Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 17:00:55 Player: Razor Feather Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (180) 900 Value Destroyed (5957) 5957 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3634) 3634 TOTAL SCORE: 15611 Bonus ------- High Alert Combat Kills 756 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1078 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 310/310 System Corruption 6% Temperature Warning (395) Movement Core (1100) Ox21 Location -5/Warlord Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Cryofiber Web High-capacity Storage Unit Enhanced Optical Array Weapon Cycler Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Reinforced Fission Core Large Matter Pod (150) Encrypted Comm Array Transmission Jammer Improved Weapon Shielding Authchip [R/Combat] Improved Component Analysis Suite Mapping Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cooling System Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Weapon Cycler Improved Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Enhanced Coil Gun Magnetic Acceleration Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Reinforced Fission Core Reinforced Fission Core Cryofiber Web Advanced Heat Sink Large Matter Pod Encrypted Comm Array Transmission Jammer Graphene Brace Improved Thermal Shield Authchip [R/Combat] Improved Component Analysis Suite Mapping Drone Bay Improved EM Pulse Cannon KE Penetrator KE Penetrator Hypervelocity Coil Gun Magnetic Acceleration Cannon Improved Proton Missile Launcher Rocket Launcher Rocket Launcher [Rating: 87] Favorites ----------- Power Reinforced Fission Core Engine Cooled Ion Engine Power Core Reinforced Fission Core Propulsion Wheel Treads Armored Medium Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Slots Evolved 10 | . . 2 . . . 2 2 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . 1 . . . 1 2 1 . 1 . . Weapon 3 | . . 1 . . . 1 . . . 1 . . Parts Attached 166 | 7 19 19 1 1 14 37 15 5 15 10 1 22 Power 14 | 1 1 3 . . 1 1 1 1 4 . . 1 Engine 10 | 1 1 3 . . 1 1 1 1 1 . . . Core 4 | . . . . . . . . . 3 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 3 2 . . 3 4 1 . 1 . 1 3 Treads 1 | . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . Wheel 19 | 2 3 2 . . 3 4 1 . 1 . 1 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 47 | 2 4 4 . 1 1 10 5 3 4 6 . 7 Device 26 | 1 . 1 . . . 6 3 1 3 5 . 6 Storage 4 | 1 1 . . 1 . 1 . . . . . . Processor 4 | . 1 . . . . 1 1 1 . . . . Hackware 2 | . . . . . . 2 . . . . . . Protection 11 | . 2 3 . . 1 . 1 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 85 | 2 11 10 1 . 9 22 8 1 6 4 . 11 Energy Gun 8 | . 4 . . . . 3 . . . 1 . . Energy Cannon 20 | . 1 . . . . 9 2 1 3 1 . 3 Ballistic Gun 22 | 2 3 3 1 . 5 2 2 . . 1 . 3 Ballistic Cannon 9 | . 1 3 . . . . 1 . 2 1 . 1 Launcher 26 | . 2 4 . . 4 8 3 . 1 . . 4 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . . . . Parts Lost 51 | . 1 2 . . 5 12 4 . 3 . . 24 Power 2 | . . . . . . . . . . . . 2 Propulsion 11 | . . 2 . . 3 1 1 . . . . 4 Utility 13 | . . . . . 1 3 . . 2 . . 7 Weapon 25 | . 1 . . . 1 8 3 . 1 . . 11 Highest Loss Streak 17 | . 1 1 . . 2 5 1 . 3 . . 17 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 98 100 100 94 90 99 100 92 94 94 86 Engine 7 | . 14 11 11 11 11 9 7 13 6 . . . Core 2 | . . . . . . . . . 6 11 11 10 Wheel 15 | . 28 20 22 22 17 16 14 13 6 5 5 4 Device 14 | . 