Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 21:10:36 Player: Waste Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (192) 960 Value Destroyed (5296) 5296 Prototype IDs (48) 960 Alien Tech Used (12) 2400 Bonus (20476) 20476 TOTAL SCORE: 39792 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 857 Follower Combat Kills 341 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -22 Cogmind --------- Core Integrity 1438/1850 Matter 280/300 Energy 488/490 System Corruption 3% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Nanoactuators Microwarp Drive > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Transdimensional Reconstructor Sigix Broadsword Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Nanoactuators Microwarp Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun [Rating: 258] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Artifact Microwarp Drive Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Smartbomb Launcher Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 . . . . . . 2 . . . . 2 . . 2 . . 2 Power 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Propulsion 6 | . . . 2 . . . . 2 . . . . . . . . . . . 2 . . . . . . Utility 9 | . . . . . 2 2 2 . . . . . . . 1 . . . . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 164 | . 10 11 17 3 25 9 12 19 . 2 4 . . 1 4 1 1 4 1 6 8 6 7 2 3 8 Power 21 | . 2 2 2 . 1 1 . 2 . . 1 . . . 2 . . 1 . 3 . . 3 . . 1 Engine 9 | . 2 1 2 . 1 . . 2 . . . . . . . . . . . . . . 1 . . . Core 5 | . . 1 . . . 1 . . . . 1 . . . 1 . . . . . . . 1 . . . Reactor 7 | . . . . . . . . . . . . . . . 1 . . 1 . 3 . . 1 . . 1 Propulsion 62 | . 2 6 9 2 14 4 2 11 . . . . . 1 1 . . . 1 1 7 1 . . . . Treads 27 | . . 2 9 2 14 . . . . . . . . . . . . . . . . . . . . . Leg 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 28 | . . . . . . 4 2 10 . . . . . 1 1 . . . 1 1 7 1 . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 54 | . 2 1 3 1 7 3 5 6 . 2 . . . . 1 1 1 3 . 2 1 5 2 2 3 3 Device 18 | . . 1 2 1 . 1 1 1 . 1 . . . . . . . . . 2 1 2 . 2 1 2 Storage 6 | . 2 . 1 . . 1 . . . . . . . . . . . 2 . . . . . . . . Processor 6 | . . . . . 1 1 2 . . 1 . . . . . . . . . . . . 1 . . . Hackware 9 | . . . . . 1 . . 4 . . . . . . 1 . . . . . . 2 1 . . . Protection 14 | . . . . . 5 . 2 1 . . . . . . . 1 1 1 . . . 1 . . 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 27 | . 4 2 3 . 3 1 5 . . . 3 . . . . . . . . . . . 2 . . 4 Energy Gun 6 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 9 | . 2 1 2 . 3 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 2 . . . 1 . . . . . . . . . . . 2 . . 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 2 1 . 1 3 2 . . . . . . . . . 5 . 2 3 6 2 . . 1 Parts Lost 30 | . . 2 . . 9 1 3 . . . . . 1 . . . . . . 4 . 3 . 3 4 . Power 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . Utility 16 | . . . . . 2 . 1 . . . . . . . . . . . . 4 . 3 . 3 3 . Weapon 7 | . . 2 . . 3 1 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . 2 . . 4 1 2 . . . . . 1 . . . . . . 2 . 3 . 1 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 6 11 14 15 19 19 10 9 8 9 8 8 9 9 8 8 9 9 9 9 9 8 8 7 6 5 2 Power 1 | 1 3 3 2 3 2 1 1 . . 1 1 1 1 1 . 1 1 . . . 1 . . 1 . . Propulsion 2 | 4 3 3 3 5 6 1 1 1 2 1 1 1 1 . . . . . . . . 1 1 1 . . Utility 4 | . 1 4 5 6 6 5 6 5 5 4 3 4 4 4 4 5 5 4 5 4 3 3 2 1 . . Weapon 3 | 1 3 3 4 5 3 1 1 1 2 2 2 3 3 3 2 2 2 2 2 2 3 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 11 7 5 1 3 4 3 3 . . 1 . . . . . . 1 . . . 2 . . 3 1 Power 6 | . 2 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | . 2 2 . . 3 2 . 1 . . . . . . . . . . . . . . . . 1 . Utility 11 | . 2 . 1 . . . 3 2 . . 1 . . . . . . 1 . . . 1 . . . . Weapon 14 | . 5 3 3 . . 2 . . . . . . . . . . . . . . . 1 . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Average Slot Usage (%) 94 | . 84 92 99 100 99 98 98 96 94 97 99 100 99 98 99 100 100 98 94 90 90 86 93 92 84 51 Engine 5 | . 14 10 11 11 9 . . 5 5 5 2 . . . . . . . . . . . . . . . Core 1 | . . 3 . . . 6 5 . . . 2 5 5 5 7 5 5 2 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 5 5 7 10 9 9 9 10 12 11 15 Treads 12 | . . 3 43 44 35 . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 28 24 . . . . . . . . . . . . . . . . . . . . . . . 9 Hover 15 | . . . . . . 29 25 32 29 34 35 35 34 34 31 31 31 31 31 31 33 31 29 29 28 . Device 10 | . . 7 11 11 8 10 13 9 11 14 17 17 17 17 15 15 15 13 15 12 19 19 20 17 11 6 Storage 7 | . 14 14 11 11 9 7 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 . Processor 4 | . . . . . 8 10 11 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 . Hackware 4 | . . . . . . 7 6 10 11 11 11 11 11 11 14 12 10 10 10 8 4 3 11 12 9 . Protection 5 | . . . . . 8 7 12 10 5 5 5 5 5 5 5 7 10 10 10 8 4 3 4 4 5 . Energy Gun 2 | . 14 2 9 . . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Gun 8 | . 12 25 12 22 17 13 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 4 5 5 5 4 5 5 3 10 10 5 4 . 6 4 8 8 8 7 6 Piercing Weapon 1 | . . . . . . . 