Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 19:30:17 Player: TurnLeft25 Result: Destroyed by 9W-P2N(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (656) 656 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (585) 585 TOTAL SCORE: 3016 Bonus ------- Pacifist 200 High Alert Combat Kills 59 Follower Combat Kills 326 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 265/265 System Corruption 2% Temperature Warm (111) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Light Treads Light Armor Plating Medium Armor Plating Beam Cannon Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Armor Plating Beam Cannon Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 34 | 6 . . 20 . 8 Power 7 | 1 . . 4 . 2 Engine 7 | 1 . . 4 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 5 . 1 Treads 1 | . . . . . 1 Leg 7 | 2 . . 5 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 . . 6 . 3 Device 2 | . . . 2 . . Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware 1 | . . . 1 . . Protection 5 | . . . 2 . 3 Artifact . | . . . . . . Weapon 9 | 2 . . 5 . 2 Energy Gun 4 | 1 . . 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . . 3 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 7 | . . . 1 . 6 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 3 | . . . 1 . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . . 1 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 85 85 94 100 98 Engine 11 | . 14 14 11 11 11 Leg 22 | . 28 28 22 22 21 Device 10 | . . . 12 11 10 Storage 11 | . 14 14 11 11 11 Processor 1 | . . . 2 . . Hackware 4 | . . . . 11 11 Protection 11 | . . . 13 11 10 Energy Gun 11 | . 14 14 11 11 10 Ballistic Gun 11 | . 14 14 11 11 10 Peak Build Rating 16 | 6 6 6 15 15 16 Average Rating 12 | 3 6 6 11 15 14 On Entrance 8 | . 6 6 6 15 15 Naked Turns . | . . . . . . Heaviest Build 26 | 14 14 14 23 20 26 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 5 | . . . 1 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 7 4 5 8 8 8 Average Carried 7 | 3 3 4 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 4 5 8 8 7 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 646 | 221 . 32 296 . 97 Remotely . | . . . . . . Salvage Created 811 | . . . 607 . 204 Parts 45 | . . . 34 . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 17 | . . . 15 . 2 Guns 17 | . . . 15 . 2 Classes Destroyed 5 | . . . 4 . 1 Recycler 1 | . . . . . 1 Operator 1 | . . . 1 . . Swarmer 1 | . . . 1 . . Grunt 12 | . . . 12 . . Sentry 4 | . . . 2 . 2 Best Kill Streak 3 | . . . 3 . 2 Combat Bots Only 3 | . . . 3 . 1 Max Kills in Single Turn 2 | . . . 2 . 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 113 | . . . 59 . 54 Missed 24 | . . . 16 . 8 Damage Taken 1455 | . . . 519 . 936 Core 418 | . . . 90 . 328 Absorbed by Shields . | . . . . . . Redirected to Shielding 53 | . . . 26 . 27 Core Remaining (%) 100 | 100 . 100 . . . Volleys Fired 47 | . . . 38 . 9 Largest 2 | . . . 2 . 2 Hottest 88 | . . . 88 . 79 Shots Fired 93 | . . . 74 . 19 Gun 93 | . . . 74 . 19 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 47 | . . . 38 . 9 Thermal 46 | . . . 36 . 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . . . 12 . 3 Robot Miss Streak 5 | . . . 5 . 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 4 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 56 | . . . 47 . 9 Core Hits 34 | . . 1 24 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 2 . 1 Burn 3 | . . . 2 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 890 | . . 9 712 . 169 Guns 849 | . . . 705 . 144 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 41 | . . 9 7 . 25 Kinetic 402 | . . . 329 . 73 Thermal 447 | . . . 376 . 71 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 1 1 2 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . 8 1 9 Message Errors 4 | . . . 2 . 2 Matter Fused 4 | . . . 3 . 1 Heat Flow Errors 2 | . . . 1 . 1 Energy Discharges 3 | . . . 1 . 2 Data Loss (minor) 3 | . . . 1 . 2 Misfires 1 | . . . . . 1 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 11 | . . 3 2 . 6 Kicked 9 | . . 3 2 . 4 Crushed . | . . . . . . Highest Temperature 213 | . . . 213 . 139 Average Temperature 61 | . . . 45 . 83 Received Heat Transfer 794 | . . . 240 . 554 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 1284 | . . . 1073 . 211 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Peak Influence 553 | . . . 553 180 138 Initial 164 | . . . . 164 70 Average 161 | . . . 261 172 62 Maximum Alert Level 2 | . . . 2 . . Low Security (%) 73 | 100 100 100 46 100 100 Level 1 14 | . . . 29 . . Level 2 11 | . . . 24 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 5 . . Investigation 4 | . . . 4 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . . . 35 . 5 Peak Tracking Total 7 | . . . 7 . 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 18 | . 1 . 7 3 7 Terminals 15 | . 1 . 6 2 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 1 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 63 | . 4 . 22 9 28 Successful 33 | . . . 11 7 15 Failed 28 | . 4 . 10 2 12 Catastrophic 3 | . 1 . 2 . . Database Lockouts 2 | . . . 1 . 1 Manual 44 | . . . 17 8 19 Terminals 58 | . 4 . 20 8 26 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 2 1 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 25 | . . . 9 4 12 Part Schematic 2 | . . . . . 2 Robot Analysis 5 | . . . 2 . 3 Prototype ID Bank 5 | . . . 2 1 2 Branch Access Points 3 | . . . 1 1 1 Emergency Access Points 2 | . . . 1 . 1 Terminal Index 2 | . . . 1 . 1 Fabricator Index 1 | . . . . . 1 Alert Level 2 | . . . 1 1 . Unreport Threat 1 | . . . 1 . . Zone Layout 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . . 2 3 2 Terminals 4 | . . . 1 2 1 Botnet 2 | . . . . 1 1 Operators 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 1 1 1 Recyclers 3 | . . . 1 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 1 . 6 2 7 Full Trace Events 6 | . . . 4 . 2 Feedback Events 2 | . . . 1 . 1 Corruption 2 | . . . 1 . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . . 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 72 | . . . 72 . . Total Damage 757 | . . . 757 . . Kills 16 | . . . 16 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Robot Analysis Total 4 | . . . 2 . 2 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 1764 | 49 61 49 873 102 630 Spaces Moved 1052 | 36 51 24 378 86 477 Core 15 | 12 . . . . 3 Treads 1 | . . . . . 1 Legs 1036 | 24 51 24 378 86 473 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 135 | 96 120 120 163 120 121 Slowest Speed 300 | 120 120 120 190 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 20 10 43 18 87 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 1301 | 50 51 43 560 85 512 Wait 113 | . . 16 97 . . Move 1047 | 35 50 23 377 85 477 Hop . | . . . . . . Pick Up 23 | 9 1 1 9 . 3 Fast Attach 11 | . . . 10 . 1 Attach 8 | 6 . . 1 . 1 Detach . | . . . . . . Swap 15 | . . . 9 . 6 Drop 26 | . . . 17 . 9 Fire 47 | . . . 38 . 9 Melee . | . . . . . . Ram . | . . . . . . Kick 9 | . . 3 2 . 4 Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Recycling (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 9) 111 | -10/Materials | Entered Mines 116 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 132 | -10/Mines | Found DCF Scrap (16 items) 137 | -10/Mines | Met a Derelict bent on vengeance 140 | -10/Mines | Discovered new exit (range 3) 160 | -10/Mines | Entered Materials 160 | -9/Materials | Accompanied by 3 allies 160 | -9/Materials | Evolved 2 slots: Utility x2 319 | -9/Materials | Build established: Mutant 497 | -9/Materials | Central database locked down 576 | -9/Materials | Identified exit to Mines 576 | -9/Materials | Identified exit to Storage 624 | -9/Materials | Build established: Scavenger-Mutant 1033 | -9/Materials | Entered Storage 1060 | -9/Storage | Identified exit to Recycling 1132 | -9/Storage | Used back door to open Recycling access 1135 | -9/Storage | Entered Recycling 1351 | -9/Recycling | Discovered new exit (range 11) 1718 | -9/Recycling | Scanned before Scraplab entrance 1736 | -9/Recycling | Entered Scraplab 1739 | -9/Recycling | Angered Scraplab inhabitants 1747 | -9/Recycling | Core integrity fell below 50% 1760 | -9/Recycling | Core integrity fell below 20% 1765 | -9/Recycling | Destroyed by 9W-P2N(j) with Overtuned Pulse Rifle Last Messages --------------- 01737_ NM-IJI(c): "A little light reading never hurt anyone, but if you dare try to take our prototype, you'll regret it." 01739_ System corrupted: FCS attempts to trigger Beam Rifle. 01739_ System corrupted: Beam Rifle misfires. 01741_ 9W-P2N(j): "Defend the Scraplab!" 01743_ Critical hit (Burn: +50). 01743_ RA-JM2(j) suffers critical hit (Burn). 01746_ Aluminum Leg destroyed. 01748_ RA-JM2(j) heat short circuits Mak. Salvage Targeting Computer. 01748_ Weapon Shielding destroyed. 01750_ Critical hit (Burn: +50). 01752_ Heat Sink destroyed. 01752_ Aluminum Leg destroyed. 01754_ Beam Rifle destroyed. 01757_ 9W-P2N(j) heat short circuits Scrap Suit. 01758_ Hvy. Assault Rifle destroyed. 01763_ Slammed into JU-VY9(j). 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Wheel | -9/Recycling | Hacked Shock Bomb Launcher | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionAuthchipCore Manual? 0 Play Time 00:23:21 Cumulative 41.9 hours Start 2025.02.12 @ 18:54:04 End 2025.02.12 @ 19:30:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2637c398-bf35-486e-ab48-9dae62ffa690