Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 11:00:41 Player: SpaceWalrus Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (78) 390 Value Destroyed (1731) 1731 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 7708 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 84 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Utility Shielding Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Superbattery (1500) Improved Terrain Scan Processor Advanced Melee Analysis Suite Phase Shifter Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- ECM Suite Phase Shifter Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Axe Chainsword > --- INVENTORY -------- Superbattery Advanced Melee Analysis Suite Launcher Guidance Computer System Shield Great Axe [Rating: 61] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Surge Thruster Utility Hacking Suite Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . Utility 4 | . . . 2 . . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 139 | 7 22 3 20 5 . 5 41 . . . 10 . 26 Power 20 | 1 2 1 2 . . 1 6 . . . 3 . 4 Engine 14 | 1 2 . 1 . . . 4 . . . 2 . 4 Core 6 | . . 1 1 . . 1 2 . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 37 | 2 6 2 7 3 . . 8 . . . 1 . 8 Treads 1 | . . . 1 . . . . . . . . . . Leg 12 | 2 4 2 4 . . . . . . . . . . Wheel 5 | . . . . 3 . . 2 . . . . . . Hover 4 | . 2 . 2 . . . . . . . . . . Flight 15 | . . . . . . . 6 . . . 1 . 8 Utility 38 | 2 6 . 6 2 . 2 8 . . . 2 . 10 Device 16 | 1 2 . 3 . . 1 5 . . . . . 4 Storage 5 | 1 2 . 1 . . . . . . . 1 . . Processor 5 | . 1 . 1 1 . . . . . . . . 2 Hackware 7 | . 1 . . . . . 2 . . . 1 . 3 Protection 5 | . . . 1 1 . 1 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 8 . 5 . . 2 19 . . . 4 . 4 Energy Gun 8 | 1 1 . 2 . . 1 2 . . . . . 1 Energy Cannon 1 | . . . . . . . 1 . . . . . . Ballistic Gun 15 | 1 4 . 1 . . . 9 . . . . . . Ballistic Cannon 4 | . 1 . 1 . . 1 1 . . . . . . Launcher 7 | . 2 . 1 . . . 4 . . . . . . Special Weapon 2 | . . . . . . . . . . . 2 . . Impact Weapon 2 | . . . . . . . 2 . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 2 . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 2 . . . . . 1 Parts Lost 24 | . 4 1 5 2 . 1 1 . 1 . . . 9 Power 4 | . . . 1 . . 1 . . . . . . 2 Propulsion 9 | . 1 . 3 1 . . . . . . . . 4 Utility 6 | . 2 1 . 1 . . 1 . . . . . 1 Weapon 5 | . 1 . 1 . . . . . 1 . . . 2 Highest Loss Streak 7 | . 2 1 3 2 . 1 1 . 1 . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 98 95 95 100 99 95 71 50 38 74 76 76 Engine 5 | . 14 3 2 . . . 8 5 . . 6 7 5 Core 7 | . . 10 8 11 11 10 9 7 5 . 7 7 5 Leg 7 | . 15 28 16 . . . . . . . . . . Wheel 6 | . . . . 15 22 22 16 . . . . . . Hover 2 | . 12 . 1 . . . . . . . . . . Flight 6 | . . . . . . . 9 21 15 15 22 23 22 Device 11 | . 9 12 19 4 . 11 12 15 15 15 15 15 8 Storage 6 | . 1 14 11 11 11 11 5 . . . . . . Processor 5 | . 9 . 2 15 22 14 1 . . . . . 2 Hackware 6 | . 5 . . . . . 8 7 7 7 14 15 23 Protection 4 | . . . 10 11 11 7 5 . . . . . . Energy Gun 7 | . 11 14 2 22 22 12 2 . . . . . . Ballistic Gun 3 | . 5 . 7 . . . 4 7 5 . . . . Ballistic Cannon 2 | . 1 14 1 . . 9 4 . . . . . . Launcher 3 | . 9 . 9 . . . . 5 . . . . . Slashing Weapon 1 | . . . . . . . . . . . 6 7 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 45 | 14 16 18 30 27 26 35 45 22 10 2 19 19 22 Greatest Support 44 | 20 20 27 33 32 32 32 44 22 17 8 20 20 24 Greatest Overweight (x) 8 | 2 1 . 