Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.13 @ 00:24:47 Player: morimori Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (178) 890 Value Destroyed (4716) 4716 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (686) 686 TOTAL SCORE: 11112 Bonus ------- Follower Combat Kills 411 Met Data Miner 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 73/100 System Corruption 19% Temperature Cool (9) Movement Core (450) Ox8 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (3) ------- Great Maul > --- INVENTORY (15) --- Angular Momentum Engine Nuclear Pulse Thruster Energy Well (350) Recalibrator Plasma Cutter Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Insulated Plating > --- WEAPON ----------- Arc Projector Arc Projector Great Axe > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Nuclear Pulse Thruster Cooling System Energy Well Structural Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Recalibrator Pulse Rifle Barrage Gun Plasma Cutter Great Maul [Rating: 61] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . 2 . . 2 . . . . . . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 204 | 8 22 6 20 10 50 34 16 7 . 4 22 5 Power 24 | 1 5 2 3 2 4 2 1 1 . 1 2 . Engine 22 | 1 5 2 3 2 4 1 1 1 . . 2 . Core 2 | . . . . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 63 | 2 10 3 7 3 19 6 4 2 . 1 5 1 Treads 3 | . . . . . . . . 1 . 1 1 . Leg 29 | . . 2 1 1 10 6 4 1 . . 3 1 Wheel 30 | 2 10 1 5 2 9 . . . . . 1 . Hover . | . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . Utility 61 | 3 4 1 6 2 12 17 5 1 . 1 6 3 Device 42 | 2 1 1 5 2 12 8 5 1 . . 3 2 Storage 6 | 1 2 . . . . 1 . . . . 2 . Processor 6 | . 1 . . . . 4 . . . . . 1 Hackware 5 | . . . 1 . . 4 . . . . . . Protection 2 | . . . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 3 . 4 3 15 9 6 3 . 1 9 1 Energy Gun 22 | . 1 . 2 1 7 1 2 . . . 7 1 Energy Cannon 13 | . 1 . . . 4 3 3 2 . . . . Ballistic Gun 5 | 2 1 . . . . . . 1 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . 1 2 3 2 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 . 1 1 . . . . 1 . Slashing Weapon 3 | . . . . . . 2 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 1 . . . . . . Corrupted Parts 2 | . . . . . . . . . . . 1 1 System Corruption 17 | . . . . . . . . . . . 12 5 Parts Lost 72 | . 4 3 4 2 9 5 11 9 . 1 19 5 Power 11 | . 1 . 1 1 3 . 1 1 . . 2 1 Propulsion 27 | . 2 2 2 1 5 . 4 3 . 1 5 2 Utility 19 | . . 1 1 . . 5 3 2 . . 6 1 Weapon 15 | . 1 . . . 1 . 3 3 . . 6 1 Highest Loss Streak 15 | . 2 3 3 1 3 3 8 8 . 1 15 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 98 93 98 98 98 94 68 61 57 57 60 Engine 7 | . 13 14 10 10 8 5 6 4 . . 2 5 Leg 10 | . . 8 1 . 17 30 26 11 . . 2 11 Wheel 10 | . 25 17 14 20 17 . . . . . 2 . Device 17 | . 11 14 21 22 17 13 17 18 23 23 12 18 Storage 9 | . 14 14 11 11 9 7 7 7 7 3 5 6 Processor 3 | . 2 . . . . 6 7 7 7 7 3 5 Hackware 6 | . . . 10 11 9 15 10 . . . . . Energy Gun 4 | . 4 14 4 8 7 . 5 4 . . 3 5 Energy Cannon 7 | . 9 14 11 . 7 12 6 1 7 7 2 . Ballistic Gun 2 | . 14 . . . . . . 4 7 . . . Impact Weapon 1 | . . . 6 8 . . . . . . 1 6 Slashing Weapon 1 | . . . . . . 1 1 . . 6 4 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 102 | 12 90 89 96 98 102 100 45 40 32 41 72 45 Greatest Support 75 | 26 26 26 26 20 32 72 75 65 20 28 56 30 Greatest Overweight (x) 13 | . 8 8 9 9 10 1 2 2 1 13 10 9 Average Overweight (x) 3 | . 4 4 6 4 3 . . . 1 7 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 15 15 15 15 15 Average Capacity 20 | 7 24 25 25 25 25 17 15 15 15 9 14 15 Most Carried 25 | 8 25 25 25 25 25 25 15 10 7 7 15 9 Average Carried 18 | 5 23 24 24 24 24 15 11 7 7 5 10 5 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 15 5 15 15 Final Carried 25 | 8 25 25 25 25 25 15 10 7 7 5 9 5 Class Distribution -------------------- 72% | Scavenger-Mutant 13% | Mutant 8% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Matter Collected 3175 | 408 698 73 198 139 505 443 200 169 . 