1 10 11 11 11 15 23 20 19 23 23 20 Storage 8 | . 14 11 11 11 11 9 7 6 6 5 5 5 Processor 6 | . 11 . . . . 4 7 11 13 11 11 10 Protection 5 | . . 11 11 11 10 . 7 7 5 5 5 4 Energy Gun 4 | . 8 . . . . 2 14 6 . 5 5 3 Energy Cannon 11 | . 2 11 11 11 4 23 11 13 13 10 11 9 Ballistic Gun 8 | . 15 9 20 22 25 2 . 6 1 3 5 5 Ballistic Cannon 2 | . 2 6 . . . . 1 . 8 6 5 4 Launcher 1 | . . 5 1 . 3 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 135 | 14 31 44 44 61 64 74 79 90 116 124 124 135 Greatest Support 32 | 32 32 28 28 28 28 26 26 26 28 28 28 28 Greatest Overweight (x) 6 | 1 1 4 1 2 6 6 4 3 4 4 4 6 Average Overweight (x) 2 | . . 1 1 1 3 2 2 3 3 4 4 3 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 10 15 15 17 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 13 14 17 20 20 20 20 20 20 20 Average Carried 15 | 2 9 13 13 13 14 16 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 13 13 14 16 20 19 20 20 20 19 8 Class Distribution -------------------- 35% | Gunner 33% | Tank 19% | Mutant 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Tank | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Warlord Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Matter Collected 4243 | 255 439 600 44 . 399 1073 298 . 341 95 266 433 Remotely . | . . . . . . . . . . . . . Salvage Created 6081 | 19 687 1002 81 . 535 1410 1010 . 465 88 382 402 Parts 322 | 3 38 69 4 . 23 70 43 . 18 8 20 26 Haulers Intercepted 13 | . 2 2 . . . 5 4 . . . . . Recyclers Shooed 5 | . 2 . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 16 . Prevented 5 | . . . . . . . . . . . 5 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Combat Hostiles Destroyed 133 | . 8 24 2 . 19 34 16 . 11 . 9 10 Guns 41 | . 7 3 . . 7 5 8 . 1 . 5 5 Cannons 43 | . . 11 1 . . 14 5 . 8 . 4 . AOE 47 | . 1 9 1 . 12 15 2 . 2 . . 5 Classes Destroyed 20 | 1 6 4 . . 2 . 1 . 2 . . 4 Worker 11 | . 2 3 . . 2 1 2 . . 1 . . Builder 3 | . . 1 . . . 1 . . . 1 . . Tunneler 3 | 1 . . . . 1 . 1 . . . . . Hauler 13 | . 2 2 . . . 5 4 . . . . . Recycler 4 | . 2 . . . 1 1 . . . . . . Operator 3 | . 1 1 . . . . 1 . . . . . Watcher 11 | . 2 3 . . . 3 2 . . 1 . . Swarmer 29 | . . 5 . . 6 7 . . 3 . 4 4 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 72 | . 8 11 1 . 10 23 11 . 4 . 3 1 Brawler 4 | . . 1 1 . 1 . . . . . 1 . Duelist 2 | . . . . . 1 . 1 . . . . . Protector 1 | . . . . . . . . . . . . 1 Sentry 12 | . . 7 . . . 4 1 . . . . . Demolisher 1 | . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . 2 . . . Hunter 3 | . . . . . 1 . 1 . . . 1 . Programmer 3 | . . . . . . . 2 . 1 . . . Heavy 1 | . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . 2 Best Kill Streak 11 | 1 8 8 1 . 8 11 4 . 4 2 4 9 Combat Bots Only 9 | . 2 5 1 . 7 9 4 . 4 . 4 9 Max Kills in Single Turn 4 | 1 2 4 1 . 4 2 2 . 2 2 1 4 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 4 | . 1 2 1 . 3 2 2 . 1 . . 4 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Hostile Shots Fired 797 | . 35 69 . . 85 133 94 . 81 . 27 273 Missed 230 | . 8 22 . . 26 37 30 . 27 . 3 77 Damage Taken 10259 | . 356 667 . . 958 1441 742 . 995 . 423 4677 Core 1762 | . 61 82 . . 158 232 48 . 169 . 65 947 Absorbed by Shields 281 | . . . . . . 32 172 . 77 . . . Ignored by Resistances 117 | . . . . . . . . . 3 . . 114 Regen/Repaired (Parts) 19 | . . . . . . . . . . . . 19 Core Remaining (%) 74 | 100 75 . . . 40 57 93 . 80 . . . Volleys Fired 348 | 3 66 56 3 . 