Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 21:50:57 Player: DoubleCorvid Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (996) 996 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2956 Bonus ------- None Cogmind --------- Core Integrity 479/550 Matter 116/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Core (950) Ox18 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle Light Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Compact Wheel Improved Heat Sink Improved Heat Sink Insulated Plating Insulated Plating Insulated Plating Hacking Suite Hacking Suite Hacking Suite Heavy Particle Gun Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle EM Pulse Cannon Heavy Particle Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Compact Wheel Improved Heat Sink Improved Heat Sink Insulated Plating Insulated Plating Insulated Plating Hacking Suite Hacking Suite Hacking Suite Heavy Particle Gun Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle EM Pulse Cannon Heavy Particle Cannon Light Assault Rifle [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 38 | 5 13 6 14 Power 9 | 1 2 . 6 Engine 9 | 1 2 . 6 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 . 1 Treads 2 | 2 . . . Leg 1 | . 1 . . Wheel 3 | . 2 . 1 Hover . | . . . . Flight . | . . . . Utility 7 | . 4 2 1 Device 4 | . 2 1 1 Storage 2 | . 2 . . Processor . | . . . . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 4 4 6 Energy Gun 9 | 1 1 3 4 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 2 1 1 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 12 | . 4 . 8 Power 3 | . 1 . 2 Propulsion 4 | . 1 . 3 Utility 3 | . 1 . 2 Weapon 2 | . 1 . 1 Highest Loss Streak 5 | . 2 . 5 To Critical Strikes . | . . . . Average Backups 12 | 2 5 16 19 Power 1 | . 1 1 . Propulsion 2 | . 2 3 3 Utility 4 | . . 6 8 Weapon 3 | . 1 4 6 Tool/Special . | . . . . Unused Backups 21 | . 1 3 17 Power 2 | . 1 1 . Propulsion 3 | . . . 3 Utility 11 | . . 1 10 Weapon 5 | . . 1 4 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 86 97 89 Engine 12 | . 11 10 16 Treads 5 | . 16 . . Wheel 13 | . 5 22 13 Device 9 | . 7 11 7 Storage 11 | . 13 11 9 Hackware 5 | . . 9 6 Energy Gun 18 | . 10 21 24 Ballistic Gun 11 | . 12 10 8 Ballistic Cannon 1 | . 4 . . Peak Build Rating 33 | 5 9 24 33 Average Rating 17 | 4 7 21 28 On Entrance 9 | . 5 9 24 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 66 | 6 51 55 66 Greatest Support 40 | 40 40 32 32 Greatest Overweight (x) 18 | . 5 2 18 Average Overweight (x) 1 | . 1 1 2 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 18 | 5 18 20 20 Most Carried 20 | 5 9 20 20 Average Carried 13 | 2 5 16 19 Final Capacity 20 | 5 20 20 20 Final Carried 20 | 5 8 20 18 Class Distribution -------------------- 56% | Gunner 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1228 | 222 389 186 431 Remotely . | . . . . Salvage Created 1806 | . 403 439 964 Parts 102 | . 22 22 58 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 8 7 21 Guns 28 | . 4 7 17 Cannons 5 | . 3 . 2 AOE 1 | . 1 . . Classes Destroyed 8 | . 4 3 1 Worker 1 | . . . 1 Builder 1 | . . 1 . Hauler 2 | . 1 . 1 Recycler 10 | . 3 2 5 Watcher 2 | . . 1 1 Swarmer 21 | . 3 3 15 Grunt 11 | . 5 1 5 Sentry 4 | . . 3 1 Best Kill Streak 9 | . 4 5 9 Combat Bots Only 8 | . 3 4 8 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 212 | . 114 17 81 Missed 55 | . 34 4 17 Hits 157 | . 80 13 64 Projectile 157 | . 80 13 64 Critical Strikes 3 | . 1 1 1 Damage Taken 1770 | . 876 158 736 Core 275 | . 182 22 71 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 99 | . . 99 . Core Remaining (%) 73 | 100 27 94 . Volleys Fired 136 | . 59 22 55 Largest 4 | . 2 3 4 Hottest 208 | . 85 133 208 Shots Fired 384 | . 117 66 201 Gun 336 | . 80 66 190 Cannon 48 | . 37 . 11 Launcher . | . . . . Special . | . . . . Kinetic 154 | . 87 22 45 Thermal 220 | . 20 44 156 Explosive . | . . . . Electromagnetic 10 | . 10 . . Robot Hit Streak 11 | . 10 11 8 Robot Miss Streak 7 | . 7 2 5 Penetration Max . | . . . . Secondary Targets 8 | . . 2 6 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 166 | . 52 20 94 Core Hits 64 | . 17 11 36 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 10 | . 2 1 7 Burn 8 | . . 1 7 Destroy 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3104 | . 1019 371 1714 Guns 2434 | . 514 364 1556 Cannons 453 | . 353 . 100 Explosions 149 | . 149 . . Melee . | . . . . Ramming 68 | . 3 7 58 Kinetic 836 | . 649 44 143 Thermal 2164 | . 331 320 1513 Explosive . | . . . . Electromagnetic 36 | . 36 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . 13 . . Projectiles 3 | . 3 . . Explosions 10 | . 10 . . Melee . | . . . . Knockbacks 3 | . 3 . . Impact . | . . . . Kinetic 3 | . 3 . . Secondary . | . . . . Self-Inflicted Damage 98 | . 67 3 28 Shots 2 | . 2 . . Rammed 7 | . 1 1 5 Targets Rammed 7 | . 1 1 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 671 | . 195 54 671 Average Temperature 164 | . 58 15 239 Received Heat Transfer 519 | . 