Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 10:43:47 Player: youngster Result: Destroyed by 0Q-W5Z(g) with Salvaging Laser Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (236) 1180 Value Destroyed (6569) 6569 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (-661) -661 TOTAL SCORE: 11188 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 157 Aligned with FarCom 300 Friendly Fire -1122 Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 290/290 System Corruption 0% Temperature Warm (102) Movement Treading (200) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Treads Overtuned Treads Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Weapon Cycler Hardened Light Armor Plating Reflective Plating > --- WEAPON (3) ------- Improved Assault Rifle Overtuned Barrage Gun Enhanced Autogun > --- INVENTORY (20) --- Cooled Ion Engine High-capacity Matter Pod (200) High-capacity Matter Pod (200) Seismic Detector Transmission Jammer Makeshift Light Armor Plating Makeshift Medium Armor Plating Makeshift Medium Armor Plating Reactive Plating Reactive Plating Experimental Focal Shield Recalibrator Siege Cannon Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Advanced Weapon Cycler Reactive Plating > --- WEAPON ----------- Improved Assault Rifle AWS/Gauss > --- INVENTORY -------- Cooled Ion Engine Improved Treads Advanced Treads Armored Wheel High-capacity Matter Pod Seismic Detector Hardened Light Armor Plating Makeshift Medium Armor Plating Makeshift Medium Armor Plating Reactive Plating Reflective Plating Experimental Focal Shield High-powered Tractor Beam Improved Assault Rifle Siege Cannon Missile Launcher Heavy Missile Launcher CPS Tube [Rating: 61] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Improved Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Siege Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 2 | . . . 2 . . . . . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 237 | 7 17 2 29 8 5 13 51 12 3 90 Power 10 | 1 . . 1 . 1 . 4 . . 3 Engine 7 | 1 . . 1 . 1 . 1 . . 3 Core 3 | . . . . . . . 3 . . . Reactor . | . . . . . . . . . . . Propulsion 43 | 2 2 . 4 1 1 2 18 2 1 10 Treads 33 | 2 2 . 4 1 . 1 13 2 1 7 Leg . | . . . . . . . . . . . Wheel 10 | . . . . . 1 1 5 . . 3 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 94 | 2 11 1 11 1 1 1 13 2 1 50 Device 47 | 1 6 . 5 1 . . 7 1 . 26 Storage 3 | 1 1 . . . 1 . . . . . Processor 2 | . . . 1 . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 42 | . 4 1 5 . . 1 6 1 1 23 Artifact . | . . . . . . . . . . . Weapon 90 | 2 4 1 13 6 2 10 16 8 1 27 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 . 1 Ballistic Gun 58 | 1 3 1 8 3 2 6 13 4 . 17 Ballistic Cannon 4 | . . . . . . . . . . 4 Launcher 12 | . 1 . 3 2 . 4 1 1 . . Special Weapon 5 | . . . . . . . . . . 5 Impact Weapon 5 | . . . 2 . . . 1 2 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . 1 . 1 . Unidentified Prototypes 4 | . . . 1 . . . . 2 . 1 Parts Lost 14 | . . . 3 . . . 8 1 1 1 Power 2 | . . . . . . . 2 . . . Propulsion 4 | . . . . . . . 2 . 1 1 Utility 6 | . . . 2 . . . 3 1 . . Weapon 2 | . . . 1 . . . 1 . . . Highest Loss Streak 4 | . . . 1 . . . 4 1 1 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 100 99 100 98 100 99 79 Engine 5 | . 14 14 11 11 11 11 3 . . 1 Core 4 | . . . . . . . 5 9 9 7 Treads 19 | . 27 28 22 22 15 11 22 18 26 15 Wheel 2 | . . . . . 6 11 4 9 . . Device 7 | . 11 11 11 10 11 10 8 9 4 3 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Processor 9 | . . . 6 11 11 11 9 9 9 12 Protection 10 | . 