Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 22:05:41 Player: Sunrosa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (187) 935 Value Destroyed (6347) 6347 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1193) 1193 TOTAL SCORE: 14295 Bonus ------- High Alert Combat Kills 519 Follower Combat Kills 74 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 262/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Cold Fusion Reactor Arc Projector Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Layered Medium Armor Plating Medium Reflective Plating Focal Shield Focal Shield > --- WEAPON ----------- Arc Projector Heavy Laser Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY -------- Angular Momentum Engine Fusion Compressor Large Matter Pod Improved Lightning Gun Plasma Rifle Plasma Rifle Beamcaster Battle Cannon [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 5 | . . . . . . . . . 1 . . . . 2 2 Weapon 2 | . . . 1 . . . 1 . . . . . . . . Parts Attached 146 | . 10 . 10 5 1 . 14 32 29 2 6 . 5 25 7 Power 23 | . . . 2 1 . . 2 4 6 . . . 2 5 1 Engine 11 | . . . 2 1 . . . 2 3 . . . . 2 1 Core 12 | . . . . . . . 2 2 3 . . . 2 3 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 48 | . 3 . 4 2 . . 5 15 8 2 3 . 1 4 1 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 47 | . 3 . 4 2 . . 5 15 8 2 3 . 1 4 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 23 | . 2 . 1 . . . . 3 4 . 1 . . 10 2 Device 13 | . . . . . . . . 3 1 . . . . 7 2 Storage 1 | . 1 . . . . . . . . . . . . . . Processor 2 | . 1 . 1 . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 7 | . . . . . . . . . 3 . 1 . . 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 52 | . 5 . 3 2 1 . 7 10 11 . 2 . 2 6 3 Energy Gun 14 | . . . . . . . . 4 4 . 1 . . 3 2 Energy Cannon 7 | . . . . . . . . . 5 . 1 . . . 1 Ballistic Gun 17 | . 4 . 2 1 . . 4 2 2 . . . 1 1 . Ballistic Cannon 7 | . . . . . 1 . 3 . . . . . 1 2 . Launcher 7 | . 1 . 1 1 . . . 4 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . 2 2 . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . . Parts Lost 54 | . 1 . . . . . . 22 6 2 3 . 8 9 3 Power 6 | . . . . . . . . 3 1 . . . 1 . 1 Propulsion 20 | . . . . . . . . 9 . 2 1 . 3 5 . Utility 9 | . . . . . . . . 1 1 . 1 . 2 3 1 Weapon 19 | . 1 . . . . . . 9 4 . 1 . 2 1 1 Highest Loss Streak 12 | . 1 . . . . . . 12 2 2 2 . 7 3 3 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 85 | . 95 100 99 100 87 77 81 96 97 99 98 100 90 86 17 Engine 8 | . 14 14 11 11 11 11 . 2 10 15 15 15 12 6 3 Core 3 | . . . . . . . 8 6 3 . . . 1 5 . Leg 26 | . 28 28 32 33 33 33 36 34 29 29 29 30 25 18 . Device 5 | . . . . . . . . 7 6 7 7 7 5 14 5 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 . Processor 3 | . 9 14 11 11 11 11 9 1 . . . . . . . Protection 3 | . . . . . . . . . 7 7 6 7 5 6 . Energy Gun 6 | . 7 . . . . . . 10 16 7 6 7 7 8 2 Energy Cannon 3 | . . . . . . . . . 9 7 11 15 12 3 . Ballistic Gun 9 | . 20 28 31 33 14 . 8 6 1 15 11 7 6 5 . Ballistic Cannon 4 | . . . . . 6 11 9 17 . . . . 1 7 . Naked Turns 233 | . . . . . . . . . . . . . . 6 227 Heaviest Build 79 | 12 19 19 26 26 75 75 79 38 52 49 54 54 54 70 16 Greatest Support 60 | 20 20 20 30 30 30 30 52 57 60 58 55 55 55 60 27 Greatest Overweight (x) 4 | . 1 . 1 . 2 2 1 2 . 1 1 . 1 4 . Average Overweight (x) . | . . . . . . 2 . . . . . . . 1 . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | . 