Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.22 @ 19:06:10 // Halloween2020/ForbiddenLore Player: Deep Beef Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (161) 805 Value Destroyed (4394) 4394 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 10155 Bonus ------- High Alert Combat Kills 385 Follower Combat Kills 266 Friendly Fire -15 Cogmind --------- Core Integrity 678/850 Matter 268/300 Energy 150/150 System Corruption 1% Temperature Cool (47) Movement Treading (180) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Core Analyzer Improved Power Shielding Hacking Suite > --- WEAPON (4) ------- Advanced Beam Rifle Force Rifle Coil Gun Katana > --- INVENTORY (20) --- Light Fission Core Armored Huge Wheel Armored Huge Wheel Improved Cooling System Enhanced Optical Array Improved Sensor Array Experimental Sensor Array Advanced Terrain Scanner Experimental Targeting Computer Improved Transmission Jammer System Guard EMP Blaster Datajack Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Core Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Gun Force Rifle Coil Gun > --- INVENTORY -------- Light Fission Core Armored Huge Wheel Armored Huge Wheel Improved Cooling System Enhanced Optical Array Improved Sensor Array Experimental Sensor Array Advanced Terrain Scanner Experimental Targeting Computer Improved Transmission Jammer Improved Power Shielding System Guard Advanced Beam Rifle EMP Blaster Datajack Remote Datajack Mining Laser Katana [Rating: 64] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . 4 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 Utility 4 | . . . 2 . . . 1 . . 1 Weapon 2 | . . . . . . . . . . 2 Parts Attached 125 | 6 12 7 27 4 2 1 33 12 2 19 Power 11 | 1 1 1 4 1 . . 1 1 . 1 Engine 10 | 1 1 1 3 1 . . 1 1 . 1 Core 1 | . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . 3 2 1 . 1 8 . . 2 Treads 17 | 1 . 3 2 1 . 1 7 . . 2 Leg 1 | . . . . . . . 1 . . . Wheel 1 | 1 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 1 2 . 8 1 2 . 7 5 . 5 Device 10 | . . . 1 . . . 4 4 . 1 Storage 6 | 1 2 . 1 . 2 . . . . . Processor 3 | . . . 1 . . . . 1 . 1 Hackware 1 | . . . 1 . . . . . . . Protection 11 | . . . 4 1 . . 3 . . 3 Artifact . | . . . . . . . . . . . Weapon 64 | 2 9 3 13 1 . . 17 6 2 11 Energy Gun 22 | 1 2 . 1 . . . 6 4 . 8 Energy Cannon 7 | . . . 1 . . . 6 . . . Ballistic Gun 23 | 1 3 2 9 1 . . 3 1 2 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon 7 | . 3 1 2 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . 6 . . Parts Lost 31 | . 2 . 8 2 . . 13 . . 6 Power 5 | . 1 . 3 . . . 1 . . . Propulsion 6 | . . . 1 . . . 4 . . 1 Utility 6 | . . . . 1 . . 3 . . 2 Weapon 14 | . 1 . 4 1 . . 5 . . 3 Highest Loss Streak 5 | . 2 . 4 1 . . 5 . . 2 Average Slot Usage (%) 97 | . 98 100 98 100 100 100 87 100 100 97 Engine 10 | . 13 14 9 11 11 11 8 9 9 6 Treads 21 | . 14 23 21 22 22 22 17 27 27 24 Wheel 2 | . 14 4 . . . . . . . . Device 5 | . . . 4 . . . 13 11 9 6 Storage 20 | . 26 28 22 22 22 22 18 18 18 13 Processor 3 | . . . 6 . . . . 5 9 4 Hackware 6 | . . . 4 11 11 11 9 9 9 6 Protection 4 | . . . 6 11 11 11 3 1 . 5 Energy Gun 6 | . 10 10 1 . . . 8 12 . 15 Energy Cannon 1 | . . . 1 . . . 4 . . . Ballistic Gun 12 | . 13 13 17 22 22 22 2 . 17 8 Naked Turns . | . . . . . . . . . . . Heaviest Build 94 | 12 40 41 65 63 79 79 92 86 80 94 Greatest Support 114 | 20 10 40 42 42 42 44 84 84 84 114 Greatest Overweight (x) 27 | 1 3 3 3 1 1 1 27 1 . 1 Average Overweight (x) 1 | . 2 . . 