Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.18 @ 00:10:23 // Winter2019/RPGLIKE Player: Skitgris Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (86) 430 Value Destroyed (2111) 2111 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (6947) 6947 TOTAL SCORE: 17268 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 211 Win 3000 Win Speed 3593 Friendly Fire -70 Cogmind --------- Core Integrity 332/3850 Matter 0/350 Energy 42/390 System Corruption 2% Temperature Cool (6) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Nuclear Core Particle Reactor > --- PROPULSION (4) --- Nuclear Pulse Array Impulse Thruster Array > --- UTILITY (4) ------ Advanced Weight Redist. System Force Booster Phase Shifter Force Field > --- WEAPON (2) ------- Tactical Quantum Warhead Power Sword > --- INVENTORY (7) ---- Nuclear Pulse Thruster Field Propulsion Array Q-thruster Improved Propulsion Shielding Fusion Bomb Launcher Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Force Booster Phase Shifter Force Field > --- WEAPON ----------- Tactical Quantum Warhead Power Sword > --- INVENTORY -------- Nuclear Pulse Thruster Field Propulsion Array Q-thruster Improved Propulsion Shielding Fusion Bomb Launcher Katana [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Rocket Array Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Array Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Qua Res Acc Slots Evolved 9 | 3 . . . . 3 . 1 2 . . . . . . . . Power 2 | . . . . . 1 . . 1 . . . . . . . . Propulsion 3 | 1 . . . . 1 . . 1 . . . . . . . . Utility 3 | 1 . . . . 1 . 1 . . . . . . . . . Weapon 1 | 1 . . . . . . . . . . . . . . . . Parts Attached 49 | 3 3 1 . 4 6 5 1 5 11 . . . 5 . 1 4 Power 6 | . . . . 1 1 . . 1 2 . . . 1 . . . Engine 4 | . . . . 1 1 . . 1 1 . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 13 | 2 . . . 3 1 2 . 1 2 . . . 2 . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 3 | 2 . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10 | . . . . 2 1 2 . 1 2 . . . 2 . . . Utility 15 | . 2 . . . 2 2 1 . 5 . . . . . . 3 Device 9 | . 2 . . . . 1 . . 3 . . . . . . 3 Storage . | . . . . . . . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | . . . . . 1 1 1 . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 15 | 1 1 1 . . 2 1 . 3 2 . . . 2 . 1 1 Energy Gun 2 | . . 1 . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . . . 1 . . . . . . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . 3 2 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . . . . . 1 . . 1 Parts Lost 8 | . . . . . . . . 1 4 1 . 1 1 . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . . 1 3 1 . 1 1 . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . Highest Loss Streak 2 | . . . . . . . . 1 2 1 . 1 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 95 100 100 99 86 100 100 84 67 75 69 69 57 48 46 74 Engine 9 | . 14 14 14 14 10 20 18 8 7 7 7 7 5 . . . Core 2 | . . . . . . . . . 2 7 7 7 7 7 7 7 Wheel 7 | . 28 28 28 24 . . . . . . . . . . . . Flight 14 | . . . . 3 26 30 27 28 16 15 15 15 15 15 15 15 Device 19 | . 24 28 28 28 13 17 18 15 15 22 15 15 7 7 7 29 Protection 5 | . . . . . 6 10 18 14 9 7 7 7 4 . . . Energy Gun 3 | . . 11 14 14 7 2 . . . . . . . . . . Ballistic Gun 1 | . 26 2 . . . . . . . . . . . . . . Launcher 8 | . 1 14 14 14 3 7 9 7 7 7 7 7 6 7 7 6 Slashing Weapon 5 | . . . . . 