30 70 47 . 23 2 15 33 Largest 5 | 2 2 3 3 . 3 4 4 . 4 5 5 5 Hottest 348 | 40 95 125 119 . 119 250 250 . 245 288 288 348 Shots Fired 1037 | 6 131 154 9 . 87 231 175 . 87 10 69 78 Gun 481 | 6 128 57 5 . 57 64 89 . 9 4 30 32 Cannon 490 | . 2 85 3 . 17 141 80 . 74 6 39 43 Launcher 66 | . 1 12 1 . 13 26 6 . 4 . . 3 Special . | . . . . . . . . . . . . . Kinetic 428 | 6 86 86 5 . 57 42 18 . 34 5 30 59 Thermal 455 | . 4 56 3 . 17 149 151 . 38 3 24 10 Explosive 64 | . 1 12 1 . 13 26 6 . 4 . . 1 Electromagnetic 90 | . 40 . . . . 14 . . 11 2 15 8 Robot Hit Streak 21 | 3 12 11 5 . 6 11 13 . 21 4 11 15 Robot Miss Streak 9 | 1 9 4 1 . 5 6 5 . 4 4 3 2 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 4 | . 2 . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . 1 Shots Hit Robots 613 | 4 68 95 6 . 50 120 107 . 57 3 45 58 Core Hits 327 | 1 30 44 4 . 41 76 47 . 28 4 16 36 Critical Kills 7 | . 1 2 . . . . . . . . 1 3 Critical Parts Destroyed 4 | . 1 . . . . . . . . . . 3 Critical Strikes 26 | . 3 2 . . . . 6 . 3 . 6 6 Burn 8 | . . . . . . . 6 . . . 2 . Meltdown 1 | . . 1 . . . . . . . . . . Destroy 10 | . 2 1 . . . . . . . . 1 6 Blast 4 | . . . . . . . . . 2 . 2 . Corrupt 3 | . 1 . . . . . . . 1 . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17409 | 53 961 1987 193 . 2339 4430 2471 . 1558 210 989 2218 Guns 5288 | 53 833 551 43 . 496 735 1196 . 79 63 456 783 Cannons 6246 | . 17 901 52 . 153 1479 872 . 1189 147 499 937 Explosions 5855 | . 91 535 98 . 1690 2216 403 . 290 . 34 498 Melee . | . . . . . . . . . . . . . Ramming 20 | . 20 . . . . . . . . . . . Kinetic 5123 | 53 456 827 43 . 496 434 269 . 544 94 493 1414 Thermal 5476 | . 125 625 52 . 246 1600 1799 . 579 34 260 156 Explosive 5469 | . . 535 98 . 1597 2216 403 . 290 . . 330 Electromagnetic 1321 | . 360 . . . . 180 . . 145 82 236 318 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . 6 Average Corruption 4 | . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 158 | . . . . . 25 93 16 . 1 17 6 . Projectiles 60 | . . . . . 4 16 16 . 1 17 6 . Explosions 98 | . . . . . 21 77 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 13 | . . 1 . . . . 1 . 6 . 2 3 Impact . | . . . . . . . . . . . . . Kinetic 12 | . . 1 . . . . 1 . 5 . 2 3 Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 187 | . 10 80 . . 59 38 . . . . . . Shots 9 | . . 3 . . 2 4 . . . . . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 502 | . 186 147 18 . 63 447 490 . 464 96 407 502 Average Temperature 116 | . 50 38 8 . 19 138 138 . 165 48 191 189 Received Heat Transfer 2768 | . 195 246 . . 270 695 348 . 45 . 99 870 Effects 14 | . . . . . . 3 1 . 2 . 4 4 Shutdowns 6 | . . . . . . 1 1 . . . 3 1 Energy Bleed 1 | . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . . . . . 1 1 Damage (minor) 2 | . . . . . . 1 . . 1 . . . Damage (major) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . 1 . . . . . . . 1 3 . . Impact Corruptions 1 | . . . . . . . . . 1 . . . Robots Melted 2 | . . 1 . . . . 1 . . . . . Combat Hostiles 2 | . . 1 . . . . 1 . . . . . Parts Melted 21 | . . 2 . . . 2 14 . 1 . 1 1 Heat Transferred 10501 | . 124 1332 111 . 433 2664 4033 . 888 74 642 200 Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . . . . . 1 2 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Peak Influence 987 | 5 262 713 297 . 615 987 633 310 464 262 . . Initial 397 | . 3 35 219 . . 161 397 305 217 243 . . Average 369 | . 