1 1 1 2 . . . Largest Inventory Capacity 20 | 6 16 16 18 18 20 20 20 20 20 20 Average Capacity 18 | 4 15 16 17 18 18 20 20 20 20 20 Most Carried 20 | 3 9 16 17 18 18 20 20 20 20 20 Average Carried 15 | 1 5 12 13 17 18 19 18 19 20 19 Final Capacity 20 | 6 16 16 18 18 20 20 20 20 20 20 Final Carried 20 | 3 8 14 17 18 18 20 20 20 20 17 Class Distribution -------------------- 36% | Hacker-Mutant 31% | Mutant 14% | Commander-Mutant 7% | Scavenger-Mutant 6% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Matter Collected 2653 | 237 175 116 658 244 61 94 449 110 145 364 Remotely . | . . . . . . . . . . . Salvage Created 5734 | . 425 304 1098 491 . 213 1547 124 187 1345 Parts 342 | . 29 25 88 28 . 16 80 10 14 52 Haulers Intercepted 5 | . 1 . 3 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 131 | . 12 13 26 14 . 7 32 2 10 15 Guns 105 | . 12 13 20 14 . 7 14 2 10 13 Cannons 22 | . . . 6 . . . 16 . . . AOE 4 | . . . . . . . 2 . . 2 Classes Destroyed 13 | . 4 . 3 1 . . 2 . 1 2 Worker 5 | . . . . . . . 1 . . 4 Hauler 5 | . 1 . 3 . . . 1 . . . Recycler 6 | . . . . 1 . . 2 . 1 2 Operator 1 | . . . 1 . . . . . . . Drone 10 | . . . . . . . . . 10 . Watcher 13 | . 3 . 5 . . . 2 1 . 2 Swarmer 45 | . 6 9 13 7 . 4 6 . . . Grunt 48 | . 6 4 3 6 . 3 16 . . 10 Duelist 5 | . . . 1 1 . . 2 . . 1 Protector 1 | . . . . . . . . . . 1 Sentry 18 | . . . 9 . . . 7 1 . 1 Hunter 3 | . . . . . . . 1 1 . 1 Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 7 | . 4 3 7 4 . 4 6 1 2 7 Combat Bots Only 6 | . 3 3 6 4 . 4 4 1 1 4 Max Kills in Single Turn 2 | . 1 2 1 2 . 1 2 1 2 2 Gunslinging 1 | . . 1 . 1 . . . . . 1 Exploded 1 | . . . . . . . 1 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Damage Taken 6682 | . 449 215 1606 433 . 240 1975 108 29 1627 Core 971 | . 70 52 227 76 . 41 322 11 . 172 Absorbed by Shields 60 | . . . . . . . . . 9 51 Core Remaining (%) 51 | 100 . 51 . . . 14 . . 39 . Volleys Fired 413 | . 54 33 76 28 . 12 114 11 25 60 Largest 4 | . 2 2 2 2 . 2 2 2 2 4 Hottest 226 | . 165 100 100 46 . 46 126 126 61 226 Shots Fired 812 | . 96 59 128 56 . 24 196 20 48 185 Gun 659 | . 86 52 101 56 . 24 87 20 48 185 Cannon 109 | . . . 16 . . . 93 . . . Launcher 6 | . . . . . . . 6 . . . Special 38 | . 10 7 11 . . . 10 . . . Kinetic 395 | . 56 26 94 56 . 24 29 . 46 64 Thermal 351 | . 40 33 11 . . . 161 20 2 84 Explosive 6 | . . . . . . . 6 . . . Electromagnetic 60 | . . . 23 . . . . . . 37 Robot Hit Streak 40 | . 29 17 22 20 . 26 33 6 7 40 Robot Miss Streak 5 | . 2 1 3 1 . 1 4 1 5 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 13 | . 2 1 2 2 . 1 3 . . 2 Max Gunslinging Chain 2 | . 1 1 1 1 . 1 1 . . 2 Shots Hit Robots 619 | . 67 45 94 44 . 20 150 11 22 166 Core Hits 293 | . 29 18 49 22 . 12 70 6 14 73 Critical Hits 12 | . 1 . 2 . . . . . . 9 Critical Kills 4 | . . . 1 . . . . . . 3 Critical Parts Destroyed 8 | . 1 . 1 . . . . . . 6 Melee Attacks 12 | . 1 . . . . . . 3 . 8 Impact . | . . . . . . . . . . . Slashing 11 | . . . . . . . . 3 . 8 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11806 | . 632 625 1617 657 . 294 3790 162 453 3576 Guns 7905 | . 567 457 1305 657 . 294 1162 162 445 2856 Cannons 2126 | . . . 312 . . . 1814 . . . Explosions 1374 | . 65 . . . . . 814 . . 495 Melee 225 | . . . . . . . . . . 225 Ramming 8 | . . . . . . . . . 8 . Kinetic 4271 | . 309 113 1222 657 . 294 397 . 425 854 Thermal 6009 | . 323 512 . . . . 3154 162 20 1838 Explosive 239 | . . . . . . . 239 . . . Electromagnetic 1054 | . . . 395 . . . . . . 659 Impact . | . . . . . . . . . . . Slashing 225 | . . . . . . . . . . 225 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 3 3 . . . 1 Average Corruption 2 | . . . 3 3 3 3 . . . 1 Corruption Purged . | . . . . . . . . . . . Effects 62 | . . . 29 17 8 4 . . . 4 Message Errors 11 | . . . 5 3 1 2 . . . . Matter Fused 19 | . . . 12 3 4 . . . . . Heat Flow Errors 8 | . . . 2 4 2 . . . . . Energy Discharges 9 | . . . 2 3 1 1 . . . 2 Data Loss (minor) 8 | . . . 6 1 . 1 . . . . Targeting Errors 7 | . . . 2 3 . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 349 | . 54 22 6 . . . 210 . . 57 Projectiles 71 | . . 22 6 . . . 43 . . . Explosions 278 | . 54 . . . . . 167 . . 57 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 225 | . 129 . . . . . . . . 96 Shots 5 | . 2 . . . . . . . . 3 Rammed 1 | . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 526 | . 164 276 303 259 220 23 204 10 24 526 Average Temperature 79 | . 33 84 73 61 96 10 47 5 3 153 Received Heat Transfer 2475 | . 159 75 273 156 . 162 1035 27 . 588 Effects 14 | . . . 2 . . . . . . 12 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 3 | . . . 1 . . . . . . 2 Interference 7 | . . . . . . . . . . 7 Short Circuit 2 | . . . 1 . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . . . 1 . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 21 | . 2 . . . . . 11 1 . 7 Heat Transferred 9765 | . 755 1127 . . . . 4901 370 37 2575 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Peak Influence 980 | . 159 221 327 200 . 160 608 199 301 980 Initial 938 | . . 31 . . . . 52 . . 938 Average 202 | . 65 73 99 88 . 97 294 46 102 781 Maximum Alert Level 3 | . . 1 1 1 . . 2 . 1 3 Low Security (%) 72 | 100 100 96 86 92 . 100 35 100 90 . Level 1 9 | . . 3 13 7 . . 30 . 9 . Level 2 9 | . . . . . . . 34 . . 30 Level 3 8 | . . . . . . . . . . 69 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . . . 7 3 . 7 Investigation 5 | . 2 . . . . . 1 1 . 1 Extermination 2 | . . . . . . . . . . 2 Reinforcement 4 | . . . . . . . . 2 . 2 Assault 2 | . . . . . . . . . . 2 Garrison 6 | . . . . . . . 6 . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Distress Signals 7 | . 1 . 2 . . . 2 2 . . Communications Jammed 20 | . . . . . . . . . 13 7 Distress Signals 7 | . . . . . . . . . . 7 Times Spotted 220 | . 16 14 38 15 . 10 48 7 40 32 Peak Tracking Total 6 | . 5 3 6 4 . 4 5 3 5 6 Tactical Retreats 16 | . 1 1 1 1 . . 10 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 2 | . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 15 | . 2 . 1 . . . 8 3 . 1 Max in Single Turn 5 | . 2 . 1 . . . 5 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 38 | . 9 . 14 . . . 3 2 6 4 Terminals 34 | . 8 . 12 . . . 3 2 6 3 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 136 | . 34 . 41 . . . 15 4 26 16 Successful 94 | . 26 . 28 . . . 10 4 17 9 Failed 42 | . 8 . 13 . . . 5 . 9 7 Catastrophic 2 | . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 72 | . 23 . 19 . . . 5 4 12 9 Terminals 128 | . 32 . 37 . . . 15 4 26 14 Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 44 | . 14 . 9 . . . 5 2 10 4 Record 3 | . 3 . . . . . . . . . Part Schematic 4 | . 1 . . . . . . . 3 . Robot Schematic 2 | . 1 . . . . . . . . 1 Robot Analysis 3 | . 2 . 1 . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 3 | . . . 1 . . . . . 1 1 Terminal Index 1 | . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 Alert Level 4 | . 1 . 1 . . . 1 . 1 . Unreport Threat 3 | . . . 1 . . . 1 . 1 . Locate Traps 5 | . 2 . 2 . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . Security Status 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . . Zone Layout 4 | . 1 . 1 . . . 1 . 1 . Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 44 | . 11 . 15 . . . 5 2 7 4 Terminals 43 | . 10 . 15 . . . 5 2 7 4 Track 16 | . 2 . 6 . . . 2 1 4 1 Botnet 27 | . 8 . 9 . . . 3 1 3 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 33 | . 7 . 13 . . . 2 2 6 3 Full Trace Events 3 | . . . 1 . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . . . . 1 Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . 2 . . . . . 3 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . 20 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total Allies 30 | . . . . . . . . 10 20 . Largest Group 16 | . . . . . . . . 