8 1 . 1 1 . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 7 5 8 8 10 10 10 8 5 5 5 5 5 5 Most Carried 10 | 5 7 8 9 10 8 10 10 5 5 5 5 5 5 Average Carried 6 | 2 4 7 6 7 7 7 7 4 4 4 4 5 4 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 5 5 5 5 5 Final Carried 9 | 3 4 8 9 7 8 7 5 5 5 5 5 5 5 Class Distribution -------------------- 53% | Mutant 19% | Hacker-Sprinter 16% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Matter Collected 2343 | 283 315 122 593 50 . 53 260 . . . 457 . 210 Remotely . | . . . . . . . . . . . . . . Salvage Created 2667 | 127 536 72 747 395 . 48 326 . . . 350 . 66 Parts 159 | 5 44 5 49 23 . 2 22 . . . 6 . 3 Haulers Intercepted 4 | . 1 . 2 . . . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . 7 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 46 | . 13 4 11 8 . 1 6 . . . 1 . 2 Melee 3 | . . . . . . . . . . . 1 . 2 Guns 20 | . 6 1 4 7 . . 2 . . . . . . Cannons 8 | . . 3 1 . . 1 3 . . . . . . AOE 14 | . 7 . 6 1 . . . . . . . . . Classes Destroyed 14 | 2 7 2 1 . . . 1 . . . . . 1 Worker 5 | . 1 . 1 2 . . 1 . . . . . . Builder 6 | . 3 . 1 2 . . . . . . . . . Tunneler 3 | 2 1 . . . . . . . . . . . . Hauler 4 | . 1 . 2 . . . 1 . . . . . . Recycler 7 | 1 . . 4 2 . . . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . Watcher 5 | . 3 . 1 . . . 1 . . . . . . Swarmer 17 | . 3 . 3 8 . . 2 . . . . . 1 Grunt 17 | . 10 2 2 . . 1 1 . . . 1 . . Sentry 8 | . . . 6 . . . 2 . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 9 | 2 9 2 5 5 . 1 3 . . . 1 . 1 Combat Bots Only 5 | . 5 2 3 4 . 1 2 . . . 1 . 1 Max Kills in Single Turn 3 | 2 3 1 3 2 . 1 1 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Hostile Shots Fired 367 | . 36 29 49 38 . 10 76 3 2 . 10 . 114 Missed 113 | . 11 9 12 12 . 1 29 . 1 . 7 . 31 Damage Taken 3910 | . 276 495 633 202 . 155 584 51 43 . 40 . 1431 Core 1198 | . 79 87 56 16 . 29 57 15 . . . . 859 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 46 | . . . . . . . . . . . . . 46 Core Remaining (%) 78 | 100 . 33 . . . 74 89 . . . . 97 . Volleys Fired 198 | 13 40 10 65 19 . 4 45 . . . 2 . . Largest 2 | 2 2 2 2 2 . 2 2 . . . 1 . . Hottest 114 | 70 80 85 100 100 . 104 114 . . . 5 . . Shots Fired 303 | 26 60 20 84 38 . 8 64 . . . 2 . 1 Gun 214 | 26 48 10 44 38 . 6 41 . . . . . 1 Cannon 50 | . . 10 15 . . 2 23 . . . . . . Launcher 37 | . 12 . 25 . . . . . . . . . . Special 2 | . . . . . . . . . . . 2 . . Kinetic 125 | 13 15 10 44 . . 2 41 . . . . . . Thermal 69 | 13 33 10 . . . 2 11 . . . . . . Explosive 37 | . 12 . 25 . . . . . . . . . . Electromagnetic 70 | . . . 15 38 . 4 12 . . . . . 1 Robot Hit Streak 6 | 3 6 6 6 6 . 6 6 . . . 3 . . Robot Miss Streak 10 | 3 3 4 4 2 . 1 10 . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 176 | 15 33 10 47 21 . 6 32 . . . 8 . 4 Core Hits 119 | 5 32 7 40 13 . 2 13 . . . 4 . 3 Critical Kills 2 | . 1 . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 5 | . 3 1 . . . . 1 . . . . . . Burn 3 | . 2 1 . . . . . . . . . . . Destroy 2 | . 1 . . . . . 1 . . . . . . Melee Attacks 26 | . . . . . . . 5 . . . 8 . 13 Impact 5 | . . . . . . . 5 . . . . . . Slashing 21 | . . . . . . . . . . . 8 . 13 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4865 | 156 1007 164 1719 428 . 124 766 . . . 317 . 184 Guns 1665 | 156 341 74 413 353 . 78 250 . . . . . . Cannons 631 | . . 90 165 . . 46 330 . . . . . . Explosions 1876 | . 666 . 