Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 19:59:42 Player: Henry Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (8) 40 Value Destroyed (101) 101 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4081 Bonus ------- None Cogmind --------- Core Integrity 791/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster > --- UTILITY (10) ----- Visual Processing Unit Advanced Terrain Scan Processor Core Analyzer > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Enhanced Nuclear Core Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Advanced Terrain Scan Processor Core Analyzer Improved Propulsion Shielding Utility Shielding Weapon Shielding > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Enhanced Nuclear Core Flight Unit Remote Datajack Power Maul [Rating: 43] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Cesium-ion Thruster Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Core Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 8 | . . . . 2 2 2 2 Weapon . | . . . . . . . . Parts Attached 33 | 6 1 7 . 3 7 8 1 Power 3 | 1 . . . 1 1 . . Engine 2 | 1 . . . 1 . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 12 | 2 . 6 . . 2 2 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 4 | 2 . 2 . . . . . Hover . | . . . . . . . . Flight 8 | . . 4 . . 2 2 . Utility 10 | 1 1 . . 1 3 4 . Device 2 | 1 . . . . . 1 . Storage . | . . . . . . . . Processor 3 | . . . . . 2 1 . Hackware 1 | . . . . 1 . . . Protection 4 | . 1 . . . 1 2 . Artifact . | . . . . . . . . Weapon 8 | 2 . 1 . 1 1 2 1 Energy Gun 2 | 1 . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon 2 | . . . . . . 1 1 Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 16 | . . . . 1 5 3 7 Power 1 | . . . . . . . 1 Propulsion 7 | . . . . . 3 1 3 Utility 7 | . . . . 1 2 2 2 Weapon 1 | . . . . . . . 1 Highest Loss Streak 7 | . . . . 1 5 2 7 To Critical Strikes . | . . . . . . . . Average Backups 3 | 2 5 3 4 4 4 2 2 Power . | . 1 1 1 1 . 1 1 Propulsion 1 | 1 3 2 3 3 3 . . Utility . | . . . . . . . . Weapon . | . 1 . . . 1 1 . Tool/Special . | . . . . . . . . Unused Backups 7 | . 1 . . 1 2 1 2 Power 4 | . . . . 1 2 . 1 Propulsion 1 | . 1 . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . . . . 1 . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 75 | . 83 91 100 73 77 70 47 Engine 5 | . 14 11 11 9 2 . . Core 3 | . . . . . 4 6 4 Wheel 7 | . 28 33 . . . . . Flight 21 | . . 4 44 36 29 25 15 Device 6 | . 14 11 11 9 6 2 1 Processor 7 | . . . . . 7 13 17 Hackware 2 | . . . . 3 7 . . Protection 7 | . 6 11 11 6 2 13 1 Energy Gun 2 | . 6 9 11 1 . . . Ballistic Gun 3 | . 14 11 11 1 . . . Special Weapon 1 | . . . . . 6 1 . Slashing Weapon 4 | . . . . 7 7 5 4 Peak Build Rating 43 | 8 8 19 19 23 40 43 41 Average Rating 25 | 4 7 12 19 21 33 37 33 On Entrance 18 | . 8 8 19 19 23 29 41 Naked Turns . | . . . . . . . . Heaviest Build 18 | 9 10 11 11 13 15 18 16 Greatest Support 46 | 20 20 46 20 20 20 20 19 Greatest Overweight (x) 2 | 1 . 2 . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 4 5 5 5 3 Average Carried 3 | 2 4 3 4 4 4 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 4 5 3 3 2 Class Distribution -------------------- 68% | Sprinter 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 484 | 256 6 37 . . . 185 . Remotely . | . . . . . . . . Salvage Created 174 | 108 . . . 11 20 35 . Parts 20 | 14 . . . 3 2 1 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed 4 | 2 . . . 1 . 1 . Tunneler 4 | 3 . . . . . 1 . Recycler 1 | 1 . . . . . . . Operator 2 | . . . . 1 1 . . Watcher 1 | . . . . . . 1 . Best Kill Streak 2 | 2 . . . 1 1 2 . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn 1 | 1 . . . 1 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 153 | . 29 5 . 3 38 35 43 Missed 65 | . 10 2 . . 18 21 14 Hits 88 | . 19 3 . 3 20 14 29 Melee 7 | . . . . . 7 . . Projectile 81 | . 