Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 13:01:46 Player: OBLIQUE Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (997) 997 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1121) 1121 TOTAL SCORE: 6333 Bonus ------- Follower Combat Kills 37 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/850 Matter 263/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Improved Signal Interpreter Surveybot 17 Chip Improved Target Analyzer Core Analyzer A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scanner DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Surveybot 17 Chip Makeshift Targeting Computer Improved Target Analyzer Expert System Makeshift Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Enhanced Autogun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Improved Gravmag System Advanced Terrain Scanner Force Booster Makeshift Hacking Suite A0-MCA's Component Scanner Mapping Drone Bay Scrapoid Pod Enhanced Autogun Hypervelocity Gauss Rifle Voltaic Drivehammer Heavy Flail Vortex Trap DRS Beacon [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Special Weapon Voltaic Drivehammer Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . 8 . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 7 | . . . . 7 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 53 | 6 1 6 15 19 . . 2 4 Power 5 | 1 . 1 1 1 . . . 1 Engine 3 | 1 . 1 1 . . . . . Core 1 | . . . . 1 . . . . Reactor 1 | . . . . . . . . 1 Propulsion 6 | 2 . . 2 2 . . . . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 4 | . . . 2 2 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 1 . 1 8 14 . . 1 2 Device 6 | . . 1 2 3 . . . . Storage 5 | 1 . . 3 1 . . . . Processor 12 | . . . 2 7 . . 1 2 Hackware 3 | . . . . 3 . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 15 | 2 1 4 4 2 . . 1 1 Energy Gun 1 | . . 1 . . . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 8 | 2 1 1 2 2 . . . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 2 | . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . Parts Lost 13 | . . . . 1 . . . 12 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . . . . 2 Utility 4 | . . . . 1 . . . 3 Weapon 6 | . . . . . . . . 6 Highest Loss Streak 12 | . . . . 1 . . . 12 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 1 5 7 8 8 8 8 7 7 Power . | . 1 1 . . . . . . Propulsion . | 1 2 1 . 2 . . . . Utility 5 | . . 1 6 3 4 5 4 4 Weapon 1 | . 1 3 . 2 3 3 3 2 Tool/Special . | . . . . . . . . . Unused Backups 25 | . . 4 9 8 1 . 1 2 Power 5 | . . 1 3 1 . . . . Propulsion 5 | . . 2 . 2 1 . . . Utility 9 | . . . 3 3 . . 1 2 Weapon 4 | . . 1 2 1 . . . . Tool/Special 2 | . . . 1 1 . . . . Average Slot Usage (%) 74 | . 85 96 52 97 100 100 100 90 Engine 1 | . 14 13 1 . . . . . Core 2 | . . . . 5 6 6 6 4 Treads 13 | . 28 28 21 . . . . . Wheel 7 | . . . 3 13 13 13 13 9 Device 6 | . . 11 2 11 13 13 10 3 Storage 9 | . 14 14 12 6 6 6 6 5 Processor 14 | . . . 1 31 36 33 35 43 Protection 2 | . . . . 5 2 6 6 4 Energy Cannon 2 | . . 10 2 . . . . . Ballistic Gun 7 | . 28 9 . 16 13 13 15 16 Ballistic Cannon 1 | . . 7 2 . . . . . Impact Weapon 2 | . . . 1 2 5 6 3 . Peak Build Rating 70 | 6 6 12 34 70 65 64 66 69 Average Rating 31 | 4 6 10 9 64 64 64 64 61 On Entrance 35 | . 6 6 12 34 65 64 64 65 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 357 | . . . 357 . . . . . Heaviest Build 200 | 11 12 22 200 73 37 37 41 39 Greatest Support 40 | 40 40 40 40 40 28 28 28 28 Greatest Overweight (x) 8 | . . . 