4 5 5 5 4 5 5 3 . . . . . . . . . . . . Peak Build Rating 258 | 6 11 22 26 27 27 47 64 82 77 84 87 86 86 87 97 98 101 110 104 123 132 166 188 188 238 258 Average Rating 64 | 6 9 15 22 20 24 45 59 74 77 81 85 86 85 86 93 97 99 102 103 110 124 140 181 185 171 251 On Entrance 85 | 6 6 11 20 20 21 25 45 53 77 77 84 86 86 81 86 97 98 101 103 104 123 132 166 188 178 238 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 11 33 38 57 56 66 31 32 31 28 29 35 28 28 30 39 41 49 56 55 67 67 66 80 83 99 47 Greatest Support 125 | 20 20 40 80 80 80 32 32 53 49 57 48 48 48 57 59 59 49 59 60 80 103 125 125 125 109 60 Greatest Overweight (x) 2 | . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 13 | 8 13 15 17 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 20 | 6 15 15 19 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 12 | 6 11 14 15 19 19 9 9 9 10 9 9 10 10 9 9 9 10 9 9 9 9 9 9 9 7 3 Final Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 20 | 6 15 14 19 20 20 10 8 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 3 3 Class Distribution -------------------- 34% | Scavenger-Mutant 16% | Hacker-Scout 15% | Mutant 12% | Hacker-Ninja 6% | Scout 5% | Hacker-Mutant 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Commander-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Ninja | -3/Armory Alien-Ninja | -3/Lab Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Mutant | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Matter Collected 4106 | 200 131 554 385 130 960 108 305 200 . 87 73 76 3 52 70 . 30 . 83 71 61 72 350 30 25 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7887 | . 376 430 1369 233 1996 106 427 657 . 68 45 . . 50 262 . . . 48 187 61 72 621 221 82 576 Parts 432 | . 37 30 74 9 96 10 19 28 . 10 3 . . 8 14 . . . 1 19 5 8 22 10 9 20 Haulers Intercepted 19 | . 1 . 6 . 4 . 2 2 . . . . . . 2 . . . . . . . 2 . . . Recyclers Shooed 10 | . 1 . 3 1 4 . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 3 . . 8 . 3 . . 1 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Combat Hostiles Destroyed 120 | . 10 11 28 7 34 . 2 . . . 4 . . 7 . . . . 2 3 1 1 . . 1 9 Melee 7 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 3 Guns 98 | . 10 11 28 7 34 . 2 . . . . . . . . . . . . . . . . . . 6 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . AOE 14 | . . . . . . . . . . . 4 . . 5 . . . . 2 3 . . . . . . Classes Destroyed 16 | . 6 1 2 . 3 . . . . . . . . 1 . . . . . . 1 . . . . 2 Worker 11 | . 1 . . . 1 1 3 3 . . . . . . . . . . . 1 . . 1 . . . Builder 17 | . 1 . 1 . . 2 1 3 . 3 . . . . . . . . . 4 . . . 1 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 19 | . 1 . 6 . 4 . 2 2 . . . . . . 2 . . . . . . . 2 . . . Recycler 10 | . . . 1 . 2 1 . 2 . . . . . . . . . . . . . . 3 1 . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Operator 8 | . . . . . 2 . 1 . . . . . . . 2 . . . . 1 . . 1 1 . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . Swarmer 43 | . 6 3 12 3 3 . 2 . . . 4 . . 5 . . . . . 3 . . . . . 2 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 45 | . 4 6 9 3 21 . . . . . . . . . . . . . 2 . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . 2 6 . 9 . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 8 | . 2 3 5 3 6 4 2 6 . 2 4 . . 5 2 . . . 2 4 1 1 4 2 1 8 Combat Bots Only 7 | . 2 3 4 3 6 . 2 . . . 4 . . 5 . . . . 2 3 1 1 . . 1 7 Max Kills in Single Turn 4 | . 2 2 2 1 2 1 1 1 . 1 4 . . 3 1 . . . 1 2 1 1 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 4 . . 3 . . . . 1 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Hostile Shots Fired 897 | . 19 58 79 14 207 45 40 29 . . 8 . 6 . 21 2 . . . 28 15 37 8 34 114 133 Missed 285 | . 5 12 23 5 49 27 14 13 . . 3 . 3 . 7 1 . . . 13 9 10 5 14 38 34 Hits 612 | . 14 46 56 9 158 18 26 16 . . 5 . 3 . 14 1 . . . 15 6 27 3 20 76 99 Melee 35 | . . . . 1 6 . 5 1 . . . . . . . . . . . . . . . . . 22 Projectile 577 | . 14 46 56 8 152 18 21 15 . . 5 . 3 . 14 1 . . . 15 6 27 3 20 76 77 AOE 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . 3 Critical Strikes 38 | . . 1 3 1 11 . 1 . . . . . . . . . . . . 1 . . . . 6 14 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 10007 | . 205 707 617 107 2509 245 503 343 . . 73 . 67 . 214 22 . . . 262 144 705 45 403 1560 1276 Core 1491 | . 29 159 47 25 262 53 67 18 . . . . 21 . 60 . . . . 22 50 127 22 49 68 412 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 164 | . . . . . . . 14 . . . 3 . . . 10 . . . . 122 . 15 . . . . Ignored by Resistances 2085 | . . . . . . . . . . . . . . . . . . . . . . . . . 210 1875 Regen/Repaired (Parts) 503 | . . . . . 11 . . 48 . . . . 41 . . . . . . . . 71 5 152 157 18 Core Remaining (%) 78 | 100 . 24 . 82 52 92 92 . . . . . . 96 . . . . 94 . . 77 . . 78 77 Volleys Fired 365 | . 27 28 71 15 122 8 13 . . . 9 . . 2 . . 20 . 23 7 5 1 . . 2 12 Largest 2 | . 2 2 2 2 2 2 2 . . . 1 . . 1 . . 1 . 1 1 1 1 . . 1 2 Hottest 200 | . 90 98 150 46 46 46 46 . . . 90 . . 46 . . 90 . 90 90 90 90 . . 90 200 Shots Fired 659 | . 54 57 142 30 243 15 25 . . . 9 . . 