19 3 . 3 13 14 29 AOE 3 | . . . . . 3 . . Critical Strikes 3 | . . . . . 2 1 . Damage Taken 1676 | . 252 45 . 43 437 428 471 Core 567 | . 58 11 . 14 202 73 209 Absorbed by Shields 46 | . . . . . 46 . . Redirected to Shielding 143 | . . . . . 19 78 46 Core Remaining (%) 88 | 100 76 . 97 97 71 91 . Volleys Fired 6 | 6 . . . . . . . Largest 2 | 2 . . . . . . . Hottest 70 | 70 . . . . . . . Shots Fired 12 | 12 . . . . . . . Gun 12 | 12 . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 6 | 6 . . . . . . . Thermal 6 | 6 . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 3 | 3 . . . . . . . Robot Miss Streak 1 | 1 . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 18 | 7 . . . 1 2 8 . Core Hits 7 | 5 . . . 1 . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | 2 . . . . 1 . . Burn 2 | 2 . . . . . . . Sever 1 | . . . . . 1 . . Melee Attacks 39 | . . . . 5 11 19 4 Impact 3 | . . . . . . 1 2 Slashing 36 | . . . . 5 11 18 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 772 | 84 4 5 . 52 83 544 . Guns 84 | 84 . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 679 | . . . . 52 83 544 . Ramming 9 | . 4 5 . . . . . Kinetic 22 | 22 . . . . . . . Thermal 62 | 62 . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 679 | . . . . 52 83 544 . Piercing . | . . . . . . . . Highest Corruption 6 | . 1 . . . . 6 . Average Corruption 3 | . 1 . . . . 5 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . 2 . Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 191 | . . . . . 21 170 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 191 | . . . . . 21 170 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 4 | . 2 2 . . . . . Shots . | . . . . . . . . Rammed 3 | . 2 1 . . . . . Targets Rammed 3 | . 2 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 178 | 70 . 6 . . 21 178 . Average Temperature 51 | 31 . 6 . . 10 146 . Received Heat Transfer 246 | . 114 15 . 9 72 36 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 333 | 333 . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 30 | 10 30 15 5 16 21 24 17 Initial 12 | . 3 12 5 . . . 11 Average 4 | 1 3 5 3 5 5 3 6 Influence Increases 240 | 20 30 15 . 48 57 51 19 Destroy 0b10 Robot/NC 40 | 20 . . . 5 5 10 . Destroy Leader 2 | . . . . . . 2 . Successful Hack 9 | . . . . 9 . . . Disable Machine 15 | . . . . 15 . . . Destroy Structure 24 | . . . . 4 7 9 4 Partial Spotted 45 | . . . . . 45 . . Lose Combat Pursuer 105 | . 30 15 . 15 . 30 15 Influence Decreases 240 | 15 5 30 15 46 59 27 43 Entered New Map 45 | . 2 18 10 . 2 . 13 Time Decay 131 | 15 3 12 5 10 54 25 7 Lost Part 38 | . . . . 10 3 2 23 Lost Ally 26 | . . . . 26 . . . Squads Dispatched 12 | . 3 4 . . 4 1 . Investigation 5 | . 2 3 . . . . . Extermination 2 | . . . . . 1 1 . Reinforcement 5 | . 1 1 . . 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . 10 4 . 4 12 5 7 Peak Tracking Total 10 | . 10 5 . 3 9 3 6 Tactical Retreats 6 | . 1 1 . 1 . 2 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 4 | . 1 1 . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 1 | . . . . 1 . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 14 | . 4 2 . 2 2 3 1 Terminals 14 | . 4 2 . 2 2 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 8 4 . 4 2 5 1 Successful 1 | . . . . 1 . . . Failed 23 | . 8 4 . 3 2 5 1 Catastrophic 10 | . 5 2 . . 1 2 . Database Lockouts . | . . . . . . . . Manual 24 | . 8 4 . 4 3 5 . Terminals 24 | . 8 4 . 4 2 5 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 13 | . 4 2 . 2 2 3 . Full Trace Events 5 | . 3 2 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 2 . . . Highest-Rated Group 46 | . . . 46 46 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . 15 . . . Total Damage 103 | . . . . 103 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Active Infowar (turns) 601 | 5 114 68 25 51 178 113 47 Optics 78 | . . . . . . 