Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 17:47:27 Player: SLUGGY Result: Destroyed by E8-SB2(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (631) 631 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1321 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 190/200 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (2) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Subdweller Laser Barrage Gun > --- INVENTORY (10) --- ECM Suite Light Armor Plating Improved Light Armor Plating Hacking Suite Heavy Particle Cannon Light Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Subdweller Laser Barrage Gun > --- INVENTORY -------- ECM Suite Light Armor Plating Improved Light Armor Plating Hacking Suite Heavy Particle Cannon Light Cannon Shock Bomb Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 7 4 1 8 Power 6 | 1 1 1 3 Engine 5 | 1 1 . 3 Core 1 | . . 1 . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun 3 | 1 1 . 1 Energy Cannon 1 | . 1 . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 3 | . . . 3 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 100 96 Engine 12 | . 14 10 11 Core 1 | . . 4 1 Treads 28 | . 28 28 28 Device 6 | . 14 14 1 Storage 14 | . 14 14 14 Processor 7 | . . . 12 Energy Gun 6 | . 14 14 . Energy Cannon 12 | . 8 14 12 Ballistic Gun 1 | . 5 . . Ballistic Cannon 7 | . . . 12 Naked Turns . | . . . . Heaviest Build 21 | 12 21 21 21 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 10 | . 5 10 10 Average Carried 6 | . 1 7 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | . 5 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 500 | 164 65 83 188 Remotely . | . . . . Salvage Created 603 | 40 139 114 310 Parts 32 | 5 7 6 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 3 3 9 Guns 3 | . 2 1 . Cannons 11 | . 1 1 9 AOE 1 | . . 1 . Classes Destroyed 4 | 1 2 . 1 Tunneler 2 | 2 . . . Operator 1 | . 1 . . Grunt 8 | . 3 3 2 Subdweller 7 | . . . 7 Best Kill Streak 3 | 1 1 3 2 Combat Bots Only 3 | . 1 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 90 | . 22 12 56 Missed 25 | . 7 . 18 Damage Taken 1187 | . 267 153 767 Core 258 | . 121 28 109 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 72 | 3 17 6 46 Largest 2 | 2 2 2 2 Hottest 100 | 60 100 100 100 Shots Fired 113 | 6 33 12 62 Gun 41 | 6 28 6 1 Cannon 72 | . 5 6 61 Launcher . | . . . . Special . | . . . . Kinetic 38 | 3 12 . 23 Thermal 67 | 3 20 6 38 Explosive . | . . . . Electromagnetic 8 | . 1 6 1 Robot Hit Streak 15 | 4 15 6 12 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 84 | 4 25 7 48 Core Hits 30 | 2 7 4 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1319 | 47 308 155 809 Guns 372 | 47 255 58 12 Cannons 901 | . 53 51 797 Explosions 46 | . . 46 . Melee . | . . . . Ramming . | . . . . Kinetic 414 | 25 110 . 279 Thermal 820 | 22 183 97 518 Explosive . | . . . . Electromagnetic 85 | . 15 58 12 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 324 | . 129 324 8 Average Temperature 95 | . 58 168 3 Received Heat Transfer 351 | . 117 90 144 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 . 2 Heat Transferred 1682 | 50 411 111 1110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 130 | 10 130 83 . Initial 6 | . 6 1 . Average 28 | 5 57 3 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 5 3 11 Peak Tracking Total 2 | . 2 2 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 7 1 . Successful 4 | . 3 1 . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2927 | 119 577 557 1674 Spaces Moved 1671 | 67 322 330 952 Core 6 | 6 . . . Treads 1665 | 61 322 330 952 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 150 160 160 163 Slowest Speed 165 | 160 160 160 165 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 52 53 57 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 4 | . . 2 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 2 | . . 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1783 | 76 351 348 1008 Wait 4 | . . 4 . Move 1668 | 66 321 329 952 Hop . | . . . . Pick Up 12 | . 4 6 2 Fast Attach 12 | 7 2 . 3 Attach 5 | . . . 5 Detach 2 | . 2 . . Swap 3 | . 2 1 . Drop 5 | . 3 2 . Fire 72 | 3 17 6 46 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 12) 697 | -10/Materials | Entered Mines 709 | -10/Mines | Learned location of 1 exit from Materials 982 | -10/Mines | Met a Derelict shopkeep closing up shop 1067 | -10/Mines | Core integrity fell below 50% 1240 | -10/Mines | Discovered new exit (range 5) 1254 | -10/Mines | Entered Subcaves 1312 | -10/Subcaves | Discovered new exit (range 6) 1654 | -10/Subcaves | Learned Materials emergency access door positions 1674 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2105 | -10/Subcaves | Core integrity fell below 20% 2364 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2426 | -10/Subcaves | Discovered new exit (range 8) 2528 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2647 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2928 | -10/Subcaves | Destroyed by E8-SB2(R) with Subdweller Machine Gun Last Messages --------------- 02304_ Acquired 2 matter. Riot Gun falls loose from the Twisted Machinery. 02426_ EXIT=FOUND Flamer falls loose from the Twisted Machinery. 02537_ Acquired 18 matter. Sub. Power Source falls loose from the Twisted Machinery. 02678_ Acquired 5 matter. 02792_ G-34 Mercenary destroyed. 02792_ Beam Cannon destroyed. 02796_ Aluminum Leg fries itself beyond repair. 02796_ Lgt. Ion Engine destroyed. 02801_ G-47 Trooper knocked back. 02805_ G-47 Trooper destroyed. 02806_ Aluminum Leg fries itself beyond repair. 02817_ Acquired 3 matter. 02822_ Lgt. Nuclear Core fries itself beyond repair. 02823_ Acquired 27 matter. 02841_ Acquired Sub. Power Source. 02861_ Acquired 10 matter. 02926_ Battle Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????##### #?????##???????????????? | | ???????????????????## ##### ##??????????????? | | ???????????????????# """ "" #??????????????? | | ???????????????????# R" """ "??????????? | | ???????????????????## R" """ ????????????? | | ##??????????????????### @ ###" #??????????????? | | ####??###???????????## ###??# ##??????????????? | | ### ####????????# #?????###???????????????? | | #????????## ##??????????????????????? | | #### #?????????# #??????????????????????? | | ???## ########### ####????????????????????? | | ???## ### ## # ### """ "????????????? | | ??## ### "" "???##???????? | | ??# ###?# ##### #####"??" #???????? | | ?## ##???## #% # #?????#???????" #????????? | | ## ##???#% #### ##??????????? #????????? | | # "#???# % #??## ###??####### #????????? | | "#???#" ##???## #### ##???????? | | ! "#???## "%####?## ## #???????? | | ####"##????#" # # #### #????????????? | | ###???##????## " """ ### ##????????????? | | #?????????### "" "### ?# ##?????????????? | | ##??????### " ""### #### #??????????????? | | ##?????# "" %"### # ######## #??????????????? | | ####### """" ###### ##?????#???????? | | &# ## """" ## ### #### #???????? | | &%""" " " #### #?## #???????? | | && | % #??## ### #######???????? | | # #"###" ###### #??# #????????????? | | ## ###?#####????####??# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegRecoilCutter Manual? 0 Play Time 00:17:35 Cumulative 17.5 hours Start 2024.04.04 @ 17:31:13 End 2024.04.04 @ 17:47:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9bb0502-05be-4852-b691-c4a79ddea5d6