4 1 1 1 1 8 Average Overweight (x) . | . . . . . 1 1 1 1 Largest Inventory Capacity 35 | 8 8 8 35 20 10 10 10 10 Average Capacity 16 | 6 8 8 22 11 10 10 10 9 Most Carried 20 | 4 6 8 20 19 10 10 10 10 Average Carried 9 | 1 5 7 9 10 9 10 9 9 Final Capacity 20 | 8 8 8 20 10 10 10 10 5 Final Carried 20 | 4 6 8 20 10 10 10 10 4 Class Distribution -------------------- 35% | Mutant 23% | Hauler-Mutant 22% | Scavenger-Assassin 9% | Scavenger-Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -10 -9 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Matter Collected 2601 | 232 . 71 336 139 413 66 1161 183 Remotely . | . . . . . . . . . Salvage Created 1496 | . . 148 157 119 153 . 879 40 Parts 104 | . . 10 12 11 2 . 69 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 27 | . . 9 . . 15 3 . . Prevented 2 | . . . . . 2 . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 16 | . . 3 2 2 2 . 5 2 Guns 12 | . . 2 2 2 2 . 2 2 Cannons 1 | . . 1 . . . . . . AOE 3 | . . . . . . . 3 . Classes Destroyed 10 | . . 1 2 2 2 . 2 1 Swarmer 1 | . . . . . 1 . . . Brawler 1 | . . . . . 1 . . . Sentry 1 | . . . . 1 . . . . Programmer 1 | . . . . 1 . . . . Subdweller 3 | . . 3 . . . . . . Scrapper 2 | . . . 2 . . . . . Zionite 29 | . . . 1 . . . 28 . Tinkerer 3 | . . . . . . . 3 . Assembled 2 | . . . . . . . . 2 Mutant 5 | . . . . . . . 5 . Best Kill Streak 9 | . . 2 2 1 1 . 9 1 Combat Bots Only 4 | . . 2 2 1 1 . 4 1 Max Kills in Single Turn 4 | . . 1 2 1 1 . 4 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Hostile Shots Fired 177 | . . 11 10 10 . 5 40 101 Missed 62 | . . 2 2 6 . 2 18 32 Hits 115 | . . 9 8 4 . 3 22 69 Projectile 115 | . . 9 8 4 . 3 22 69 Critical Strikes 3 | . . . 3 . . . . . Part Disruptions 1 | . . . . . 1 . . . Damage Taken 3075 | . . 226 197 47 37 58 272 2238 Core 1042 | . . 45 131 . 13 . 11 842 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 354 | . . . . . . . 354 . Core Remaining (%) 64 | 100 . . 29 . . . . . Volleys Fired 99 | . . 10 8 7 12 3 46 13 Largest 3 | . . 2 2 3 2 2 3 3 Hottest 113 | . . 113 66 99 66 66 109 109 Shots Fired 261 | . . 20 16 21 24 6 137 37 Gun 243 | . . 18 16 21 24 6 124 34 Cannon 2 | . . 2 . . . . . . Launcher 16 | . . . . . . . 13 3 Special . | . . . . . . . . . Kinetic 244 | . . 19 16 21 24 6 124 34 Thermal 1 | . . 1 . . . . . . Explosive 16 | . . . . . . . 13 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . . 9 11 10 7 13 18 3 Robot Miss Streak 4 | . . 1 2 . 2 . 4 3 Penetration Max 1 | . . . 1 . 1 . 1 . Secondary Targets 2 | . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 162 | . . 17 13 9 19 6 80 18 Core Hits 91 | . . 6 8 3 4 3 53 14 Critical Kills 19 | . . . 1 2 2 . 13 1 Critical Parts Destroyed 22 | . . . 3 . 6 1 11 1 Critical Strikes 44 | . . . 4 3 10 1 24 2 Destroy 44 | . . . 4 3 10 1 24 2 Melee Attacks 7 | . . . 2 3 1 . 1 . Impact 7 | . . . 2 3 1 . 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2905 | . . 215 166 61 173 39 1900 351 Guns 1215 | . . 190 103 61 104 39 609 109 Cannons 25 | . . 25 . . . . . . Explosions 1526 | . . . . . . . 1291 235 Melee 132 | . . . 63 . 69 . . . Ramming 7 | . . . . . . . . 7 Kinetic 1215 | . . 190 103 61 104 39 609 109 Thermal 25 | . . 25 . . . . . . Explosive 1526 | . . . . . . . 1291 235 Electromagnetic . | . . . . . . . . . Impact 132 | . . . 63 . 69 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 5 5 5 5 . Average Corruption 5 | . . . . 5 5 5 5 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . . 