Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.09 @ 00:45:29 Player: zacyquack Result: Destroyed by as-05375 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (518) 518 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1018 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (83) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (15) --- Improved Heat Sink Visual Processing Unit Targeting Computer Targeting Computer Targeting Computer Targeting Computer Phase Shifter Weapon Shielding Beam Cannon Beam Cannon Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Visual Processing Unit Light Assault Rifle Grenade Launcher Datajack [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 8 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun . | . . . Energy Cannon 2 | . 2 . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 7 | 1 7 12 Power . | . . . Propulsion . | . . . Utility 3 | . 4 7 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 11 | . . 11 Power . | . . . Propulsion . | . . . Utility 7 | . . 7 Weapon 3 | . . 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 93 | . 93 100 Engine 13 | . 13 14 Treads 28 | . 28 28 Storage 14 | . 14 14 Processor 9 | . 8 14 Energy Cannon 6 | . 5 28 Ballistic Gun 21 | . 21 . Peak Build Rating 8 | 6 8 8 Average Rating 6 | 4 7 7 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 29 | 13 29 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 13 | 4 13 13 Average Carried 7 | 1 8 12 Final Capacity 15 | 8 15 15 Final Carried 13 | 1 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 609 | 227 368 14 Remotely . | . . . Salvage Created 624 | . 521 103 Parts 45 | . 38 7 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 15 3 Guns 15 | . 15 . Cannons 3 | . . 3 Classes Destroyed 5 | . 4 1 Operator 2 | . 2 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 11 | . 9 2 Assembled 1 | . . 1 Best Kill Streak 5 | . 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 140 | . 99 41 Missed 43 | . 33 10 Hits 97 | . 66 31 Projectile 97 | . 66 31 Critical Strikes 2 | . 1 1 Damage Taken 1137 | . 681 456 Core 253 | . 128 125 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 59 | . 52 7 Largest 2 | . 2 2 Hottest 120 | . 40 120 Shots Fired 117 | . 103 14 Gun 103 | . 103 . Cannon 14 | . . 14 Launcher . | . . . Special . | . . . Kinetic 103 | . 103 . Thermal 14 | . . 14 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 6 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 73 | . 65 8 Core Hits 35 | . 31 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1064 | 2 923 139 Guns 890 | . 890 . Cannons 139 | . . 139 Explosions . | . . . Melee . | . . . Ramming 35 | 2 33 . Kinetic 890 | . 890 . Thermal 139 | . . 139 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles 12 | . . 12 Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 8 | 1 7 . Targets Rammed 8 | 1 7 . Kicked . | . . . Crushed . | . . . Highest Temperature 312 | . 10 312 Average Temperature 129 | . 4 169 Received Heat Transfer 261 | . 237 24 Effects 3 | . . 3 Interference 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 296 | . . 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 164 | . 164 65 Initial . | . . . Average 48 | . 52 45 Influence Increases 478 | . 413 65 Destroy 0b10 Robot/C 340 | . 300 40 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 72 | . 62 10 Successful Hack 21 | . 21 . Disable Machine 15 | . . 15 Lose Combat Pursuer 15 | . 15 . Influence Decreases 443 | . 413 30 Time Decay 403 | . 393 10 Lost Part 40 | . 20 20 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 27 10 Peak Tracking Total 7 | . 5 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 4 | . 4 . Failed 14 | . 14 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Branch Access Points 2 | . 2 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1478 | 116 1324 38 Spaces Moved 783 | 68 705 10 Core 12 | 12 . . Treads 771 | 56 705 10 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 140 160 168 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 70 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 900 | 88 794 18 Wait 7 | 7 . . Move 781 | 67 704 10 Hop . | . . . Pick Up 26 | 7 18 1 Fast Attach . | . . . Attach 9 | 6 3 . Detach . | . . . Swap 5 | . 5 . Drop 5 | . 5 . Fire 59 | . 52 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush 8 | 1 7 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 775 | -10/Materials | Discovered new exit (range 5) 983 | -10/Materials | Discovered new exit (range 12) 1120 | -10/Materials | Core integrity fell below 50% 1441 | -10/Materials | Entered Mines 1442 | -10/Mines | Assembled infested the area 1447 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1470 | -10/Mines | Core integrity fell below 20% 1479 | -10/Mines | Destroyed by as-05375 with Assembled Heavy Rifle Last Messages --------------- come on!" 01449_ G-34 Mercenary destroyed. 01454_ Core Extractor disabled. 01456_ Penetrated by HV Slug. 01456_ HV Slug penetrates Core Extractor. 01458_ HV Slug penetrates as-08625. 01458_ as-08625 suffers critical hit (Destroy). 01458_ as-08625 destroyed. 01458_ HV Slug penetrates Wall. 01464_ HV Slug penetrates Earth. 01464_ A9-GK9(h) destroyed. 01466_ Destroyed Asb. Hover Unit. 01466_ as-03578 destroyed. 01471_ Lgt. Ion Engine destroyed. 01472_ Acquired 14 matter. 01473_ Overheating: System interference. 01473_ Targeting Computer temporarily disabled. 01475_ Acquired Phase Shifter. 01478_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????#?????????????????????? | | ??????????????????????##?? ?????????????????????? | | ??????????????????????a ## ?????????????????????? | | ??????????????????????#a# #?????????????????????? | | ???????????????????#### #;#?????????????????????? | | ???????????????????# a! #?????????????????????? | | ???????????????????# [aa=#?????????????????????? | | ???????????????????#""%=*%#?????????????????????? | | ???????????????????#"" !#?????????????????????? | | ???????????????????#"" % #?????????????????????? | | ???????????????????# ##????????????????????? | | ???????????????????# ;#????????????????????? | | ???????????????????# % ##????????????????????? | | ???????????????????# @ #?????????????????????? | | ???????????????????# !% #?????????????????????? | | ???????????????????#### ###?????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed ImprovedRingAxe Manual? 0 Play Time 00:12:52 Cumulative 11.0 hours Start 2026.04.09 @ 00:33:19 End 2026.04.09 @ 00:45:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d7db0f7-12d0-4093-ac2b-1b9472f94e80