Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 15:50:07 Player: DZKane Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (350) 1750 Value Destroyed (16604) 16604 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (9885) 9885 TOTAL SCORE: 35419 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 7449 Follower Combat Kills 651 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/1300 Matter 225/300 Energy 99/100 System Corruption 70% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Transmission Jammer Heavy Wave Gun Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Energy Well Advanced Visual Processing Unit Improved Targeting Computer Advanced Target Analyzer Improved Particle Charger Improved Weapon Cycler Advanced Powered Armor > --- WEAPON ----------- Heavy Wave Gun Heavy Wave Gun Containment Facilitator > --- INVENTORY -------- Advanced Heavy Treads Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Advanced Matter Compressor Terrain Scanner Quantum Capacitor Transmission Jammer Hardened Heavy Armor Plating Advanced Thermal Shield Dispersion Rifle Heavy Wave Gun Heavy Machine Gun Railgun Tesla Bomb Launcher Sigix Broadsword [Rating: 148] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Improved Diametric Drive Utility Advanced Visual Processing Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Slots Evolved 14 | . . 2 . . . 2 2 . . . 4 2 2 . Power 2 | . . . . . . . . . . . 1 1 . . Propulsion 3 | . . . . . . 1 . . . . 1 . 1 . Utility 8 | . . 1 . . . 1 2 . . . 2 1 1 . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 330 | 6 10 14 1 3 15 35 7 22 5 7 40 74 59 32 Power 44 | 1 1 2 . . 2 4 1 2 . 1 5 12 7 6 Engine 10 | 1 . 2 . . . 1 1 2 . . 3 . . . Core 19 | . 1 . . . 2 3 . . . 1 2 8 1 1 Reactor 15 | . . . . . . . . . . . . 4 6 5 Propulsion 68 | 2 2 5 . . 1 8 1 4 3 2 8 12 15 5 Treads 32 | 2 2 5 . . 1 3 . . . . 1 7 6 5 Leg 20 | . . . . . . 5 1 4 3 2 5 . . . Wheel 15 | . . . . . . . . . . . 2 5 8 . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 . Utility 118 | 1 3 3 1 3 5 6 3 6 2 4 17 31 25 8 Device 65 | . 2 3 . . 4 4 1 4 . 2 10 13 17 5 Storage 9 | 1 1 . . 3 . 1 . . . 1 . 1 . 1 Processor 13 | . . . 1 . . . 1 1 . . 3 3 4 . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 30 | . . . . . 1 1 1 1 2 1 4 13 4 2 Artifact . | . . . . . . . . . . . . . . . Weapon 100 | 2 4 4 . . 7 17 2 10 . . 10 19 12 13 Energy Gun 51 | . . . . . 4 16 1 8 . . 7 8 3 4 Energy Cannon 3 | . . . . . . . . 1 . . . 2 . . Ballistic Gun 28 | 2 4 4 . . 2 . . . . . . 7 6 3 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 13 | . . . . . 1 1 1 . . . 3 1 1 5 Special Weapon 2 | . . . . . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 2 1 2 . . . 2 3 2 Corrupted Parts 9 | . . . . . . . . . . . . 6 . 3 System Corruption 57 | . . . . . . . . . . . . 27 . 30 Parts Lost 88 | . 2 1 . . 7 6 2 5 . . 6 34 8 17 Power 14 | . 1 1 . . . 1 . . . . 1 8 . 2 Propulsion 20 | . . . . . 1 1 1 1 . . 1 7 3 5 Utility 33 | . . . . . 3 2 1 3 . . 2 11 4 7 Weapon 21 | . 1 . . . 3 2 . 1 . . 2 8 1 3 Highest Loss Streak 9 | . 2 1 . . 5 4 2 3 . . 3 9 3 9 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . Average Slot Usage (%) 96 | . 98 99 99 100 97 99 94 96 100 100 94 88 98 82 Engine 4 | . 5 8 11 11 7 4 7 7 7 . 5 1 . . Core 3 | . 8 2 . . 3 4 . . . 6 4 5 5 1 Reactor 1 | . . . . . . . . . . . . 5 7 9 Treads 8 | . 28 22 22 22 22 6 . . . . . 9 9 11 Leg 9 | . . . . . . 20 22 20 23 23 11 . . . Wheel 2 | . . . . . . . . . . . 4 6 12 . Device 17 | . 12 21 12 11 9 22 15 15 15 20 21 15 16 18 Storage 7 | . 14 11 11 11 11 11 7 7 7 7 5 5 4 8 Processor 11 | . . . 9 11 6 . 4 13 15 15 15 15 21 13 Protection 3 | . . . . . 5 1 12 8 7 2 2 5 3 3 Energy Gun 13 | . . . . . 11 26 22 22 23 23 16 7 7 5 Ballistic Gun 8 | . 27 33 33 33 20 . . . . . . 6 5 4 Peak Build Rating 148 | 6 10 12 14 14 23 38 45 48 52 56 78 100 142 148 Average Rating 54 | 4 8 10 13 14 17 31 42 46 50 53 75 85 112 133 On Entrance 42 | . 