Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 17:04:10 Player: Johge Result: Destroyed by TU-LTZ(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (7) 35 Value Destroyed (131) 131 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1920 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 37/100 System Corruption 0% Temperature Critical (587) Movement Core (100) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Makeshift Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Makeshift Power Source Heat Sink Targeting Computer Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Small Storage Unit Makeshift Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Light Ion Engine Makeshift Power Source Heat Sink Targeting Computer Arc Projector Gatling Laser Advanced Beam Cannon Light Assault Rifle [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 20 | 6 3 . 3 . 6 2 Power 2 | 1 1 . . . . . Engine 1 | 1 . . . . . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . . 2 . 3 . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 5 | . . . 2 . 3 . Utility 4 | 1 2 . . . 1 . Device 1 | . 1 . . . . . Storage 1 | 1 . . . . . . Processor 1 | . 1 . . . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 2 . . 1 . 2 2 Energy Gun 2 | . . . . . 1 1 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 11 | . 1 . 1 . . 9 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 2 | . 1 . . . . 1 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 9 | . 1 . 1 . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 93 100 93 . 100 95 Engine 1 | . 10 . . . . . Core 10 | . 3 14 11 . 11 9 Leg 13 | . 28 28 22 . 5 . Flight 25 | . . . 16 . 38 41 Device 5 | . 3 14 11 . 2 . Storage 11 | . 14 14 11 . 11 11 Hackware 5 | . . . . . 8 11 Energy Gun 2 | . . . . . 2 11 Energy Cannon 7 | . . . 8 . 11 9 Ballistic Gun 14 | . 28 28 14 . 8 . Naked Turns . | . . . . . . . Heaviest Build 18 | 10 13 13 16 16 18 18 Greatest Support 24 | 20 20 20 20 20 24 24 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 3 5 8 8 7 8 8 Average Carried 6 | 1 2 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 1 5 8 7 7 8 5 Class Distribution -------------------- 60% | Mutant 20% | Derelict-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 410 | 161 92 72 . . 85 . Remotely . | . . . . . . . Salvage Created 175 | . 92 83 . . . . Parts 14 | . 4 10 . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 7 | . 2 5 . . . . Guns 7 | . 2 5 . . . . Classes Destroyed 2 | . 1 1 . . . . Swarmer 5 | . . 5 . . . . Grunt 2 | . 2 . . . . . Best Kill Streak 3 | . 2 3 . . . . Combat Bots Only 3 | . 2 3 . . . . Max Kills in Single Turn 1 | . 1 1 . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 95 | . 11 32 . . . 52 Missed 28 | . 1 11 . . . 16 Damage Taken 1381 | . 127 165 . . . 1089 Core 443 | . 26 14 . . . 403 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . 84 . . . . Volleys Fired 26 | . 7 13 . . . 6 Largest 2 | . 2 2 . . . 2 Hottest 148 | . 40 40 . . . 148 Shots Fired 49 | . 14 26 . . . 9 Gun 45 | . 14 26 . . . 5 Cannon 4 | . . . . . . 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 40 | . 14 26 . . . . Thermal 8 | . . . . . . 8 Explosive . | . . . . . . . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 4 | . 4 3 . . . 2 Robot Miss Streak 9 | . 2 3 . . . 9 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 24 | . 9 11 . . . 4 Core Hits 17 | . 6 7 1 . . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 247 | . 82 97 14 . . 54 Guns 213 | . 82 97 . . . 34 Cannons 20 | . . . . . . 20 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 14 | . . . 14 . . . Kinetic 179 | . 82 97 . . . . Thermal 42 | . . . . . . 42 Explosive . | . . . . . . . Electromagnetic 12 | . . . . . . 12 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 4 | . . . 4 . . . Kicked 4 | . . . 4 . . . Crushed . | . . . . . . . Highest Temperature 569 | . 28 . . . . 569 Average Temperature 187 | . 14 . . . . 340 Received Heat Transfer 396 | . 72 . . . . 324 Effects 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 21 | . . . . . . 21 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 220 | . 65 220 85 28 . . Initial 85 | . . 25 85 28 . . Average 79 | . 19 136 77 28 . . Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 92 | 100 100 82 100 100 . . Level 1 7 | . . 17 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 17 | . 3 8 . . . 6 Peak Tracking Total 7 | . 2 3 . . . 7 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 9 | . . 1 . . 