8 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | . 7 10 9 10 10 10 9 8 9 8 9 10 9 9 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 10 10 10 10 10 10 7 9 10 10 10 10 6 5 3 Class Distribution -------------------- 45% | Scavenger-Skirmisher 29% | Scavenger-Tank 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Matter Collected 4909 | 200 385 13 379 218 . . 230 1492 357 108 172 . 60 1041 254 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6731 | . 498 13 479 182 . . 998 1701 1033 271 253 . 118 871 314 Parts 334 | . 30 1 51 19 . . 44 100 37 13 10 . 2 24 3 Haulers Intercepted 3 | . . . . . . . 1 . 2 . . . . . . Recyclers Shooed 8 | . 1 . . 1 . . 1 2 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 14 8 . 2 . . Prevented 4 | . . . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 144 | . 9 1 15 8 . . 29 36 19 8 5 . 2 9 3 Guns 73 | . 6 1 15 7 . . 1 12 13 7 4 . 1 6 . Cannons 54 | . . . . . . . 28 16 5 1 1 . . 3 . AOE 12 | . 3 . . 1 . . . 8 . . . . . . . Classes Destroyed 16 | . 4 . 2 1 . . 4 3 1 . 1 . . . . Worker 5 | . . . . 1 . . 1 3 . . . . . . . Builder 7 | . . . . . . . 1 5 . . . . . 1 . Hauler 3 | . . . . . . . 1 . 2 . . . . . . Recycler 10 | . 2 . . . . . . 4 . . . . . 3 1 Mechanic 1 | . . . . . . . . 1 . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . . . Watcher 16 | . 3 . 4 . . . 4 2 1 . . . . 2 . Swarmer 33 | . 3 1 10 6 . . 5 3 1 4 . . . . . Grunt 71 | . 6 . 3 2 . . 16 23 12 4 . . . 5 . Brawler 2 | . . . . . . . . 1 . . . . . 1 . Duelist 3 | . . . . . . . 1 1 1 . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . Sentry 17 | . . . 2 . . . 6 6 3 . . . . . . Hunter 4 | . . . . . . . 1 1 . . . . 2 . . Programmer 8 | . . . . . . . . . 2 . . . . 3 3 Thug 4 | . . . . . . . . . . . 4 . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 3 1 4 7 . . 7 10 3 4 4 . 2 3 1 Combat Bots Only 7 | . 3 1 4 6 . . 5 7 3 4 4 . 2 3 1 Max Kills in Single Turn 3 | . 2 1 2 1 . . 1 3 1 2 1 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 3 | . 2 . . 1 . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 943 | . 30 5 52 47 . . 35 258 165 32 39 . 44 126 110 Missed 267 | . 11 . 20 15 . . 11 52 51 9 8 . 11 41 38 Damage Taken 10205 | . 275 35 321 271 . . 343 3271 1368 360 646 . 592 1189 1534 Core 2006 | . 41 . 8 46 . . 14 531 76 66 42 . 38 134 1010 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 104 | . . . . . . . . . . . . . . 104 . Core Remaining (%) 70 | 100 . 83 . . . 86 . . . . . . 68 84 . Volleys Fired 396 | . 37 3 36 14 . . 38 95 61 11 14 . 10 49 28 Largest 4 | . 2 2 3 3 . . 4 4 4 4 4 . 4 4 2 Hottest 310 | . 70 46 69 79 . . 160 260 310 206 206 . 268 224 135 Shots Fired 1187 | . 74 6 100 42 . . 117 307 198 44 56 . 33 167 43 Gun 759 | . 72 6 100 40 . . 38 143 130 33 38 . 15 101 43 Cannon 416 | . . . . . . . 79 156 68 11 18 . 18 66 . Launcher 12 | . 2 . . 2 . . . 8 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 705 | . 55 6 100 40 . . 117 231 . 22 28 . 8 98 . Thermal 405 | . 17 . . . . . . 68 168 22 28 . 25 51 26 Explosive 5 | . 2 . . 2 . . . 1 . . . . . . . Electromagnetic 72 | . . . . . . . . 7 30 . . . . 18 17 Robot Hit Streak 17 | . 12 5 6 4 . . 14 9 12 5 4 . 11 17 12 Robot Miss Streak 9 | . 4 3 5 3 . . 3 7 2 7 5 . 2 9 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . 5 1 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 . . . . . . Autonomous 77 | . . . . . . . 