6 10 12 14 14 23 38 45 48 52 56 75 97 141 Naked Turns 8 | . . . . . . . . . . . . . . 8 Heaviest Build 152 | 14 28 36 36 55 39 54 57 53 52 70 96 125 141 152 Greatest Support 167 | 40 40 40 40 40 40 60 49 47 54 57 74 56 167 167 Greatest Overweight (x) 12 | . . . . 1 . 1 1 1 1 1 1 12 5 2 Average Overweight (x) 1 | . . . . . . . 1 . . . 1 4 3 . Largest Inventory Capacity 20 | 8 15 15 15 20 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 6 9 15 15 15 15 15 15 15 15 18 20 20 20 19 Most Carried 20 | 6 15 15 15 16 15 15 15 15 15 20 20 20 20 20 Average Carried 16 | 4 8 14 14 15 14 14 14 14 15 16 19 16 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 15 15 15 15 20 20 20 20 3 Class Distribution -------------------- 25% | Skirmisher 24% | Scavenger-Skirmisher 13% | Scavenger-Gunner 11% | Gunner 10% | Tank 7% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Storage Skirmisher | -7/Recycling Gunner | -7/Scraptown Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Matter Collected 7165 | 207 714 300 75 . 462 340 90 249 82 70 530 1984 1033 1029 Remotely . | . . . . . . . . . . . . . . . Salvage Created 18367 | . 802 697 55 . 549 1487 559 1230 155 . 2208 2548 1452 6625 Parts 790 | . 47 40 9 . 21 69 26 56 1 . 74 90 77 280 Haulers Intercepted 9 | . 1 1 . . . 4 . 2 . . . 1 . . Recyclers Shooed 9 | . 1 . . . . . 1 . . . 3 3 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Combat Hostiles Destroyed 267 | . 15 13 . . 10 24 6 24 3 . 37 35 21 79 Guns 171 | . 15 13 . . 8 20 4 23 3 . 21 28 21 15 Cannons 2 | . . . . . . . . . . . . 2 . . AOE 56 | . . . . . 2 2 2 . . . 9 . . 41 Classes Destroyed 24 | . 6 2 1 . 2 4 1 . . . 3 . 1 4 Worker 18 | . . 1 1 . 1 6 1 2 . . 2 4 . . Builder 14 | . . . . . 1 1 2 2 . . 4 3 1 . Tunneler 3 | . . . 2 . . . . . . . . . 1 . Hauler 9 | . 1 1 . . . 4 . 2 . . . 1 . . Recycler 11 | . 3 1 . . 1 1 2 . . . 3 . . . Mechanic 9 | . . . . . . 1 . . . . . . . 8 Operator 4 | . 1 . . . . 1 . . . . 1 1 . . Watcher 14 | . 2 1 . . . 2 2 2 . . 4 1 . . Swarmer 29 | . 6 3 . . . 3 . . . . 8 6 3 . Cutter 2 | . . . . . . . . . . . 2 . . . Saboteur 5 | . . . . . . . . . . . . . . 5 Grunt 93 | . 9 7 . . 9 11 3 14 . . 8 8 1 23 Brawler 20 | . . . . . 1 . . 1 . . 2 4 2 10 Duelist 11 | . . . . . . 2 . 1 . . 2 2 1 3 Protector 7 | . . . . . . . . . . . 1 . 1 5 Sentry 24 | . . 3 . . . 5 1 4 3 . 3 3 2 . Specialist 6 | . . . . . . . . . . . . . 6 . Hunter 24 | . . . . . . 2 1 1 . . . 8 . 12 Programmer 36 | . . . . . . . 1 3 . . 10 4 5 13 Heavy 1 | . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . Investigator 1 | . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . 5 Executioner 3 | . . . . . . . . . . . . . . 3 Best Kill Streak 27 | . 7 4 2 . 5 7 6 6 2 . 7 7 5 27 Combat Bots Only 23 | . 5 4 . . 5 4 4 6 2 . 5 6 5 23 Max Kills in Single Turn 7 | . 1 1 1 . 1 2 2 3 1 . 4 2 2 7 Gunslinging 1 | . . . . . . . . 1 . . . 1 1 . Exploded 6 | . . . . . 1 2 1 . . . 2 . . 6 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Hostile Shots Fired 1905 | . 88 65 . . 71 82 41 149 60 . 116 573 129 531 Missed 589 | . 24 17 . . 11 18 14 56 25 . 40 199 36 149 Damage Taken 23619 | . 770 603 . . 909 1214 327 1088 293 . 1956 5912 2206 8341 Core 2645 | . 157 79 . . 104 282 47 127 33 . 181 322 193 1120 Absorbed by Shields 1432 | . . . . . 118 . 43 168 . . 259 329 200 315 Reduced by Siege Mode 1330 | . . . . . . . . . . . . . . 1330 Ignored by Resistances 501 | . . . . . . . . . . . . 295 . 206 Regen/Repaired (Parts) 935 | . . 193 . . . . . 141 . 399 144 . . 58 Core Remaining (%) 66 | 100 37 . . . 54 48 . . . 70 81 72 . . Volleys Fired 795 | . 76 59 5 . 44 78 16 47 7 . 89 163 88 123 Largest 3 | . 2 3 3 . 3 3 3 3 3 . 3 3 3 3 Hottest 264 | . 40 63 63 . 195 240 240 240 240 . 240 264 264 264 Shots Fired 1889 | . 151 177 15 . 97 216 40 140 22 . 251 376 207 197 Gun 1779 | . 151 177 15 . 92 214 36 140 22 . 