15 14 10 3 . Message Errors 10 | . . . . 3 6 1 . . Matter Fused 12 | . . . . 4 4 4 . . Heat Flow Errors 4 | . . . . . . 1 3 . Energy Discharges 4 | . . . . 2 2 . . . Data Loss (minor) 5 | . . . . 2 1 2 . . Data Loss (major) 5 | . . . . 2 1 2 . . Misfires 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 73 | . . . . . 42 . 16 15 Projectiles . | . . . . . . . . . Explosions 31 | . . . . . . . 16 15 Melee 42 | . . . . . 42 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . 3 Shots . | . . . . . . . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 323 | . . . 102 104 323 87 237 48 Average Temperature 48 | . . . 49 38 173 34 48 21 Received Heat Transfer 860 | . . 72 146 12 . 27 . 603 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 2 | . . . . . 2 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 37 | . . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 45 | . . . . 45 . . . . Initial . | . . . . . . . . . Average 5 | . . . . 6 . . . . Influence Increases 195 | . . . . 132 40 23 . . Destroy 0b10 Robot/C 100 | . . . . 40 40 20 . . Destroy Leader 20 | . . . . 20 . . . . Allied During Kill 3 | . . . . . . 3 . . Successful Hack 39 | . . . . 39 . . . . Disable Machine 15 | . . . . 15 . . . . Destroy Structure 3 | . . . . 3 . . . . Lose Combat Pursuer 15 | . . . . 15 . . . . Influence Decreases 195 | . . . . 125 47 16 7 . Entered New Map 11 | . . . . . 4 . 7 . Time Decay 184 | . . . . 125 43 16 . . Squads Dispatched 4 | . 1 . . 3 . . . . Investigation 2 | . 1 . . 1 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 57 | . . 3 16 3 5 1 24 5 Peak Tracking Total 8 | . . 1 4 1 6 1 8 3 Tactical Retreats 3 | . . . . 1 . . 2 . Traps | -11 -10 -10 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Traps Triggered 3 | . 1 . . 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . . 1 Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Machines Disabled 5 | . . . 1 1 . . 3 . Max in Single Turn 1 | . . . 1 1 . . 1 . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Machines Accessed 17 | . 1 . 4 10 1 1 . . Terminals 7 | . 1 . . 5 . 1 . . Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Total Hacks 53 | . 3 . 29 19 1 1 . . Successful 42 | . . . 29 11 1 1 . . Failed 11 | . 3 . . 8 . . . . Catastrophic 2 | . . . . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 3 . . 9 . . 4 . Terminals 15 | . 3 . . 11 . 1 . . Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 3 | . . . . 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 35 | . . . 29 4 1 1 . . Record 29 | . . . 28 . . 1 . . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . Process 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 3 | . . . . 3 . . . . Terminals 2 | . . . . 2 . . . . Botnet 1 | . . . . 1 . . . . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Mechanics 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . . 9 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 218 | . . . . 218 . . . . Retrieved Matter 218 | . . . . 218 . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . 3 2 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Total Allies 5 | . . . . 3 2 . . . Largest Group 3 | . . . . 3 2 2 2 . Highest-Rated Group 53 | . . . . 53 49 49 49 . Highest-Rated Ally 29 | . . . . 29 29 29 29 . Initial UFD Resources 22 | . . . . 22 22 22 22 22 Total Orders 1 | . . . . 1 . . . . STAY 1 | . . . . 1 . . . . Ally Attacks 20 | . . . . 7 . 6 7 . Total Damage 341 | . . . . 90 . 135 116 . Kills 2 | . . . . . . 