2 2 13 11 11 11 9 9 13 11 Ballistic Gun 16 | . 25 27 19 11 14 21 25 19 18 10 Ballistic Cannon 1 | . . . . . . . . . . 3 Special Melee Weapon 1 | . . . . . 7 . . . 2 2 Peak Build Rating 61 | 7 10 10 17 18 31 23 44 41 37 61 Average Rating 33 | 5 9 9 16 17 17 22 33 38 35 48 On Entrance 20 | . 7 9 10 17 16 31 23 37 37 34 Naked Turns . | . . . . . . . . . . . Heaviest Build 83 | 14 32 34 44 44 65 63 70 67 74 83 Greatest Support 69 | 40 40 40 40 40 40 20 60 12 69 69 Greatest Overweight (x) 6 | . . . 1 1 4 5 5 5 5 6 Average Overweight (x) 1 | . . . . . 1 4 2 4 . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 15 15 18 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 20 20 20 20 20 20 Average Carried 17 | 3 8 15 14 15 16 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 6 15 15 15 15 20 20 20 20 19 17 Class Distribution -------------------- 51% | Mutant 23% | Gunner 9% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Gunner | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 8643 | 306 463 244 877 108 . 354 1547 417 20 4307 Remotely 1884 | . . . . . . . . . . 1884 Salvage Created 10179 | 114 478 95 1360 146 . 159 1768 674 236 5149 Parts 625 | 9 47 5 79 10 . 34 91 39 8 303 Haulers Intercepted 11 | . 2 . 3 . . . 6 . . . Recyclers Shooed 9 | . 2 . 5 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 197 | . 14 2 31 2 . 16 9 17 3 103 Guns 114 | . 14 2 29 . . 4 9 16 . 40 Cannons 62 | . . . . . . . . . . 62 AOE 16 | . . . 2 2 . 12 . . . . Classes Destroyed 24 | 2 7 . 4 1 . . 1 . . 9 Worker 9 | . 2 . . . . 1 6 . . . Builder 5 | . 2 . . . . . 2 . . 1 Tunneler 7 | 3 . . . . . 2 . . . 2 Hauler 11 | . 2 . 3 . . . 6 . . . Recycler 12 | 1 . . 2 . . . 8 . 1 . Mechanic 2 | . . . 1 . . . 1 . . . Operator 1 | . 1 . . . . . . . . . Watcher 6 | . 2 . 2 . . . 2 . . . Swarmer 41 | . 10 . 10 . . 15 . 6 . . Grunt 27 | . 4 2 13 2 . 1 . 5 . . Brawler 2 | . . . 1 . . . 1 . . . Duelist 3 | . . . 1 . . . 1 . . 1 Sentry 18 | . . . 6 . . . 3 6 3 . Hunter 3 | . . . . . . . 3 . . . Bolteater 8 | . . . . . . . . . . 8 Federalist 9 | . . . . . . . . . . 9 Explorer 12 | . . . . . . . . . . 12 Ranger 7 | . . . . . . . . . . 7 Guru 9 | . . . . . . . . . . 9 Scientist 8 | . . . . . . . . . . 8 Scrapper 40 | . . . . . . . . . . 40 Elite 17 | . . . . . . . . . . 17 Zionite 4 | . . . . 1 . . . . . 3 Tinkerer 7 | . . . . . . . . . . 7 Thug 1 | . . . . 1 . . . . . . Best Kill Streak 22 | 3 5 2 6 2 . 6 3 4 1 22 Combat Bots Only 20 | . 4 2 5 2 . 6 2 4 1 20 Max Kills in Single Turn 3 | 1 2 1 2 2 . 3 2 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . . 2 2 . 3 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . 1 . . 1 7R-MNS (-8/Materials) Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 565 | . 48 5 117 . . 16 95 66 7 211 Missed 114 | . 19 2 24 . . 6 9 16 2 36 Damage Taken 6560 | . 281 35 1093 . . 96 1935 585 75 2460 Core 726 | . 48 . 96 . . 24 195 47 . 316 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 378 | . . . . . . . . . . 378 Ignored by Resistances 205 | . . . . . . . . . . 205 Regen/Repaired (Parts) 170 | . 59 . 93 . . . 18 . . . Core Remaining (%) 83 | 100 . 80 . . . 70 . . . . Volleys Fired 545 | 12 45 4 74 6 . 19 97 42 . 246 Largest 3 | 2 2 2 2 2 . 2 3 3 . 3 Hottest 100 | 60 60 46 46 46 . 46 74 71 . 100 Shots Fired 1092 | 24 88 8 146 11 . 30 289 89 . 407 Gun 914 | 24 87 8 144 10 . 21 288 89 . 243 Cannon 163 | . . . . . . . . . . 163 Launcher 14 | . 1 . 2 1 . 9 1 . . . Special 1 | . . . . . . . . . . 1 Kinetic 1057 | 12 80 8 144 10 . 21 288 89 . 405 Thermal 20 | 12 7 . . . . . . . . 