258 45 216 Effects 36 | . . . 36 Shutdowns 8 | . . . 8 Energy Bleed 5 | . . . 5 Interference 2 | . . . 2 Matter Decay 8 | . . . 8 Short Circuit 1 | . . . 1 Damage (minor) 4 | . . . 4 Damage (major) 8 | . . . 8 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 10 | . . . 10 Heat Transferred 4799 | . 544 703 3552 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 100 71 Level 1 7 | . . . 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 320 | . 106 107 320 Initial 10 | . . 10 . Average 58 | . 47 24 129 Influence Increases 1146 | . 326 225 595 Destroy 0b10 Robot/C 720 | . 160 140 420 Destroy 0b10 Robot/NC 80 | . 20 20 40 Destroy Leader 158 | . 42 52 64 Successful Hack 22 | . 10 12 . Disable Machine 45 | . 30 . 15 Destroy Structure 46 | . 34 1 11 Lose Combat Pursuer 75 | . 30 . 45 Influence Decreases 860 | . 300 251 309 Entered New Map 16 | . . 16 . Time Decay 733 | . 260 235 238 Lost Part 111 | . 40 . 71 Squads Dispatched 5 | . 1 2 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 23 9 31 Peak Tracking Total 7 | . 6 4 7 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . . 4 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 5 2 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 36 | . 9 17 10 Successful 22 | . 4 13 5 Failed 14 | . 5 4 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 19 | . 6 8 5 Fabricators . | . . . . Repair Stations 9 | . . 9 . Recycling Units 3 | . 3 . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 9 | . 3 5 1 Record 1 | . . 1 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Scanalyzer Index 1 | . . 1 . Dispatch Records 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . . 8 . Scan Component 4 | . . 4 . Repair 4 | . . 4 . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 4 | . . . 4 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 4 2 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired 4 | . . 4 . Time 150 | . . 150 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 298 | . 250 48 . Terrain 298 | . 250 48 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2338 | 124 781 803 630 Spaces Moved 1059 | 71 264 489 235 Core 10 | 1 . . 9 Treads 220 | 70 150 . . Legs 26 | . 26 . . Wheels 803 | . 88 489 226 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 115 115 115 Average Speed 150 | 158 209 115 155 Slowest Speed 950 | 160 470 130 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 31 27 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 52 | . 46 . 6 Melee . | . . . . Projectile 6 | . . . 6 AOE 46 | . 46 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1487 | 80 373 676 358 Wait 163 | . 20 122 21 Move 1056 | 70 263 488 235 Hop . | . . . . Pick Up 42 | 5 7 20 10 Fast Attach 31 | 5 8 11 7 Attach 7 | . 1 2 4 Detach 4 | . 3 1 . Swap 17 | . 4 3 10 Drop 24 | . 7 6 11 Fire 136 | . 59 22 55 Melee . | . . . . Ram 6 | . . 1 5 Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 576 | -10/Materials | Core integrity fell below 50% 898 | -10/Materials | Discovered new exit (range 5) 906 | -10/Materials | Entered another Materials area 906 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1247 | -9/Materials | Build established: Gunner 1391 | -9/Materials | Repaired Particle Gun 1451 | -9/Materials | Repaired Hvy. Particle Gun 1589 | -9/Materials | Repaired Particle Gun 1623 | -9/Materials | Repaired Ion Engine 1667 | -9/Materials | Discovered new exit (range 16) 1709 | -9/Materials | Entered another Materials area 1709 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2231 | -8/Materials | Destroyed 8 combat bots 2259 | -8/Materials | Lost 5 parts (2p2n1u) 2339 | -8/Materials | Self-destructed Last Messages --------------- 02237_ Melted Aluminum Leg. 02237_ G-47 Trooper critical meltdown. 02239_ K-01 Serf collects debris. 02250_ Slammed into K-01 Serf. 02257_ R-06 Scavenger collects Flight Unit. 02260_ R-06 Scavenger collects Imp. Heat Sink. 02264_ R-06 Scavenger collects Wheel. 02267_ R-06 Scavenger collects Lgt. Assault Rifle+. 02268_ Acquired Lgt. Ion Engine. 02269_ Tractor Beam melted. 02269_ R-06 Scavenger destroyed. 02269_ U-05 Engineer builds a Door. 02276_ K-01 Serf collects debris. 02312_ K-01 Serf cleans the Scanalyzer. 02320_ Acquired 13 matter. 02324_ R-06 Scavenger collects Flight Unit. 02328_ R-06 Scavenger collects Wheel. 02331_ R-06 Scavenger collects Imp. Heat Sink. 02334_ R-06 Scavenger collects Lgt. Ion Engine. 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"" #????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????#######+##??????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Particle Gun | 65% | -9/Materials Particle Gun | 46% | -9/Materials Ion Engine | 65% | -9/Materials Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostHackingLoader Manual? 0 Play Time 00:28:19 Cumulative 12.5 hours Start 2025.11.07 @ 21:22:03 End 2025.11.07 @ 21:50:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 19 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1dc1162-6b0d-450d-a3c3-de6fb581c66b