10 16 11 Highest-Rated Group 250 | . . . . . . . . 173 250 168 Highest-Rated Ally 34 | . . . . . . . . 29 34 34 Total Orders 10 | . . . . . . . . 10 . . EXPLORE 10 | . . . . . . . . 10 . . Ally Attacks 192 | . . . . . . . . 49 140 3 Total Damage 3927 | . . . . . . . . 608 3273 46 Kills 61 | . . . . . . . . 8 52 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches 12 | . . . . . . . . 12 . . Drone Recoveries 7 | . . . . . . . . 7 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Turns Passed 13306 | 59 1560 1260 2565 1032 552 202 2229 1211 1112 1524 Spaces Moved 6283 | 38 1040 659 1131 532 320 88 774 424 523 754 Core 25 | 1 . . . . . . 24 . . . Treads 5130 | 18 . 618 1131 532 320 88 722 424 523 754 Legs 28 | . . . . . . . 28 . . . Wheels 1100 | 19 1040 41 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 110 160 172 172 165 165 160 160 160 Average Speed 163 | 122 107 163 174 172 172 168 221 164 160 161 Slowest Speed 1400 | 160 110 180 220 172 172 172 1400 180 160 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . 2 . . . . . . . Exploration Rate (%) 64 | 3 99 93 89 98 70 14 50 75 99 15 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . 1 2 . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 31 | . 10 . 11 . . . 10 . . . Terrain Destroyed 137 | . 54 . 11 . . . 62 . 1 9 Melee . | . . . . . . . . . . . Projectile 34 | . 10 . 11 . . . 11 . 1 1 AOE 103 | . 44 . . . . . 51 . . 8 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total 8502 | 47 1373 772 1578 598 323 120 1076 912 767 936 Wait 1411 | . 253 62 302 28 . 18 109 442 125 72 Move 6272 | 37 1039 658 1129 531 319 87 773 423 522 754 Hop . | . . . . . . . . . . . Pick Up 105 | 4 11 9 27 5 . 2 29 7 . 11 Fast Attach 15 | 5 . . . . . . 1 6 . 3 Attach 47 | 1 3 . 16 2 . . 15 . . 10 Detach 1 | . . . 1 . . . . . . . Swap 64 | . 9 7 12 2 2 1 17 6 2 6 Drop 67 | . 3 3 14 2 2 . 18 13 . 12 Fire 413 | . 54 33 76 28 . 12 114 11 25 60 Melee 12 | . 1 . . . . . . 3 . 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . Escape Stasis 1 | . . . 1 . . . . . . . Rewire 93 | . . . . . . . . 1 92 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Discovered new exit (range 12) 1035 | -10/Materials | Discovered new exit (range 9) 1620 | -10/Materials | Entered Mines 1645 | -10/Mines | Discovered new exit (range 7) 1853 | -10/Mines | Learned location of Zion (-6) 2070 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2410 | -10/Mines | Discovered new exit (range 8) 2880 | -10/Mines | Entered Materials 2880 | -9/Materials | Evolved 2 slots: Utility x2 3427 | -9/Materials | Crushed by falling debris 3479 | -9/Materials | Discovered new exit (range 16) 3678 | -9/Materials | Crushed by falling debris 3809 | -9/Materials | Discovered new exit (range 7) 4088 | -9/Materials | Lost 4 parts (1n3w) 4110 | -9/Materials | Discovered new exit (range 3) 4214 | -9/Materials | Identified exit to Mines 4612 | -9/Materials | Build established: Hacker-Mutant 4616 | -9/Materials | Discovered new exit (range 12) 5114 | -9/Materials | Core integrity fell below 50% 5445 | -9/Materials | Entered Mines 5698 | -9/Mines | Identified exit to Materials 5760 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5764 | -9/Mines | Found Prototype Device 6184 | -9/Mines | Discovered exit to Materials (range 4) 6386 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6388 | -9/Mines | Discovered new exit (range 5) 6477 | -9/Mines | Entered Exiles 6524 | -9/Exiles | Met 8R-AWN 6546 | -9/Exiles | Met EX-HEX 6613 | -9/Exiles | Met EX-BIN 6649 | -9/Exiles | Met EX-DEC 6755 | -9/Exiles | Visited The Gauntlet 7005 | -9/Exiles | Discovered new exit (range 15) 7029 | -9/Exiles | Entered Mines 7042 | -8/Mines | Core integrity fell below 20% 7093 | -8/Mines | Discovered