1 Explosive 14 | . 1 . 2 1 . 9 1 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 55 | 3 7 5 14 7 . 10 48 17 . 55 Robot Miss Streak 6 | 3 3 2 6 1 . 2 3 3 . 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . . . 4 . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . Autonomous 153 | . . . . . . . 21 . . 132 Shots Hit Robots 864 | 11 66 6 120 7 4 13 232 70 10 325 Core Hits 386 | 5 36 5 68 8 . 23 72 27 1 141 Critical Kills 5 | . 1 . 1 . . . 1 . . 2 Critical Parts Destroyed 10 | . . . . . . . 3 1 3 3 Critical Strikes 19 | . 1 . 1 . . . 5 1 4 7 Meltdown 1 | . . . . . . . . . . 1 Destroy 9 | . 1 . 1 . . . 3 . . 4 Blast 2 | . . . . . . . . . . 2 Smash 7 | . . . . . . . 2 1 4 . Melee Attacks 52 | . . . 8 . 4 . 15 11 10 4 Impact 42 | . . . 8 . . . 14 11 9 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 22 | . . . . . 4 . 8 . 6 4 Combat Hostiles 3 | . . . . . . . . . 3 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 27083 | 138 971 81 2032 252 . 949 3072 1164 492 17932 Guns 11697 | 138 927 81 1916 136 . 205 2474 1069 . 4751 Cannons 13181 | . . . . . . . . . . 13181 Explosions 966 | . 22 . 98 113 . 733 . . . . Melee 1169 | . . . . . . . 582 95 492 . Ramming 70 | . 22 . 18 3 . 11 16 . . . Kinetic 24632 | 60 862 81 1916 136 . 205 2474 1069 . 17829 Thermal 308 | 78 65 . . . . 62 . . . 103 Explosive 904 | . 22 . 98 113 . 671 . . . . Electromagnetic . | . . . . . . . . . . . Impact 1169 | . . . . . . . 582 95 492 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . 2 . . . 1 Average Corruption 1 | . 2 2 . . . 2 . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 33 | . 12 10 . . . 6 . . . 5 Message Errors 8 | . 2 4 . . . 1 . . . 1 Matter Fused 8 | . 3 2 . . . 1 . . . 2 Heat Flow Errors 4 | . 2 1 . . . 1 . . . . Energy Discharges 5 | . 3 2 . . . . . . . . Data Loss (minor) 4 | . 2 1 . . . 1 . . . . Data Loss (major) 2 | . . . . . . 1 . . . 1 Misfires 2 | . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 2211 | . . . . . . 13 220 56 212 1710 Projectiles 1710 | . . . . . . . . . . 1710 Explosions 13 | . . . . . . 13 . . . . Melee 488 | . . . . . . . 220 56 212 . Knockbacks 36 | . 1 . . . . . 2 1 1 31 Impact 5 | . 1 . . . . . 2 1 1 . Kinetic 28 | . . . . . . . . . . 28 Secondary 3 | . . . . . . . . . . 3 Self-Inflicted Damage 29 | . . . . . . 24 5 . . . Shots 1 | . . . . . . 1 . . . . Rammed 15 | . 5 . 3 1 . 3 3 . . . Targets Rammed 15 | . 5 . 3 1 . 3 3 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 363 | . 153 250 8 . . 111 224 60 7 363 Average Temperature 65 | . 30 76 3 . . 63 36 18 7 87 Received Heat Transfer 2300 | . 90 21 264 . . . 747 171 54 953 Effects 4 | . . . . . . . 2 . . 2 Energy Bleed 2 | . . . . . . . . . . 2 Interference 2 | . . . . . . . 2 . . . Siege Activations 26 | . . . . . . . . . . 26 Total Turns 2820 | . . . . . . . . . . 2820 Longest Duration 836 | . . . . . . . . . . 836 Robots Corrupted 7 | . . . . . . . 2 1 3 1 Combat Hostiles 5 | . . . . . . . . 1 3 1 Parts Fried 12 | . . . . . . . 2 1 9 . Impact Corruptions 14 | . . . . . . . 5 2 6 1 Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . . . . 2 . . . 7 Heat Transferred 505 | 175 150 . . . . 100 . . . 80 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Peak Influence 437 | 20 333 117 437 137 . 304 185 305 103 . Initial 137 | . 13 64 . 137 . . 20 43 49 . Average 112 | 9 186 49 240 47 . 157 52 138 33 . Maximum Alert Level 2 | . 1 . 2 . . 1 . 1 . . Low Security (%) 79 | 100 49 100 33 100 . 75 100 79 100 . Level 1 19 | . 50 . 54 . . 24 . 20 . . Level 2 1 | . . . 