Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 21:32:15 Player: double j Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (161) 805 Value Destroyed (4470) 4470 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 8733 Bonus ------- High Alert Combat Kills 98 Cogmind --------- Core Integrity 0/850 Matter 192/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Angular Momentum Engine Improved Heat Sink Improved Heat Sink Matter Compressor (38) Improved Signal Interpreter Terrain Scanner Terrain Scanner Improved Terrain Scanner Advanced ECM Suite Hardened Light Armor Plating Tractor Beam Recalibrator Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Compact Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Phase Cannon Phase Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Wheel Wheel Improved Heat Sink Improved Heat Sink Matter Compressor Trap Scanner Improved Signal Interpreter Terrain Scanner Advanced ECM Suite Tractor Beam Recalibrator Missile Launcher Maul [Rating: 59] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Cooled Airjet Utility Advanced Visual Processing Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Phase Cannon Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 5 | . . 2 2 1 . . Weapon 1 | . . . . . 1 . Parts Attached 217 | 13 5 42 37 51 53 16 Power 21 | 1 . 6 3 6 4 1 Engine 17 | 1 . 6 3 4 2 1 Core 4 | . . . . 2 2 . Reactor . | . . . . . . . Propulsion 75 | 6 2 7 9 17 25 9 Treads 1 | 1 . . . . . . Leg 31 | . . . 3 11 13 4 Wheel 40 | 5 2 7 6 3 12 5 Hover 3 | . . . . 3 . . Flight . | . . . . . . . Utility 62 | 4 2 10 13 15 16 2 Device 47 | 3 2 7 8 11 14 2 Storage 5 | 1 . 2 . 1 1 . Processor 7 | . . 1 2 3 1 . Hackware 1 | . . . 1 . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 59 | 2 1 19 12 13 8 4 Energy Gun 9 | 1 . 2 3 2 . 1 Energy Cannon 10 | . . 2 3 2 3 . Ballistic Gun 22 | 1 1 8 3 7 2 . Ballistic Cannon 6 | . . 2 1 1 2 . Launcher 7 | . . 2 2 1 . 2 Special Weapon . | . . . . . . . Impact Weapon 5 | . . 3 . . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 . 4 . . Parts Lost 67 | . . 6 21 5 16 19 Power 6 | . . 1 2 . 1 2 Propulsion 27 | . . 2 6 1 9 9 Utility 15 | . . 2 6 2 2 3 Weapon 19 | . . 1 7 2 4 5 Highest Loss Streak 17 | . . 6 5 1 5 17 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 96 98 99 91 Engine 5 | . 14 11 8 4 . . Core 2 | . . . . 2 5 5 Leg 11 | . . . 4 22 9 5 Wheel 11 | . 28 21 11 . 16 18 Device 16 | . 13 30 17 13 12 12 Storage 8 | . 14 11 9 7 6 6 Processor 17 | . . 2 21 23 20 20 Hackware 4 | . . . 3 7 6 5 Energy Gun 1 | . 4 1 1 2 . . Energy Cannon 4 | . . 2 3 3 9 5 Ballistic Gun 6 | . 23 11 6 4 2 . Ballistic Cannon 4 | . . 6 5 3 5 2 Naked Turns . | . . . . . . . Heaviest Build 115 | 12 12 60 64 99 115 110 Greatest Support 75 | 32 32 32 32 60 75 40 Greatest Overweight (x) 26 | 1 . 2 5 7 7 26 Average Overweight (x) 1 | . . 1 1 . 2 3 Largest Inventory Capacity 25 | 8 8 20 20 25 25 25 Average Capacity 20 | 7 8 17 20 20 25 25 Most Carried 20 | 8 8 14 12 20 18 18 Average Carried 13 | 5 7 10 9 15 15 15 Final Capacity 25 | 8 8 20 20 25 25 25 Final Carried 16 | 8 8 10 11 16 14 12 Class Distribution -------------------- 49% | Scavenger-Skirmisher 23% | Scavenger-Mutant 12% | Skirmisher 9% | Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 4477 | 228 298 953 716 1159 1005 118 Remotely 36 | 36 . . . . . . Salvage Created 5601 | 89 357 1567 975 1498 890 225 Parts 320 | 10 11 104 46 77 49 23 Haulers Intercepted 6 | . . 3 1 . 2 . Recyclers Shooed 10 | . 3 2 1 2 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 91 | . 2 33 17 22 9 8 Melee 2 | . . 2 . . . . Guns 29 | . 2 14 4 8 1 . Cannons 44 | . . 11 9 14 8 2 AOE 13 | . . 5 2 . . 6 Classes Destroyed 14 | 2 3 5 3 1 . . Worker 13 | . 1 3 1 1 3 4 Builder 15 | . . 5 1 4 3 2 Tunneler 4 | 2 . 1 . . . 1 Hauler 6 | . . 3 1 . 2 . Recycler 17 | 1 3 2 1 8 2 . Operator 2 | . . . 1 . 1 . Watcher 13 | . 1 4 2 3 3 . Swarmer 18 | . . 