238 353 206 135 Cannon 14 | . . . . . . . . . . . . 14 . . Launcher 91 | . . . . . 5 2 4 . . . 13 5 . 62 Special 5 | . . . . . . . . . . . . 4 1 . Kinetic 747 | . 151 177 15 . 89 . . . . . . 174 99 42 Thermal 1032 | . . . . . 3 214 36 140 22 . 238 179 107 93 Explosive 7 | . . . . . 5 2 . . . . . . . . Electromagnetic 97 | . . . . . . . 4 . . . 13 19 . 61 Robot Hit Streak 44 | . 14 22 5 . 10 18 15 44 19 . 29 42 31 19 Robot Miss Streak 8 | . 8 4 . . 5 3 4 4 3 . 5 5 3 2 Penetration Max 2 | . . . . . . . . . . . . 1 2 2 Secondary Targets 32 | . 3 3 . . 1 3 . 4 . . 4 4 5 5 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 . . 1 1 1 1 Capacitor 8 | . . . . . . . . . . . . . . 8 Shots Hit Robots 1312 | . 102 113 3 . 64 148 34 125 18 . 200 248 127 130 Core Hits 983 | . 48 44 3 . 35 71 29 100 13 . 188 140 58 254 Critical Kills 8 | . 1 . . . . . . . . . . 1 5 1 Critical Parts Destroyed 13 | . 1 . . . . . . . . . . 4 5 3 Critical Strikes 54 | . 2 . . . . 12 . . . . 1 5 22 12 Burn 28 | . . . . . . 12 . . . . 1 . 7 8 Destroy 26 | . 2 . . . . . . . . . . 5 15 4 Melee Attacks 9 | . . . . . . . . . . . . . 6 3 Impact . | . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . 3 Piercing 6 | . . . . . . . . . . . . . 6 . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 46914 | . 1133 946 97 . 1298 2967 1010 3321 502 . 6488 6339 3506 19307 Guns 28211 | . 1133 946 97 . 943 2750 649 3317 502 . 5328 5560 3506 3480 Cannons 356 | . . . . . . . . . . . . 356 . . Explosions 18277 | . . . . . 355 217 354 . . . 1160 423 . 15768 Melee 59 | . . . . . . . . . . . . . . 59 Ramming 11 | . . . . . . . 7 4 . . . . . . Kinetic 8364 | . 1133 946 97 . 930 . . . . . . 2232 1990 1036 Thermal 25645 | . . . . . 13 2750 649 3317 502 . 5809 3328 1516 7761 Explosive 596 | . . . . . 355 217 . . . . . . . 24 Electromagnetic 12239 | . . . . . . . 354 . . . 679 779 . 10427 Impact . | . . . . . . . . . . . . . . . Slashing 59 | . . . . . . . . . . . . . . 59 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 70 | . 2 . . . . . . 3 3 . 5 30 15 70 Average Corruption 9 | . 2 . . . . . . 2 3 . 3 22 6 35 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . 4 . . Effects 230 | . 7 . . . . . . 16 9 . 40 81 27 50 Message Errors 37 | . 1 . . . . . . 1 3 . 8 12 4 8 Matter Fused 54 | . 4 . . . . . . 5 3 . 13 14 6 9 Heat Flow Errors 22 | . . . . . . . . 1 . . 6 12 3 . Energy Discharges 16 | . . . . . . . . 3 . . 3 5 3 2 Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 Parts Fused 4 | . . . . . . . . 1 . . . . 2 1 Data Loss (minor) 27 | . 1 . . . . . . 3 2 . 5 7 5 4 Data Loss (major) 9 | . 1 . . . . . . . . . 1 2 1 4 Misfires 12 | . . . . . . . . 1 1 . 2 6 1 1 Alerts 3 | . . . . . . . . . . . 1 1 . 1 Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 42 | . . . . . . . . 1 . . 1 21 2 17 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 390 | . . . . . . . . . . . 193 . . 197 Projectiles . | . . . . . . . . . . . . . . . Explosions 390 | . . . . . . . . . . . 193 . . 197 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 415 | . . . . . . . . . . . 415 . . . Shots 6 | . . . . . . . . . . . 6 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 1 1 . . . . . . Kicked 2 | . . . . . . . 1 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 458 | . 28 117 . . 230 138 222 444 186 . 199 451 458 80 Average Temperature 80 | . 6 30 . . 93 42 88 108 116 . 98 94 109 35 Received Heat Transfer 3075 | . 438 207 . . 514 270 77 362 108 . 126 511 156 306 Effects 11 | . . . . . . . . 3 . . . 5 3 . Shutdowns 4 | . . . . . . . . 1 . . . 2 1 . Energy Bleed 2 | . . . . . . . . . . . . . 2 . Interference 4 | . . . . . . . . 2 . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Siege Activations 5 | . . . . . . . . . . . . . . 5 Total Turns 342 | . . . . . . . . . . . . . . 342 Longest Duration 126 | . . . . . . . . . . . . . . 126 Robots Corrupted 28 | . . . . . . . . . . . . 3 . 