10). 05724_ System corrupted: Energy discharge (-37). 05724_ Critical hit (Burn: +50). 05724_ Critical hit (Burn: +37). 05735_ Connecting with Garrison Access... 05735_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. 05737_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | ^ ^ #???##??????????????????????????????????? | | %"" """ #??? #########??????????????????????????? | | """ """ #?? #??????????????##??????????? | | """ %"" #?? #???????####### ###????????? | | ^ #? [[[ #???????# #????????? | | """ """ #? [[[ #???????# ""G"" #????????? | | """ """ # [[[ #???????# " " #????????? | | """ """ # #???????# #????????? | | + #???????# """ Y!! #????????? | | # """ #???????# """ !! #????????? | | # """ ????????????# """ !! #????????? | | #### #? """ ????????????# #???###### | | # #? ???????###########+######### | | * # #?? ??????# # | | # #??######??????# # | | " # ##?????????????# A # | | Y" # #?????????????# pgp + | | "" # #?????????????# # | | #### ##?????????????# ######### # | | #### #??????????????# # # # | | # #??????????????#@ ggg# # # | | # #??????????????# # # ###### | | # #??????????????# # # #????? | | + #??????????????# # !!! + #????? | | # #??????????????# # !!! # #????? | | # #??????????????# # !! # #????? | | #### ################ # # ###??? | | Y g b h^ ^ # """ # #??? | | g ^ ^ # """ # #??? | | # """ # #??? | | ^ ^ # # #??? | | """"""" ######### #??? | | ######+########### """"""" # ######+####### | | ???? ????????# """"""" # # # | | ??"" ??????# """"""" # " " # "" # | | # "T ????# + " " # """ # | | # """ """ #???# # " " # F" # | | # """ #???# # " " # """ # | | # """ #???# # " " # "" # | | # #???####+######### " " # # | | # """ """ * #???# """ #???# " " # # | | # """ """ #???# "Y" #???# " " # """"""""" # | | # """ """ #???# #???# " " # # | | # ??? #???# #???# # """"""""" # | | # ???? #???# #???####### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 32 Energy Capacity 1140 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedCoordinationStick Manual? 0 Play Time 01:13:20 Cumulative 52.1 hours Start 2026.11.08 @ 18:03:42 End 2026.11.10 @ 13:56:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7510c3a8-56e0-4f0a-a90c-426eed35ee73