8 10 9 7 6 7 7 7 7 2 . 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 56 | 6 11 12 12 12 20 28 29 36 39 38 37 37 43 43 44 56 Greatest Support 58 | 26 26 26 26 26 27 27 32 36 46 46 46 46 49 49 49 58 Greatest Overweight (x) 1 | . . . . . . 1 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 4 4 4 6 6 6 7 7 7 7 7 7 7 7 7 7 7 Average Capacity 6 | 4 4 4 5 6 6 6 7 7 7 7 7 7 7 7 7 7 Most Carried 7 | 2 4 4 4 6 6 7 7 7 7 7 7 7 7 7 7 7 Average Carried 5 | 1 1 3 4 4 5 6 5 6 6 7 7 7 6 7 6 6 Final Capacity 7 | 4 4 4 6 6 6 7 7 7 7 7 7 7 7 7 7 7 Final Carried 7 | 2 4 4 4 5 6 7 7 7 7 7 7 7 7 7 6 7 Class Distribution -------------------- 71% | Mutant 16% | Scavenger-Mutant 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Sprinter | -6/Extension Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Qua Res Acc Matter Collected 1283 | 254 . 84 11 84 50 3 . 157 25 68 119 . 29 . 160 239 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1993 | 107 . 24 142 194 94 151 . 134 410 156 . 116 29 . . 436 Parts 143 | 4 . 3 19 15 9 10 3 13 31 6 6 2 4 . . 18 Haulers Intercepted 6 | . . . 1 . . 1 . . 1 . . 1 . . . 2 Recyclers Shooed 2 | . . . . . . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 8 2 . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Qua Res Acc Combat Hostiles Destroyed 55 | . . 1 8 10 3 4 1 2 14 6 2 2 . . . 2 Melee 9 | . . . . . 3 . 1 2 3 . . . . . . . Guns 11 | . . . 2 9 . . . . . . . . . . . . AOE 35 | . . 1 6 1 . 4 . . 11 6 2 2 . . . 2 Classes Destroyed 15 | 2 . 2 5 . . 2 . 1 2 . . . . . . 1 Worker 7 | . . 1 . . . 1 . . 1 . . . 1 . . 3 Builder 5 | . . . . . . 1 . . . . . . 1 . . 3 Tunneler 5 | 1 . . . 1 . . . . 1 . . . . . . 2 Hauler 6 | . . . 1 . . 1 . . 1 . . 1 . . . 2 Recycler 3 | 1 . . . 1 . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . . . . Watcher 2 | . . . . . . . . 1 . . . . . . . 1 Swarmer 33 | . . . 6 10 1 . . . 10 4 2 . . . . . Cutter 2 | . . . . . . . . . 2 . . . . . . . Grunt 10 | . . . 1 . 1 3 . 2 . 2 . 1 . . . . Sentry 6 | . . . 1 . 1 . 1 . 2 . . 1 . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . 1 . . . . . . . . . 1 Best Kill Streak 7 | 2 . 1 6 5 2 5 1 2 7 6 2 3 2 . . 5 Combat Bots Only 6 | . . 1 6 4 2 4 1 2 6 6 2 2 . . . 2 Max Kills in Single Turn 4 | 1 . 1 3 1 1 3 1 1 4 4 2 1 1 . . 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 1 . 2 . . 4 4 2 1 . . . 1 Melee 1 | . . . . . 1 . 1 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Qua Res Acc Damage Taken 5606 | . . 334 371 138 206 191 64 319 2198 311 148 82 513 . 246 485 Core 4181 | . . 269 297 108 125 124 40 174 1674 241 93 59 395 . 199 383 Absorbed by Shields 1389 | . . . . . . 72 25 122 518 124 59 31 21 . . 417 Redirected to Core 3446 | . . 230 231 80 111 84 35 164 1363 200 79 59 336 . 161 313 Redirected to Shielding 20 | . . . . . . . . 11 9 . . . . . . . Core Remaining (%) 42 | 100 . 55 . 68 70 61 . 67 . . 6 9 . 13 12 8 Volleys Fired 85 | 6 . 11 16 24 1 2 . . 8 7 . 4 1 . . 5 Largest 2 | 2 . 1 1 1 1 1 . . 1 1 . 1 1 . . 1 Hottest 56 | 40 . 56 56 56 55 45 . . 45 45 . 45 . . . 20 Shots Fired 92 | 12 . 11 16 24 1 2 . . 7 7 2 4 1 . . 5 Gun 55 | 12 . 7 12 23 1 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 37 | . . 4 4 1 . 2 . . 7 7 2 4 1 . . 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 12 | 12 . . . . . . . . . . . . . . . . Thermal 43 | . . 