Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.24 @ 23:43:50 // Halloween2020/ForbiddenLore Player: eldritch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (314) 314 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1284 Bonus ------- None Cogmind --------- Core Integrity 267/400 Matter 118/300 Energy 125/125 System Corruption 0% Temperature Cool (8) Movement Walking (160) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (16) --- Light Ion Engine Light Nuclear Core Aluminum Leg Titanium Leg Heat Sink Small Storage Unit Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor EM Pulse Gun EM Pulse Gun Small Laser Faulty Improved Medium Laser Light Assault Rifle Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Titanium Leg Heat Sink Small Storage Unit Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor EM Pulse Gun EM Pulse Gun Small Laser Improved Medium Laser Light Assault Rifle Datajack Heavy Mace [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 11 | 1 5 5 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 4 | . . 4 Treads . | . . . Leg 4 | . . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 3 | . 3 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 95 | . 100 88 Engine 12 | . 14 11 Leg 29 | . 28 32 Storage 25 | . 28 22 Ballistic Gun 25 | . 27 22 Naked Turns . | . . . Heaviest Build 39 | 14 39 39 Greatest Support 51 | 20 20 51 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 8 16 16 Average Capacity 12 | 7 11 16 Most Carried 16 | 7 13 16 Average Carried 11 | 6 9 15 Final Capacity 16 | 8 16 16 Final Carried 16 | 7 13 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 358 | 250 76 32 Remotely . | . . . Salvage Created 444 | 132 88 224 Parts 34 | 9 8 17 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 2 7 Guns 9 | . 2 7 Classes Destroyed 6 | 2 2 2 Tunneler 3 | 3 . . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 3 | . . 3 Grunt 5 | . 2 3 Sentry 1 | . . 1 Best Kill Streak 5 | 2 1 5 Combat Bots Only 5 | . 1 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 585 | . 35 550 Core 133 | . . 133 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 45 | 10 13 22 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 90 | 20 26 44 Gun 90 | 20 26 44 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 90 | 20 26 44 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 4 11 6 Robot Miss Streak 3 | 3 1 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 56 | 10 20 26 Core Hits 27 | 6 9 12 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 635 | 112 212 311 Guns 635 | 112 212 311 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 635 | 112 212 311 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 9 | . 9 8 Average Temperature 4 | . 9 3 Received Heat Transfer 156 | . 21 135 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 280 | 20 113 280 Initial 13 | . 13 . Average 44 | 11 48 48 Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 86 Level 1 5 | . . 13 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 8 16 Peak Tracking Total 9 | . 3 9 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts 21 | . 21 . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 3 2 Successful 3 | . 2 1 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 3 1 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 2 1 Terminals 3 | . 2 1 Track 1 | . 1 . Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 834 | 86 443 305 Spaces Moved 463 | 31 262 170 Core . | . . . Treads . | . . . Legs 463 | 31 262 170 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 126 Average Speed 131 | 120 130 133 Slowest Speed 153 | 120 150 153 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 46 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 604 | 61 339 204 Wait 45 | 19 26 . Move 461 | 30 261 170 Hop . | . . . Pick Up 13 | 1 8 4 Fast Attach 2 | 1 . 1 Attach 1 | . . 1 Detach . | . . . Swap 8 | . 5 3 Drop 8 | . 5 3 Fire 45 | 10 13 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 21 | . 21 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 87 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 8) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 835 | -9/Materials | Self-destructed Last Messages --------------- 00750_ Y-45 Defender destroyed. 00758_ K-01 Serf collects debris. 00765_ G-34 Mercenary destroyed. 00765_ Switching to secondary target: S-10 Pest. 00774_ K-01 Serf collects debris. 00780_ S-10 Pest destroyed. 00780_ W-16 Scout sends out distress signal. 00790_ S-10 Pest destroyed. 00790_ Switching to secondary target: S-10 Pest. 00791_ K-01 Serf collects debris. 00793_ S-10 Pest destroyed. 00794_ K-01 Serf collects debris. 00797_ Acquired 20 matter. 00798_ K-01 Serf collects debris. 00799_ Acquired 12 matter. 00815_ Acquired Med. Armor Plating. 00817_ R-06 Scavenger collects Sml. Laser. 00817_ G-34 Mercenary destroyed. 00820_ G-47 Trooper destroyed. 00827_ Titanium Leg severed. Map ----- +----------------------------------------------------+ | ???????????????????###########???# #???????????? | | ???????????????????# #???# #???????????? | | ???????????????????# ##### #???????????? | | ???????????????????? """ """ + #???????????? | | ???????????????????? """ """ ######+#####????????? | | ???????????????????/ """ """ ## #????????? | | ???????????????????# """ """ ## """"""" #????????? | | ???????????????????# """ """ ## """"""" #????????? | | ???????????????????# ## """"""" #????????? | | ??????????????????########/#### """"""" #????????? | | ?????????????###### ??#!#??# """"""" #????????? | | ?????????? !*##%#??# #????????? | | ?????????? 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""" ??????????? | | ???????????????????????# @ #??? ???????????? | | ???????????????????????# #???#+##???????????? | | ???????????????????????# #???? ????????????? | | ???????????????????????########????? ???????????? | | ???????????????????????????????????? ???????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialThiefGravjet Manual? 0 Play Time 00:08:06 Cumulative 235.3 hours Start 2021.02.24 @ 23:37:50 End 2021.02.24 @ 23:43:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 535 Rogue 535 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06fd979d-c1b9-43f7-a340-816fad48e76e