Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.07 @ 20:34:35 Player: NEO Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (3460) 3460 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 7797 Bonus ------- High Alert Combat Kills 286 Follower Combat Kills 281 Friendly Fire -45 Cogmind --------- Core Integrity 0/850 Matter 88/300 Energy 97/100 System Corruption 15% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Weapon Cycler Weapon Cycler EM Disruption Field Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Coil Gun Heavy Machine Gun Gauss Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Heat Sink Improved Heat Sink Advanced Weight Redist. System Heavy Particle Cannon Heavy Flak Cannon Antimatter Cannon [Rating: 70] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 4 | . . 1 . 1 1 1 Weapon 2 | . . 1 . . . 1 Parts Attached 140 | 6 5 16 10 41 7 55 Power 18 | 1 1 1 1 4 2 8 Engine 9 | 1 1 1 1 1 2 2 Core 8 | . . . . 3 . 5 Reactor 1 | . . . . . . 1 Propulsion 40 | 2 1 7 . 16 1 13 Treads 4 | . . . . 2 . 2 Leg 32 | 2 1 7 . 11 . 11 Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight 3 | . . . . 3 . . Utility 36 | 1 1 2 5 9 1 17 Device 19 | . 1 2 1 2 . 13 Storage 3 | 1 . . . . 1 1 Processor 2 | . . . . 2 . . Hackware 1 | . . . . . . 1 Protection 11 | . . . 4 5 . 2 Artifact . | . . . . . . . Weapon 46 | 2 2 6 4 12 3 17 Energy Gun 22 | 1 1 3 2 7 1 7 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 8 | 1 . 2 1 2 . 2 Ballistic Cannon 9 | . . . . 3 2 4 Launcher 4 | . 1 1 1 . . 1 Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 2 . 3 1 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 70 | . . 1 2 20 . 47 Power 11 | . . . . 1 . 10 Propulsion 19 | . . 1 . 6 . 12 Utility 20 | . . . . 7 . 13 Weapon 20 | . . . 2 6 . 12 Highest Loss Streak 29 | . . 1 2 12 . 29 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 87 88 99 77 85 91 Engine 7 | . 14 11 11 3 8 6 Core 3 | . . . . 5 6 3 Treads 2 | . . . . 2 7 2 Leg 14 | . 28 22 22 11 7 14 Device 12 | . 2 11 12 7 7 21 Storage 5 | . 14 11 11 . 3 6 Processor 2 | . . . . 3 7 1 Hackware 1 | . . . . . . 4 Protection 7 | . . . 9 15 10 2 Energy Gun 14 | . 12 19 17 12 13 15 Ballistic Gun 4 | . 14 11 4 5 . 3 Ballistic Cannon 4 | . . . . 6 8 4 Launcher 2 | . 1 2 10 . . . Naked Turns . | . . . . . . . Heaviest Build 180 | 12 14 20 23 31 176 180 Greatest Support 59 | 20 20 26 26 30 16 59 Greatest Overweight (x) 13 | . . . 1 7 11 13 Average Overweight (x) 1 | . . . . . 5 2 Largest Inventory Capacity 30 | 8 8 8 8 8 30 30 Average Capacity 14 | 6 8 8 8 5 19 21 Most Carried 19 | 5 8 8 8 7 9 19 Average Carried 7 | 2 5 7 7 4 5 10 Final Capacity 30 | 8 8 8 8 5 30 20 Final Carried 9 | 2 8 8 8 5 9 3 Class Distribution -------------------- 24% | Scavenger-Tank 18% | Tank 15% | Scavenger-Mutant 14% | Hauler-Tank 13% | Scavenger-Gunner 7% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Hauler-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 2640 | 229 110 181 286 811 163 860 Remotely . | . . . . . . . Salvage Created 3916 | . 262 471 365 903 277 1638 Parts 186 | . 19 33 19 44 17 54 Haulers Intercepted 5 | . . 2 1 2 . . Recyclers Shooed 7 | . 1 . 2 2 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 76 | . 10 10 8 18 6 24 Guns 53 | . 9 7 4 14 2 17 Cannons 14 | . . . . 4 4 6 AOE 9 | . 1 3 4 . . 1 Classes Destroyed 12 | . 4 3 1 1 1 2 Worker 6 | . 1 . 1 4 . . Hauler 5 | . . 2 1 2 . . Recycler 5 | . . . 1 . 1 3 Operator 2 | . . 1 . . . 1 Watcher 1 | . 1 . . . . . Swarmer 17 | . 6 4 3 . 4 . Grunt 35 | . 4 3 1 13 . 14 Duelist 4 | . . . . 3 . 1 Sentry 12 | . . 3 4 2 . 3 Specialist 1 | . . . . . . 1 Hunter 2 | . . . . . . 2 Programmer 5 | . . . . . 2 3 Best Kill Streak 9 | . 6 6 5 9 4 4 Combat Bots Only 6 | . 5 6 3 5 4 4 Max Kills in Single Turn 4 | . 2 2 1 4 2 2 Gunslinging 1 | . 1 1 . . . . Exploded 1 | . 1 1 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 9307 | . 268 298 479 2383 345 5534 Core 1609 | . 46 79 98 496 29 861 Absorbed by Shields . | . . . . . . . Redirected to Shielding 108 | . . . . . . 108 Core Remaining (%) 68 | 100 81 . 55 9 95 . Volleys Fired 280 | . 29 19 48 80 11 93 Largest 4 | . 2 3 3 3 3 4 Hottest 249 | . 60 116 142 175 164 249 Shots Fired 684 | . 