131 211 . Remotely . | . . . . . . . . . . . . . Salvage Created 6992 | 213 1022 139 942 393 1893 517 278 174 . . 1421 . Parts 353 | 19 85 6 49 23 94 21 23 7 . . 26 . Haulers Intercepted 6 | . 2 . 3 . 1 . . . . . . . Recyclers Shooed 8 | 1 2 . . . 1 . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 19 16 . 27 . . Prevented 2 | . . . . . . . . . . 1 . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 102 | . 15 2 14 12 25 11 6 5 . . 12 . Melee 9 | . . . 2 4 . 1 . . . . 2 . Guns 37 | . 11 . 2 3 13 . 1 5 . . 2 . Cannons 29 | . 4 2 4 . 8 7 4 . . . . . AOE 17 | . . . 3 4 4 3 1 . . . 2 . Classes Destroyed 16 | 3 7 . 1 . 4 1 . . . . . . Worker 16 | 2 2 . 8 3 1 . . . . . . . Builder 16 | . 6 . 5 1 3 1 . . . . . . Tunneler 11 | 5 2 . 1 1 2 . . . . . . . Hauler 6 | . 2 . 3 . 1 . . . . . . . Recycler 16 | 1 3 . 2 . 5 . . . . . 5 . Mechanic 2 | . 1 1 . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . Watcher 7 | . 1 . 1 . 3 2 . . . . . . Swarmer 23 | . 9 . 6 4 . . . 4 . . . . Grunt 44 | . 6 2 6 8 12 5 . . . . 5 . Brawler 4 | . . . . . 1 2 . . . . 1 . Duelist 1 | . . . . . 1 . . . . . . . Sentry 13 | . . . 2 . 8 1 . 1 . . 1 . Specialist 9 | . . . . . 2 . 3 . . . 4 . Hunter 4 | . . . . . 1 . 2 . . . 1 . Programmer 4 | . . . . . . 3 1 . . . . . Best Kill Streak 8 | 4 5 2 5 4 5 4 2 4 . . 8 . Combat Bots Only 5 | . 4 2 5 4 4 4 2 4 . . 5 . Max Kills in Single Turn 3 | 1 1 1 3 2 3 2 1 1 . . 2 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 2 1 1 1 . . . 1 . Melee 1 | . . . 1 1 . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Damage Taken 9802 | . 747 257 582 464 1424 539 1404 827 . 606 2546 406 Core 2237 | . 164 77 152 157 249 48 234 232 . 74 698 152 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 39 | 100 . 3 . 22 54 . . . . 16 . . Volleys Fired 414 | 33 93 9 42 19 98 29 23 21 . 4 41 2 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 1 Hottest 150 | 40 108 108 108 111 150 150 150 124 . 91 132 69 Shots Fired 771 | 66 186 18 76 20 184 53 43 37 . 7 78 3 Gun 486 | 66 143 9 33 17 97 . 5 37 . 2 74 3 Cannon 267 | . 43 9 42 . 82 48 34 . . 5 4 . Launcher 18 | . . . 1 3 5 5 4 . . . . . Special . | . . . . . . . . . . . . . Kinetic 206 | 66 129 . . . . . . 6 . 2 3 . Thermal 494 | . 57 18 75 17 179 48 39 31 . . 27 3 Explosive 18 | . . . 1 3 5 5 4 . . . . . Electromagnetic 53 | . . . . . . . . . . 5 48 . Robot Hit Streak 15 | 8 15 6 14 9 10 8 12 8 . 12 13 2 Robot Miss Streak 7 | 4 5 2 2 4 5 7 3 2 . 1 3 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 569 | 39 112 11 78 28 117 34 24 25 . 9 86 6 Core Hits 242 | 12 50 7 25 13 57 22 13 10 . 3 29 1 Critical Kills 4 | . 1 . 2 1 . . . . . . . . Critical Parts Destroyed 11 | . . . 3 4 . . . . . . 3 1 Critical Strikes 27 | . 1 . 5 7 6 . 1 . . . 6 1 Burn 10 | . . . . 2 6 . 1 . . . 1 . Destroy 1 | . 1 . . . . . . . . . . . Smash 14 | . . . 5 5 . . . . . . 3 1 Sever 2 | . . . . . . . . . . . 2 . Melee Attacks 145 | . . . 33 21 1 53 1 . . 4 28 4 Impact 100 | . . . 33 21 1 23 . . . . 18 4 Slashing 45 | . . . . . . 30 1 . . 4 10 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 17 | . . . 11 2 . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14974 | 413 1504 181 2526 1330 3190 1549 867 462 . 256 2486 210 Guns 4662 | 413 836 55 313 239 1300 . 98 462 . 31 877 38 Cannons 3946 | . 668 126 607 . 1275 706 412 . . 98 54 . Explosions 2485 | . . . 225 408 615 607 357 . . . 273 . Melee 3881 | . . . 1381 683 . 236 . . . 127 1282 172 Ramming . | . . . . . . . . . . . . . Kinetic 1318 | 413 748 . . . . . . 90 . 31 36 . Thermal 6982 | . 