31 47 Sensors 128 | . . . . . . 113 15 Terrain 441 | 5 114 68 25 51 178 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 819 | 75 114 68 25 51 203 236 47 Spaces Moved 1602 | 57 134 82 26 109 590 513 91 Core 8 | 8 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 234 | 49 134 51 . . . . . Hover . | . . . . . . . . Flight 1360 | . . 31 26 109 590 513 91 Fastest Speed 26 | 50 80 26 26 26 26 26 27 Average Speed 35 | 78 80 65 26 26 26 27 36 Slowest Speed 195 | 100 80 195 26 26 30 110 104 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 15 | 5 43 10 9 17 19 19 4 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 22 | . . . . 4 7 9 2 Terrain Destroyed 22 | . . . . 4 7 9 2 Melee 22 | . . . . 4 7 9 2 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 1762 | 73 141 96 43 124 621 568 96 Wait 20 | . 2 . 18 . . . . Move 1595 | 56 133 81 25 108 589 512 91 Hop . | . . . . . . . . Pick Up 16 | 5 1 1 . 2 4 3 . Fast Attach 25 | 6 1 4 . 3 5 6 . Attach 9 | . . 3 . . 2 3 1 Detach 8 | . . 3 . 2 . 3 . Swap . | . . . . . . . . Drop 18 | . 2 3 . 4 5 4 . Fire 6 | 6 . . . . . . . Melee 39 | . . . . 5 11 19 4 Ram 3 | . 2 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 23 | . . . . . 5 18 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 11) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Propulsion x2 255 | -9/Materials | Discovered new exit (range 5) 258 | -9/Materials | Entered Mines 264 | -9/Mines | Met a Derelict bent on vengeance 264 | -9/Mines | Discovered new exit (range 7) 283 | -9/Mines | Entered Materials 283 | -8/Materials | Accompanied by 2 allies 283 | -8/Materials | Evolved 2 slots: Utility x2 288 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 304 | -8/Materials | Identified exit to Factory 334 | -8/Materials | Entered Factory 334 | -7/Factory | Evolved 2 slots: Utility x2 511 | -7/Factory | Discovered new exit (range 11) 537 | -7/Factory | Entered another Factory area 537 | -6/Factory | Evolved 2 slots: Utility x2 565 | -6/Factory | Lost 5 parts (3n2u) 606 | -6/Factory | Build established: Sprinter 682 | -6/Factory | Crushed by falling debris 767 | -6/Factory | Discovered new exit (range 18) 773 | -6/Factory | Entered another Factory area 773 | -5/Factory | Evolved 2 slots: Utility x2 788 | -5/Factory | Discovered new exit (range 10) 820 | -5/Factory | Self-destructed Last Messages --------------- 3C. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00774_ Connecting with DSF Access... 00774_ Current location identified: Factory 00788_ EXIT=FOUND 00788_ Imp. Propulsion Shielding destroyed. 00788_ Flight Unit destroyed. 00788_ Imp. Sensor Array destroyed. 00795_ Slug penetrates Wall. 00798_ VTOL Module destroyed. 00803_ U-05 Engineer builds a Wall. 00809_ ALERT: All DSF locations entering lockdown mode. 00812_ Greatsword destroyed. 00812_ Slug penetrates Wall. 00814_ Cesium-ion Thruster destroyed. 00815_ Enh. Nuclear Core destroyed. 00819_ Slug penetrates Wall. 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H | | ???????????????????????????# ######### | | ?????????????????????????????????????###+####/## | | ?????????????????????????????????????# ### | | ?????????????????????????????????????# """ #?? | | ?????????????????????????????????????# "Y #?? | | ?????????????????????????????????????# """ """ #?? | | ?????????????????????????????????????# """ #?? | | ?????????????????????????????????????# """ #?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????# #?? | | ?????????????????????????????????????###########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 64 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed ResetReactionRedistributor Manual? 0 Play Time 00:26:02 Cumulative 458.2 hours Start 2025.05.13 @ 19:18:43 End 2025.05.13 @ 19:59:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3a9ff52-1eca-466e-a91d-f641794356d2