104 404 287 . 396 607 489 305 347 220 . . Maximum Alert Level 3 | . 1 3 1 . 2 3 2 1 2 1 . . Low Security (%) 24 | 100 82 19 . . 10 5 . . . 14 . . Level 1 29 | . 17 20 100 . 27 4 14 100 82 85 . . Level 2 40 | . . 56 . . 61 61 85 . 17 . . . Level 3 6 | . . 3 . . . 27 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . Squads Dispatched 11 | . 1 2 . . . 4 3 . 1 . . . Investigation 3 | . . . . . . 3 . . . . . . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 7 | . 1 2 . . . 1 2 . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Distress Signals 6 | . . 3 . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 211 | . 20 33 1 . 19 42 21 . 12 2 8 53 Peak Tracking Total 21 | . 4 6 1 . 5 5 5 . 4 1 4 21 Tactical Retreats 6 | . 1 . . . 1 3 . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Traps Triggered 5 | . . . . . . 2 2 . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . 8 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Machines Disabled 19 | . 3 3 . . 5 4 4 . . . . . Max in Single Turn 3 | . 1 1 . . 2 2 3 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Machines Accessed 32 | . 5 5 . 4 1 7 5 1 . 2 . 2 Terminals 25 | . 5 5 . . 1 7 4 1 . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 58 | . 8 14 . 4 1 12 8 1 . 4 . 6 Successful 31 | . 5 4 . 4 1 5 4 1 . 1 . 6 Failed 27 | . 3 10 . . . 7 4 . . 3 . . Catastrophic 3 | . . 1 . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 47 | . 8 14 . . 1 12 7 1 . 4 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 30 | . 5 4 . 4 1 5 3 1 . 1 . 6 Record 13 | . . . . 4 1 1 . . . 1 . 6 Robot Schematic 1 | . . . . . . . 1 . . . . . Prototype ID Bank 5 | . 2 1 . . . 2 . . . . . . Open DSF 3 | . . . . . . . 2 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Locate Traps 3 | . 1 2 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 1 5 . . . 5 3 . . 2 . . Full Trace Events 2 | . . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Turns Passed 7717 | 63 1193 693 75 787 428 1223 910 198 375 469 393 910 Spaces Moved 4889 | 48 948 408 58 666 220 716 595 129 169 270 214 448 Core 18 | 18 . . . . . . . . . . . . Treads 10 | . . . . . . . . . . . . 10 Legs . | . . . . . . . . . . . . . Wheels 4861 | 30 948 408 58 666 220 716 595 129 169 270 214 438 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 110 110 115 120 120 135 130 160 160 145 Average Speed 126 | 84 99 110 110 117 138 127 121 135 149 160 160 164 Slowest Speed 410 | 100 105 140 110 125 170 170 160 135 160 160 160 410 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 97 39 15 91 62 55 19 3 94 12 33 63 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 603 | . 14 106 16 . 144 210 41 . 24 . 31 17 Melee . | . . . . . . . . . . . . . Projectile 61 | . . . . . . 18 3 . 2 . 27 11 AOE 542 | . 14 106 16 . 144 192 38 . 22 . 4 6 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Upp War Total 5717 | 63 1067 532 61 667 270 869 680 152 248 303 235 570 Wait 88 | . . . . . . 5 5 14 3 8 . 53 Move 4877 | 47 947 407 57 665 219 715 594 128 168 269 213 448 Hop . | . . . . . . . . . . . . . Pick Up 131 | 6 20 24 . 1 7 26 10 4 14 7 3 9 Fast Attach 20 | 3 4 2 . . . 4 2 . 2 1 . 2 Attach 58 | 4 1 5 . . 5 13 5 2 3 2 1 17 Detach . | . . . . . . . . . . . . . Swap 88 | . 14 12 1 1 9 20 8 3 10 7 . 3 Drop 98 | . 14 26 . . . 16 9 1 17 7 3 5 Fire 348 | 3 66 56 3 . 30 70 47 . 23 2 15 33 Melee . | . . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 15) 290 | -10/Materials | Discovered new exit (range 18) 310 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 17) 884 | -10/Materials | Discovered new exit (range 5) 1257 | -10/Materials | Entered another Materials area 1257 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1307 | -9/Materials | Discovered new exit (range 16) 1516 | -9/Materials | Discovered new exit (range 16) 1589 | -9/Materials | Build established: Tank 1758 | -9/Materials | Discovered new exit (range 7) 1950 | -9/Materials | Entered Mines 2020 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2020 | -9/Mines | Discovered new exit (range 5) 2025 | -9/Mines | Entered Exiles 2025 | -9/Exiles | Found Exiles lab abandoned 2387 | -9/Exiles | Discovered new exit (range 14) 2812 | -9/Exiles | Entered Mines 2861 | -8/Mines | Core integrity fell below 50% 2887 | -8/Mines | Destroyed 7 combat bots 2920 | -8/Mines | Discovered new exit (range 8) 3223 | -8/Mines | Discovered new exit (range 11) 3240 | -8/Mines | Entered Materials 3240 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3391 | -8/Materials | Destroyed 8 combat bots 3395 | -8/Materials | Lost 5 parts (1u4w) 3713 | -8/Materials | Discovered new exit (range 18) 3927 | -8/Materials | Build established: Scavenger-Skirmisher 3943 | -8/Materials | Discovered new exit (range 18) 4151 | -8/Materials | Destroyed 9 combat bots 4463 | -8/Materials | Entered Factory 4463 | -7/Factory | Evolved 2 slots: Utility x2 4753 | -7/Factory | Build established: Gunner 5350 | -7/Factory | Discovered new exit (range 15) 5373 | -7/Factory | Entered another Factory area 5373 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5570 | -6/Factory | Identified exit to DSF 5571 | -6/Factory | Entered DSF 5604 | -6/DSF | Additional patrols routed to DSF 5682 | -6/DSF | Lost 3 parts (2u1w) 5729 | -6/DSF | Discovered new exit (range 17) 5861 | -6/DSF | Sterilization system engaged 5881 | -6/DSF | Ambient heat levels rising (+10) 5896 | -6/DSF | Ambient heat levels rising (+10) 5911 | -6/DSF | Ambient heat levels rising (+10) 5926 | -6/DSF | Ambient heat levels rising (+10) 5941 | -6/DSF | Ambient heat levels rising (+10) 5946 | -6/DSF | Entered Factory 5946 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6313 | -5/Factory | Discovered new exit (range 14) 6415 | -5/Factory | Entered Upper Caves 6479 | -5/Upper Caves | Met a Warlord Commander 6480 | -5/Upper Caves | Learned location of Warlord (-5) 6481 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6481 | -5/Upper Caves | Found Encrypted Comm Array 6805 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6808 | -5/Upper Caves | Entered Warlord 7117 | -5/Warlord | Met Warlord 7142 | -5/Warlord | Warlord's base attacked by MAIN.C 7256 | -5/Warlord | Learned 4 Research zone layouts 7261 | -5/Warlord | Learned Armory security intel 7261 | -5/Warlord | Learned Armory garrison access intel 7261 | -5/Warlord | Learned Research fabricator intel 7261 | -5/Warlord | Learned Research repair station intel 7492 | -5/Warlord | Warlord forces counterattacked 7538 | -5/Warlord | Spotted Executioner 7538 | -5/Warlord | Spotted B-75 Beast 7546 | -5/Warlord | Spotted Striker 7569 | -5/Warlord | Spotted Executioner 7579 | -5/Warlord | Spotted Executioner 7591 | -5/Warlord | Destroyed Executioner 7595 | -5/Warlord | P-70 Sage assimilated allied NV-E1U(g) 7598 | -5/Warlord | Lost 19 allies 7607 | -5/Warlord | Core integrity fell below 50% 7612 | -5/Warlord | Destroyed 9 combat bots 7623 | -5/Warlord | Destroyed Executioner 7649 | -5/Warlord | Lost 17 parts (2p1n6u8w) 7668 | -5/Warlord | Spotted Striker 7698 | -5/Warlord | Spotted Striker 7710 | -5/Warlord | Core integrity fell below 20% 7711 | -5/Warlord | Lost 3 allies 7717 | -5/Warlord | Spotted Executioner 7718 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07692_ G-50 Soldier misfires. 