756 181 920 239 2575 706 510 372 . . 685 38 Explosive 2212 | . . . 225 408 615 607 357 . . . . . Electromagnetic 581 | . . . . . . . . . . 98 483 . Impact 3243 | . . . 1381 683 . . . . . . 1007 172 Slashing 638 | . . . . . . 236 . . . 127 275 . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . 2 2 . . 1 12 20 20 20 20 14 19 Average Corruption 12 | . 1 2 . . 1 10 17 20 20 20 10 18 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 179 | . 14 7 . . 1 36 26 27 11 43 9 5 Message Errors 39 | . 3 . . . . 12 4 5 3 11 . 1 Matter Fused 46 | . 2 3 . . . 10 8 5 3 8 6 1 Heat Flow Errors 25 | . 4 . . . . 5 5 3 . 5 2 1 Energy Discharges 19 | . 2 2 . . . 1 2 2 3 7 . . Parts Rejected 1 | . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 26 | . 3 1 . . 1 6 2 2 2 7 1 1 Data Loss (major) 6 | . . . . . . . 1 4 . 1 . . Misfires 6 | . . . . . . 1 1 2 . 1 . 1 Alerts 5 | . . 1 . . . . 2 2 . . . . Misdirections 2 | . . . . . . . . . . 2 . . Weapon Failures 3 | . . . . . . 1 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1555 | . 28 . 612 321 23 46 4 . . 1 462 58 Projectiles 49 | . 28 . . . 20 . . . . 1 . . Explosions 77 | . . . . 55 3 . 4 . . . 15 . Melee 1429 | . . . 612 266 . 46 . . . . 447 58 Knockbacks 9 | . . . 4 . . . . . . . 4 1 Impact 9 | . . . 4 . . . . . . . 4 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 203 | . . . 1 . 91 . . . . . 111 . Shots 5 | . . . 1 . 2 . . . . . 2 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 423 | . 313 137 41 . 120 243 289 191 . 237 423 113 Average Temperature 78 | . 55 54 16 . 33 104 100 75 . 98 149 32 Received Heat Transfer 2439 | . 138 168 159 210 486 120 9 108 . 270 648 123 Effects 5 | . . . . . . . . . . . 5 . Shutdowns 1 | . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 24 | . . . 7 3 . . . . . . 14 . Impact Corruptions 41 | . . . 18 9 . . . . . . 13 1 Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 29 | . 2 2 3 . 11 4 1 3 . . 3 . Heat Transferred 12525 | . 1384 347 1773 555 4664 962 851 740 . . 1175 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Peak Influence 406 | 40 256 66 266 294 301 222 . . . . 406 . Initial 91 | . 26 19 25 9 6 91 . . . . 70 . Average 104 | 22 95 38 99 128 117 103 . . . . 146 . Maximum Alert Level 2 | . 1 . 1 1 1 1 . . . . 2 . Low Security (%) 86 | 100 89 100 85 76 83 91 . . . . 76 . Level 1 13 | . 10 . 14 23 16 8 . . . . 22 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 2 1 1 . 7 6 . . . . 4 . Investigation 3 | . . . . . 1 2 . . . . . . Extermination 2 | . . . . . . 2 . . . . . . Reinforcement 12 | . 2 . 1 . 3 2 . . . . 4 . Assault 1 | . . 1 . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Distress Signals 9 | . 3 . 2 . 1 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 173 | . 30 5 19 15 36 19 6 7 . 10 23 3 Peak Tracking Total 9 | . 6 4 5 6 9 5 3 4 . 4 5 3 Tactical Retreats 14 | . 2 . 2 2 3 . . . . . 5 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Traps Triggered 4 | . 2 . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 1 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Machines Disabled 12 | . 1 . 1 . 3 5 1 . . . 1 . Max in Single Turn 3 | . 1 . 1 . 3 2 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Machines Accessed 38 | . 5 . 5 2 8 11 . . 4 . 3 . Terminals 25 | . 5 . 3 1 7 8 . . . . 1 . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers 4 | . . . 2 . 1 . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 133 | . 8 . 24 5 27 31 . . 30 . 8 . Successful 81 | . 3 . 16 2 11 14 . . 30 . 5 . Failed 52 | . 5 . 8 3 16 17 . . . . 3 . Catastrophic 11 | . 3 . . 1 2 4 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 51 | . 9 . 8 3 9 21 1 . . . . . Terminals 77 | . 8 . 12 4 25 26 . . . . 2 . Fabricators 4 | . . . . . . 4 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers 19 | . . . 