1135 75 . . . . . . . . . Melee 685 | . . . . . . . 186 . . . 317 . 182 Ramming 8 | . . . 6 . . . . . . . . . 2 Kinetic 1081 | 69 104 90 395 . . 46 377 . . . . . . Thermal 664 | 87 237 74 . 75 . 16 175 . . . . . . Explosive 1801 | . 666 . 1135 . . . . . . . . . . Electromagnetic 626 | . . . 183 353 . 62 28 . . . . . . Impact 186 | . . . . . . . 186 . . . . . . Slashing 499 | . . . . . . . . . . . 317 . 182 Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 10 10 10 10 7 Average Corruption 8 | . . . . . . . . . 5 10 10 10 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . 1 2 15 . 10 Message Errors 5 | . . . . . . . . . . . 3 . 2 Matter Fused 9 | . . . . . . . . . 1 . 6 . 2 Heat Flow Errors 3 | . . . . . . . . . . 1 1 . 1 Energy Discharges 4 | . . . . . . . . . . . 1 . 3 Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . 1 2 . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 130 | . . . 25 17 . . 25 . . . 63 . . Projectiles 4 | . . . . . . . 4 . . . . . . Explosions 42 | . . . 25 17 . . . . . . . . . Melee 84 | . . . . . . . 21 . . . 63 . . Knockbacks 4 | . . 1 . . . 1 2 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . 1 . . . 1 2 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 156 | . . . 155 . . . . . . . . . 1 Shots 5 | . . . 5 . . . . . . . . . . Rammed 2 | . . . 1 . . . . . . . . . 1 Targets Rammed 4 | . 1 . 2 . . . . . . . . . 1 Kicked 2 | . 1 . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 393 | 50 99 207 123 270 . 126 393 . . 221 160 . 229 Average Temperature 70 | 23 35 83 38 103 . 57 100 . . 115 67 . 53 Received Heat Transfer 723 | . 144 42 159 . . 108 234 27 . . 9 . . Effects 3 | . . . . 2 . . 1 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Interference 2 | . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . 2 . . . 2 . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 1802 | 259 851 296 . 100 . 37 259 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Peak Influence 489 | 15 236 133 489 342 . 31 242 118 41 7 . . 149 Initial 155 | . 9 73 51 155 . . 11 86 41 7 . . . Average 134 | 5 130 105 246 212 . 27 81 91 26 7 . . 69 Maximum Alert Level 2 | . 1 . 2 1 . . 1 . . . . . . Low Security (%) 74 | 100 66 100 33 52 . 100 98 100 100 100 . . 100 Level 1 22 | . 33 . 55 47 . . 1 . . . . . . Level 2 2 | . . . 11 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 1 1 . . . 4 1 . . . . 5 Investigation 10 | . 2 1 . . . . 3 1 . . . . 3 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 4 | . 1 . 1 . . . 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Distress Signals 4 | . 1 . 2 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 161 | . 22 19 25 8 . 4 42 5 6 . 7 2 21 Peak Tracking Total 17 | . 5 17 5 4 . 3 8 3 6 . 3 3 8 Tactical Retreats 25 | . 2 . 3 . . . 9 1 . . 5 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Traps Triggered 6 | . . . . . . . 2 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Machines Disabled 14 | . 1 . 9 . . . 4 . . . . . . Max in Single Turn 2 | . 1 . 2 . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Machines Accessed 30 | . 4 2 1 1 5 . 7 1 . . . . 9 Terminals 20 | . 4 . 1 1 . . 6 1 . . . . 7 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 122 | . 13 2 1 2 50 . 29 4 . . . . 21 Successful 96 | . 9 2 . 2 50 . 15 4 . . . . 14 Failed 24 | . 4 . 1 . . . 12 . . . . . 7 Catastrophic . | . . . . . . . . . . . . . . Database Lockouts 2 | . . . . . . . 