11 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 3 . 3 . . . 4 1 . . Investigation 3 | . . . 1 . . . 1 1 . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 3 . 2 . . . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 11 | . 2 . 3 . . . 1 4 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 208 | . 30 2 37 3 . 10 12 25 3 86 Peak Tracking Total 6 | . 6 2 6 3 . 3 2 6 1 6 Tactical Retreats 10 | . 3 . . . . . . 1 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 3 | . 2 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 29 | . . . 3 . . 4 2 4 . 16 Max in Single Turn 2 | . . . 1 . . 2 1 1 . 1 Garrison Access 2 | . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 46 | . 7 . 6 . 2 . 12 10 6 3 Terminals 34 | . 6 . 5 . . . 8 9 6 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 142 | . 20 . 21 . 2 . 43 24 13 19 Successful 91 | . 13 . 13 . 2 . 29 8 7 19 Failed 51 | . 7 . 8 . . . 14 16 6 . Catastrophic 7 | . 2 . 1 . . . . 3 1 . Database Lockouts . | . . . . . . . . . . . Manual 80 | . 14 . 12 . 1 . 26 15 12 . Terminals 95 | . 18 . 15 . . . 27 22 13 . Fabricators . | . . . . . . . . . . . Repair Stations 10 | . 2 . 6 . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 13 | . . . . . . . 13 . . . Garrison Access 3 | . . . . . . . 1 2 . . Terminal Hacks 37 | . 4 . 4 . 2 . 5 3 . 19 Record 20 | . . . . . 1 . . . . 19 Part Schematic 2 | . . . 1 . . . 1 . . . Robot Schematic 1 | . 1 . . . . . . . . . Robot Analysis 2 | . 1 . . . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . 1 1 . . Recycling Unit Index 1 | . . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . . 1 . . Locate Traps 3 | . 2 . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 2 . 2 . . . 2 . . . Scan Component 3 | . 1 . 1 . . . 1 . . . Repair 3 | . 1 . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 11 . . . Insert Component 7 | . . . . . . . 7 . . . Analyze 4 | . . . . . . . 4 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks 35 | . 7 . 7 . . . 10 4 7 . Terminals 35 | . 7 . 7 . . . 10 4 7 . Assimilate 2 | . 1 . . . . . . 1 . . Botnet 10 | . . . 1 . . . 4 3 2 . Operators 2 | . . . 1 . . . 1 . . . Skim 21 | . 6 . 5 . . . 5 . 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 6 . 4 . . . 10 9 4 . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 5 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . . 1 . . . Time 188 | . 26 . 26 . . . 136 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 5 . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . Parts Damaged 2 | . . . . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked 10 | . . . . . 4 . 1 . 1 4 Non-combat 3 | . . . . . 3 . . . . . Combat 7 | . . . . . 1 . 1 . 1 4 Robot Hacks Applied 10 | . . . . . 4 . 1 . 1 4 parse_system 10 | . . . . . 4 . 1 . 1 4 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 6 | . . 1 . 5 . . . . . . Largest Group 5 | . . 1 . 5 3 3 . . . . Highest-Rated Group 82 | . . 31 . 82 40 40 . . . . Highest-Rated Ally 31 | . . 31 . 31 16 16 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . 8 . 2 . 17 . . . . Total Damage 316 | . . 106 . 26 . 184 . . . . Kills 5 | . . 2 . 1 . 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total 2 | . 1 . . . . . 1 . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 22896 | 132 1916 885 1848 1507 671 1247 3286 943 1204 9257 Spaces Moved 9109 | 52 1048 530 563 603 426 660 1738 405 495 2589 Core 3 | 3 . . . . . . . . . . Treads 6513 | 49 1048 530 563 603 161 34 854 . 465 2206 Legs . | . . . . . . . . . . . Wheels 2593 | . . . . . 