25 Combat Hostiles 26 | . . . . . . . . . . . . 3 . 23 Parts Fried 56 | . . . . . . . . . . . 7 5 . 44 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . 2 . 1 . . 8 2 . . Combat Hostiles 12 | . . . . . . 2 . 1 . . 7 2 . . Parts Melted 128 | . . . . . 1 24 3 20 6 . 44 22 6 2 Heat Transferred 42365 | . . . . . 37 6850 1425 7125 1150 . 10676 6258 2276 6568 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . . . . . . . 1 . . 18 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Peak Influence 3576 | . 255 317 23 . 125 392 246 410 277 . 1054 920 699 3576 Initial 515 | . . 86 13 . . 1 71 1 117 . . 515 483 393 Average 415 | . 119 118 9 . 51 220 100 205 161 . 548 704 486 2671 Maximum Alert Level 5 | . 1 1 . . . 1 1 2 1 . 3 3 2 5 Low Security (%) 44 | 100 88 82 100 . 100 41 89 36 86 . 26 . . . Level 1 16 | . 11 17 . . . 58 10 62 13 . 1 . 12 . Level 2 19 | . . . . . . . . . . . 23 54 87 . Level 3 15 | . . . . . . . . . . . 49 45 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . 99 Squads Dispatched 76 | . 3 2 . . 1 2 . 6 . . 13 11 8 30 Investigation 3 | . 1 . . . . . . 1 . . . 1 . . Extermination 12 | . . . . . . . . 3 . . 5 2 2 . Reinforcement 20 | . 2 2 . . 1 2 . . . . 5 3 5 . Assault 38 | . . . . . . . . 2 . . 3 2 1 30 Garrison 3 | . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 1 . . . . 1 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Distress Signals 16 | . 1 3 . . . 3 . . . . 4 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 475 | . 28 19 . . 10 31 10 41 3 . 54 66 30 183 Peak Tracking Total 36 | . 6 4 . . 3 4 3 9 2 . 6 7 5 36 Tactical Retreats 22 | . 1 1 . . 1 5 . 4 . . 5 3 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Traps Triggered 13 | . 2 . . . . . . 3 . . 4 . . 4 Indirectly 6 | . . . . . . . . . . . 2 . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Machines Disabled 25 | . . . . . . . 2 . . . 14 3 1 5 Max in Single Turn 7 | . . . . . . . 1 . . . 7 1 1 2 Garrison Access 2 | . . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Machines Accessed 55 | . 6 7 . 2 1 8 2 9 9 . 5 3 3 . Terminals 36 | . 6 6 . . 1 7 . 7 3 . 2 2 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . 1 . . . . 1 2 . . 1 . . . Recycling Units 6 | . . . . . . . . . 6 . . . . . Scanalyzers 3 | . . . . . . 1 . . . . 2 . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 1 . Total Hacks 165 | . 18 24 . 10 4 36 5 23 14 . 20 6 5 . Successful 98 | . 8 16 . 10 1 26 2 13 6 . 13 1 2 . Failed 67 | . 10 8 . . 3 10 3 10 8 . 7 5 3 . Catastrophic 13 | . 3 3 . . . 1 . 1 1 . 2 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 72 | . 15 9 . 1 4 13 . 15 6 . 5 4 . . Terminals 99 | . 18 16 . . 4 23 . 17 8 . 6 4 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 22 | . . 8 . . . . 2 6 . . 6 . . . Recycling Units 6 | . . . . . . . . . 6 . . . . . Scanalyzers 21 | . . . . . . 13 . . . . 8 . . . Garrison Access 7 | . . . . . . . 3 . . . . 2 2 . Terminal Hacks 26 | . 1 3 . 10 1 5 . 3 . . 1 . 2 . Record 9 | . . . . 9 . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Open Door 3 | . . . . . . . . 3 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Terminal Index 2 | . . 1 . . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . . . . . Locate Traps 2 | . . 1 . . . . . . . . . . 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . 6 . . . . 1 5 . . 2 . . . Scan Component 8 | . . 3 . . . . 1 3 . . 1 . . . Repair 6 | . . 3 . . . . . 2 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . 13 . . . . 7 . . . Insert Component 9 | . . . . . . 5 . . . . 4 . . . Analyze 11 | . . . . . . 8 . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 36 | . 7 7 . . . 8 . 5 6 . 3 . . . Terminals 30 | . 7 7 . . . 8 . 5 . . 3 . . . Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 9 | . 2 2 . . . 2 . 2 . . 1 . . . Operators 1 | . . . . . . . . . . . 1 . . . Skim 19 | . 5 5 . . . 5 . 