52 55 110 153 33 281 Gun 560 | . 51 53 95 125 21 215 Cannon 101 | . . . . 28 12 61 Launcher 19 | . 1 2 15 . . 1 Special 4 | . . . . . . 4 Kinetic 304 | . 29 19 11 111 12 122 Thermal 303 | . 22 19 84 40 10 128 Explosive 19 | . 1 2 15 . . 1 Electromagnetic 54 | . . 15 . 2 11 26 Robot Hit Streak 20 | . 20 9 9 10 4 10 Robot Miss Streak 5 | . 3 2 3 3 4 5 Penetration Max 2 | . . . . . . 2 Secondary Targets 3 | . 1 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 396 | . 40 30 33 105 16 172 Core Hits 191 | . 20 18 17 47 9 80 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . . . 2 1 11 Burn 9 | . . . . 1 1 7 Blast 5 | . . . . 1 . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8243 | . 446 551 742 2235 337 3932 Guns 5389 | . 384 362 482 1374 161 2626 Cannons 1499 | . . . . 348 176 975 Explosions 1344 | . 56 189 257 511 . 331 Melee . | . . . . . . . Ramming 11 | . 6 . 3 2 . . Kinetic 3655 | . 188 106 122 1173 176 1890 Thermal 3699 | . 196 283 360 1030 90 1740 Explosive 427 | . 56 33 257 . . 81 Electromagnetic 451 | . . 129 . 30 71 221 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . 2 . . 1 1 15 Average Corruption 3 | . 2 . . 1 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . . . . 1 6 34 Message Errors 10 | . . . . . 3 7 Matter Fused 13 | . . . . 1 1 11 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 2 | . . . . . 1 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . . 1 2 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 285 | . . 19 . 235 14 17 Projectiles 14 | . . . . . 14 . Explosions 271 | . . 19 . 235 . 17 Melee . | . . . . . . . Knockbacks 21 | . . . . 2 . 19 Impact . | . . . . . . . Kinetic 17 | . . . . 2 . 15 Secondary 4 | . . . . . . 4 Self-Inflicted Damage 459 | . . 145 46 112 . 156 Shots 11 | . . 3 3 1 . 4 Rammed . | . . . . . . . Targets Rammed 4 | . 2 . 1 1 . . Kicked 4 | . 2 . 1 1 . . Crushed . | . . . . . . . Highest Temperature 662 | . 161 282 609 662 271 644 Average Temperature 167 | . 72 71 176 200 120 183 Received Heat Transfer 2206 | . 93 66 120 1035 . 892 Effects 66 | . . . 18 21 2 25 Shutdowns 16 | . . . 4 5 . 7 Energy Bleed 5 | . . . 3 1 . 1 Interference 18 | . . . 5 2 2 9 Matter Decay 4 | . . . . 4 . . Short Circuit 6 | . . . 1 3 . 2 Damage (minor) 11 | . . . 3 3 . 5 Damage (major) 4 | . . . 2 2 . . Damage (core) 2 | . . . . 1 . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . . . 1 . 9 Heat Transferred 6946 | . 450 385 814 1582 222 3493 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . 3 . . . 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 887 | . 309 662 887 686 195 348 Initial 352 | . . 130 279 352 195 83 Average 280 | . 182 382 670 480 103 103 Maximum Alert Level 3 | . 1 2 3 2 . 1 Low Security (%) 53 | 100 47 16 . . 100 84 Level 1 14 | . 52 46 3 24 . 15 Level 2 24 | . . 37 57 75 . . Level 3 6 | . . . 39 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 1 1 1 3 5 Investigation . | . . . . . . . Extermination 3 | . . . . . 2 1 Reinforcement 7 | . 1 1 1 . 1 3 Assault 2 | . . . . 1 . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 7 | . 2 1 1 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 14 11 17 28 6 46 Peak Tracking Total 11 | . 5 6 5 9 5 11 Tactical Retreats 6 | . . 1 1 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 4 | . 1 . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled 12 | . . 3 3 3 . 3 Max in Single Turn 2 | . . 2 1 2 . 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 11 | . 1 . 2 1 2 5 Terminals 6 | . . . 2 1 1 2 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 4 . 4 1 4 8 Successful 13 | . 1 . 2 1 2 7 Failed 8 | . 3 . 2 . 2 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . . . 4 1 2 4 Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 8 | . 4 . . . . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . . 2 1 1 4 Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . . . . . . 1 Locate Traps 1 | . . . 1 . . . Maintenance Status 1 | . . . . . . 1 Reinforcement Status 1 | . . . . . . 1 Zone Layout 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . 3 Report Inventory 4 | . 1 . . . . 3 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 1 . 1 2 Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat 1 | . . . . . . 