265 626 884 405 30 383 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 145 150 150 160 120 Average Speed 186 | 153 160 160 192 238 152 168 160 164 184 222 Slowest Speed 400 | 160 160 160 240 240 240 400 165 165 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 77 | 4 99 95 53 94 71 102 87 84 99 61 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 11 | . . 2 1 1 1 . 2 . 2 2 Known Exits Taken 7 | . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . Scrap Searched 10 | . . 1 . 1 . 3 . . . 5 Spaces Dug 58 | . . . 14 11 . 8 19 5 . 1 Terrain Destroyed 212 | . 7 . 15 11 . 80 27 5 . 67 Melee 16 | . . . 5 . . . 6 5 . . Projectile 75 | . . . . . . . 8 . . 67 AOE 121 | . 7 . 10 11 . 80 13 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 14099 | 77 1193 560 1175 656 446 757 2038 612 769 5816 Wait 3902 | 1 58 23 461 38 1 57 84 123 262 2794 Move 9099 | 51 1047 529 562 602 425 659 1737 404 494 2589 Hop . | . . . . . . . . . . . Pick Up 100 | 6 13 1 17 . 5 2 24 7 . 25 Fast Attach 39 | 7 5 . 4 . 1 . 4 3 . 15 Attach 38 | . . . 5 . . 2 10 1 1 19 Detach 23 | . 1 . 1 . 2 . 3 . . 16 Swap 160 | . 12 2 20 8 4 11 37 8 2 56 Drop 113 | . 7 1 20 1 4 4 24 13 . 39 Fire 545 | 12 45 4 74 6 . 19 97 42 . 246 Melee 52 | . . . 8 . 4 . 15 11 10 4 Ram 3 | . . . . . . 2 1 . . . Kick . | . . . . . . . . . . . Crush 12 | . 5 . 3 1 . 1 2 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 13 | . . . . . . . . . . 13 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 11) 808 | -10/Materials | Discovered new exit (range 4) 993 | -10/Materials | Discovered new exit (range 14) 1035 | -10/Materials | Repaired Lgt. Treads 1131 | -10/Materials | Learned location of 1 exit from Storage 1145 | -10/Materials | Discovered new exit (range 7) 1185 | -10/Materials | Identified exit to Mines 1185 | -10/Materials | Identified exit to Materials 1185 | -10/Materials | Identified exit to Subcaves 1231 | -10/Materials | Loaded intel: 20 trap records 1269 | -10/Materials | Learned location of 3 exits from Materials 1377 | -10/Materials | Learned 2 Mines zone layouts 2049 | -10/Materials | Entered Mines 2052 | -10/Mines | Received a Mining Laser from a helpful Derelict 2065 | -10/Mines | Found a hidden stash of uninstalled traps 2101 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2283 | -10/Mines | Learned location of Storage (-8) 2307 | -10/Mines | Learned 2 Materials zone layouts 2357 | -10/Mines | Learned location of Zion (-7) 2934 | -10/Mines | Entered Materials 2934 | -9/Materials | Evolved 2 slots: Utility x2 2935 | -9/Materials | Identified exit to Materials 2936 | -9/Materials | Identified exit to Mines 3192 | -9/Materials | Repaired Lgt. Treads 3408 | -9/Materials | Build established: Scavenger-Mutant 3914 | -9/Materials | Build established: Mutant 4487 | -9/Materials | Learned Storage stockpile data 4547 | -9/Materials | Learned Storage trap positions 4637 | -9/Materials | Learned location of 1 exit from Storage 4667 | -9/Materials | Learned location of 2 exits from Materials 4686 | -9/Materials | Learned Storage trap positions 4694 | -9/Materials | Learned 4 Recycling zone layouts 4743 | -9/Materials | Learned location of 3 exits from Materials 4781 | -9/Materials | Learned Storage security intel 4782 | -9/Materials | Entered Mines 4931 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4977 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4977 | -9/Mines | Discovered new exit (range 5) 5359 | -9/Mines | Discovered exit to Materials (range 11) 6289 | -9/Mines | Entered Exiles 6289 | -9/Exiles | Accompanied by 3 allies 6329 | -9/Exiles | Met 