77 . . . . . . . . Shots Hit Robots 708 | . 51 2 50 16 . . 83 168 142 29 24 . 15 95 33 Core Hits 314 | . 25 1 23 11 . . 27 90 46 18 15 . 3 47 8 Critical Kills 1 | . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . . 1 . Critical Strikes 29 | . 2 . . . . . 10 4 6 . . . 1 3 3 Burn 15 | . 2 . . . . . . 3 4 . . . 1 2 3 Meltdown 1 | . . . . . . . . . 1 . . . . . . Destroy 2 | . . . . . . . . 1 . . . . . 1 . Blast 10 | . . . . . . . 10 . . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19161 | . 910 30 737 387 . . 4693 4938 3176 543 545 . 387 2145 670 Guns 7880 | . 669 30 737 237 . . 314 1589 1535 353 358 . 127 1268 663 Cannons 9243 | . . . . . . . 4326 1991 1488 190 187 . 260 801 . Explosions 1729 | . 219 . . 149 . . . 1247 114 . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 309 | . 22 . . 1 . . 53 111 39 . . . . 76 7 Kinetic 10804 | . 481 30 737 237 . . 4640 2946 . 246 277 . 44 1166 . Thermal 5675 | . 188 . . . . . . 714 2555 297 268 . 343 779 531 Explosive 588 | . 219 . . 149 . . . 220 . . . . . . . Electromagnetic 1785 | . . . . . . . . 947 582 . . . . 124 132 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 2 . . . . . 6 4 Average Corruption 2 | . . . . . . . . 1 . . . . . 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . . . . . . 13 6 Message Errors 3 | . . . . . . . . . . . . . . 1 2 Matter Fused 3 | . . . . . . . . . . . . . . 3 . Heat Flow Errors 6 | . . . . . . . . . . . . . . 5 1 Energy Discharges 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . . . . . . 1 3 Weapon Failures 2 | . . . . . . . . . . . . . . 2 . Overload Shots 31 | . . . . . . . . . 14 4 9 . 4 . . Effects 2 | . . . . . . . . . 1 1 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . Overflow Damage 1136 | . 14 . . . . . 928 73 50 9 14 . 42 6 . Projectiles 1075 | . . . . . . . 928 32 50 9 14 . 42 . . Explosions 55 | . 14 . . . . . . 41 . . . . . . . Melee 6 | . . . . . . . . . . . . . . 6 . Knockbacks 38 | . . . . . . . 9 14 . . . . . 15 . Impact 3 | . . . . . . . 1 1 . . . . . 1 . Kinetic 32 | . . . . . . . 7 12 . . . . . 13 . Secondary 3 | . . . . . . . 1 1 . . . . . 1 . Self-Inflicted Damage 152 | . . . . . . . . 144 . . . . . 6 2 Shots 7 | . . . . . . . . 7 . . . . . . . Rammed 5 | . . . . . . . . . . . . . . 2 3 Targets Rammed 43 | . 8 . . 1 . . 3 15 5 . . . . 8 3 Kicked 38 | . 8 . . 1 . . 3 15 5 . . . . 6 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 832 | . 162 . 47 24 . . 87 628 439 299 376 . 474 832 231 Average Temperature 160 | . 69 . 10 6 . . 45 125 157 180 205 . 234 231 91 Received Heat Transfer 3347 | . 123 . 60 15 . . 90 1647 579 72 323 . 36 357 45 Effects 102 | . . . . . . . . 11 10 . 3 . 1 77 . Shutdowns 33 | . . . . . . . . 2 4 . 2 . 1 24 . Energy Bleed 9 | . . . . . . . . 2 . . . . . 7 . Interference 16 | . . . . . . . . 2 2 . . . . 12 . Matter Decay 10 | . . . . . . . . 1 . . . . . 9 . Short Circuit 6 | . . . . . . . . 1 1 . . . . 4 . Damage (minor) 9 | . . . . . . . . 3 . . 1 . . 5 . Damage (major) 19 | . . . . . . . . . 3 . . . . 16 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 2 2 . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted 5 | . . . . . . . . . 1 . . . 1 . 3 Combat Hostiles 5 | . . . . . . . . . 1 . . . 1 . 3 Parts Melted 42 | . 4 . . . . . . 4 14 . 2 . 4 4 10 Heat Transferred 11875 | . 703 . . . . . . 1832 5027 494 385 . 