2 . . 20 . 23 7 5 1 . . 2 24 Gun 589 | . 54 57 142 30 243 14 25 . . . . . . . . . . . . . . . . . . 24 Cannon 59 | . . . . . . . . . . . 8 . . . . . 20 . 18 5 5 1 . . 2 . Launcher 11 | . . . . . . 1 . . . . 1 . . 2 . . . . 5 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 438 | . 26 51 49 30 243 14 25 . . . . . . . . . . . . . . . . . . . Thermal 168 | . 10 6 93 . . . . . . . 8 . . . . . 20 . 18 5 5 1 . . 2 . Explosive 11 | . . . . . . 1 . . . . 1 . . 2 . . . . 5 2 . . . . . . Electromagnetic 18 | . 18 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Robot Hit Streak 25 | . 6 8 16 10 25 11 8 . . . 5 . . . . . . . . . 9 . . . . 6 Robot Miss Streak 5 | . 2 2 3 2 2 1 2 . . . . . . . . . . . . . 1 2 . . . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 13 | . 1 2 5 . 3 . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 561 | . 35 42 97 20 200 12 37 18 . 3 1 . . 2 9 . . . . 6 4 16 11 5 21 22 Core Hits 268 | . 17 20 43 9 85 4 14 9 . 3 4 . . 6 7 . . . 8 8 2 6 6 2 3 12 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 19 | . 1 . 6 . 1 1 1 4 . . . . . . . . . . . . . 1 1 . 2 1 Burn 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 2 1 Impale 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Melee Attacks 288 | . . . . . . . 32 42 . 12 . . 3 6 30 1 2 . . 35 10 27 15 21 31 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 231 | . . . . . . . 26 3 . 3 . . 2 4 30 1 2 . . 35 10 27 15 21 31 21 Piercing 57 | . . . . . . . 6 39 . 9 . . 1 2 . . . . . . . . . . . . Sneak Attacks 37 | . . . . . . . 7 10 . 3 . . . . 2 . . . . 5 . . 3 3 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . 1 1 . . . . . . 4 . . . . . . 3 1 1 5 . Damage Inflicted 18821 | . 611 679 1991 370 3138 173 1452 999 . 236 356 . . 808 648 . . . 453 997 153 823 673 457 1134 2670 Guns 8414 | . 493 674 1975 359 3022 173 267 . . . . . . . . . . . . . . . . . . 1451 Cannons 153 | . . . . . . . . . . . . . . . . . . . . . 153 . . . . . Explosions 2133 | . 56 . . . . . . . . . 356 . . 720 86 . . . 453 462 . . . . . . Melee 7810 | . . . . . . . 1124 999 . 236 . . . 88 562 . . . . 535 . 823 673 457 1094 1219 Ramming 311 | . 62 5 16 11 116 . 61 . . . . . . . . . . . . . . . . . 40 . Kinetic 5090 | . 210 545 514 359 3022 173 267 . . . . . . . . . . . . . . . . . . . Thermal 1901 | . 158 129 1461 . . . . . . . . . . . . . . . . . 153 . . . . . Explosive 1991 | . . . . . . . . . . . 356 . . 720 . . . . 453 462 . . . . . . Electromagnetic 267 | . 181 . . . . . . . . . . . . . 86 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7981 | . . . . . . . 1011 68 . . . . . 88 562 . . . . 535 . 823 673 457 1094 2670 Piercing 1280 | . . . . . . . 113 931 . 236 . . . . . . . . . . . . . . . . Highest Corruption 11 | . 3 3 . . . 1 5 2 11 11 11 11 11 1 . . . . . . . 5 . . 7 3 Average Corruption 3 | . 2 3 . . . 1 1 1 5 11 11 11 6 1 . . . . . . . 2 . . 5 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 71 | . 11 20 . . . 1 3 . 2 8 11 6 1 2 . . . . . . . 1 . . 4 1 Message Errors 13 | . 2 5 . . . . 2 . 1 1 1 . . . . . . . . . . . . . 1 . Matter Fused 16 | . 2 4 . . . 1 . . . 2 5 1 1 . . . . . . . . . . . . . Heat Flow Errors 11 | . 3 2 . . . . . . . 1 . 2 . 1 . . . . . . . . . . 2 . Energy Discharges 7 | . 3 1 . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . Parts Rejected 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 10 | . 1 1 . . . . . . . 1 3 2 . 1 . . . . . . . . . . 1 . Data Loss (major) 3 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Misfires 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1584 | . 15 . . . . . 167 136 . . 7 . . 127 . . . . 42 191 . . 60 69 284 486 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 242 | . 15 . . . . . . . . . 7 . . 127 . . . . 42 51 . . . . . . Melee 1342 | . . . . . . . 167 136 . . . . . . . . . . . 140 . . 60 69 284 486 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . . 30 . . . . . . . . . . . . . . . . . 20 . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 20 | . . . 2 1 14 . 2 . . . . . . . . . . . . . . . . . 1 . Targets Rammed 37 | . 12 2 2 1 17 . 2 . . . . . . . . . . . . . . . . . 1 . Kicked 14 | . 12 2 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 255 197 180 . 1 8 . 29 . 91 144 270 . 205 157 . 72 . 17 1 . . . . 95 . Average Temperature 54 | . 59 38 52 . 1 3 . 18 . 50 76 140 . 43 75 . 29 . 7 1 . . . . 53 . Received Heat Transfer 2118 | . 45 267 225 18 1305 81 . 27 . . . . . . 21 . . . . 48 . . . . 72 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 3652 | . 396 222 2886 . . . . . . . . . . . . . . . . . 148 . . . . . Parts Sabotaged 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Maximum Alert Level 5 | . . . 1 . 1 1 . 1 . . . . . . 2 . . . . 1 . . . . . 5 Low Security (%) 79 | 100 100 100 51 100 42 95 100 99 100 100 . . . . . . . . . 96 100 . 100 100 100 55 Level 1 19 | . . . 48 . 57 4 . . . . . . . . 98 . . . . 3 . . . . . . Level 2 . | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Peak Influence 2097 | . 