exit to Materials (range 5) 7231 | -8/Mines | Entered Materials 7231 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7232 | -8/Materials | Identified exit to Factory 7466 | -8/Materials | Garrison activated, responded to threat 7825 | -8/Materials | Garrison activated, responded to threat 7939 | -8/Materials | Lost 5 parts (1p1n3w) 7983 | -8/Materials | Core integrity fell below 50% 8366 | -8/Materials | Discovered new exit (range 7) 8723 | -8/Materials | Build established: Scavenger-Mutant 9460 | -8/Materials | Entered Storage 9486 | -8/Storage | Build established: Hacker-Mutant 9565 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9877 | -8/Storage | Build established: Commander-Mutant 9901 | -8/Storage | Found Prototype Processor 9901 | -8/Storage | Identified Exp. Targeting Computer 9905 | -8/Storage | Found Exp. Targeting Computer 10259 | -8/Storage | Discovered exit to Factory (range 65) 10423 | -8/Storage | Used back door to open Recycling access 10423 | -8/Storage | Discovered new exit (range 5) 10671 | -8/Storage | Entered Recycling 10698 | -8/Recycling | Spotter reported a threat 10707 | -8/Recycling | Spotter reported a threat 10707 | -8/Recycling | Spotter reported a threat 10711 | -8/Recycling | Spotter reported a threat 10725 | -8/Recycling | Spotter reported a threat 10726 | -8/Recycling | Spotter reported a threat 10728 | -8/Recycling | Spotter reported a threat 10760 | -8/Recycling | Spotter reported a threat 10770 | -8/Recycling | Spotter reported a threat 10778 | -8/Recycling | Spotter reported a threat 10796 | -8/Recycling | Spotter reported a threat 10797 | -8/Recycling | Spotter reported a threat 10820 | -8/Recycling | Spotter reported a threat 10823 | -8/Recycling | Spotter reported a threat 10845 | -8/Recycling | Spotter reported a threat 10849 | -8/Recycling | Spotter reported a threat 10876 | -8/Recycling | Spotter reported a threat 10886 | -8/Recycling | Spotter reported a threat 10888 | -8/Recycling | Spotter reported a threat 10910 | -8/Recycling | Spotter reported a threat 10929 | -8/Recycling | Spotter reported a threat 10951 | -8/Recycling | Spotter reported a threat 10951 | -8/Recycling | Spotter reported a threat 10963 | -8/Recycling | Spotter reported a threat 10973 | -8/Recycling | Discovered new exit (range 15) 11003 | -8/Recycling | Spotter reported a threat 11077 | -8/Recycling | Spotter reported a threat 11077 | -8/Recycling | Spotter reported a threat 11150 | -8/Recycling | Spotter reported a threat 11156 | -8/Recycling | Spotter reported a threat 11165 | -8/Recycling | Spotter reported a threat 11202 | -8/Recycling | Spotter reported a threat 11229 | -8/Recycling | Spotter reported a threat 11238 | -8/Recycling | Spotter reported a threat 11248 | -8/Recycling | Spotter reported a threat 11270 | -8/Recycling | Spotter reported a threat 11297 | -8/Recycling | Spotter reported a threat 11297 | -8/Recycling | Spotter reported a threat 11319 | -8/Recycling | Spotter reported a threat 11352 | -8/Recycling | Spotter reported a threat 11353 | -8/Recycling | Spotter reported a threat 11372 | -8/Recycling | Spotter reported a threat 11441 | -8/Recycling | Spotter reported a threat 11441 | -8/Recycling | Spotter reported a threat 11441 | -8/Recycling | Spotter reported a threat 11441 | -8/Recycling | Spotter reported a threat 11487 | -8/Recycling | Spotter reported a threat 11494 | -8/Recycling | Spotter reported a threat 11494 | -8/Recycling | Spotter reported a threat 11547 | -8/Recycling | Spotter reported a threat 11555 | -8/Recycling | Spotter reported a threat 11567 | -8/Recycling | Spotter reported a threat 11592 | -8/Recycling | Spotter reported a threat 11592 | -8/Recycling | Spotter reported a threat 11630 | -8/Recycling | Spotter