12 . 2 . . . . . 5 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 56 | . 1 . 5 2 8 8 . . 30 . 2 . Record 11 | . . . . . . . . . 11 . . . Part Schematic 14 | . . . 1 . . 1 . . 12 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 3 | . 1 . . . . 2 . . . . . . Prototype ID Bank 6 | . . . 1 . 1 . . . 3 . 1 . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 4 | . . . . . 2 1 . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 3 | . . . 1 . 2 . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . Zone Layout 4 | . . . . 1 2 1 . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 15 | . . . 10 . 2 . . . . . 3 . Insert Component 10 | . . . 6 . 2 . . . . . 2 . Analyze 5 | . . . 4 . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . 1 . 1 3 . . . . . . Terminals 7 | . 2 . 1 . 1 3 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 6 | . 2 . 1 . 1 2 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 5 . 5 1 8 11 . . . . 3 . Full Trace Events 2 | . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 4 . . 1 . . 12 . 1 . Parts Built 2 | . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 4 . . . . . . . 2 . Part Schematics Acquired 4 | . . . 3 . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Total Allies 6 | . . 1 . 3 . 1 . . . 1 . . Largest Group 2 | . . 1 . 2 1 1 . . . 1 1 . Highest-Rated Group 96 | . . 31 . 42 31 26 . . . 96 96 . Highest-Rated Ally 96 | . . 31 . 31 31 26 . . . 96 96 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 47 | . . 10 . 7 3 . . . . 25 2 . Total Damage 1109 | . . 167 . 105 . . . . . 837 . . Kills 15 | . . 2 . . . . . . . 13 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total 3 | . 1 . . . . 2 . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . 3 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Turns Passed 11855 | 232 1916 384 1664 979 1508 1989 568 547 214 986 762 106 Spaces Moved 5832 | 127 1045 194 762 578 737 1154 372 247 90 224 280 22 Core 199 | 1 . . . . . . . . . 188 8 2 Treads 377 | . . . . . . . . 141 90 36 110 . Legs 1727 | . . 17 . . . 1154 372 106 . . 58 20 Wheels 3529 | 126 1045 177 762 578 737 . . . . . 104 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 135 140 135 122 115 113 240 240 115 190 Average Speed 163 | 88 143 171 180 147 147 139 126 189 240 425 183 222 Slowest Speed 700 | 90 200 680 215 215 230 190 270 270 240 700 550 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 92 29 39 96 62 22 55 39 70 42 9 7 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . . 2 . . . . 1 . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . 1 . . 1 1 . . . . Spaces Dug 29 | . . . 3 . 3 20 . . . 1 2 . Terrain Destroyed 209 | . . . 9 34 102 39 13 . . 1 11 . Melee 27 | . . . 3 . 1 20 . . . 1 2 . Projectile 26 | . . . . . 26 . . . . . . . AOE 156 | . . . 6 34 75 19 13 . . . 9 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Total 7190 | 188 1304 228 921 655 985 1393 423 290 89 245 396 73 Wait 347 | 4 86 10 39 11 49 73 6 16 . 5 9 39 Move 5820 | 126 1044 193 761 577 736 1153 371 246 89 223 279 22 Hop . | . . . . . . . . . . . . . Pick Up 112 | 12 31 5 9 6 14 18 4 . . 1 12 . Fast Attach 56 | 7 6 1 6 2 13 4 3 4 . 2 8 . Attach 58 | . 2 3 4 1 7 11 10 3 . 1 11 5 Detach 15 | . 1 1 1 . 1 5 1 . . 1 3 1 Swap 90 | 1 14 2 10 7 30 19 3 . . 1 3 . Drop 133 | 5 27 4 16 11 36 28 1 . . 3 2 . Fire 414 | 33 93 9 42 19 98 29 23 21 . 4 41 2 Melee 145 | . . . 33 21 1 53 1 . . 