82 145 372 105 381 331 176 213 74 44 . . . . 403 . . . . 336 189 . 21 54 153 2097 Initial 349 | . . 24 . 65 . 25 161 71 74 44 . . . . 349 . . . . 3 172 . . . . 67 Average 124 | . 19 45 192 40 218 35 124 21 71 14 . . . . 313 . . . . 103 139 . 3 12 84 835 Influence Increases 6712 | . 323 306 770 170 976 454 310 357 . 69 90 . 201 120 569 15 . . 55 616 203 . 62 129 333 584 Destroy 0b10 Robot/C 2520 | . 200 220 560 140 680 . 40 . . . 80 . 140 100 . . . . 40 60 20 . . . 20 220 Destroy 0b10 Robot/NC 375 | . 20 . 40 . 50 20 50 50 . 15 . . 5 10 20 . . . . 30 . . 35 15 5 10 Destroy Leader 556 | . 44 40 132 30 168 . 10 4 . . 10 . . 10 4 . . . . 10 10 . 4 . 10 70 Allied During Kill 67 | . . . . . . . . . . . . . 56 . . . . . . . . . . . . 11 Successful Hack 378 | . 12 . 18 . 59 39 36 40 . 44 . . . . 13 . . . . 36 . . 14 63 4 . Disable Machine 135 | . . . 15 . . . . . . . . . . . 15 . . . . 15 45 . . 15 30 . Destroy Structure 296 | . 2 1 5 . 4 5 9 38 . 10 . . . . 22 . . . . 90 8 . 9 21 9 63 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . . . . Partial Spotted 345 | . . . . . . 60 30 45 . . . . . . 15 . . . . 135 . . . . 60 . Lose Combat Pursuer 1740 | . 45 45 . . 15 330 135 180 . . . . . . 180 15 . . 15 240 120 . . 15 195 210 Influence Decreases 6212 | . 261 368 602 338 920 179 494 291 149 115 108 . 130 113 329 199 134 . 50 293 402 129 62 129 220 197 Entered New Map 1163 | . . 38 . 103 . 31 170 76 139 20 8 . . 71 29 119 26 . . 2 156 129 . . . 46 Time Decay 4047 | . 261 330 452 235 530 138 294 215 10 95 100 . 40 42 150 80 108 . 50 251 246 . 62 118 180 60 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Lost Part 231 | . . . . . 90 10 30 . . . . . 10 . . . . . . 40 . . . 11 40 . Lost Ally 171 | . . . . . . . . . . . . . 80 . . . . . . . . . . . . 91 Purge Threat 450 | . . . 150 . 300 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 1 1 1 . 3 6 5 5 . . . . . . 5 . . . . 4 4 . 2 6 3 19 Investigation 10 | . . 1 1 . 2 1 . 2 . . . . . . 1 . . . . . 1 . 1 . . . Extermination 11 | . . . . . . 1 1 1 . . . . . . 1 . . . . 2 2 . . 1 2 . Reinforcement 23 | . 1 . . . 1 4 4 2 . . . . . . 2 . . . . 2 1 . 1 2 1 2 Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Garrison 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Distress Signals 26 | . 2 . 4 . 5 . 4 4 . . . . 1 . 1 . . . 1 . . . 3 1 . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Times Spotted 351 | . 24 14 43 7 51 30 17 20 6 4 4 . 8 3 15 1 . . 2 19 9 1 9 11 26 27 Peak Tracking Total 16 | . 4 5 7 2 9 16 6 14 6 3 4 . 8 3 11 1 . . 2 11 4 1 6 6 12 16 Tactical Retreats 44 | . 3 1 . . 1 5 4 3 . . . . . . 4 1 . . 1 7 2 . . 1 7 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Traps Triggered 26 | . 3 2 3 . 3 1 2 4 . 1 . . . . 1 . . . . 1 1 . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Machines Disabled 11 | . . . 1 . . . . . . . . . . . 1 1 . . . 1 3 1 . 1 2 . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . 1 1 . . . 1 1 1 . 1 1 . Garrison Access 5 | . . . . . . . 1 2 . . . . . . . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Machines Accessed 93 | . 2 2 7 . 14 5 8 16 . 4 2 1 2 . 4 2 . 3 . 4 1 1 3 4 7 1 Terminals 60 | . 2 . 7 . 11 3 6 8 . 3 1 . . . 3 . . . . 3 1 . 1 3 7 1 Fabricators 6 | . . . . . . 1 . 3 . 1 . . . . 1 . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 1 1 1 . . . . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . . . . 1 2 . . . . . . . . . . . 1 . . 2 . . . Total Hacks 254 | . 5 2 14 . 44 14 19 51 . 14 2 1 5 . 11 2 . 13 . 14 1 1 6 16 18 1 Successful 148 | . 2 2 5 . 22 10 10 25 . 7 2 1 5 . 6 2 . 13 . 8 1 1 2 11 13 . Failed 105 | . 2 . 9 . 22 4 9 26 . 7 . . . . 5 . . . . 6 . . 4 5 5 1 Catastrophic 16 | . . . 1 . 3 1 1 5 . 1 . . . . 1 . . . . 1 . . . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 5 . 9 . 31 9 15 26 . 12 . . . . 9 . . . . 9 . 1 2 10 12 . Terminals 171 | . 5 . 14 . 36 7 15 23 . 13 1 . . . 10 . . . . 13 1 . 2 12 18 1 Fabricators 18 | . . . . . . 4 . 12 . 1 . . . . 1 . . . . . . . . . . . Repair Stations 9 | . . . . . 2 . . 7 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . 6 3 3 6 . . . . . . . . . . . . . . . 4 . . Garrison Access 9 | . . . . . . . 1 3 . . . . . . . . . . . 1 . . 4 . . . Terminal Hacks 63 | . 2 2 5 . 7 1 1 1 . 3 2 1 5 . 2 2 . 13 . 3 1 1 1 4 6 . Record 9 | . . . . . . . . . . . 1 1 . . . 1 . 5 . . . 1 . . . . Part Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 11 | . . . . . 1 . . . . 1 . . 4 . . . . 4 . 1 . . . . . . Open Door 8 | . . 2 . . . . . . . . 1 . 1 . . 1 . . . . . . . . 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Terminal Index 6 | . . . . . 1 1 1 . . 1 . . . . 1 . . . . . . . . . 1 . Unreport Threat 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . Hauler Manifests 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 9 | . . . . . . 2 . 7 . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 3 3 1 4 . . . . . . . . . . . . . . . 3 . . Insert Component 9 | . . . . . 2 2 1 2 . . . . . . . . . . . . . . . 2 . . Analyze 5 | . . . . . 1 1 . 2 . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 5 | . . . . . . . 1 2 . . . . . . . . . . . 1 . . 1 . . . Seal Access 5 | . . . . . . . 1 2 . . . . . . . . . . . 1 . . 1 . . . Unauthorized Hacks 52 | . . . . . 10 4 7 8 . 4 . . . . 4 . . . . 4 . . . 4 7 . Terminals 49 | . . . . . 10 3 7 6 . 4 . . . . 4 . . . . 4 . . . 4 7 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Botnet 25 | . . . . . 5 2 2 2 . 3 . . . . 2 . . . . 3 . . . 3 3 . Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Skim 21 | . . . . . 5 1 5 4 . 1 . . . . 1 . . . . 1 . . . . 3 . Fabricators 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 . . . Used 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . Hacking Detections 60 | . 2 . 5 . 11 3 7 12 . 4 . . . . 4 . . . . 3 . . 1 4 3 1 Full Trace Events 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . 2 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Time 142 | . . . . . . . . 142 . . . . . . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Time 149 | . . . . . 136 . . 13 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 1 . 2 . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 4 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Total Allies 12 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . 7 Largest Group 7 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . 7 Highest-Rated Group 255 | . . . . . . . . . . . . . 255 . . . . . . . . . . . . 97 Highest-Rated Ally 68 | . . . . . . . . . . . . . 68 . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . . . . . . . 35 . . . . . . . . . . . . 30 Total Damage 1887 | . . . . . . . . . . . . . 1310 . . . . . . . . . . . . 577 Kills 10 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Active Infowar (turns) 6894 | . . . . 2 . 387 657 894 25 285 270 122 353 474 315 177 245 67 278 627 522 212 249 355 378 . Sensors 6479 | . . . . 2 . 387 657 889 25 285 270 122 353 474 315 177 245 67 278 627 522 212 249 323 . . Terrain 48 | . . . . . . . . . . . . . . . . . . . . . . . . 48 . . Structural 6054 | . . . . . . 195 645 683 25 285 270 122 353 474 315 177 245 67 278 434 522 212 249 160 343 . Cloaking 883 | . . . . . . . . . . . . . . . . . . . . 14 70 13 249 355 182 . Jamming 140 | . . . . . . . . . . 31 10 . . . . . . . . 54 45 . . . . . Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 7 | . . 3 . . . . . . . . 1 1 . 1 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Turns Passed 13830 | 5 1322 1129 1458 612 2145 395 657 894 25 285 270 122 353 474 315 177 245 67 278 627 522 212 249 355 395 242 Spaces Moved 18138 | 5 754 545 720 348 927 880 1246 1719 72 579 586 335 649 633 862 548 524 155 659 1745 1002 322 519 534 791 479 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2084 | . . 89 720 348 927 . . . . . . . . . . . . . . . . . . . . . Legs 1718 | 5 754 456 . . . . . . . . . . . . . . . . . . . . . . 40 463 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14320 | . . . . . . 880 1246 1719 72 579 586 335 649 633 862 548 524 155 659 1745 1002 322 519 534 751 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 120 120 160 160 160 160 38 38 28 34 30 36 36 34 28 26 26 32 26 26 24 24 38 38 38 30 30 Average Speed 57 | 120 155 185 160 160 160 38 38 35 34 40 39 36 35 44 27 30 32 29 26 24 26 38 39 40 37 30 Slowest Speed 257 | 120 190 190 160 160 160 38 102 40 34 42 45 36 36 105 28 32 32 32 26 26 38 42 41 257 38 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Microwarps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 2 97 95 78 48 89 25 36 48 87 18 70 57 71 64 24 66 56 60 86 35 30 96 15 57 64 11 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 7 | . . 1 . . 2 . . . . . . . . . . . 1 3 . . . . . . . . Known Exits Taken 21 | . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 3 . 1 . . . . . . 1 2 . 2 . 1 4 . 4 . . . . . . . Spaces Dug 115 | . . . . . . 5 9 19 . 5 2 . 1 1 10 . 10 . 2 26 3 . 3 7 2 10 Terrain Destroyed 366 | . 2 . . . . 5 9 19 . 5 25 . 1 38 10 . 21 . 136 45 4 . 3 7 3 33 Melee 92 | . . . . . . . 9 19 . 5 . . 1 1 10 . 1 . . 22 3 . 3 7 1 10 Projectile 76 | . . . . . . . . . . . 8 . . . . . 20 . 17 5 1 . . . 2 23 AOE 198 | . 2 . . . . 5 . . . . 17 . . 37 . . . . 119 18 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Total 20498 | 4 848 625 891 375 1338 928 1357 1928 71 608 613 335 765 817 899 557 578 172 743 1886 1241 370 541 646 842 520 Wait 1189 | . 18 14 50 3 218 10 24 116 . . 6 1 86 169 6 6 31 . 51 75 208 6 . 85 4 2 Move 18097 | 4 753 544 719 347 926 879 1245 1719 71 578 585 334 648 632 861 547 523 154 658 1744 1001 321 518 533 790 463 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 101 | . 13 10 11 2 11 5 5 12 . 2 1 . . 3 2 1 . 4 3 6 1 3 . 1 5 . Fast Attach 67 | . 5 2 4 . 3 2 6 6 . 3 2 . . . 1 . . 1 . 3 . 9 2 5 7 6 Attach 63 | . . 3 2 . 11 8 3 6 . 1 2 . . 4 1 1 . 1 3 8 1 . 1 2 2 3 Detach 8 | . 2 . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 3 Swap 111 | . 6 6 16 4 16 3 5 11 . 1 3 . . . 3 . 2 8 1 7 8 1 6 . 2 2 Drop 144 | . 12 16 16 3 14 13 11 12 . 1 4 . . 