1 1 . Allies Corrupted . | . . . . . . . . . Allies Melted 5 | . . . 4 . . . 1 . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Active Infowar (turns) 4037 | . . . 79 1145 565 421 1582 245 Optics 189 | . . . 79 . . . . 110 Sensors 3676 | . . . . 973 565 421 1582 135 Terrain 3247 | . . . . 1145 565 421 1116 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 10 | . . . 5 . 2 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Turns Passed 9972 | 98 163 586 5092 1220 565 421 1582 245 Spaces Moved 5648 | 56 101 295 2542 726 420 243 1123 142 Core 876 | 3 . . 854 . . . . 19 Treads 1911 | 53 101 295 1462 . . . . . Legs . | . . . . . . . . . Wheels 2861 | . . . 226 726 420 243 1123 123 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 50 110 110 110 110 50 Average Speed 145 | 154 160 160 180 111 110 110 110 113 Slowest Speed 480 | 160 160 160 480 120 110 110 110 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 18 15 89 23 72 41 88 26 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 4 | . . . 3 . . . 1 . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 15 | . . . 2 . 7 3 3 . Spaces Dug 2 | . . . . 2 . . . . Terrain Destroyed 34 | . . . . 3 3 1 12 15 Melee 2 | . . . . 2 . . . . Projectile . | . . . . . . . . . AOE 25 | . . . . . . . 12 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Total 7164 | 65 102 393 3038 1123 498 390 1359 196 Wait 1164 | . . 60 392 313 50 145 176 28 Move 5640 | 55 100 294 2541 725 419 242 1122 142 Hop . | . . . . . . . . . Pick Up 85 | 4 1 10 49 16 2 . 3 . Fast Attach 24 | 6 . 5 7 5 . . . 1 Attach 20 | . . . 6 9 1 . . 4 Detach 10 | . . 1 4 4 1 . . . Swap 25 | . 1 1 4 8 1 . 8 2 Drop 62 | . . 12 25 18 1 . 3 3 Fire 99 | . . 10 8 7 12 3 46 13 Melee 7 | . . . 2 3 1 . 1 . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 25 | . . . . 15 10 . . . Trap 1 | . . . . . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [Pro]) -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 7) 236 | -10/Materials | Discovered new exit (range 5) 262 | -10/Materials | Entered Subcaves 263 | -10/Subcaves | Approached by a straggling Scientist 314 | -10/Subcaves | Build established: Mutant 456 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 614 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 848 | -10/Subcaves | Entered Scraptown 900 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 973 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 976 | -9/Scraptown | Learned Factory stockpile data 978 | -9/Scraptown | Learned Factory terminal intel 980 | -9/Scraptown | Learned Research emergency access door positions 983 | -9/Scraptown | Learned Factory garrison access intel 1037 | -9/Scraptown | Visited IN-MT5's Study 1069 | -9/Scraptown | Visited Cyclists 1101 | -9/Scraptown | Visited UFD Registry 1101 | -9/Scraptown | Registered with UFD as "Cryoboard" 1125 | -9/Scraptown | Visited TADAMA 1152 | -9/Scraptown | Visited Symbiants 1180 | -9/Scraptown | Visited Assassins FH 1196 | -9/Scraptown | Visited Fellowship of the Rings 1259 | -9/Scraptown | Visited SPCMW 1352 | -9/Scraptown | Visited Science Guys 1480 | -9/Scraptown | Entered Cyclist Reading Room 1598 | -9/Scraptown | Visited Chapter 10 1673 | -9/Scraptown | Visited A0-MCA Data Center 1700 | -9/Scraptown | Visited Junk Repository 1734 | -9/Scraptown | Visited Scrapoid Pod Storage 1755 | -9/Scraptown | Visited Junk Repository 1772 | -9/Scraptown | Visited Cartography Club 1825 | -9/Scraptown | Released