4 28 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 233 | -11/Junkyard | Entered Materials 323 | -10/Materials | Build established: Mutant 897 | -10/Materials | Build established: Scavenger-Mutant 1157 | -10/Materials | Discovered new exit (range 8) 1182 | -10/Materials | Discovered new exit (range 7) 1194 | -10/Materials | Core integrity fell below 50% 1569 | -10/Materials | Discovered new exit (range 7) 2149 | -10/Materials | Entered Mines 2242 | -10/Mines | Discovered new exit (range 15) 2253 | -10/Mines | Met a Derelict testing a Signal Generator 2267 | -10/Mines | Found Signal Generator 2350 | -10/Mines | Core integrity fell below 20% 2407 | -10/Mines | Lost 3 parts (2n1u) 2533 | -10/Mines | Entered Materials 2533 | -9/Materials | Evolved 2 slots: Utility x2 3007 | -9/Materials | Lost 3 parts (1p1n1u) 3470 | -9/Materials | Discovered new exit (range 8) 3865 | -9/Materials | Discovered new exit (range 7) 4197 | -9/Materials | Entered Mines 4204 | -9/Mines | Escorted by a lone wolf Derelict 4227 | -9/Mines | Discovered new exit (range 9) 4229 | -9/Mines | Learned location of Storage (-9) 4391 | -9/Mines | Core integrity fell below 50% 4498 | -9/Mines | Learned Materials stockpile data 4710 | -9/Mines | Found the Drone Emporium 4720 | -9/Mines | Found Prototype Device 4784 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4855 | -9/Mines | Discovered new exit (range 5) 5176 | -9/Mines | Entered Materials 5176 | -8/Materials | Accompanied by 1 ally 5176 | -8/Materials | Evolved 2 slots: Propulsion x2 5181 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5312 | -8/Materials | Identified Bomb Drone Bay 5594 | -8/Materials | Garrison activated, responded to threat 5714 | -8/Materials | Discovered new exit (range 5) 6194 | -8/Materials | Lost 3 parts (2n1w) 6357 | -8/Materials | Discovered new exit (range 16) 6684 | -8/Materials | Entered Factory 6684 | -7/Factory | Evolved 2 slots: Utility x2 6984 | -7/Factory | Build established: Scavenger-Skirmisher 7090 | -7/Factory | Identified exit to Lower Caves 7113 | -7/Factory | Discovered new exit (range 16) 7393 | -7/Factory | Build established: Scavenger-Mutant 7567 | -7/Factory | Fabricated Imp. Titanium Leg? 7696 | -7/Factory | Lost 3 parts (3u) 7771 | -7/Factory | Build established: Hacker-Mutant 8218 | -7/Factory | System corruption reached 10% 8539 | -7/Factory | Build established: Mutant 8673 | -7/Factory | Entered Lower Caves 8751 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8816 | -7/Lower Caves | Learned 4 Factory zone layouts 8831 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8935 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 8935 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 8992 | -7/Lower Caves | Lost 3 parts (1n1u1w) 9055 | -7/Lower Caves | Learned Factory emergency access door positions 9064 | -7/Lower Caves | Learned 8 Factory zone layouts 9187 | -7/Lower Caves | Discovered new exit (range 13) 9240 | -7/Lower Caves | Identified exit to Lower Caves 9241 | -7/Lower Caves | Entered another Lower Caves area 9278 | -7/Lower Caves | Core integrity fell below 50% 9286 | -7/Lower Caves | Build established: Scavenger-Mutant 9376 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9456 | -7/Lower Caves | Lost 8 parts (1p3n1u3w) 9686 | -7/Lower Caves | Encountered a Warlord checkpoint 9724 | -7/Lower Caves | Learned Factory emergency access door positions 9774 | -7/Lower Caves | Discovered new exit (range 6) 9784 | -7/Lower Caves | Identified exit to Data Miner 9788 | -7/Lower Caves | Entered Data Miner 9788 | -7/Data Miner | Discovered new exit (range 6) 9810 | -7/Data Miner | Identified exit to Proximity Caves 9844 | -7/Data Miner | Met Data Miner 9896 | -7/Data Miner | Learned location of Section 7 (-3) 9896 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9942 | -7/Data Miner | Received God Mode back door access code from Data Miner 10002 | -7/Data Miner | Entered Proximity Caves 10041 | -6/Proximity Caves | Core integrity fell below 20% 10046 | -6/Proximity Caves | Escorted by Enhanced Grunt 