8R-AWN 6357 | -9/Exiles | Met EX-HEX 6403 | -9/Exiles | Met EX-BIN 6457 | -9/Exiles | Met EX-DEC 6760 | -9/Exiles | Aligned with FarCom system 6761 | -9/Exiles | Given EX-Vault access code 6795 | -9/Exiles | Opened EX-Vault 6805 | -9/Exiles | Found YOLO Cannon 6817 | -9/Exiles | Found AWS/Gauss 6849 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6858 | -9/Exiles | Exiles lab attacked by MAIN.C 6938 | -9/Exiles | Discovered new exit (range 12) 6960 | -9/Exiles | Stole two prototypes: YOLO Cannon, AWS/Gauss 6960 | -9/Exiles | Entered Mines 6960 | -8/Mines | Accompanied by 3 allies 7071 | -8/Mines | Lost 3 allies 7125 | -8/Mines | Discovered exit to Materials (range 11) 7866 | -8/Mines | Discovered exit to Materials (range 14) 8207 | -8/Mines | Entered Materials 8207 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8208 | -8/Materials | Identified exit to Factory 8208 | -8/Materials | Identified exit to Storage 8241 | -8/Materials | Garrison activated, responded to threat 8393 | -8/Materials | Garrison activated, responded to threat 8583 | -8/Materials | Build established: Scavenger-Skirmisher 8720 | -8/Materials | Met 7R-MNS 8734 | -8/Materials | Attacked by 7R-MNS 8777 | -8/Materials | Lost 4 parts (1p3u) 8846 | -8/Materials | Lost 3 parts (1p2n) 8886 | -8/Materials | 7R-MNS lamented failing the tripod run 8886 | -8/Materials | Destroyed 7R-MNS 8895 | -8/Materials | Found Exp. Focal Shield 8898 | -8/Materials | Found Multitargeting Array 9291 | -8/Materials | Build established: Scavenger-Gunner 9309 | -8/Materials | Learned 4 Factory zone layouts 9348 | -8/Materials | Learned location of Lower Caves (-6) 9376 | -8/Materials | Learned Factory stockpile data 9392 | -8/Materials | Learned location of 3 exits from Factory 9399 | -8/Materials | Learned Factory stockpile data 9417 | -8/Materials | Learned 4 Lower Caves zone layouts 9447 | -8/Materials | Learned location of 2 exits from Lower Caves 9696 | -8/Materials | Repaired Broken Exp. Focal Shield? 11358 | -8/Materials | Build established: Scavenger-Mutant 11493 | -8/Materials | Entered Storage 11494 | -8/Storage | Identified exit to Recycling 11495 | -8/Storage | Loaded intel: 15 trap records 11840 | -8/Storage | Build established: Mutant 12430 | -8/Storage | Used back door to open Recycling access 12436 | -8/Storage | Entered Recycling 12437 | -8/Recycling | Identified exit to Scraptown 12437 | -8/Recycling | Identified exit to Factory 13326 | -8/Recycling | Scanned before Scraplab entrance 13369 | -8/Recycling | Learned 12 Factory zone layouts 13416 | -8/Recycling | Learned Factory trap positions 13451 | -8/Recycling | Learned 4 Factory zone layouts 13617 | -8/Recycling | Learned Factory recycling unit intel 13640 | -8/Recycling | Entered Scraptown 14009 | -8/Scraptown | Visited Awakened 14092 | -8/Scraptown | Visited Spacefarers 14686 | -8/Scraptown | Visited TADAMA 14705 | -8/Scraptown | Visited The Evicted 14800 | -8/Scraptown | Visited Cyclists 14889 | -8/Scraptown | Visited Science Testing Area 15092 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 15177 | -8/Scraptown | Discovered exit to Factory (range 13) 15479 | -8/Scraptown | Visited IN-MT5's Study 15589 | -8/Scraptown | Turned away by UFD registrar 15589 | -8/Scraptown | Turned away by UFD registrar 16075 | -8/Scraptown | Build established: Tank 16647 | -8/Scraptown | Murdered Triborg 16647 | -8/Scraptown | Attacked by Scraptown defenders 16665 | -8/Scraptown | Found Tri-treads 16694 | -8/Scraptown | Found Siege Cannon 16789 | -8/Scraptown | Core integrity