572 1562 1300 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 3 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Peak Influence 799 | . 173 104 521 392 . . 440 799 469 . . . . 163 120 Initial 345 | . . 54 40 175 . . . 185 345 . . . . . 74 Average 206 | . 46 62 332 325 . . 214 474 347 . . . . 47 43 Maximum Alert Level 3 | . . . 2 1 . . 2 3 2 . . . . . . Low Security (%) 55 | . 100 100 19 16 . 100 41 14 . . . . . 100 100 Level 1 31 | . . . 43 83 . . 57 32 77 . . . . . . Level 2 10 | . . . 36 . . . . 32 22 . . . . . . Level 3 3 | . . . . . . . . 21 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 1 . . . 5 7 6 . . . . 8 5 Investigation 5 | . 1 . . . . . 1 1 . . . . . 1 1 Extermination 8 | . . . . . . . . . 2 . . . . 3 3 Reinforcement 14 | . 1 . 1 . . . 2 4 1 . . . . 4 1 Assault 2 | . . . . . . . . 2 . . . . . . . Garrison 5 | . . . . . . . 2 . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Distress Signals 7 | . . . 2 . . . 1 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 210 | . 17 2 24 9 . . 33 50 22 8 5 . 3 21 16 Peak Tracking Total 10 | . 5 3 6 4 . . 5 9 5 4 5 . 3 4 10 Tactical Retreats 19 | . . 1 3 . . . 2 5 3 . . . . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Traps Triggered 11 | . 2 . 1 . . . 1 . 2 . . . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Machines Disabled 16 | . 2 . 1 1 . . 1 6 2 . . . . 3 . Max in Single Turn 2 | . 2 . 1 1 . . 1 1 1 . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Machines Accessed 47 | . 8 1 4 . . . 7 6 6 2 . 4 . 6 3 Terminals 29 | . 6 . 4 . . . 5 5 4 1 . . . 3 1 Fabricators 3 | . . . . . . . . . 1 . . . . 2 . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units 4 | . 2 . . . . . . 1 . . . . . . 1 Scanalyzers 3 | . . . . . . . 1 . 1 . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 124 | . 22 1 9 . . . 19 12 13 2 . 27 . 13 6 Successful 68 | . 10 1 2 . . . 8 4 5 2 . 27 . 5 4 Failed 55 | . 11 . 7 . . . 11 8 8 . . . . 8 2 Catastrophic 11 | . 1 . . . . . 2 3 1 . . . . 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 63 | . 20 . 9 . 1 . 14 10 4 1 . . . 3 1 Terminals 69 | . 19 . 9 . . . 13 11 8 1 . . . 6 2 Fabricators 7 | . . . . . . . . . 4 . . . . 3 . Repair Stations 4 | . . . . . . . . . . . . . . 4 . Recycling Units 6 | . 3 . . . . . . 1 . . . . . . 2 Scanalyzers 8 | . . . . . . . 5 . 1 . . . . . 2 Garrison Access 1 | . . . . . . . 1 . . . . . . . . Terminal Hacks 45 | . 5 1 2 . . . 1 2 3 2 . 27 . 1 1 Record 12 | . . . . . . . . . . 1 . 11 . . . Part Schematic 11 | . 1 . . . . . . . . . . 10 . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . Robot Analysis 4 | . 1 . 1 . . . . 1 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . Open Door 3 | . . 1 . . . . . 1 . 1 . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . . 1 Terminal Index 4 | . 1 . 1 . . . 1 . . . . . . 1 . Alert Level 1 | . . . . . . . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . . . 1 . Network Status 1 | . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . . . 1 Report Inventory 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 4 . . . . . . . 2 Insert Component 3 | . . . . . . . 2 . . . . . . . 1 Analyze 3 | . . . . . . . 2 . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 9 | . 4 . . . . . 2 2 . . . . . 1 . Terminals 6 | . 2 . . . . . 2 1 . . . . . 1 . Botnet 5 | . 1 . . . . . 2 1 . . . . . 1 . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 33 | . 6 . 4 . . . 