10711 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10903 | -6/Proximity Caves | Discovered new exit (range 16) 10985 | -6/Proximity Caves | Identified exit to Factory 10988 | -6/Proximity Caves | Entered Factory 10988 | -6/Factory | Accompanied by 1 ally 10988 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 10989 | -6/Factory | Identified exit to Factory 11237 | -6/Factory | Discovered exit to Factory (range 4) 11557 | -6/Factory | Core integrity fell below 50% 11560 | -6/Factory | Lost 15 parts (2p3n6u4w) 11595 | -6/Factory | System corruption reached 10% 11620 | -6/Factory | Identified exit to Lower Caves 11620 | -6/Factory | Identified exit to Extension 11692 | -6/Factory | Build established: Mutant 11726 | -6/Factory | Core integrity fell below 20% 11750 | -6/Factory | Entered Lower Caves 11856 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11748_ Com. Wheel severed. LOCATION=LOWER CAVES GOAL=ESCAPE 11751_ CM-0SS(k) breaks down the debris. 11753_ Integrated Corrupted Carbon-fiber Leg (+5). 11766_ System corrupted: Matter fused (-5). 11783_ System corrupted: Heat flow error (+169). 11802_ System corrupted: Component data lost. 11830_ G-50 Soldier knocked back. 11831_ GF CL% LXI2CZDCBMJS:HJZ 11838_ Carbon-fiber Leg destroyed. 11842_ G-67 Veteran suffers critical hit (Smash). 11842_ Destroyed Flexi-carbon Leg. 11842_ G-67 Veteran system corrupted by crushing effect. 11843_ Angular Momentum Engine destroyed. 11846_ System corrupted: FCS attempts to trigger Hvy. Laser. 11846_ System corrupted: Hvy. Laser misfires. 11846_ Imp. Cooling System destroyed. 11847_ Carbon-fiber Leg destroyed. 11854_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#???????#????????????????? | | ????????????????????????#???#####????????????????? | | ????????????????????##?###########???????????????? | | ?????????????????##??######### #???#????????????? | | ???????????????###?####### ###???????????????? | | ??????????????#?######### ####?##???????????? | | ???????????? ??## #####??#??????????? | | ??????????## #### ?##### ####?##?????????? | | ??????????## ### ######### ######???????????? | | ??????????# ########### ######???????????? | | ?????????? ######?#### ######???????????? | | ?????????? ########## ####?###?#???????? | | ??????????? ####### ###?#####??#?????? | | ?????????#? ## #### ##########???????? | | ??????????## ### ###########??#?????? | | ?????????###? # # ### ###########?#??????? | | ??????????#? ## ^ ########??#??????? | | ?????????? ?# ## # ###?####?##?????? | | ????????? # # ### #### ##?#???#???????? | | ?????????### #### #### ######?#??#????? | | ?????????### # # #### #### #######????????? | | ??????????#### g @ ## #####??#???????? | | ?????????#### g ####?##?#???????? | | ???????????## ### ########??????????? | | ??????????### #### ###########??????????? | | ??????????## ? #### #####?????????? | | ?????????? #### ?######????????? | | ???????????? ? #### ""#### ##??#?????????? | | ???????????? ?##### " "### ###???????????? | | ?????????????? ??#### " ""? ???????????????? | | ???????????????? ##?## """"? ?#????????????? | | ????????????????? ???# """""" ? ##????????????? | | ??????????????????###?? ""?"??? ?#?????????????? | | ???????????????????#??# "?"?" ????????????????? | | ????????????????????### ? "?" ????????????????? | | ??????????????????????? ?"?????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Resistance: EM 15 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Structural Scanner | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed EnhancedDiametricNanosword Manual? 0 Play Time 02:12:27 Cumulative 119.0 hours Start 2024.01.12 @ 21:20:44 End 2024.01.13 @ 00:24:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de8282a0-2e2e-4e41-8f5a-1da3444d1d3d