3 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 6 . . . . . Tunnel 6 | . . . . . . . . . 6 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . 1 1 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 42 | . 6 7 . . 1 7 1 7 3 . 5 2 3 . Full Trace Events 3 | . . . . . . . . 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 5 . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . . 3 . . . . . 2 . . 1 . . . Time 198 | . . 78 . . . . . 76 . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . 5 . . . . 3 . . . Part Schematics Acquired 7 | . . . . . . 5 . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Total Allies 10 | . . . 2 . . 1 . 2 . . . 4 1 . Largest Group 3 | . . . 2 2 . 1 . 2 . . . 3 1 1 Highest-Rated Group 157 | . . . 41 41 . 10 . 62 . . . 157 137 137 Highest-Rated Ally 137 | . . . 31 31 . 10 . 31 . . . 58 137 137 Total Orders 9 | . . . . . . . . . . . 7 . . 2 STAY 1 | . . . . . . . . . . . . . . 1 GUARD 1 | . . . . . . . . . . . . . . 1 EXPLORE 6 | . . . . . . . . . . . 6 . . . RETURN 1 | . . . . . . . . . . . 1 . . . Ally Attacks 84 | . . . . . . . . 12 . . . 47 14 11 Total Damage 3147 | . . . . . . . . 167 . . . 1466 780 734 Kills 20 | . . . . . . . . . . . . 12 4 4 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . 3 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . 3 . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Turns Passed 18833 | 82 1154 846 1064 561 1042 1938 881 1431 641 1445 3692 1825 1596 635 Spaces Moved 8066 | 48 538 322 645 344 499 766 416 561 380 870 1205 630 718 124 Core 28 | 8 . . . . . . . . . . . . . 20 Treads 2796 | 40 538 322 645 344 499 217 . . . . . 3 84 104 Legs 3538 | . . . . . . 549 416 561 380 870 762 . . . Wheels 1704 | . . . . . . . . . . . 443 627 634 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 126 193 123 130 126 115 115 123 50 Average Speed 162 | 141 160 160 160 160 160 163 194 192 159 164 164 157 135 155 Slowest Speed 305 | 160 160 160 160 240 160 200 196 195 196 196 197 260 155 305 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 4 97 41 92 70 74 56 14 73 67 56 28 16 18 15 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 12 | . 2 1 1 . . 2 . . 6 . . . . . Known Exits Taken 8 | . 1 1 . . 1 1 1 . 1 . 1 1 . . Unknown Exits Taken 6 | 1 . . 1 1 . . . 1 . 1 . . 1 . Scrap Searched 7 | . . . 2 . 1 . . . . 4 . . . . Spaces Dug 26 | . . . . . . . . . . . . . 26 . Terrain Destroyed 207 | . . . . . 26 12 . . . . 68 15 28 58 Melee 5 | . . . . . . . . . . . . . 5 . Projectile 37 | . . . . . . . . . . . . 13 23 1 AOE 163 | . . . . . 26 12 . . . . 68 . . 57 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Qua Total 12433 | 59 696 557 667 355 662 1293 452 785 397 892 2741 1209 1211 457 Wait 2841 | . 47 147 10 . 97 358 1 130 2 . 1341 275 289 144 Move 8051 | 47 537 321 644 343 498 765 415 560 379 869 1204 629 716 124 Hop . | . . . . . . . . . . . . . . . Pick Up 168 | 6 15 7 3 4 3 23 6 7 . 8 27 36 15 8 Fast Attach 98 | 6 2 1 1 . 6 10 3 12 . . 5 27 18 7 Attach 85 | . 1 4 . . 3 9 2 3 . 1 12 30 8 12 Detach 9 | . . . . . . . . . . . 1 6 . 2 Swap 147 | . 7 9 . 3 6 16 2 7 5 6 23 17 33 13 Drop 213 | . 11 9 4 5 5 34 6 18 4 8 31 26 37 15 Fire 795 | . 76 59 5 . 44 78 16 47 7 . 89 163 88 123 Melee 9 | . . . . . . . . . . . . . 6 3 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . . . . 1 1 . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 8 . 