8 . Largest Group 8 | . . 1 1 . 8 1 Highest-Rated Group 228 | . . 31 31 . 228 14 Highest-Rated Ally 51 | . . 31 31 . 51 14 Total Orders . | . . . . . . . Ally Attacks 8 | . . 5 . . . 3 Total Damage 109 | . . 85 . . . 24 Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 1348 | 57 146 241 107 3 703 91 Spaces Moved 1996 | 41 94 170 78 3 1423 187 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 508 | 34 94 170 78 3 129 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1481 | . . . . . 1294 187 Fastest Speed 38 | 50 120 120 120 120 38 38 Average Speed 58 | 108 120 120 120 120 45 38 Slowest Speed 120 | 120 120 120 120 120 120 38 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 20 54 8 5 85 28 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2127 | 53 115 186 91 2 1483 197 Wait 35 | . 6 1 . . 28 . Move 1990 | 40 93 169 77 2 1422 187 Hop . | . . . . . . . Pick Up 35 | 7 6 3 4 . 14 1 Fast Attach . | . . . . . . . Attach 14 | 6 2 . 3 . 1 2 Detach . | . . . . . . . Swap 7 | . 1 . 1 . 5 . Drop 16 | . . . 2 . 13 1 Fire 26 | . 7 13 . . . 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . . . 4 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 14) 204 | -10/Materials | Entered Mines 207 | -10/Mines | Met a Derelict bent on vengeance 247 | -10/Mines | Received a Mining Laser from a helpful Derelict 302 | -10/Mines | Build established: Mutant 427 | -10/Mines | Discovered new exit (range 16) 445 | -10/Mines | Entered Materials 445 | -9/Materials | Accompanied by 1 ally 445 | -9/Materials | Evolved 2 slots: Propulsion x2 514 | -9/Materials | Discovered new exit (range 6) 552 | -9/Materials | Entered Mines 553 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 555 | -9/Mines | Entered Zion 779 | -7/Zion | Gained Derelict followers 798 | -7/Zion | Learned Factory garrison access intel 802 | -7/Zion | Learned Factory trap positions 1062 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1072 | -7/Zion | Found Prototype Special Weapon 1073 | -7/Zion | Identified RU-N14's Throwing Claymores 1116 | -7/Zion | Gained Derelict followers 1126 | -7/Zion | Discovered new exit (range 16) 1151 | -7/Zion | Found Prototype Energy Gun 1250 | -7/Zion | Opened final containment barrier to the Deep Caves 1256 | -7/Zion | Discovered new exit (range 5) 1256 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1258 | -7/Zion | Entered Deep Caves 1258 | -7/Deep Caves | Accompanied by 1 ally 1329 | -7/Deep Caves | Z-Facility disabled 1331 | -7/Deep Caves | Attacked by Z-Imprinter 1347 | -7/Deep Caves | Core integrity fell below 50% 1349 | -7/Deep Caves | Core integrity fell below 20% 1349 | -7/Deep Caves | Destroyed by TU-LTZ(z) with Zionite Laser-S Last Messages --------------- NEW_ZION: Z-Facility proximity alert. Dropped Targeting Computer. Acquired Targeting Computer. OH-U4M(s) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Flight Unit destroyed. Overheating: Energy bleed (-15). Flight Unit destroyed. Adv. Beam Cannon destroyed. Lgt. Nuclear Core destroyed. Gatling Laser destroyed. Mak. Flight Unit broken. Overheating: Short circuit. Broken Mak. Flight Unit destroyed. Arc Projector destroyed. FI-3VZ(z) destroyed. Mak. Flight Unit destroyed. Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????####?????????????????????? | | ????????????????????????# !#????###############??? | | ????????????????????????# =#?#### ##?? | | ????????????????????????# =### #?? | | ????????????????##??????# ### ### | | ??????????????### #???# #; # | | ??????????????# ##@ | | ?????????? z | | ?????????? !%! | | ?????????? z | | ??????????? zz I | | ??????????? """" """"" | | ???????????? """""""""""""" | | ???????????? """""""""""""" | | ???????????? """""""""""""" | | ????????????? """"""""""" | | ????????????? ""????????"""" | | ?????????????? ""?????????""" | | ?????????????? "???????????"" | | ??????????????? "???????????"" | | ????????????????? "???????????" | | ??????????????????? ??????????? | | ?????????????????????? ??????????? | | ???????????????????????? ????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 11 Item Schematics ----------------- Phase Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Power Amplifier | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps Challenges ------------ None Game ------ Seed MasterTractorShifter Manual? 0 Play Time 00:34:33 Cumulative 14.3 hours Start 2024.06.05 @ 16:23:41 End 2024.06.05 @ 17:04:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 530ac730-813e-4b08-a7e7-d4e81f4fe510