7 12 23 1 . . . . . . . . . . . Explosive 37 | . . 4 4 1 . 2 . . 7 7 2 4 1 . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 8 . 10 12 14 . 5 . . 8 6 9 13 . . . 1 Robot Miss Streak 4 | 1 . 1 1 1 . 1 . . 4 2 1 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 131 | 9 . 9 13 19 6 5 7 18 19 3 1 3 2 2 . 15 Core Hits 169 | 3 . 6 14 12 4 20 2 6 36 25 4 24 2 . . 11 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . 1 3 1 . 2 1 2 . . . . . . 2 Burn 4 | . . . 1 3 . . . . . . . . . . . . Sever 8 | . . . . . 1 . 2 1 2 . . . . . . 2 Melee Attacks 188 | . . . . . 18 8 8 29 82 . . 2 12 3 . 26 Impact . | . . . . . . . . . . . . . . . . . Slashing 188 | . . . . . 18 8 8 29 82 . . 2 12 3 . 26 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 3 . 3 2 . . . 2 1 . 5 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7907 | 105 . 106 533 324 219 745 224 770 1303 915 78 529 224 104 . 1728 Guns 615 | 105 . 72 159 279 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 3976 | . . 34 374 45 . 542 . . 685 915 78 507 50 . . 746 Melee 3316 | . . . . . 219 203 224 770 618 . . 22 174 104 . 982 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 105 | 105 . . . . . . . . . . . . . . . . Thermal 510 | . . 72 159 279 . . . . . . . . . . . . Explosive 3976 | . . 34 374 45 . 542 . . 685 915 78 507 50 . . 746 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3316 | . . . . . 219 203 224 770 618 . . 22 174 104 . 982 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 1 . . . . 5 5 5 . . . 1 2 Average Corruption 2 | . . . 1 1 . . . . 2 5 5 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 21 | . . . 1 2 . . . . 5 4 8 . . . . 1 Message Errors 6 | . . . . 1 . . . . 1 1 2 . . . . 1 Matter Fused 2 | . . . . . . . . . . 2 . . . . . . Heat Flow Errors 5 | . . . 1 . . . . . 2 1 1 . . . . . Energy Discharges 2 | . . . . . . . . . 1 . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . 2 . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 400 | . . . . . . 23 . 57 4 5 . . 54 29 . 228 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 5 | . . . . . . . . . . 5 . . . . . . Melee 395 | . . . . . . 23 . 57 4 . . . 54 29 . 228 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 598 | . . . 54 . . . . . 214 126 47 14 . . . 143 Shots 34 | . . . 2 . . . . . 14 9 4 1 . . . 4 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 265 | . . 48 265 192 36 54 52 10 265 257 243 58 5 . 5 . Average Temperature 54 | . . 20 69 74 11 14 22 1 96 99 106 26 2 . 5 . Received Heat Transfer 819 | . . . 219 . 81 49 44 175 30 75 . 6 93 . 27 20 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 6 . . . . . . . . . . . . Heat Transferred 1591 | . . 185 481 925 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Qua Res Acc Peak Influence 881 | 10 50 87 414 391 315 296 170 309 881 . . 496 598 293 182 727 Initial 297 | . 5 16 28 136 129 122 124 71 128 . . 297 220 292 143 102 Average 263 | 4 17 51 186 229 176 216 137 188 524 . . 380 346 292 162 271 Maximum Alert Level 3 | . . . 2 1 1 1 . 1 3 . . 2 2 1 . 3 Low Security (%) 48 | 100 100 100 62 47 71 45 100 57 13 . . . . . 100 51 Level 1 33 | . . . 28 52 28 54 . 42 23 . . 57 69 100 . 28 Level 2 14 | . . . 8 . . . . . 43 . . 42 30 . . 19 Level 3 3 | . . . . . . . . . 19 . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 1 . . 5 . 2 4 . . 