2 . . . . . . Manual 1 | . . . . . 1 . . . . . . . . Terminals 59 | . 13 . 1 2 . . 23 4 . . . . 16 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . . . . . . . . . . 4 Recycling Units 6 | . . . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 90 | . 9 2 . 2 50 . 12 4 . . . . 11 Record 63 | . 1 . . . 49 . 9 1 . . . . 3 Prototype ID Bank 2 | . 1 . . . . . . . . . . . 1 Open Door 2 | . . 2 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 Alert Level 4 | . 1 . . 1 . . . . . . . . 2 Unreport Threat 2 | . 2 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . Dispatch Records 4 | . . . . 1 . . 2 . . . . . 1 Maintenance Status 1 | . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . . 1 Reinforcement Status 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . 1 . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . 2 Scan Component 2 | . . . . . . . . . . . . . 2 Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 4 . . . . . 6 1 . . . . 3 Full Trace Events 8 | . 2 . . . . . 2 1 . . . . 3 Feedback Events 2 | . 1 . . . . . 1 . . . . . . Hackware Fried 2 | . 1 . . . . . 1 . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . 117 Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . parse_system 2 | . . . . . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Total Allies 6 | . . . . 1 . 2 2 . 1 . . . . Largest Group 2 | . . . . 1 1 1 2 . 1 . . . . Highest-Rated Group 33 | . . . . 31 31 16 33 . 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 16 18 . 31 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 42 | . . . 6 . . 7 16 . 13 . . . . Total Damage 421 | . . . 16 . . 110 71 . 224 . . . . Kills 4 | . . . . . . 1 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 3 . . Drone Launches 26 | . . . 6 . . 2 18 . . . . . . Drone Recoveries 20 | . . . 6 . . 2 12 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Turns Passed 5584 | 129 798 396 931 637 306 134 951 152 122 36 437 22 533 Spaces Moved 7052 | 74 748 286 465 413 306 99 1178 510 308 106 1330 74 1155 Core 81 | 19 . . 2 . . . . . . . . . 60 Treads 125 | . . . 18 107 . . . . . . . . . Legs 1017 | 55 285 286 391 . . . . . . . . . . Wheels 1155 | . . . . 306 306 99 444 . . . . . . Hover 517 | . 463 . 54 . . . . . . . . . . Flight 4157 | . . . . . . . 734 510 308 106 1330 74 1095 Fastest Speed 27 | 50 56 120 116 100 100 100 29 29 32 32 29 29 27 Average Speed 63 | 105 83 123 158 137 100 112 58 29 32 32 29 29 30 Slowest Speed 450 | 150 120 125 450 240 100 115 115 32 32 32 92 29 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 6 1 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 6 74 47 44 66 62 16 72 10 96 2 88 6 24 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 6 | . 1 1 . 1 1 1 1 . . . . . . Unknown Exits Taken 5 | 1 . . 1 . . . . . . 1 1 1 . Scrap Searched 7 | . . 2 . 2 . . . . . . 2 1 . Spaces Dug 6 | . . . . . . . . . . . . . 6 Terrain Destroyed 249 | . 62 . 176 3 . . 2 . . . . . 6 Melee 6 | . . . . . . . . . . . . . 6 Projectile 3 | . . . 1 . . . 2 . . . . . . AOE 240 | . 62 . 175 3 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Total 7773 | 100 858 309 577 445 306 112 1367 511 331 107 1360 73 1317 Wait 182 | . 22 . . . . . 48 . 22 . 5 . 85 Move 7026 | 73 747 285 464 412 305 98 1165 508 307 105 1329 73 1155 Hop 7 | . . . . . . . 6 1 . . . . . Pick Up 88 | 7 13 7 14 5 1 3 20 1 1 1 3 . 12 Fast Attach 40 | 3 5 . 2 . . . 