1 Combat 1 | . . . . . . 1 Robot Hacks Applied 2 | . . . . . . 2 parse_system 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 100 | . . . 100 100 . . Highest-Rated Ally 100 | . . . 100 100 . . Total Orders 8 | . . . 4 2 . 2 EXPLORE 8 | . . . 4 2 . 2 Ally Attacks 22 | . . . 22 . . . Total Damage 955 | . . . 955 . . . Kills 11 | . . . 11 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 8 | . . . 4 2 . 2 Drone Recoveries 4 | . . . 2 2 . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 5205 | 51 228 283 830 949 1187 1677 Spaces Moved 2053 | 41 114 152 414 393 319 620 Core 39 | 17 . . . 20 . 2 Treads 133 | . . . . 93 . 40 Legs 1589 | 24 114 152 414 185 245 455 Wheels 197 | . . . . . 74 123 Hover . | . . . . . . . Flight 95 | . . . . 95 . . Fastest Speed 34 | 50 120 120 120 34 250 160 Average Speed 194 | 90 120 120 150 156 354 204 Slowest Speed 890 | 120 120 120 190 400 890 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 5 23 16 58 30 10 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 236 | . 9 51 125 21 1 29 Melee . | . . . . . . . Projectile 24 | . . . . 1 1 22 AOE 212 | . 9 51 125 20 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 2774 | 54 158 215 529 594 353 871 Wait 121 | . . 10 36 39 4 32 Move 2047 | 40 113 151 413 392 318 620 Hop . | . . . . . . . Pick Up 103 | 8 7 7 10 14 8 49 Fast Attach 40 | . . 4 1 26 1 8 Attach 83 | 6 1 5 7 10 5 49 Detach 3 | . . . . 1 1 1 Swap 20 | . 4 7 2 5 1 1 Drop 73 | . 2 12 11 26 4 18 Fire 280 | . 29 19 48 80 11 93 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . 2 . 1 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 15) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 559 | -9/Materials | Discovered new exit (range 3) 563 | -9/Materials | Entered Storage 691 | -9/Storage | Identified exit to Recycling 934 | -9/Storage | Met 01-MTF 1284 | -9/Storage | Build established: Scavenger-Mutant 1358 | -9/Storage | Discovered new exit (range 16) 1393 | -9/Storage | Entered Materials 1393 | -8/Materials | Accompanied by 1 ally (01-MTF) 1393 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1398 | -8/Materials | 01-MTF left 1775 | -8/Materials | Core integrity fell below 50% 1793 | -8/Materials | First assault squad dispatched 1803 | -8/Materials | Lost 12 parts (3n6u3w) 1869 | -8/Materials | Core integrity fell below 20% 1897 | -8/Materials | Lost 7 parts (1p3n3w) 2272 | -8/Materials | Discovered new exit (range 9) 2324 | -8/Materials | Build established: Tank 2340 | -8/Materials | Identified exit to Factory 2342 | -8/Materials | Entered Factory 2342 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2609 | -7/Factory | Discovered new exit (range 4) 2682 | -7/Factory | Identified exit to DSF 3147 | -7/Factory | Build established: Hauler-Tank 3372 | -7/Factory | Discovered new exit (range 3) 3377 | -7/Factory | Identified exit to Factory 3529 | -7/Factory | Entered another Factory area 3529 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3868 | -6/Factory | Lost 6 parts (1p1n3u1w) 4025 | -6/Factory | Lost 4 parts (1p2n1w) 4413 | -6/Factory | Build established: Scavenger-Tank 4687 | -6/Factory | Spotted B-75 Beast 5104 | -6/Factory | Lost 3 parts (1n1u1w) 5139 | -6/Factory | Cargo convoy interrupted 5169 | -6/Factory | System corruption reached 10% 5185 | -6/Factory | Core integrity fell below 50% 5201 | -6/Factory | Core integrity fell below 20% 5206 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05187_ Slug penetrates Wall. 05189_ Penetrated by Slug. 05190_ U-05 Engineer builds a Wall. 05192_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 05192_ Penetrated by Slug. 05193_ Carbon-fiber Leg destroyed. 05194_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 05195_ System corrupted: Matter fused (-8). 05196_ Penetrated by Slug. 05196_ Nuclear Core destroyed. 05198_ Lgt. Angular Momentum Engine destroyed. 05199_ Penetrated by Slug. 05199_ Carbon-fiber Leg destroyed. 05199_ Penetrated by Slug. 05200_ Flexi-carbon Leg destroyed. 05200_ Imp. Heat Sink destroyed. 05202_ Slug penetrates P-60 Hacker. 05202_ Penetrated by Slug. 05202_ Hvy. Laser destroyed. 05202_ Penetrated by Slug. 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