3 . . 1 5 Investigation 4 | . . . . . . . . 2 . . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 14 | . . . 1 . . 3 . . 4 . . 3 . . 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Qua Res Acc Distress Signals 15 | . 2 . 2 . . 1 . 6 1 . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 217 | . 2 7 20 10 10 11 1 23 39 11 11 8 24 6 9 25 Peak Tracking Total 16 | . 4 2 7 4 8 7 1 11 8 6 5 7 14 5 9 16 Tactical Retreats 33 | . 1 1 4 . 1 2 . 3 7 . 2 1 6 . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Qua Res Acc Traps Triggered 8 | . . . 1 . . 2 . 1 2 . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Qua Res Acc Machines Disabled 4 | . . . . 1 . . . 1 . . . . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Qua Res Acc Machines Accessed 13 | . . . . . 1 . . 4 . 1 . . . 1 1 5 Terminals 12 | . . . . . 1 . . 4 . . . . . 1 1 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 24 | . . . . . 1 . . 8 . 1 . . . 2 1 11 Successful 9 | . . . . . 1 . . 3 . 1 . . . 1 1 2 Failed 15 | . . . . . . . . 5 . . . . . 1 . 9 Catastrophic 2 | . . . . . . . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 11 | . . . . . 1 . . . . . . . . 1 1 8 Terminals 23 | . . . . . 1 . . 8 . . . . . 2 1 11 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . . . . . . 3 . 1 . . . 1 1 . Record 1 | . . . . . . . . . . . . . . 1 . . Open Door 4 | . . . . . . . . 3 . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 . . . . . . . . . . 2 Terminals 3 | . . . . . 1 . . . . . . . . . . 2 Botnet 3 | . . . . . 1 . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 1 . . 3 . . . . . . 1 5 Full Trace Events 3 | . . . . . . . . 1 . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Qua Res Acc Total Allies 5 | . . 1 . . . . . 3 . 1 . . . . . . Largest Group 3 | . . 1 . . . . . 3 . 1 . . . . . . Highest-Rated Group 218 | . . 31 . . . . . 218 . 146 . . . . . . Highest-Rated Ally 159 | . . 31 . . . . . 159 . 146 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . 8 . . . . . 21 . 8 . . . . . . Total Damage 980 | . . 85 . . . . . 659 . 236 . . . . . . Kills 8 | . . 2 . . . . . 3 . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Qua Res Acc Turns Passed 3490 | 56 105 258 308 214 179 246 63 311 590 187 253 114 218 59 45 284 Spaces Moved 5613 | 33 106 253 299 184 312 276 112 578 909 449 684 263 418 122 113 502 Core . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 3 | 3 . . . . . . . . . . . . . . . . Wheels 827 | 30 106 253 299 139 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4783 | . . . . 45 312 276 112 578 909 449 684 263 418 122 113 502 Fastest Speed 31 | 90 90 90 90 37 34 34 34 31 31 37 37 37 34 39 39 39 Average Speed 46 | 92 90 90 90 77 35 75 34 31 35 37 37 37 36 39 39 39 Slowest Speed 120 | 120 90 90 90 90 37 120 114 34 40 37 37 37 40 39 39 39 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . 1 . . 1 . . . . 1 1 . . Cave-ins Triggered 8 | . . . . . . . . . 8 . . . . . . . Exploration Rate (%) 29 | 4 26 34 41 49 27 16 4 53 39 63 70 14 17 17 4 17 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . . . . . . . 1 3 . . . . . Spaces Dug 242 | . . . 15 . 9 5 1 7 62 121 . 1 10 . . 11 Terrain Destroyed 692 | . . 31 46 9 9 30 1 7 143 197 67 74 23 . . 55 Melee 106 | . . . . . 9 5 1 7 62 . . 1 10 . . 11 Projectile . | . . . . . . . . . . . . . . . . . AOE 586 | . . 