Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 18:17:12 Player: DGSTER Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (498) 498 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1103 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 153/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (8) ---- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Autogun Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Light Armor Plating Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 17 . Power 5 | 2 3 . Engine 5 | 2 3 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads 2 | 2 . . Leg 5 | . 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 1 5 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 1 5 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes 1 | . 1 . Average Slot Usage (%) 94 | . 94 100 Engine 14 | . 14 14 Treads 7 | . 7 . Leg 20 | . 20 28 Storage 14 | . 14 14 Processor 9 | . 10 . Ballistic Gun 26 | . 26 28 Peak Build Rating 10 | 5 10 10 Average Rating 7 | 3 7 10 On Entrance 5 | . 5 10 Naked Turns . | . . . Heaviest Build 27 | 11 27 17 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 8 Average Capacity 9 | 7 9 8 Most Carried 8 | 3 8 7 Average Carried 5 | 1 5 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 3 7 7 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 567 | 206 361 . Remotely . | . . . Salvage Created 709 | . 696 13 Parts 49 | . 47 2 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 1 | . . 1 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 17 1 Guns 18 | . 17 1 Classes Destroyed 4 | . 4 . Recycler 2 | . 2 . Watcher 1 | . 1 . Swarmer 7 | . 6 1 Grunt 11 | . 11 . Best Kill Streak 6 | . 6 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 137 | . 116 21 Missed 29 | . 20 9 Damage Taken 1070 | . 990 80 Core 255 | . 218 37 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 80 | . 77 3 Largest 2 | . 2 2 Hottest 46 | . 46 46 Shots Fired 146 | . 140 6 Gun 146 | . 140 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 146 | . 140 6 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 1 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 89 | . 87 2 Core Hits 45 | . 44 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 967 | . 938 29 Guns 943 | . 914 29 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 24 | . 24 . Kinetic 943 | . 914 29 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 9 | . 9 . Kicked 6 | . 6 . Crushed . | . . . Highest Temperature 64 | . 64 . Average Temperature 22 | . 22 . Received Heat Transfer 345 | . 339 6 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 206 | . 206 . Initial . | . . . Average 118 | . 125 . Maximum Alert Level 1 | . 1 . Low Security (%) 86 | 100 85 . Level 1 13 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 30 4 Peak Tracking Total 6 | . 5 6 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 12 | . 12 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 12 . Prototype ID Bank 3 | . 3 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Security Status 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1371 | 69 1260 42 Spaces Moved 731 | 39 663 29 Core 3 | 3 . . Treads 198 | 36 162 . Legs 530 | . 501 29 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 131 | 151 131 120 Slowest Speed 240 | 160 240 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 3 93 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1012 | 47 933 32 Wait 146 | . 146 . Move 729 | 38 662 29 Hop . | . . . Pick Up 12 | 3 9 . Fast Attach 8 | 4 4 . Attach 5 | 1 4 . Detach 2 | . 2 . Swap 10 | 1 9 . Drop 11 | . 11 . Fire 80 | . 77 3 Melee . | . . . Ram . | . . . Kick 6 | . 6 . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 485 | -10/Materials | Core integrity fell below 50% 914 | -10/Materials | Discovered exit to Materials (range 9) 916 | -10/Materials | Identified exit to Mines 967 | -10/Materials | Discovered exit to Materials (range 14) 1123 | -10/Materials | Core integrity fell below 20% 1320 | -10/Materials | Discovered new exit (range 9) 1330 | -10/Materials | Entered Subcaves 1372 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. Dropped Assault Rifle. G-34 Mercenary destroyed. R-06 Scavenger collects Ion Engine. Discarded Signal Interpreter. Dropped Lgt. Assault Rifle. Acquired Autogun. Acquired 36 matter. K-01 Serf collects debris. R-06 Scavenger collects Sml. Laser. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Acquired 4 matter. EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Lgt. Assault Rifle fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####??????????????? ### ???????????? | | ?????????????? #?????????????? ?????????? | | ????????????? #????????????? ????????? | | ?????????????# #???????????? ????????? | | ????????????## ##?????????? ????????? | | ????????????# #????????? ?????????? | | ???????????? #????????# ??????????? | | ???????????# ####????# #??????????? | | ???????????? ?????# #?????????"? | | ???????????????? #???### ###????? ?? | | ???????????????????# ##?## #### ?? | | ????????????????????# @ ### ?? | | ????????????????????## " ## ???? | | ???????????????? # # "" #?# ?????? | | ???????????????# " ### #??????????? | | ???????????????# "" s% #???????????? | | ???????????????# #### ss # ##??????????? | | ??????????????? ????## # # ##??####???? | | ??????????????? ???????## ##### ### #### ##### | | ?????????????????????????#####???###?## ## ## ## | | ??????????????????????????????????????## ##### | | ???????????????????????????????????????#####???### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledDynamicCasing Manual? 0 Play Time 00:09:05 Cumulative 51.1 hours Start 2025.04.08 @ 18:08:26 End 2025.04.08 @ 18:17:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 56 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b9573fba-7444-4104-8383-8413fbd97f06