1 6 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 4 exits: Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / *Sto x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 83 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 9) 557 | -10/Materials | Discovered new exit (range 8) 638 | -10/Materials | Discovered new exit (range 16) 781 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Core integrity fell below 50% 1053 | -10/Materials | Learned Storage garrison access intel 1131 | -10/Materials | Identified exit to Subcaves 1156 | -10/Materials | Identified exit to Materials 1189 | -10/Materials | Learned location of 1 exit from Recycling 1234 | -10/Materials | Learned location of 2 exits from Subcaves 1237 | -10/Materials | Entered another Materials area 1237 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1556 | -9/Materials | Build established: Scavenger-Skirmisher 1691 | -9/Materials | Repaired Structural Scanner 1718 | -9/Materials | Repaired Lgt. Treads 1746 | -9/Materials | Repaired Lgt. Treads 1763 | -9/Materials | Identified exit to Mines 1763 | -9/Materials | Identified exit to Materials 1829 | -9/Materials | Learned Storage emergency access door positions 1887 | -9/Materials | Learned Storage security intel 1933 | -9/Materials | Learned location of Zion (-6) 1968 | -9/Materials | Learned location of 2 exits from Materials 2015 | -9/Materials | Learned Storage security intel 2062 | -9/Materials | Discovered exit to Mines (range 7) 2083 | -9/Materials | Entered Mines 2364 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2368 | -9/Mines | Found Prototype Device 2483 | -9/Mines | Build established: Scavenger-Gunner 2525 | -9/Mines | Discovered exit to Materials (range 13) 2548 | -9/Mines | Discovered exit to Materials (range 4) 3127 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3129 | -9/Mines | Discovered new exit (range 5) 3147 | -9/Mines | Entered Exiles 3147 | -9/Exiles | Accompanied by 2 allies 3173 | -9/Exiles | Discovered new exit (range 14) 3177 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3213 | -9/Exiles | Met 8R-AWN 3235 | -9/Exiles | Met EX-HEX 3325 | -9/Exiles | Met EX-DEC 3481 | -9/Exiles | Met EX-BIN 3506 | -9/Exiles | Aligned with FarCom system 3508 | -9/Exiles | Given EX-Vault access code 3545 | -9/Exiles | Opened EX-Vault 3553 | -9/Exiles | Found Field Lobotomy Kit 3588 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3611 | -9/Exiles | Exiles lab attacked by MAIN.C 3690 | -9/Exiles | Discovered new exit (range 10) 3708 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3708 | -9/Exiles | Entered Mines 4010 | -8/Mines | Build established: Scavenger-Skirmisher 4394 | -8/Mines | Lost 5 parts (1n2u2w) 4737 | -8/Mines | Discovered exit to Materials (range 9) 4750 | -8/Mines | Entered Materials 4750 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4751 | -8/Materials | Identified exit to Factory 5748 | -8/Materials | Lost 4 parts (1p1u2w) 6033 | -8/Materials | Build established: Skirmisher 6073 | -8/Materials | Discovered exit to Factory (range 8) 6186 | -8/Materials | Core integrity fell below 50% 6363 | -8/Materials | Learned Storage emergency access door positions 6425 | -8/Materials | Learned Storage interactive machine intel 6475 | -8/Materials | Learned location of Recycling (-7) 6516 | -8/Materials | Learned Factory non-interactive machine intel 6546 | -8/Materials | Learned location of 3 exits from Factory 6565 | -8/Materials | Learned 4 Lower Caves zone layouts 6576 | -8/Materials | Learned Factory security intel 6623 | -8/Materials | Learned Factory terminal intel 6627 | -8/Materials | Build established: Tank 6688 | -8/Materials | Entered Factory 6688 | -7/Factory | Evolved 2 slots: Utility x2 6689 | -7/Factory | Identified exit to Storage 6690 | -7/Factory | Identified exit to Factory 6692 | -7/Factory | Loaded intel: 165 non-interactive machine locations 6693 | -7/Factory | Loaded intel: 25 terminal locations 7569 | -7/Factory | Entered Storage 7572 | -7/Storage | Loaded intel: 15 interactive machine locations 7665 | -7/Storage | Repaired Carbon-fiber Leg 7705 | -7/Storage | Repaired Titanium Leg 7999 | -7/Storage | Met a pair of Derelict thieves 8264 | -7/Storage | Used back door to open Recycling access 8264 | -7/Storage | Discovered new exit (range 5) 8479 | -7/Storage | Discovered exit to Factory (range 20) 8483 | -7/Storage | Build established: Skirmisher 8517 | -7/Storage | Lost 3 parts (1n1u1w) 8969 | -7/Storage | Build established: Scavenger-Skirmisher 9000 | -7/Storage | Entered Recycling 9001 | -7/Recycling | Identified exit to Scraptown 9497 | -7/Recycling | Build established: Skirmisher 9538 | -7/Recycling | Discovered new exit (range 14) 9610 | -7/Recycling | Scanned before Scraplab entrance 9629 | -7/Recycling | Entered Scraplab 9641 | -7/Recycling | Entered Scraptown 9641 | -7/Scraptown | System corruption cleaned by C-Scrubber 9678 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9932 | -7/Scraptown | Build established: Gunner 9932 | -7/Scraptown | Visited CR-KLE's Repair Center 9982 | -7/Scraptown | Visited Cave Peace 10360 | -7/Scraptown | Discovered new exit (range 11) 10615 | -7/Scraptown | Turned away by UFD registrar 10703 | -7/Scraptown | CR-KLE repaired 10 parts 11086 | -7/Scraptown | Entered Factory 11086 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11847 | -5/Factory | Repaired Hrd. Heavy Armor Plating 12083 | -5/Factory | Build established: Skirmisher 12137 | -5/Factory | Lost 3 parts (1n1u1w) 12586 | -5/Factory | First assault squad dispatched 14722 | -5/Factory | Discovered new exit (range 13) 14730 | -5/Factory | Spotted B-75 Beast 14749 | -5/Factory | Destroyed B-75 Beast 14778 | -5/Factory | Identified exit to Factory 14778 | -5/Factory | Entered another Factory area 14778 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15028 | -4/Factory | First assault squad dispatched 15129 | -4/Factory | Garrison activated, responded to threat 15276 | -4/Factory | Lost 9 parts (2p1n4u2w) 15343 | -4/Factory | Lost 3 parts (1u2w) 15601 | -4/Factory | Lost 8 parts (4p1n1u2w) 15620 | -4/Factory | Assimilated P-70 Sage with FLK Orb 15624 | -4/Factory | Assimilated P-70 Sage with FLK Orb 15638 | -4/Factory | Assimilated H-77 Assassin with FLK Orb 15683 | -4/Factory | System corruption reached 10% 15698 | -4/Factory | Lost 6 parts (1p2n1u2w) 15808 | -4/Factory | Found Prototype Launcher 15873 | -4/Factory | P-70 Sage assimilated allied Assassin 7a 15883 | -4/Factory | Sage 7b assimilated hostile G-73 Enforcer 15942 | -4/Factory | System corruption reached 30% 16264 | -4/Factory | Build established: Scavenger-Tank 16484 | -4/Factory | Discovered new exit (range 15) 16553 | -4/Factory | Identified exit to Research 16603 | -4/Factory | Entered Research 16603 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16646 | -3/Research | Found Prototype Device 16737 | -3/Research | Build established: Scavenger-Skirmisher 16953 | -3/Research | Identified Exp. ECM Suite 16987 | -3/Research | Identified Tesla Bomb Launcher 17279 | -3/Research | Found Adv. Powered Armor 17353 | -3/Research | First assault squad dispatched 17508 | -3/Research | Build established: Scavenger-Gunner 17534 | -3/Research | Lost 3 parts (2n1u) 17635 | -3/Research | Found Quantum Capacitor 18038 | -3/Research | Crushed by falling debris 18039 | -3/Research | System corruption reached 10% 18059 | -3/Research | Assimilated H-71 Marshal with FLK Orb 18076 | -3/Research | Discovered new exit (range 11) 18199 | -3/Research | Entered Quarantine 18199 | -3/Quarantine | Accompanied by 1 ally 18200 | -3/Quarantine | Maximum security lockdown engaged 18342 | -3/Quarantine | Spotted Executioner 18342 | -3/Quarantine | Destroyed Executioner 18401 | -3/Quarantine | Destroyed 22 combat bots 18411 | -3/Quarantine | Found Alien Slashing Weapon 18465 | -3/Quarantine | Spotted Striker 18471 | -3/Quarantine | Spotted Investigator 18472 | -3/Quarantine | Scanned by Researcher 18473 | -3/Quarantine | Destroyed Striker 18480 | -3/Quarantine | Destroyed Investigator 18529 | -3/Quarantine | Destroyed 23 combat bots 18542 | -3/Quarantine | System corruption reached 30% 18582 | -3/Quarantine | Found Corrupted Prototype Launcher 18595 | -3/Quarantine | Identified Containment Facilitator 18617 | -3/Quarantine | Spotted