6 4 5 1 . . . 6 1 Full Trace Events 2 | . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . 2 . . . . 10 . . 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . Time 26 | . . . . . . . . . . . . . . 26 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . . . . 1 Part Schematics Acquired 3 | . . . . . . . 2 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Total Allies 1 | . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . 1 1 . Highest-Rated Group 96 | . . . . . . . . . . . . . 96 96 . Highest-Rated Ally 96 | . . . . . . . . . . . . . 96 96 . Total Orders 1 | . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 26 | . . . . . . . . . . . . . 13 13 . Total Damage 1100 | . . . . . . . . . . . . . 638 462 . Kills 4 | . . . . . . . . . . . . . 1 3 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Robot Analysis Total 4 | . 1 . 1 . . . . 1 1 . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . . . 1 2 . 2 . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Turns Passed 14715 | . 1160 185 622 426 479 47 1930 1637 1618 896 525 113 1387 2392 1298 Spaces Moved 8409 | 1 739 144 379 287 277 19 834 799 975 680 383 95 999 952 846 Core 411 | . . . . . . . . . . . . . . 10 401 Treads 445 | . . . . . . . . . . . . . . . 445 Legs 7553 | 1 739 144 379 287 277 19 834 799 975 680 383 95 999 942 . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 260 122 115 120 120 120 120 120 50 50 Average Speed 139 | 120 120 120 120 120 172 260 190 122 121 120 122 120 133 196 113 Slowest Speed 400 | 120 190 120 190 120 260 260 192 260 123 190 190 120 190 400 170 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 98 24 45 47 67 10 56 80 16 78 54 75 95 23 14 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 6 | . 1 . . 1 . . . 1 . . . 1 2 . . Known Exits Taken 1 | . . . . . . . . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . 1 . . . . . 2 . . 1 . . Spaces Dug 3 | . . . . . . . . . . . . . 3 . . Terrain Destroyed 122 | . 10 . . 7 . . 21 57 12 3 6 . 4 2 . Melee . | . . . . . . . . . . . . . . . . Projectile 80 | . . . . . . . 21 37 7 3 6 . 4 2 . AOE 42 | . 10 . . 7 . . . 20 5 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Total 10628 | . 944 150 471 337 282 18 1146 1246 1273 730 407 94 1029 1359 1142 Wait 1459 | . 127 4 35 26 . . 230 274 166 32 . . 14 296 255 Move 8393 | . 738 143 378 286 276 18 833 798 974 677 382 94 998 952 846 Hop 1 | . . . . . . . . . . 1 . . . . . Pick Up 86 | . 12 . 5 1 1 . 11 16 14 4 2 . 1 16 3 Fast Attach 50 | . 4 . 4 1 1 . . 12 9 . 2 . . 15 2 Attach 44 | . 1 . 2 . . . 6 10 8 2 2 . 4 4 5 Detach 5 | . . . 1 . . . . 1 2 . 1 . . . . Swap 52 | . 5 . 4 4 . . 8 10 12 . 2 . 1 6 . Drop 95 | . 12 . 6 4 4 . 17 15 17 3 2 . 1 14 . Fire 396 | . 37 3 36 14 . . 38 95 61 11 14 . 10 49 28 Melee . | . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . 1 2 Kick 38 | . 8 . . 1 . . 3 15 5 . . . . 6 . Crush 1 | . . . . . . . . . . . . . . . 1 Escape Stasis 5 | . . . . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Discovered new exit (range 13) 907 | -10/Materials | Central database locked down 1056 | -10/Materials | Discovered new exit (range 4) 1161 | -10/Materials | Entered Mines 1179 | -10/Mines | Discovered new exit (range 10) 1190 | -10/Mines | Found the Drone Emporium 1346 | -10/Mines | Entered Materials 1346 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1643 | -9/Materials | Build established: Skirmisher 1661 | -9/Materials | Discovered new exit (range 18) 1713 | -9/Materials | Discovered new exit (range 18) 1847 | -9/Materials | Discovered new exit (range 4) 1968 | -9/Materials | Entered Mines 2058 | -9/Mines | Build established: Scavenger-Skirmisher 2155 | -9/Mines | Learned Materials emergency access door positions 2274 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2327 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2328 | -9/Mines | Discovered new exit (range 5) 2349 | -9/Mines | Discovered new exit (range 10) 2394 | -9/Mines | Entered Exiles 2424 | -9/Exiles | Met 8R-AWN 2444 | -9/Exiles | Met EX-HEX 2487 | -9/Exiles | Met EX-DEC 2542 | -9/Exiles | Met EX-BIN 2561 | -9/Exiles | Aligned with FarCom system 2562 | -9/Exiles | Given EX-Vault access code 2594 | -9/Exiles | Opened EX-Vault 2604 | -9/Exiles | Found Prototype Ballistic Cannon 2604 | -9/Exiles | Identified AWS/Autocannon 2663 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2837 | -9/Exiles | Discovered new exit (range 15) 2873 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2873 | -9/Exiles | Entered Mines 2894 | -8/Mines | Discovered new exit (range 10) 2920 | -8/Mines | Entered Materials 2920 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3058 | -8/Materials | Garrison activated, responded to threat 3382 | -8/Materials | Discovered new exit (range 18) 4816 | -8/Materials | Discovered new exit (range 13) 4850 | -8/Materials | Entered Storage 5981 | -8/Storage | Core integrity fell below 50% 5987 | -8/Storage | Lost 12 parts (1p5n6w) 6257 | -8/Storage | Discovered new exit (range 5) 6450 | -8/Storage | First assault squad dispatched 6475 | -8/Storage | Core integrity fell below 20% 6487 | -8/Storage | Entered Factory 6487 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6492 | -7/Factory | Destroyed 7 combat bots 6509 | -7/Factory | Lost 7 parts (1p3n1u2w) 6668 | -7/Factory | Identified exit to DSF 7706 | -7/Factory | Garrison activated, responded to threat 7987 | -7/Factory | Discovered new exit (range 8) 8105 | -7/Factory | Entered Lower Caves 8406 | -7/Lower Caves | Build established: Scavenger-Tank 8447 | -7/Lower Caves | Learned 4 Factory zone layouts 8789 | -7/Lower Caves | Attracted the attention of an 0b10 base 8917 | -7/Lower Caves | Discovered new exit (range 7) 8969 | -7/Lower Caves | Found Prototype Device 9001 | -7/Lower Caves | Entered another Lower Caves area 9021 | -7/Lower Caves | Learned location of 1 exit from Factory 9143 | -7/Lower Caves | Attacked by a faux Warlord 9515 | -7/Lower Caves | Discovered new exit (range 10) 9526 | -7/Lower Caves | Entered Data Miner 9526 | -7/Data Miner | Discovered new exit (range 6) 9549 | -7/Data Miner | Met Data Miner 9583 | -7/Data Miner | Learned location of Section 7 (-3) 9583 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9609 | -7/Data Miner | Received God Mode back door access code from Data Miner 9639 | -7/Data Miner | Entered Proximity Caves 10377 | -6/Proximity Caves | Learned location of Zion (-6) 10585 | -6/Proximity Caves | Spotted B-75 Beast 10658 | -6/Proximity Caves | Escorted by Enhanced Grunt 10697 | -6/Proximity Caves | Lost 7 parts (1p2n2u2w) 10979 | -6/Proximity Caves | Discovered new exit (range 13) 11008 | -6/Proximity Caves | Build established: Scavenger-Gunner 11026 | -6/Proximity Caves | Entered Factory 11026 | -6/Factory | Accompanied by 1 ally 11026 | -6/Factory | Evolved 2 slots: Utility x2 11027 | -6/Factory | Identified exit to Factory 11310 | -6/Factory | Build established: Scavenger-Skirmisher 11927 | -6/Factory | Build established: Scavenger-Tank 11974 | -6/Factory | Repaired Broken Nuclear Core 12260 | -6/Factory | Spotted B-75 Beast 12517 | -6/Factory | Lost 3 parts (1n2u) 13288 | -6/Factory | Discovered exit to Factory (range 23) 13412 | -6/Factory | Released all parts (12) 13418 | -6/Factory | Entered another Factory area 13418 | -5/Factory | Evolved 2 slots: Utility x2 13710 | -5/Factory | Build established: Mutant 14520 | -5/Factory | Released all parts (4) 14548 | -5/Factory | Lost 3 parts (1p1u1w) 14700 | -5/Factory | Core integrity fell below 50% 14708 | -5/Factory | Core integrity fell below 20% 14716 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14652_ System corrupted: Component data lost. 14663_ Triggered Proton Bomb Trap. 14663_ A bubble of electromagnetic force engulfs the area. 14663_ Proton Bomb Trap short circuited. 14663_ A bubble of electromagnetic force engulfs the area. 14663_ Proton Bomb Trap short circuited. 14663_ A bubble of electromagnetic force engulfs the area. 14668_ ALERT: Rogue bot located, Programmers report to Factory Zone 8P. 14671_ Triggered Proton Bomb Trap. 14671_ A bubble of electromagnetic force engulfs the area. 14675_ System corrupted: Component data lost. 14703_ U-05 Engineer builds a Wall. 14705_ U-05 Engineer builds a Door. 14710_ Slug penetrates Wall. 14714_ S-27 Virus destroyed. 14715_ R-10 Processor collects VTOL Module. 14716_ U-05 Engineer suffers critical hit (Blast). 14716_ U-05 Engineer destroyed. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????? #? | | ????????????????????#########?????????????? #? | | ????????????????????+ ?????????????? #? | | ????????????????????# """"??????????????? #? | | ????????????????????# """"??????????????? #? | | ????????????????????# """?????????????### ## | | ?????????????# ??????? ?????????????# | | ?????????????# #####;;####+########## | | ?????????????# @ u | | ?????????????# | | ?????????????# s u % | | ?????????????# g Rus %% | | ?????????????# A =%s s |! | | ?????????????# ################ T####p | | ?????????????# ????????????????####??# | | ?????????????# ????????????############# # | | ????????????? ????????????? ?# # | | ????????????? ?????????????? ! # # | | ???????????????????????????? # | | ???????????????????????????? + | | ?????????????????????????????????""" """ " | | ??????????????????????????????????"" """ # | | ???????????????????????????????????" """ # | | ??????????????????????????????????? ?# # | | ???????????????????????????????????#####?# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????+ + | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 34 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Evasion (%) 60 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Gauss Rifle | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Lightning Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever I'm Back, Baby! Just Browsing Overkill The Oracle Challenges ------------ None Game ------ Seed CoilCloakExtractor Manual? 0 Play Time 02:34:41 Cumulative 30.9 hours Start 2024.04.20 @ 14:56:54 End 2024.04.20 @ 22:05:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebba54fa-3c97-4da5-b888-84e6b4da0dc3