31 46 9 . 25 . . 81 197 67 73 13 . . 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Qua Res Acc Total 6108 | 47 115 272 321 234 351 295 123 663 1036 455 683 268 463 128 113 541 Wait 37 | . . 4 . 6 . . . 20 7 . . . . . . . Move 5586 | 32 105 252 298 183 309 275 111 575 906 448 683 262 415 119 112 501 Hop 4 | . . . . . 1 . . 1 . . . . 1 1 . . Pick Up 46 | 5 5 2 . 4 5 2 2 3 11 . . . 1 2 . 4 Fast Attach 14 | . 1 . . . 3 5 . . . . . . 5 . . . Attach 28 | 3 2 . . 2 3 . 1 2 10 . . . . . 1 4 Detach 1 | . . . . . . . . . 1 . . . . . . . Swap 7 | . . 1 . 2 . . . 3 1 . . . . . . . Drop 34 | 1 2 2 . 5 4 3 1 3 4 . . . 5 3 . 1 Fire 85 | 6 . 11 16 24 1 2 . . 8 7 . 4 1 . . 5 Melee 188 | . . . . . 18 8 8 29 82 . . 2 12 3 . 26 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . 18 6 . . . 23 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 31 | . . . 7 8 7 . . 9 . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 1 | -11/Junkyard | Discovered new exit (range 1) 57 | -11/Junkyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 14) 162 | -10/Materials | Entered Mines 165 | -10/Mines | Received a Mining Laser from a helpful Derelict 168 | -10/Mines | Assembled infested the area 173 | -10/Mines | Assisted by a Guerilla fighting off Assembled 198 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 211 | -10/Mines | Learned location of Storage (-7) 247 | -10/Mines | Discovered new exit (range 9) 273 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 312 | -10/Mines | Build established: Mutant 420 | -10/Mines | Entered Materials 422 | -9/Materials | Reached level 2 422 | -9/Materials | Reached level 3 617 | -9/Materials | Core integrity fell below 50% 617 | -9/Materials | Reached level 4 723 | -9/Materials | Discovered new exit (range 6) 728 | -9/Materials | Entered Mines 756 | -9/Mines | Met a Derelict bent on vengeance 830 | -9/Mines | Reached level 5 936 | -9/Mines | Discovered new exit (range 6) 942 | -9/Mines | Entered Materials 944 | -8/Materials | Reached level 6 944 | -8/Materials | Reached level 7 945 | -8/Materials | Upgraded with Power slot (x1) 945 | -8/Materials | Upgraded with Propulsion slot (x1) 945 | -8/Materials | Upgraded with Utility slot (x1) 1102 | -8/Materials | Discovered new exit (range 12) 1121 | -8/Materials | Entered Factory 1123 | -7/Factory | Reached level 8 1123 | -7/Factory | Reached level 9 1186 | -7/Factory | Found Prototype Launcher 1186 | -7/Factory | Identified Rocket Array 1207 | -7/Factory | Build established: Scavenger-Mutant 1232 | -7/Factory | Garrison activated, responded to threat 1232 | -7/Factory | Reached level 10 1349 | -7/Factory | Discovered new exit (range 16) 1367 | -7/Factory | Entered another Factory area 1369 | -6/Factory | Reached level 11 1369 | -6/Factory | Reached level 12 1369 | -6/Factory | Upgraded with Utility slot (x1) 1422 | -6/Factory | Discovered new exit (range 16) 1430 | -6/Factory | Entered Extension 1432 | -6/Extension | Reached level 13 1432 | -6/Extension | Upgraded with Power slot (x1) 1432 | -6/Extension | Upgraded with Propulsion slot (x1) 1513 | -6/Extension | Rescued A7 1548 | -6/Extension | Rescued a captive Derelict 1549 | -6/Extension | Rescued a captive Derelict 1659 | -6/Extension | Spotted B-75 Beast 1731 | -6/Extension | Spotted B-75 Beast 1740 | -6/Extension | Discovered new exit (range 3) 