reported a threat 11630 | -8/Recycling | Spotter reported a threat 11630 | -8/Recycling | Spotter reported a threat 11630 | -8/Recycling | Spotter reported a threat 11685 | -8/Recycling | Spotter reported a threat 11686 | -8/Recycling | Spotter reported a threat 11738 | -8/Recycling | Spotter reported a threat 11738 | -8/Recycling | Spotter reported a threat 11783 | -8/Recycling | Entered Factory 11783 | -6/Factory | Accompanied by 11 allies 11783 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 11985 | -6/Factory | Identified exit to Lower Caves 12070 | -6/Factory | Build established: Commander-Gunner 12133 | -6/Factory | First assault squad dispatched 12681 | -6/Factory | Spotted B-75 Beast 12849 | -6/Factory | Build established: Hacker-Gunner 13307 | -6/Factory | Self-destructed Last Messages --------------- Acquired 3 matter. Acquired 1 matter. Overheating: Energy bleed (-18). Acquired 10 matter. U-05 Engineer builds a Door. I-36 Angel destroyed. Slug penetrates Wall. ALERT: Significant disruption in Zone 1B, assault force dispatched. Med. Treads destroyed. Slug penetrates P-60 Hacker. Imp. Light Armor Plating destroyed. Destroyed Shock Rifle. Slug penetrates P-60 Hacker. System corrupted: Energy discharge (-30). C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. B-48 Gladiator unfolds itself. G-50 Soldier unfolds itself. Slug penetrates B-48 Gladiator. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#########??? | | ?????????????????????????############## #### | | ?# ###################### # | | !! + """" """" # # | | !! ################## """" """" # # | | !!?????????????????????# """" """" # # | | ?????????????????????????# """" """" # ###### | | ?????????????????????????# """" """" +% #????? | | ?????????????????????????# """" """" # #????? | | ?????????????????????????# """" """" # #????? | | ?????????????????????????# # #????? | | ?????????????????????????# # ###### | | ?????????????????????????# # | | ?????????????????????????# # | | ?????????????????????????############## | | ??????????????????????????????????????# | | ??????????????????????????????????????# % | | ???????????????????????????################+## | | ???????????????????????????# % # | | ???????????????????????##### # | | ???????????????????????#b@g/ ] # | | ???????????????????????#g### # | | ???????????????????????#g#?# # | | ???????????????????????# #?# # | | ???????????????????????# #?# ! # | | ???????????????????????# #?###############+### | | ??????????????##########+###???# % % | | ??????????????# #???# | | ??????????????# #???# = | | ??????????????# #???# %* | | ??????????????# #???# *%%= | | ??????????????# #???# #####+####### | | ??????????????# #???# # % | | ??????????????# ! #???# # | | ??????????????# #???# # | | ??????????????# #???# # """ """ | | ??????????????# #???# # """ """ | | ??????????????# #???# # """ """ | | ??????????????# #???# # | | ??????????????#######+########## # """ """ | | ??????? # """ """ | | ??????? # """ """ | | ??????? # | | ???????? # | | ???????? ########+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Evasion (%) 42 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Treads | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Proton Missile Launcher | -8/Recycling | Hacked Imp. Titanium Leg | -8/Recycling | Hacked Insulated Plating | -8/Recycling | Hacked Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked L-41 Fighter | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaManeuveringHammer Manual? 0 Play Time 01:59:23 Cumulative 87.8 hours Start 2020.11.21 @ 14:38:25 End 2020.11.22 @ 19:06:10 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 88 Rogue 72 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f7f0cd8a-cf99-4c1d-ae84-48842e50478e