07693_ Acquired 65 matter. 07694_ KE Penetrator destroyed. 07694_ Imp. EM Pulse Cannon destroyed. 07697_ The unstable cave ceiling collapses. 07697_ Prototype Ballistic Gun crushed. 07701_ Com. Wheel destroyed. 07702_ Power failure, Rnf. Fission Core shutdown. 07703_ Overheating: Weapon Cycler damaged (-8). 07703_ Overheating: Hcp. Storage Unit damaged (-98). 07705_ Knocked back. 07708_ Hrd. Heavy Armor Plating destroyed. 07709_ Knocked back. 07712_ Acquired Imp. Weapon Shielding. 07712_ Arm. Medium Treads destroyed. 07715_ Acquired 65 matter. 07715_ Magnetic Acceleration Cannon destroyed. 07716_ Com. Wheel destroyed. 07718_ Internal heat damage averted by Cryofiber Web. 07718_ G-50 Soldier IFF system glitched. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????? ???????????????????? | | #######????????????????????? ??????????????????? | | # #?????????????????????# ?????##??????????? | | #?????????????????????? ??### ??????????? | | #??????????????????????? ?? ??????##??? | | #????###????????????????? ### ?????? ##? | | # #????#""#????????????????? ?????? ?? | | ## ##????#""######????????????# #????? ?? | | ?# #????#""# # ###??????????# ????? #?? | | ?# ##????#""# # # #???????????# ##??? #?? | | ?# #?????#""# ## # ###??????????# #??? ##? | | ## #######"" ### #######?#???# ##?? #? | | # "" ##!#[=[# ## #?# ### #?? | | % *["" = !=%=x[*[*#???# # #??? | | = [!*"" ! !=l=ggg%#*#%#### #???? | | % [ [/= = % [K@b!g!m![!!#"*%%%%%"#??? | | [ *=[%!%= =! %=%*g%g==%*gE =## #??? | | !=% = = =%% %=!gg%g*==g%! ;;## #??? | | % ![[%% = =/ *%!%!=*%=!*#!/%!##### #??? | | !=[ ""[= ![=[====i##!!%#???# ##?? | | ;!*=""[[ " " """""*!!!!; #?### #?? | | #[*="" "#########[=### ; #### # #?? | | ## #######""#####????????###???# ;## #?? | | #?????#""#?????????????????? d### #?? | | #????#""#????????????????? ### ##?? | | ##????#""#????????????????? ##?# ^ #??? | | #?????#""#???????????????? ???## ##??? | | ####+#??????""#???????????????# ????## #???? | | #?????????????????????????????# #?????# #???? | | ??????????????????????????????# ??????## ##??? | | ??????????????????????????????# ??????## #??? | | ?????????????????????????????? ?????## #??? | | ?????????????????????????????? ?????# #??? | | ????????????????????????????? #??????# ^#??? | | ????????????????????????????? #???????# #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????## ##??? | | ??????????????????????????????????????? #???? | | ??????????????????????????????????????? ##???? | | ???????????????????????????????????????####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 33 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 25 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Hunted Challenges ------------ None Game ------ Seed OpticalAblativeSlayer Manual? 0 Play Time 01:48:11 Cumulative 22.7 hours Start 2024.04.20 @ 14:15:06 End 2024.04.20 @ 17:00:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3424ebe5-2168-49f0-9c14-ab8733bf9104