1741 | -6/Extension | Entered Factory 1743 | -5/Factory | Reached level 14 1743 | -5/Factory | Reached level 15 1743 | -5/Factory | Reached level 16 1784 | -5/Factory | Build established: Scavenger-Sprinter 2017 | -5/Factory | Core integrity fell below 50% 2073 | -5/Factory | Crushed by falling debris 2087 | -5/Factory | Reached level 17 2090 | -5/Factory | Crushed by falling debris 2091 | -5/Factory | Crushed by falling debris 2091 | -5/Factory | Core integrity fell below 20% 2184 | -5/Factory | Build established: Mutant 2218 | -5/Factory | Crushed by falling debris 2232 | -5/Factory | Crushed by falling debris 2240 | -5/Factory | Crushed by falling debris 2244 | -5/Factory | Crushed by falling debris 2295 | -5/Factory | Crushed by falling debris 2327 | -5/Factory | Discovered new exit (range 5) 2331 | -5/Factory | Entered Upper Caves 2345 | -5/Upper Caves | Reached level 18 2350 | -5/Upper Caves | NK-0LA showed up to help 2445 | -5/Upper Caves | Encountered a Warlord checkpoint 2485 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2516 | -5/Upper Caves | Discovered new exit (range 8) 2518 | -5/Upper Caves | Entered another Upper Caves area 2518 | -5/Upper Caves | Discovered new exit (range 11) 2771 | -5/Upper Caves | Entered Factory 2772 | -4/Factory | Core integrity fell below 50% 2772 | -4/Factory | Core integrity fell below 20% 2773 | -4/Factory | Reached level 19 2830 | -4/Factory | Reached level 20 2878 | -4/Factory | Discovered new exit (range 14) 2885 | -4/Factory | Entered Research 2886 | -3/Research | Core integrity fell below 50% 2886 | -3/Research | Core integrity fell below 20% 2887 | -3/Research | Reached level 21 2887 | -3/Research | Reached level 22 3020 | -3/Research | Spotted B-86 Titan 3050 | -3/Research | Found Fusion Bomb Launcher 3100 | -3/Research | Discovered new exit (range 8) 3103 | -3/Research | Entered Quarantine 3105 | -3/Quarantine | Reached level 23 3158 | -3/Quarantine | Discovered new exit (range 10) 3162 | -3/Quarantine | Entered Research 3163 | -2/Research | Core integrity fell below 50% 3163 | -2/Research | Core integrity fell below 20% 3164 | -2/Research | Reached level 24 3164 | -2/Research | Reached level 25 3177 | -2/Research | Identified exit to Access 3185 | -2/Research | Discovered new exit (range 16) 3207 | -2/Research | Entered Access 3208 | -1/Access | Core integrity fell below 50% 3208 | -1/Access | Core integrity fell below 20% 3209 | -1/Access | Reached level 26 3209 | -1/Access | Reached level 27 3209 | -1/Access | Reached level 28 3257 | -1/Access | Spotted B-99 Colossus 3289 | -1/Access | Found Prototype Launcher 3290 | -1/Access | Identified Tactical Quantum Warhead 3481 | -1/Access | Reached level 29 3487 | -1/Access | Discovered new exit (range 6) 3491 | *** | Escaped! Last Messages --------------- 03461_ Slug penetrates Wall. 03462_ Hyperwave Decoder disabled. 03463_ Wall collapses. 03463_ Slug penetrates Wall. 03463_ Slug penetrates H-88 Terminator. 03464_ K-01 Serf collects debris. 03465_ Slug penetrates Wall. 03481_ Reached level 29. 03484_ Penetrated by Slug. 03484_ H-88 Terminator destroyed. 03486_ Slug penetrates Sealed Barrier. 03486_ Penetrated by Slug. 03487_ Slug penetrates Reinforced Barrier. 03487_ Penetrated by Slug. 03487_ P-80 Master destroyed. 03487_ EXIT=FOUND 03488_ Slug penetrates Reinforced Barrier. 