3 2 1 1 4 4 5 7 5 1 2 3 4 Fire 365 | . 27 28 71 15 122 8 13 . . . 9 . . 2 . . 20 . 23 7 5 1 . . 2 12 Melee 248 | . . . . . . . 29 39 . 9 . . 2 4 23 1 1 . . 29 10 24 13 17 26 21 Ram 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Kick 14 | . 12 2 . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . . . 2 1 17 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . 13 6 . 13 . . . . . . . . . 2 . . . . . 4 Rewire 30 | . . . . . . . . . . . . . 29 . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: Acc / *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Central database locked down 157 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 15) 559 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Discovered new exit (range 8) 1023 | -10/Materials | Discovered new exit (range 8) 1328 | -10/Materials | Entered Mines 1335 | -10/Mines | Met a Derelict bent on vengeance 1341 | -10/Mines | Met a Derelict shopkeep closing up shop 1406 | -10/Mines | Learned Materials emergency access door positions 1469 | -10/Mines | Discovered new exit (range 6) 1490 | -10/Mines | Discovered new exit (range 9) 1741 | -10/Mines | Learned location of 1 exit from Materials 1758 | -10/Mines | Found a hidden stash of uninstalled traps 1849 | -10/Mines | Discovered new exit (range 10) 1994 | -10/Mines | Learned location of Storage (-8) 2074 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2158 | -10/Mines | Build established: Scavenger-Mutant 2284 | -10/Mines | Core integrity fell below 50% 2399 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2457 | -10/Mines | Entered Materials 2457 | -9/Materials | Evolved 2 slots: Propulsion x2 2458 | -9/Materials | Identified exit to Materials 2665 | -9/Materials | Discovered new exit (range 16) 3456 | -9/Materials | Discovered new exit (range 6) 3633 | -9/Materials | Discovered exit to Materials (range 14) 3770 | -9/Materials | Identified exit to Mines 3915 | -9/Materials | Entered Mines 3990 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4064 | -9/Mines | Discovered exit to Materials (range 15) 4390 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4393 | -9/Mines | Found Prototype Device 4393 | -9/Mines | Identified Exp. Sensor Array 4527 | -9/Mines | Entered Materials 4527 | -8/Materials | Evolved 2 slots: Utility x2 4528 | -8/Materials | Identified exit to Storage 5037 | -8/Materials | Discovered exit to Storage (range 3) 5578 | -8/Materials | Discovered new exit (range 16) 5952 | -8/Materials | Lost 4 parts (2n1u1w) 6258 | -8/Materials | Identified exit to Factory 6421 | -8/Materials | Learned Factory stockpile data 6542 | -8/Materials | Learned location of Extension (-4) 6593 | -8/Materials | Repaired Broken Exp. Sensor Array 6672 | -8/Materials | Entered Factory 6672 | -7/Factory | Evolved 2 slots: Utility x2 6734 | -7/Factory | Discovered new exit (range 6) 6736 | -7/Factory | Identified exit to Factory 7056 | -7/Factory | Discovered exit to Factory (range 15) 7067 | -7/Factory | Entered another Factory area 7067 | -6/Factory | Evolved 2 slots: Utility x2 7121 | -6/Factory | Discovered new exit (range 8) 7139 | -6/Factory | Identified exit to Lower Caves 7169 | -6/Factory | Build established: Scout 7200 | -6/Factory | Found Prototype Processor 7200 | -6/Factory | Identified Exp. Targeting Computer 7709 | -6/Factory | Discovered new exit (range 6) 7721 | -6/Factory | Identified exit to Factory 7724 | -6/Factory | Entered another Factory area 7724 | -5/Factory | Evolved 2 slots: Propulsion x2 7782 | -5/Factory | Repaired Utility Shielding 7793 | -5/Factory | Fabricated Aerolev Unit? 7918 | -5/Factory | Allied Derelicts emerged from ambush trap array 7979 | -5/Factory | Discovered new exit (range 11) 7985 | -5/Factory | Identified exit to Factory 8140 | -5/Factory | Build established: Hacker-Scout 8323 | -5/Factory | Fabricated Cld. Gravmag System (x1) 8356 | -5/Factory | Spotted B-75 Beast 8573 | -5/Factory | Discovered new exit (range 8) 8576 | -5/Factory | Identified exit to Upper Caves 8594 | -5/Factory | Cargo convoy interrupted 8618 | -5/Factory | Sucked down chute 8618 | -5/Factory | Entered Waste 8625 | -5/Waste | Spotted C-40 Crusher 8626 | -5/Waste | Spotted C-40 Crusher 8626 | -5/Waste | Spotted C-40 Crusher 8629 | -5/Waste | Spotted C-40 Crusher 8633 | -5/Waste | EMP discharged 8633 | -5/Waste | System corruption reached 10% 8636 | -5/Waste | Spotted C-40 Crusher 8636 | -5/Waste | Spotted C-40 Crusher 8639 | -5/Waste | Discovered new exit (range 11) 8642 | -5/Waste | Identified exit to Factory 8643 | -5/Waste | Entered Factory 8824 | -5/Factory | Discovered exit to Upper Caves (range 3) 8928 | -5/Factory | Entered Upper Caves 8957 | -5/Upper Caves | Entered a destroyed Warlord outpost 9021 | -5/Upper Caves | Learned Factory emergency access door positions 9067 | -5/Upper Caves | Build established: Hacker-Ninja 9196 | -5/Upper Caves | Discovered new exit (range 7) 9198 | -5/Upper Caves | Identified exit to Upper Caves 9198 | -5/Upper Caves | Entered another