7 . 4 . 7 Grunt 43 | . 2 18 12 11 . . Brawler 2 | . . 2 . . . . Duelist 1 | . . . 1 . . . Sentry 9 | . . 6 2 . 1 . Hunter 5 | . . . 2 1 2 . Programmer 12 | . . . . 6 6 . Thug 1 | . . . . . . 1 Best Kill Streak 9 | 2 3 9 3 6 3 6 Combat Bots Only 8 | . 1 8 1 3 2 5 Max Kills in Single Turn 3 | 1 1 3 1 1 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . 2 1 . . 3 Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 979 | . 19 153 162 136 156 353 Missed 276 | . 3 45 31 31 41 125 Damage Taken 9267 | . 177 1366 2074 1654 1962 2034 Core 1736 | . 46 192 394 252 154 698 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 274 | . 81 35 . . 158 . Core Remaining (%) 65 | 100 81 52 28 64 . . Volleys Fired 446 | 6 38 104 120 108 48 22 Largest 3 | 2 2 2 2 2 3 3 Hottest 218 | 60 60 107 136 117 218 169 Shots Fired 907 | 12 76 201 221 216 147 34 Gun 453 | 12 76 121 116 101 24 3 Cannon 439 | . . 74 102 115 123 25 Launcher 15 | . . 6 3 . . 6 Special . | . . . . . . . Kinetic 554 | 6 56 149 141 123 72 7 Thermal 338 | 6 20 46 77 93 75 21 Explosive 15 | . . 6 3 . . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 4 15 10 16 14 12 9 Robot Miss Streak 8 | 1 3 4 4 5 8 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 594 | 7 52 137 154 137 83 24 Core Hits 262 | 3 16 61 48 69 46 19 Critical Kills 3 | . . 1 1 1 . . Critical Parts Destroyed 6 | . . 4 . 1 1 . Critical Strikes 22 | . . 7 3 8 2 2 Burn 5 | . . . 2 2 . 1 Meltdown 1 | . . . 1 . . . Destroy 5 | . . 2 . 2 1 . Blast 8 | . . 2 . 4 1 1 Smash 3 | . . 3 . . . . Melee Attacks 17 | . . 12 . . . 5 Impact 17 | . . 12 . . . 5 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . 1 . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14048 | 80 595 3166 2694 3127 2768 1618 Guns 4692 | 80 595 1261 1069 1255 362 70 Cannons 7035 | . . 1019 1499 1872 2132 513 Explosions 1687 | . . 435 126 . 274 852 Melee 634 | . . 451 . . . 183 Ramming . | . . . . . . . Kinetic 6389 | 37 434 1707 1447 1636 1051 77 Thermal 5488 | 43 161 573 1121 1491 1593 506 Explosive 1537 | . . 435 126 . 124 852 Electromagnetic . | . . . . . . . Impact 634 | . . 451 . . . 183 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . 6 6 9 Average Corruption 3 | . . . . 2 4 6 Corruption Purged 5 | . . . . 5 . . Corruption Blocked . | . . . . . . . Effects 90 | . . . . 43 32 15 Message Errors 15 | . . . . 8 3 4 Matter Fused 23 | . . . . 13 8 2 Heat Flow Errors 9 | . . . . 4 4 1 Energy Discharges 8 | . . . . 2 4 2 Parts Fused 3 | . . . . 1 1 1 Data Loss (minor) 18 | . . . . 8 6 4 Data Loss (major) 6 | . . . . 4 2 . Misfires 7 | . . . . 3 3 1 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 677 | . . 274 23 109 145 126 Projectiles 218 | . . 27 23 109 58 1 Explosions 149 | . . 3 . . 87 59 Melee 310 | . . 244 . . . 66 Knockbacks 63 | . . 12 18 14 17 2 Impact 4 | . . 4 . . . . Kinetic 57 | . . 7 17 14 17 2 Secondary 2 | . . 1 1 . . . Self-Inflicted Damage 456 | . . 23 35 . 352 46 Shots 8 | . . 1 2 . 4 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 400 | . 60 400 393 387 388 233 Average Temperature 90 | . 31 64 161 65 110 54 Received Heat Transfer 2688 | . 96 549 990 414 213 426 Effects 15 | . . 2 5 . 8 . Shutdowns 2 | . . 1 . . 1 . Energy Bleed 2 | . . 1 . . 1 . Interference 11 | . . . 5 . 6 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . 3 . . . 1 Impact Corruptions 10 | . . 8 . . . 2 Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 7 | . 3 . 2 2 . . Heat Transferred 8789 | 100 375 1221 2294 2368 1728 703 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Peak Influence 521 | 15 112 521 407 388 218 165 Initial 191 | . 9 9 191 135 189 67 Average 181 | 7 58 351 309 161 84 92 Maximum Alert Level 2 | . . 2 2 1 1 . Low Security (%) 63 | 100 100 5 6 79 89 100 Level 1 30 | . . 62 90 20 10 . Level 2 5 | . . 31 2 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 32 | . 1 10 3 8 9 1 Investigation 13 | . . 