03490_ Penetrated by Slug. 03490_ Slug penetrates Reinforced Barrier. 03491_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | =####################+########?# # ?????????? | | % ### ##"#??????????? | | #??????????? | | ############+#############/###########??????????? | | ##????????? ?????# #??????????????? | | #???????? ???# [ #??????????????? | | #?????? #??# #??????????????? | | #???? ! #??# [ #??????????????? | | #??# ! #??# #??????????????? | | #??# #######"##"######??????????????? | | #??################# "#############???????? | | ????? = ???? | | ????? *%! = ???? | | #????##########+##### "############??????? | | ?????# " #????????????????? | | ?????# =A " #????????????????? | | ?????# T ##???????????????? | | ?????# " #???????????????? | | ?????# """" "" #???????????????? | | ?????# """"" "" ##???????????????? | | ?????# """ R""""""""""""#????????????????? | | ?????# ?? """ R%hh #?????????????????? | | ???????????? """"" # h #?????????????????? | | ??????????? # # h #?????????????????? | | ????????? ### #?????????????????? | | ???????? ??# @" #?????????????????? | | ????????#/### ###??# "" #?????????????????? | | ??????????? ?????# % #?????????????????? | | ??????????# ??????# % #?????????????????? | | ??????????# ??????# #?????????????????? | | ??????????# ???????#""""""""""#?????????????????? | | ??????????# ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 54 Energy Capacity 580 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 6 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Res Qua Res Acc Levels Raised 28 | . . . 3 1 2 3 2 1 4 1 . 2 2 1 2 4 XP Earned 46334 | 4000 . 769 4408 1695 3043 3910 3486 1999 5038 1491 700 2242 3378 1500 3498 5177 XP Spent 44125 | 4000 . . 2975 2200 3200 3585 2700 3325 5800 . 1640 1335 4545 1695 2400 4725 Upgrades 103 | 7 . . 7 10 4 10 2 9 20 . 4 3 9 3 4 11 Power Slot 2 | . . . . . 1 . . 1 . . . . . . . . Propulsion Slot 3 | 1 . . . . 1 . . 1 . . . . . . . . Utility Slot 3 | 1 . . . . 1 . 1 . . . . . . . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . Core Integrity 65 | . . . 5 6 . 1 . 5 20 . 4 3 9 3 4 5 Heat Dissipation 1 | . . . . . . . . 1 . . . . . . . . Energy Generation 2 | . . . . . . 1 . 1 . . . . . . . . Matter Storage 1 | . . . . . . . . . . . . . . . . 1 Mass Support 4 | . . . . 2 1 . 1 . . . . . . . . . Inventory Capacity 7 | 4 . . 2 . . 1 . . . . . . . . . . Sight Range 2 | . . . . . . . . . . . . . . . . 2 Sensor Range 1 | . . . . . . 1 . . . . . . . . . . Ranged Accuracy 2 | . . . . 2 . . . . . . . . . . . . Melee Accuracy 3 | . . . . . . . . . . . . . . . . 3 KI Resistance % 2 | . . . . . . 2 . . . . . . . . . . TH Resistance % 2 | . . . . . . 2 . . . . . . . . . . EX Resistance % 2 | . . . . . . 2 . . . . . . . . . . Protomatter Created 462 | . . . 54 48 53 . 70 58 93 23 24 1 . . . 38 Integrity Restored 663 | . . . 162 144 159 . . 198 . . . . . . . . Core 663 | . . . 162 144 159 . . 198 . . . . . . . . Protomatter Decayed 472 | . . 152 . . . . . 118 82 98 21 1 . . . . Game ------ Seed SalvageCoolantSaw Manual? 0 Play Time 01:09:39 Cumulative 48.3 hours Start 2023.04.17 @ 22:59:43 End 2023.04.18 @ 00:10:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 58 Rogue 17 Adventurer 32 Explorer 9 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 68085332-fddc-4a37-ab9d-21c892ded868