Upper Caves area 9205 | -5/Upper Caves | Encountered a Warlord checkpoint 9215 | -5/Upper Caves | Discovered exit to Factory (range 9) 9223 | -5/Upper Caves | Entered a destroyed Warlord outpost 9296 | -5/Upper Caves | Discovered new exit (range 8) 9299 | -5/Upper Caves | Identified exit to Warlord 9320 | -5/Upper Caves | Entered Warlord 9329 | -5/Warlord | Discovered new exit (range 14) 9338 | -5/Warlord | System corruption cleaned by Quarantine Array 9483 | -5/Warlord | Met Warlord 9508 | -5/Warlord | Warlord's base attacked by MAIN.C 9671 | -5/Warlord | Lost 3 allies 9673 | -5/Warlord | Identified exit to Proximity Caves 9673 | -5/Warlord | Entered Proximity Caves 9675 | -4/Proximity Caves | Spotter reported a threat 9676 | -4/Proximity Caves | Spotter reported a threat 10005 | -4/Proximity Caves | Spotted B-86 Titan 10147 | -4/Proximity Caves | Entered Factory 10147 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10148 | -4/Factory | Identified exit to Extension 10306 | -4/Factory | Discovered new exit (range 4) 10306 | -4/Factory | Identified exit to Research 10351 | -4/Factory | Garrison activated, responded to threat 10397 | -4/Factory | Search patrols dispatched 10429 | -4/Factory | Identified exit to Upper Caves 10462 | -4/Factory | Entered Upper Caves 10512 | -4/Upper Caves | Build established: Hacker-Scout 10524 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10551 | -4/Upper Caves | Found Alien Artifact 10587 | -4/Upper Caves | Discovered new exit (range 14) 10590 | -4/Upper Caves | Identified exit to Upper Caves 10639 | -4/Upper Caves | Entered another Upper Caves area 10656 | -4/Upper Caves | Discovered exit to Research (range 10) 10707 | -4/Upper Caves | Learned location of Armory (-3) 10832 | -4/Upper Caves | Encountered a Warlord checkpoint 10880 | -4/Upper Caves | Discovered new exit (range 11) 10883 | -4/Upper Caves | Identified exit to Zhirov 10884 | -4/Upper Caves | Entered Zhirov 10884 | -4/Zhirov | Discovered new exit (range 3) 10890 | -4/Zhirov | Met Zhirov 10896 | -4/Zhirov | Learned location of Quarantine (-2) 10896 | -4/Zhirov | Learned location of Testing (-3) 10896 | -4/Zhirov | Learned location of Command (-1) 10898 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10904 | -4/Zhirov | Found Alien Artifact 10909 | -4/Zhirov | Found Alien Artifact 10909 | -4/Zhirov | Identified Integrated Dissipator 10909 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10950 | -4/Zhirov | Identified exit to Proximity Caves 10951 | -4/Zhirov | Entered Proximity Caves 11161 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11201 | -3/Proximity Caves | Discovered exit to Research (range 7) 11229 | -3/Proximity Caves | Entered Research 11229 | -3/Research | Evolved 2 slots: Propulsion x2 11230 | -3/Research | Identified exit to Armory 11341 | -3/Research | Spotted B-86 Titan 11416 | -3/Research | Spotted B-86 Titan 11428 | -3/Research | Identified exit to Testing 11711 | -3/Research | Found Prototype Processor 11711 | -3/Research | Identified Spectral Analyzer 11856 | -3/Research | Entered Armory 12225 | -3/Armory | Build established: Ninja 12302 | -3/Armory | Identified Transdimensional Reconstructor 12302 | -3/Armory | Warped through subspace to slip node 12302 | -3/Armory | Discovered new exit (range 1) 12302 | -3/Armory | Identified exit to Lab 12378 | -3/Armory | Entered Lab 12378 | -3/Lab | Discovered new exit (range 10) 12381 | -3/Lab | Identified exit to Research 12383 | -3/Lab | Unable to decrypt terminal 12383 | -3/Lab | Opened the door to a hidden lab 12384 | -3/Lab | Gained access to the hidden lab's interior 12384 | -3/Lab | Detected by scanners 12392 | -3/Lab | Confronted by A5 12443 | -3/Lab | Destroyed A5 12447 | -3/Lab | Found Prototype Protection 12447 | -3/Lab | Identified Med. Regenerative Plating 12458 | -3/Lab | Found Alien Artifact 12458 | -3/Lab | Identified Core Reset Matrix 12458 | -3/Lab | Identified Dimensional Node Initializer 12458 | -3/Lab | Used Core Reset Matrix 12462 | -3/Lab | Sensed 3 artifacts in vicinity 12469 | -3/Lab | Lost 3 parts (3u) 12472 | -3/Lab | Found Core Expander 12472 | -3/Lab | Installed Core Expander, added new Utility slot 12478 | -3/Lab | Found Integrated Mediator 12478 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 12498 | -3/Lab | Unable to decrypt terminal 12521 | -3/Lab | Discovered exit to Research (range 8) 12522 | -3/Lab | Found Prototype Hackware 12522 | -3/Lab | Identified Exp. System Shield 12523 | -3/Lab | Found Prototype Hackware 12523 | -3/Lab | Identified Exp. Hacking Suite 12543 | -3/Lab | Found Prototype Protection 12545 | -3/Lab | Found Prototype Hackware 12573 | -3/Lab | Found Transdimensional Reconstructor 12590 | -3/Lab | Entered Research 12590 | -2/Research | Warlord forces began assault on 0b10 12590 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12617 | -2/Research | Identified Deep Network Scanner 12626 | -2/Research | Identified exit to Quarantine 12691 | -2/Research | Discovered new