Striker 18617 | -3/Quarantine | Spotted Striker 18617 | -3/Quarantine | Spotted Striker 18617 | -3/Quarantine | Spotted Executioner 18620 | -3/Quarantine | Destroyed Executioner 18620 | -3/Quarantine | Spotted Executioner 18625 | -3/Quarantine | Destroyed Executioner 18627 | -3/Quarantine | Destroyed Striker 18631 | -3/Quarantine | Destroyed Striker 18652 | -3/Quarantine | Destroyed 23 combat bots 18652 | -3/Quarantine | Destroyed Striker 18653 | -3/Quarantine | Lost 4 parts (1p1n2u) 18736 | -3/Quarantine | Destroyed 8 combat bots 18741 | -3/Quarantine | Lost 3 parts (1n1u1w) 18787 | -3/Quarantine | Identified Sigix Broadsword 18798 | -3/Quarantine | Spotted Executioner 18798 | -3/Quarantine | Spotted Striker 18798 | -3/Quarantine | Spotted Striker 18810 | -3/Quarantine | Destroyed Striker 18810 | -3/Quarantine | Spotted Striker 18822 | -3/Quarantine | Spotted Striker 18823 | -3/Quarantine | Released all parts (11) 18825 | -3/Quarantine | Core integrity fell below 50% 18832 | -3/Quarantine | Core integrity fell below 20% 18834 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18826_ P-80 Master stasis bubble strength at 11. 18826_ Adv. Heavy Treads destroyed. 18827_ M-36 Artificer repairs Striker. 18827_ Knocked back. 18827_ Penetrated by Slug. 18827_ Slug penetrates Research Mainframe. 18827_ P-80 Master resets P-80 Master, system corruption cleaned. 18830_ I-47 Archangel stasis bubble strength at 70. 18831_ P-80 Master resets P-80 Master, system corruption cleaned. 18832_ Striker stasis bubble strength at 62. 18832_ Penetrated by Slug. 18832_ Slug penetrates Wall. 18832_ I-47 Archangel stasis bubble strength at 60. 18833_ Slug penetrates Wall. 18833_ Penetrated by Slug. 18834_ P-80 Master stasis bubble strength at 25. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????? ?????????????? | | ???????????????????# #??????????? | | ???????????????????# "??????????? | | ???????????????????# "######????? | | ??????????????????#" %"= ! ] ????? | | ??????????#########" " ????? | | ??????????# " %"! ""???? | | ??????????# """"" ;%=[[ """??? | | ??????????# """*" #%=%% [ """??? | | ??????????# " """!#=[=%=[ ??? | | ??????????# " [=Ki % %= """??? | | ??????????# "" =% p%===! "???? | | ??????????# [!=%pipi[[! ##???? | | ??????????# ==%[!%/ [[ ####? | | ??????????#@ !|*==*% %%" * =#? | | ?????????###K## *%=[p!% ! #? | | ?????????#" e !=h g%% ! = ! !#? | | ????????### !!h!i%=%E%%= #? | | ????????# " p!!p!=!hg=*[ #? | | ????????### p pgg%hh=%h ] #? | | ??????????# %ph h==%=g/=] #? | | ??????????# "" g g hK=*=!= ] #? | | ??????????# """" pm/!* #########? | | ??????????# """lmm%!!%/=%= ## | | ?????????## #!!*%%[| "" #? | | ?????????##########!!!!!=% " #? | | ???????????###???# [!!=!![* """ " ## | | ??????????#?#?#??# #!%*=!! [ """ #? | | ??????????#?#????###!%%[%! """"" #? | | ???????????#??????##!=%![ #? | | ????????#???#?#???##! ! " #? | | ??????????????###??##"""""##"######? | | ?????????#?????#?### #?##?????? | | ?????????????###?#?# ##?#?#?#??? | | ?????????#?#?###???? ###??#??#?? | | ???????????#??#???## # ##?##???#?? | | ???????????#?????#?### ##???##???#? | | ????????????#????????# #???#??#???? | | ??????????#??????#???? ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 65 Energy Generation 57 Energy Capacity 1140 Matter Stores 300 Matter Capacity 700 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 210 Corruption Block 15 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 5 Energy Filtering 30 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Arm. Huge Wheel | -5/Factory | Scanalyzed Hrd. Heavy Armor Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearChipStatue Manual? 0 Play Time 03:20:27 Cumulative 143.2 hours Start 2024.09.04 @ 21:33:36 End 2024.09.05 @ 15:50:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 61 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d6fcea9-ef87-446b-a42c-a025713c911e