all parts (6) 1832 | -9/Scraptown | Found Surveybot 17 Chip 1849 | -9/Scraptown | Learned location of Storage (-9) 1849 | -9/Scraptown | Learned location of Lower Caves (-7) 1849 | -9/Scraptown | Learned location of Warlord (-4) 1849 | -9/Scraptown | Learned 8 Materials zone layouts 1849 | -9/Scraptown | Learned 8 Factory zone layouts 1849 | -9/Scraptown | Learned 16 Factory zone layouts 1849 | -9/Scraptown | Learned 24 Factory zone layouts 1849 | -9/Scraptown | Learned 12 Research zone layouts 1849 | -9/Scraptown | Learned 4 Access zone layouts 1849 | -9/Scraptown | Learned 8 Upper Caves zone layouts 1849 | -9/Scraptown | Learned 16 Upper Caves zone layouts 1849 | -9/Scraptown | Learned 20 Upper Caves zone layouts 1849 | -9/Scraptown | Learned 4 Armory zone layouts 1849 | -9/Scraptown | Learned location of 1 exit from Research 1849 | -9/Scraptown | Learned location of 3 exits from Upper Caves 1849 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 1849 | -9/Scraptown | Identified exit to Factory 1884 | -9/Scraptown | Visited Derelict Rescue Squad 2044 | -9/Scraptown | Guru changed UFD alias to "Flexinade" 2199 | -9/Scraptown | Given a B rating by A0-MCA 2201 | -9/Scraptown | Found A0-MCA's Component Scanner 2691 | -9/Scraptown | Build established: Hauler-Mutant 3332 | -9/Scraptown | Found DRS Beacon 5027 | -9/Scraptown | Build established: Mutant 5191 | -9/Scraptown | Found Scrapoid Pod 5258 | -9/Scraptown | Met Optimus 5258 | -9/Scraptown | Accepted into 0bPrime 5658 | -9/Scraptown | Civil war broke out across Scraptown 5663 | -9/Scraptown | Found Voltaic Drivehammer 5786 | -9/Scraptown | Lost 5 allies 5819 | -9/Scraptown | Core integrity fell below 50% 5900 | -9/Scraptown | Found Prototype Processor 5940 | -9/Scraptown | Entered Factory 5940 | -6/Factory | Evolved 8 slots: Utility x7, Weapon x1 5941 | -6/Factory | Identified exit to Lower Caves 5941 | -6/Factory | Identified exit to Factory 5941 | -6/Factory | Identified Expert System 5943 | -6/Factory | Loaded intel: 26 terminal locations 5944 | -6/Factory | Loaded intel: 4 garrison access locations 6477 | -6/Factory | Build established: Scavenger-Assassin 6573 | -6/Factory | Lost 3 allies 6967 | -6/Factory | Spotted B-75 Beast 7029 | -6/Factory | Build established: Scavenger-Skirmisher 7160 | -6/Factory | Entered Lower Caves 7407 | -6/Lower Caves | Learned Factory security intel 7480 | -6/Lower Caves | Identified exit to Lower Caves 7580 | -6/Lower Caves | Encountered a Warlord checkpoint 7725 | -6/Lower Caves | Entered another Lower Caves area 7725 | -6/Lower Caves | Accompanied by 2 allies 7726 | -6/Lower Caves | Encountered a Warlord checkpoint 7759 | -6/Lower Caves | Build established: Scavenger-Assassin 7869 | -6/Lower Caves | Learned Factory non-interactive machine intel 8113 | -6/Lower Caves | Discovered new exit (range 20) 8144 | -6/Lower Caves | Identified exit to Zion 8146 | -6/Lower Caves | Entered Zion 8146 | -6/Zion | Accompanied by 2 allies 8210 | -6/Zion | Received a hallucinogenic algorithm 8252 | -6/Zion | Discovered new exit (range 19) 8292 | -6/Zion | System corruption cleaned by Quarantine Array 8320 | -6/Zion | Learned location of Armory (-4) 8446 | -6/Zion | Visited the Megawrench Repair Shop 8465 | -6/Zion | Learned location of 1 exit from Proximity Caves 8522 | -6/Zion | Discovered new exit (range 19) 8643 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8765 | -6/Zion | Learned 8 Factory zone layouts 9105 | -6/Zion | Megawrench repaired 8 parts 9192 | -6/Zion | Turned away by Imprinter 9217 | -6/Zion | Attempted to imprint without authorization 9217 | -6/Zion | Attacked by Zionites 9528 | -6/Zion | Expert System configures itself against Zionite targets 9545 | -6/Zion | Build established: Scavenger-Gunner 9709 | -6/Zion | Opened final containment barrier to the Deep Caves 9725 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9726 | -6/Zion | Identified exit to Deep Caves 9728 | -6/Zion | Entered Deep Caves 9904 | -6/Deep Caves | Attacked by Z-Imprinter 9957 | -6/Deep Caves | Core integrity fell below 50% 9968 | -6/Deep Caves | Core integrity fell below 20% 9973 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 09928_ Destroyed Zio. Glidesys I. 09931_ Lrn. Missile Launcher destroyed. 09931_ Hyp. Gauss Rifle destroyed. 09932_ Dropped Matter Compressor. 09933_ Extracted 102 matter. 09936_ The unstable cave ceiling collapses. 09937_ 67-PUZ(z) destroyed. 09940_ Hvy. Flail destroyed. 09947_ Expert System destroyed. 09950_ The unstable cave ceiling collapses. 09950_ Voltaic Drivehammer destroyed. 09953_ Mak. Targeting Computer destroyed. 09954_ Dropped Med. Storage Unit. 09963_ Mak. Light Armor Plating destroyed. 09964_ Dropped Vortex Trap. 09964_ Installed Vortex Trap. 09966_ Slammed into Z-Imprinter. 09968_ Destabilizing: Core damaged (-42). 09969_ Acquired 41 matter. 09970_ Acquired Zio. Light DM Reactor. Map ----- +----------------------------------------------------+ | ?????????????????### #??????######???????# ????? | | ??????????????? ## # ????### ##??????# #????? | | ?????????????? ##### #??????# #????? | | ????????????? ???????# #????? | | ???????????? ???????# #????? | | ??????????? #???????# #????? | | ??????????? #???????# #????? | | ?????????? ##????### ###### | | ?????????? ###### | | ?????????? | | ?????????" "#??? | | ????????? ##?? | | ?????????" ### ##? | | ?????????" ###?# ## | | ?????????" ##???## ## # | | ????????"" #?????# "# | | ??????? " ##????## | | ?????? o #?????# | | ?????? #????## # | | ??????o #????# # | | ?????? ##????# # | | ???????" ##????## # | | ?????"""""o #?????# ## ## | | ???? ##????# #### ## | | ???????"" #????# #??# ## | | ???????""" @I ^ # #????# #??# # | | ???????"""" z! # #????# #??# | | ???????"""" ! #????# #??#### | | ??????""""" #????# #??#### | | ?????""""" ##????# #??# | | ??? """ #????# #??# | | ??? ###???## #??# ## | | ?????"""""o ;#????# #??# ?? | | """""""" #???# #??# ?? | | ! ##??# #? ??? | | #??# ??? | | #??# ##??? | | ! #?# ##???? | | #?# #????? | | #?# ##????? | | ##### #?## #?????? | | ###????### #### #??#####?????? | | ? ??????????####;#???# ##????????????? | | ? ##???????????????##?????# ###?????????????? | | ?###???????????????????????????###???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1410 Additional Mass Support 6 Corruption Block 8 Armor Coverage 100 Evasion (%) 50 Targeting Accuracy 10 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- Coil Gun | -6/Zion | Archive Wave Gun | -6/Zion | Archive Energy Well | -6/Zion | Archive System Guard | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive K-01 Serf | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Longdome?! Monster Challenges ------------ None Game ------ Seed PietyWeaponGriptreads Manual? 0 Play Time 01:18:39 Cumulative 209.0 hours Start 2026.08.01 @ 18:14:56 End 2026.08.02 @ 13:01:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 928f5932-898e-4678-a013-ce7de5a94acb