exit (range 15) 12697 | -2/Research | Identified exit to Access 12700 | -2/Research | Research machine network offline 12759 | -2/Research | Met up with Warlord 12827 | -2/Research | Build established: Hacker-Ninja 12839 | -2/Research | Entered Quarantine 12840 | -2/Quarantine | Detected hypermatrix surge 12840 | -2/Quarantine | Sensed 11 artifacts in vicinity 12886 | -2/Quarantine | Identified Hvy. Regenerative Plating 12964 | -2/Quarantine | Lost 3 allies 12979 | -2/Quarantine | Intercept squad dispatched 12992 | -2/Quarantine | Spotted Tracker 12993 | -2/Quarantine | Spotted Tracker 13000 | -2/Quarantine | Warped through subspace 13124 | -2/Quarantine | Found Sigix Broadsword 13161 | -2/Quarantine | Spotted Fortress 13192 | -2/Quarantine | Discovered new exit (range 6) 13192 | -2/Quarantine | Discovered new exit (range 7) 13194 | -2/Quarantine | Identified exit to Section 7 13194 | -2/Quarantine | Entered Section 7 13195 | -2/Section 7 | Detected hypermatrix surge 13195 | -2/Section 7 | Sensed 21 artifacts in vicinity 13235 | -2/Section 7 | Discovered exit to Access (range 15) 13260 | -2/Section 7 | Initialized slip node 13374 | -2/Section 7 | Spotted S7 Guard 13382 | -2/Section 7 | Spotted Alpha 7 13383 | -2/Section 7 | Spotted Alpha 7 13397 | -2/Section 7 | Spotted B-99 Colossus 13411 | -2/Section 7 | Lost 3 parts (3u) 13430 | -2/Section 7 | Found LRC Insulator 13430 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 13432 | -2/Section 7 | Found LRC Armor 13432 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 13455 | -2/Section 7 | Build established: Hacker-Mutant 13534 | -2/Section 7 | Found Terrabomb 13538 | -2/Section 7 | Found Transdimensional Reconstructor 13539 | -2/Section 7 | Found Transdimensional Reconstructor 13541 | -2/Section 7 | Found Transdimensional Reconstructor 13572 | -2/Section 7 | Integrated with Sigix Exoskeleton 13576 | -2/Section 7 | Warped through subspace to slip node 13578 | -2/Section 7 | Found Microwarp Drive 13589 | -2/Section 7 | Entered Access 13589 | -1/Access | Evolved 2 slots: Power x1, Utility x1 13594 | -1/Access | Emitted hypermatrix ping 13595 | -1/Access | Found Unknown Device 13595 | -1/Access | Identified Quantum Capacitor 13599 | -1/Access | Assembled emerged from beneath the floor 13660 | -1/Access | Garrison activated, responded to threat 13686 | -1/Access | Discovered new exit (range 18) 13703 | -1/Access | Intercept squad dispatched 13723 | -1/Access | Spotted Tracker 13724 | -1/Access | Spotted Tracker 13727 | -1/Access | Destroyed Tracker 13738 | -1/Access | Destroyed Tracker 13774 | -1/Access | Spotted Combat Programmer 13779 | -1/Access | Door terminal overloaded 13786 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 13786 | -1/Access | Spotted Combat Programmer 13807 | -1/Access | Destroyed Combat Programmer 13815 | -1/Access | Destroyed Combat Programmer 13831 | *** | Heading to fleet! Last Messages --------------- 13814_ System corrupted: IFF burst signal emitted. 13815_ Penetrated by EMDS Slug. 13815_ Quantum Shear penetrates Combat Programmer. 13815_ Combat Programmer fries systems beyond repair. 13815_ Combat Programmer destroyed. 13817_ Acquired 10 matter. 13819_ U-05 Engineer builds a Wall. 13820_ Acquired Unknown Ballistic Gun. 13820_ Identified Hvy. Machine Gun. 13822_ Acquired Sigix Sheargun. 13824_ Dropped Microwarp Drive. 13824_ Acquired Prototype Protection. 13824_ Identified Centrium Medium Armor Plating. 13826_ Dropped Centrium Medium Armor Plating. 13826_ U-05 Engineer builds a Wall. 13827_ Acquired Microwarp Drive. 13828_ Microwarped (distance 16). 13829_ ALERT: Assault forces dispatched. 13829_ Detected hypermatrix ping. 13830_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ## ??????????????????????????????????????????????? | | ## ???????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #########???????????????? ???????????????????????? | | ##########?????????? #"" ??????????????????? | | ###########?????? " #"" ???????????????? | | ############???? """ + #??????????????? | | ############?? 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Linear Gravjet | -2/Quarantine | Scanalyzed Point Singularity Launcher | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Aerolev Unit | x1 | -5/Factory | Authchip Cld. Gravmag System | x1 | -5/Factory | Authchip Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Utility Shielding | 4% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Expander Integrated Mediator Dimensional Node Initializer LRC Insulator LRC Armor Sigix Exoskeleton Sigix Sheargun Microwarp Drive Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpAngularAutohacker Manual? 0 Play Time 02:24:41 Cumulative 346.2 hours Start 2025.05.07 @ 18:46:59 End 2025.05.07 @ 21:10:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 439 Rogue 439 Adventurer 0 Explorer 0 Win Type 2 Total 26 Types 12/1/7/1/1/1/0/1/1/1 Lore% 85 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26e2b7d2-0993-47a5-83db-a7e33dd9a751