fell below 50% 16938 | -8/Scraptown | Build established: Gunner 18165 | -8/Scraptown | AWS/Gauss suddenly broke down 19918 | -8/Scraptown | Found Tri-treads 20180 | -8/Scraptown | System corruption cleaned by C-Scrubber 20268 | -8/Scraptown | System corruption cleaned by C-Scrubber 20639 | -8/Scraptown | Entered Cyclist Reading Room 21831 | -8/Scraptown | Destroyed 9 combat bots 21959 | -8/Scraptown | Destroyed 20 combat bots 21965 | -8/Scraptown | Core integrity fell below 20% 22145 | -8/Scraptown | System corruption cleaned by C-Scrubber 22779 | -8/Scraptown | Build established: Scavenger-Tank 22882 | -8/Scraptown | AWS/Gauss suddenly broke down 22897 | -8/Scraptown | Destroyed by 0Q-W5Z(g) with Salvaging Laser Last Messages --------------- 22687_ Acquired 18 matter. 22778_ Slug penetrates E3-OLM(j). 22782_ Critical hit (Burn: +50). 22782_ Slug penetrates E3-OLM(j). 22783_ Lgt. Deuterium Engine melted. 22783_ E3-OLM(j) destroyed. 22853_ Slug penetrates Machine. 22853_ Machine disabled. 22856_ IW-607(x) destroyed. 22866_ Bolt penetrates Machine. 22866_ Slug penetrates UM-LX6(h). 22867_ UM-LX6(h) destroyed. 22867_ Slug penetrates Earth. 22871_ Acquired 40 matter. 22873_ Acquired 20 matter. 22881_ Machine disabled. 22882_ AWS/Gauss suddenly breaks down. 22886_ Dropped Broken AWS/Gauss. 22894_ Ovr. Barrage Gun suddenly begins malfunctioning. Map ----- +----------------------------------------------------+ | #?# ##????#" *= |"# | | " """##"" """### #?# #?????#" =!!"" | | "##"" "#?# #?#" "#?????#" "" | | " "##"" "#?# #?#"" """"" "#?????#" " "" | | " "##""! "#?# #?#" """"" "#?????#" " "" | | " " "##"%| "#?# #?#"" """"" "#?????#" " "" | | """ "##"] "#?# % ###" "#?????# "" | | """""##""""""#?# %"########### ##?????#" " | | ##############?# "#?# ### ##?????#""" """""# | | ######?#####???# %##??"""" "#?????########### | | """""#?#"""#???# ["## """""""#???????????????# | | "#?#" "##### #?#? " #????############ | | """ "### ## ##[ #???""" "" "" #????#""""""""""" | | """ "##" ##"#" = #??? #????#""""" """"" | | """ "##" !*[ ##??################"""" " "" | | """ "### !=! #???????????# | | """ "#?# = * ##?########### #####"" "" "" " | | """ "#?#####! ### ##??#"""""##""" "#??#""""""""""" | | """ "#????#[[=#?####??#""!""##""" "#??#""""""""""" | | """ "#######!!####"#??#""! "##"" "#??############ | | """ "##""""" """ "#??#" /""##"" "#?############# | | "##""" "*=" "#??#"" ""##"" "#?#"""""""""""# | | """""##" [=[!! "#??#"" ""##"| "#?#"" [] ! ! "# | | #######"""""*=!""""#??#"" ""##"/=="#?#""[=! /! "# | | ##### "#####!%######??#" [""##" "###"" "# | | """"""######!!!########""@ "##""%[ ""#""" """""""# | | ! !!!/!====[! = g[ = ! !!= | | [[!! *[!*! * ! * = | | ##" /""""######"""" """""####;#""" """##""" """# | | ?#""" ""#????#" "#??# #"" |"##"" "# | | ?#""" [ ""#????#" "#??# #" ""##"" "# | | ?#"""" ! ]"#????#" * [ "#??# #" ""##" "# | | ?#""""" "#????#"""""% "#??###" "# | | ?#"""""""""#????#""""""""""#????#"""""""##"""""""# | | ?###########????############????################## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 400 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Cargo Storage Unit | -8/Materials | Hacked Exp. Cooling System | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussivePlasmaAutocannon Manual? 0 Play Time 02:41:06 Cumulative 502.5 hours Start 2024.08.26 @ 13:03:08 End 2024.09.11 @ 10:43:47 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/1/1/0/0/0/1/0 Lore% 71 Gallery% 89 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0d03773f-8aae-4003-a61a-b6f669813e65