8 1 2 2 . Extermination 10 | . . . . 5 5 . Reinforcement 9 | . 1 2 2 1 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . 1 . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 8 | . 2 3 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 148 | . 7 43 31 40 16 11 Peak Tracking Total 8 | . 3 8 4 5 3 7 Tactical Retreats 8 | . . 2 3 3 . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 5 | . . 1 . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled 15 | . . 1 3 3 8 . Max in Single Turn 4 | . . 1 1 1 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 28 | . 3 12 2 5 5 1 Terminals 16 | . 2 9 1 2 1 1 Fabricators 2 | . . . . 1 1 . Repair Stations 6 | . 1 1 1 1 2 . Recycling Units 2 | . . 1 . 1 . . Scanalyzers 2 | . . 1 . . 1 . Garrison Access . | . . . . . . . Total Hacks 118 | . 13 58 9 16 20 2 Successful 65 | . 8 34 4 5 14 . Failed 53 | . 5 24 5 11 6 2 Catastrophic 3 | . . 1 . . 1 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 66 | . 8 42 4 8 2 2 Fabricators 5 | . . . . 2 3 . Repair Stations 31 | . 5 4 5 4 13 . Recycling Units 3 | . . 1 . 2 . . Scanalyzers 13 | . . 11 . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 29 | . 4 19 2 3 1 . Record 2 | . . 1 . . 1 . Robot Analysis 3 | . 1 2 . . . . Prototype ID Bank 1 | . . 1 . . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 2 | . . 1 . 1 . . Terminal Index 1 | . . 1 . . . . Alert Level 5 | . . 4 1 . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 3 | . 1 2 . . . . Reinforcement Status 1 | . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . Registered Components 2 | . . 1 . 1 . . Zone Layout 5 | . 1 2 1 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 22 | . 4 4 2 1 11 . Scan Component 13 | . 2 2 2 1 6 . Repair 9 | . 2 2 . . 5 . Recycling Unit Hacks 2 | . . 1 . 1 . . Report Inventory 2 | . . 1 . 1 . . Scanalyzer 11 | . . 10 . . 1 . Insert Component 6 | . . 5 . . 1 . Analyze 5 | . . 5 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . 3 11 2 5 4 1 Full Trace Events 13 | . . 8 1 2 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 8 | . 2 2 . . 4 . Time 300 | . 52 64 . . 184 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Robot Analysis Total 3 | . 1 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 10761 | 113 579 1810 1265 3901 2563 530 Spaces Moved 4932 | 60 377 943 505 1644 1201 202 Core 11 | 10 . . . . . 1 Treads . | . . . . . . . Legs 1955 | . . . 128 1615 210 2 Wheels 2964 | 50 377 943 377 27 991 199 Hover 2 | . . . . 2 . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 110 115 115 110 Average Speed 143 | 95 100 110 142 178 139 143 Slowest Speed 1350 | 100 100 120 340 490 205 1350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 32 74 29 32 16 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 252 | . . 39 20 10 118 65 Melee . | . . . . . . . Projectile 55 | . . 3 1 10 36 5 AOE 197 | . . 36 19 . 82 60 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 7686 | 103 508 1481 829 2393 1972 400 Wait 1833 | 3 75 323 129 522 633 148 Move 4926 | 59 376 942 504 1643 1200 202 Hop . | . . . . . . . Pick Up 171 | 18 7 36 30 44 30 6 Fast Attach 1 | . 1 . . . . . Attach 97 | 8 . 12 26 20 22 9 Detach 6 | 1 . . 3 1 . 1 Swap 120 | 5 4 30 11 32 31 7 Drop 69 | 3 7 22 6 23 8 . Fire 446 | 6 38 104 120 108 48 22 Melee 17 | . . 12 . . . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 179 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 451 | -10/Materials | Repaired Seismic Detector 478 | -10/Materials | Repaired Sml. Laser 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Utility x2 725 | -9/Materials | Identified exit to Mines 1020 | -9/Materials | Build established: Scavenger-Mutant 1582 | -9/Materials | Repaired Sensor Array 1622 | -9/Materials | Repaired Imp. Terrain Scanner 2192 | -9/Materials | Destroyed 8 combat bots 2197 | -9/Materials | Lost 6 parts (1p2n2u1w) 2200 | -9/Materials | Discovered new exit (range 16) 2502 | -9/Materials | Identified exit to Materials 2503 | -9/Materials | Entered another Materials area 2503 | -8/Materials | Evolved 2 slots: Utility x2 2807 | -8/Materials | Build established: Scavenger-Skirmisher 2915 | -8/Materials | Lost 3 parts (1n2u) 3124 | -8/Materials | Discovered new exit (range 15) 3149 | -8/Materials | Lost 3 parts (1n2w) 3283 | -8/Materials | Core integrity fell below 50% 3332 | -8/Materials | Lost 5 parts (1p1n2u1w) 3764 | -8/Materials | Identified exit to Factory 3768 | -8/Materials | Entered Factory 3768 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4634 | -7/Factory | Discovered new exit (range 9) 4702 | -7/Factory | Identified exit to Factory 5668 | -7/Factory | Build established: Skirmisher 7074 | -7/Factory | Build established: Scavenger-Mutant 7516 | -7/Factory | Discovered exit to Factory (range 13) 7557 | -7/Factory | Build established: Scavenger-Skirmisher 7669 | -7/Factory | Entered another Factory area 7669 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8168 | -6/Factory | Lost 5 parts (4n1u) 8787 | -6/Factory | Lost 5 parts (3n2w) 8824 | -6/Factory | Repaired Adv. Terrain Scanner 8864 | -6/Factory | Repaired Carbon-fiber Leg 8910 | -6/Factory | Repaired Imp. Deuterium Engine 8938 | -6/Factory | Repaired Com. Wheel 9117 | -6/Factory | Discovered new exit (range 16) 9914 | -6/Factory | Discovered new exit (range 7) 10203 | -6/Factory | Identified exit to Lower Caves 10230 | -6/Factory | Identified exit to Extension 10232 | -6/Factory | Entered Extension 10504 | -6/Extension | Build established: Scavenger-Assassin 10507 | -6/Extension | Disrupted transfer network 10745 | -6/Extension | Core integrity fell below 50% 10757 | -6/Extension | Core integrity fell below 20% 10762 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Imp. Sensor Array destroyed. S-27 Virus destroyed. Missile Launcher destroyed. Penetrated by Slug. Flexi-carbon Leg destroyed. Maul destroyed. Arm. Leg destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Autogun crushed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Acquired 17 matter. U-05 Engineer builds a Wall. Penetrated by Slug. The unstable cave ceiling collapses. Hacking Suite destroyed. U-05 Engineer builds a Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #??#??#?????##??????????# ##????????????????? | | ?#?###?#?????#????????## #????????????????? | | ##########?#?#?#???#??# #?????????????????? | | ########?############### *=%=#######?????????????? | | ############### /Y @ % u ????? | | ######## # Y %# ! ######?????????????? | | ######## # =%h # #???????????????? | | ^ #h =hh* + #???????????????? | | ^ + #### #???????????????? | | ^ #########???? ##???????????????? | | ^ ##?#??????????#????????????????? | | ^^ #########??????????????????????? | | ^ #????????????????? | | ######## #??????????????????????? | | #######+######??????????????????????????????? | | ####?# T##?###?#???????????????????????????? | | #######"##?####?#???????????????????????????? | | ###### ###?####????????????????????????????? | | ##########?#####?####????????????????????????????? | | ####################?????????????????????????????? | | #####################????????????????????????????? | | ####################?????????????????????????????? | | ##?#################?????????????????????????????? | | ##########?#########?????????????????????????????? | | ####################?????????????????????????????? | | ##################???????????????????????????????? | | ####?#############???????????????????????????????? | | ######?##########????????????????????????????????? | | ################?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed DamperTerrainBooster Manual? 0 Play Time 02:20:16 Cumulative 28.5 hours Start 2024.06.01 @ 12:10:49 End 2024.06.02 @ 21:32:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c89f7bc5-4b16-492c-8b12-1a4987f7fa9d