13 . . . 2 . 15 Attach 38 | 4 2 . 8 3 . 1 9 . . . 6 . 5 Detach 8 | . . . 1 . . . 3 . . . 3 . 1 Swap 61 | . 15 3 10 2 . 4 19 . . . 2 . 6 Drop 95 | . 13 4 11 4 . 2 34 1 1 1 . . 24 Fire 198 | 13 40 10 65 19 . 4 45 . . . 2 . . Melee 26 | . . . . . . . 5 . . . 8 . 13 Ram 1 | . . . . . . . . . . . . . 1 Kick 2 | . 1 . 1 . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: Fac x2 / Low x2 / Ext x2) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 447 | -10/Materials | Identified exit to Mines 698 | -10/Materials | Build established: Scavenger-Mutant 714 | -10/Materials | Discovered new exit (range 9) 718 | -10/Materials | Identified exit to Materials 721 | -10/Materials | Hacking Suite fried by hacking feedback 928 | -10/Materials | Entered Mines 936 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1013 | -10/Mines | Met a Derelict shopkeep closing up shop 1024 | -10/Mines | Build established: Mutant 1165 | -10/Mines | Found the Drone Emporium 1171 | -10/Mines | Found Prototype Device 1224 | -10/Mines | Discovered exit to Materials (range 11) 1265 | -10/Mines | Assembled infested the area 1270 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1297 | -10/Mines | Core integrity fell below 50% 1324 | -10/Mines | Entered Materials 1324 | -9/Materials | Evolved 2 slots: Utility x2 1332 | -9/Materials | Identified Splice Drone Bay 2159 | -9/Materials | Discovered new exit (range 6) 2220 | -9/Materials | Lost 3 parts (2n1w) 2255 | -9/Materials | Entered Mines 2334 | -9/Mines | Discovered new exit (range 9) 2632 | -9/Mines | Discovered new exit (range 15) 2650 | -9/Mines | Identified exit to Materials 2800 | -9/Mines | Received a Mining Laser from a helpful Derelict 2887 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2888 | -9/Mines | Discovered new exit (range 5) 2891 | -9/Mines | Identified exit to Exiles 2892 | -9/Mines | Entered Exiles 2892 | -9/Exiles | Accompanied by 1 ally 2919 | -9/Exiles | Met 8R-AWN 2936 | -9/Exiles | Met EX-HEX 2974 | -9/Exiles | Met EX-DEC 2994 | -9/Exiles | Learned location of Zion (-7) 3019 | -9/Exiles | Met EX-BIN 3038 | -9/Exiles | Aligned with FarCom system 3039 | -9/Exiles | Given EX-Vault access code 3085 | -9/Exiles | Opened EX-Vault 3093 | -9/Exiles | Found Superbattery 3116 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3184 | -9/Exiles | Discovered new exit (range 14) 3197 | -9/Exiles | Identified exit to Mines 3198 | -9/Exiles | Left Exiles lab with Superbattery 3198 | -9/Exiles | Entered Mines 3251 | -8/Mines | Discovered exit to Materials (range 11) 3304 | -8/Mines | Discovered exit to Materials (range 10) 3332 | -8/Mines | Entered Materials 3332 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3646 | -8/Materials | Identified exit to Factory 3755 | -8/Materials | Build established: Scavenger-Mutant 3819 | -8/Materials | Lost 3 allies 3875 | -8/Materials | Central database locked down 3875 | -8/Materials | Central database locked down 4247 | -8/Materials | System Shield fried by hacking feedback 4283 | -8/Materials | Entered Factory 4283 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4284 | -7/Factory | Identified exit to Storage 4435 | -7/Factory | Sucked down chute 4435 | -7/Factory | Entered Waste 4436 | -7/Waste | Met a frightened Derelict 4438 | -7/Waste | Spotted C-40 Crusher 4450 | -7/Waste | EMP discharged 4469 | -7/Waste | Spotted C-40 Crusher 4473 | -7/Waste | Spotted C-40 Crusher 4474 | -7/Waste | Spotted C-40 Crusher 4481 | -7/Waste | Spotted C-40 Crusher 4481 | -7/Waste | Spotted C-40 Crusher 4530 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4533 | -7/Waste | Build established: Sprinter 4550 | -7/Waste | EMP discharged 4550 | -7/Waste | System corruption reached 10% 4553 | -7/Waste | Discovered new exit (range 13) 4557 | -7/Waste | Entered Factory 4573 | -7/Factory | Discovered new exit (range 14) 4593 | -7/Factory | Entered Lower Caves 4651 | -7/Lower Caves | Learned location of 1 exit from Factory 4653 | -7/Lower Caves | Learned location of 1 exit from Factory 4763 | -7/Lower Caves | Encountered a Warlord checkpoint 4779 | -7/Lower Caves | Learned 12 Factory zone layouts 4784 | -7/Lower Caves | Spotted B-75 Beast 4880 | -7/Lower Caves | Build established: Hacker-Sprinter 5022 | -7/Lower Caves | Discovered new exit (range 16) 5030 | -7/Lower Caves | Entered another Lower Caves area 5035 | -7/Lower Caves | Discovered new exit (range 8) 5052 | -7/Lower Caves | Entered Factory 5052 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5053 | -6/Factory | Identified exit to Factory 5054 | -6/Factory | Identified exit to Extension 5054 | -6/Factory | Identified exit to Lower Caves 5232 | -6/Factory | Identified exit to DSF 5365 | -6/Factory | Crushed by falling debris 5548 | -6/Factory | Core integrity fell below 50% 5571 | -6/Factory | Core integrity fell below 20% 5579 | -6/Factory | Lost 7 parts (2p4n1w) 5585 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Wall. Xenon Bombardment Thruster destroyed. Acquired 9 matter. Slug penetrates Wall. Great Axe destroyed. Slug penetrates S-27 Virus. S-27 Virus destroyed. Slug penetrates Wall. Penetrated by Slug. Acquired Prototype Protection. Identified Exp. Utility Shielding. Acquired Angular Momentum Engine. Slammed into S-27 Virus. Penetrated by Slug. Slug penetrates Neutrino Reactor. System corrupted: Matter fused (-10). Slug penetrates Wall. Penetrated by Slug. Slug penetrates Neutrino Reactor. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?????????????##?????????????? | | ????##########"########?????? | | ????# #= #?????? | | ????# "% #?????? | | ????# #%[ ! #?????? | | ????# # #?????? | | ?########+##### #?????? | | ?# ####"#/#######???? | | ?# #???? | | ## ##### #???? | | "" """ """ #???# #???? | | T """ """ #???# #???? | | "" """ """ "" #####+####? | | ## "" F" ""# ! #? | | ?# ! "" " ""#"""h@ #? | | ## "" ""#"""h! #? | | T#""" #? | | ""# s #? | | ""#! #? | | ""########? | | """"""" """"""" ###???????? | | """"""" """"""" #?????????? | | """"""" """"""" ########### | | """"""" """"""" ## ""G"" # | | ## "" "" # | | """"""" """"""" ! ##! # | | """"""" """"""" # ! # | | """"""" """"""" + *# | | """"""" " " # / """ # | | #= """ # | | ] #!= """ # | | [ # ! # | | ! #####+#### | | #???# #??? | | #???# #??? | | #???# #??? | | ^ ##### #??? | | #??? | | #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 90 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 34 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults I Survived The Infestation Party Time Release The Drones! Challenges ------------ None Game ------ Seed InsulationMachineStorage Manual? 0 Play Time 01:47:08 Cumulative 8.1 hours Start 2024.04.08 @ 08:43:28 End 2024.04.08 @ 11:00:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f8c4bd4-4e1e-44d4-b304-e5ccca854f9a