Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 15:32:29

Player: SPRING

Result: Core destroyed

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (24)      120
Value Destroyed (394)      394
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 754

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     275/300
Energy                     231/250
System Corruption          1%
Temperature                Danger (491)
Movement                   Treading (240) Ox1
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                Ion Engine
>               --- PROPULSION (2) ---
          Light Treads
          Light Treads
>               --- UTILITY (2) ------
  High-capacity Storage Unit
       Improved Terrain Scanner
>               --- WEAPON (2) -------
          Small Laser
          Small Laser
>               --- INVENTORY (20) ---
                Ion Engine
          Light Treads
          Light Treads
          Light Treads
                Aluminum Leg
                Aluminum Leg
                Weight Redist. System
                Sensor Array
                Signal Interpreter
                Propulsion Shielding
          Light Armor Plating
          Light Armor Plating
                Hacking Suite
                Hacking Suite
         Medium Laser
                Datajack
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
       Improved Terrain Scanner
>               --- WEAPON -----------
         Medium Laser
          Small Laser
>               --- INVENTORY --------
                Ion Engine
          Light Treads
                Aluminum Leg
                Aluminum Leg
                Sensor Array
                Signal Interpreter
                Propulsion Shielding
          Light Armor Plating
          Light Armor Plating
                Hacking Suite
                Hacking Suite
         Medium Laser
         Medium Laser
          Small Laser
                Datajack
                Mining Laser
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             16   | 7   9   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               3    | 2   1   
    Treads                 3    | 2   1   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  5    | 2   3   
    Device                 1    | 1   .   
    Storage                4    | 1   3   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   6    | 2   4   
    Energy Gun             6    | 2   4   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 1    | .   1   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   1    | .   1   
  Highest Loss Streak      1    | .   1   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     99   | .   99  
  Engine                   14   | .   14  
  Treads                   28   | .   28  
  Device                   14   | .   14  
  Storage                  14   | .   14  
  Energy Gun               27   | .   27  
Naked Turns                .    | .   .   
Heaviest Build             49   | 13  49  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 20   | 8   20  
  Average Capacity         13   | 7   14  
  Most Carried             20   | 5   20  
  Average Carried          11   | 3   12  
  Final Capacity           20   | 8   20  
  Final Carried            18   | 5   18  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           330  | 184 146 
  Remotely                 .    | .   .   
Salvage Created            810  | 63  747 
  Parts                    55   | 9   46  
Haulers Intercepted        2    | .   2   
Recyclers Shooed           1    | 1   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  12   | .   12  
  Guns                     11   | .   11  
Classes Destroyed          7    | 1   6   
  Tunneler                 3    | 3   .   
  Hauler                   2    | .   2   
  Recycler                 2    | .   2   
  Operator                 2    | .   2   
  Watcher                  3    | .   3   
  Swarmer                  6    | .   6   
  Grunt                    6    | .   6   
Best Kill Streak           7    | 3   7   
  Combat Bots Only         5    | .   5   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        77   | .    77   
  Missed                   19   | .    19   
Damage Taken               867  | .    867  
  Core                     294  | .    294  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              69   | 8    61   
  Largest                  2    | 2    2    
  Hottest                  100  | 100  100  
Shots Fired                135  | 16   119  
  Gun                      135  | 16   119  
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  .    | .    .    
  Thermal                  135  | 16   119  
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         7    | 4    7    
  Robot Miss Streak        4    | 3    4    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           81   | 8    73   
  Core Hits                37   | 4    33   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         9    | .    9    
    Burn                   9    | .    9    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1061 | 99   962  
  Guns                     1060 | 99   961  
  Cannons                  .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
  Ramming                  1    | .    1    
  Kinetic                  .    | .    .    
  Thermal                  1060 | 99   961  
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         1    | .    1    
  Average Corruption       1    | .    1    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
  Effects                  8    | .    8    
    Message Errors         3    | .    3    
    Heat Flow Errors       1    | .    1    
    Parts Rejected         1    | .    1    
    Data Loss (minor)      2    | .    2    
    Alerts                 1    | .    1    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   1    | .    1    
Targets Rammed             1    | .    1    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        514  | 156  514  
  Average Temperature      107  | 64   113  
  Received Heat Transfer   276  | .    276  
  Effects                  7    | .    7    
    Shutdowns              1    | .    1    
    Energy Bleed           1    | .    1    
    Damage (minor)         2    | .    2    
    Damage (major)         1    | .    1    
    Damage (core)          2    | .    2    
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              1    | .    1    
  Combat Hostiles          1    | .    1    
  Parts Melted             10   | 2    8    
  Heat Transferred         3704 | 296  3408 
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             335  | 15  335 
  Initial                  9    | .   9   
  Average                  70   | 4   76  
Maximum Alert Level        1    | .   1   
  Low Security (%)         94   | 100 93  
  Level 1                  5    | .   6   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              21   | .   21  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            7    | .   7   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          4    | .   4   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                8    | .   8   
  Successful               6    | .   6   
  Failed                   2    | .   2   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   4    | .   4   
  Terminals                7    | .   7   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             5    | .   5   
  Prototype ID Bank        1    | .   1   
  Terminal Index           1    | .   1   
  Unreport Threat          1    | .   1   
  Zone Layout              2    | .   2   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       1    | .   1   
  Report Inventory         1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         3    | .   3   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               1605 | 125  1480 
Spaces Moved               777  | 56   721  
  Core                     3    | 3    .    
  Treads                   774  | 53   721  
  Legs                     .    | .    .    
  Wheels                   .    | .    .    
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            50   | 50   160  
  Average Speed            170  | 154  172  
  Slowest Speed            240  | 160  240  
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       62   | 6    90   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          .    | .    .    
  Melee                    .    | .    .    
  Projectile               .    | .    .    
  AOE                      .    | .    .    
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      917  | 76  841 
  Wait                     31   | .   31  
  Move                     776  | 55  721 
  Hop                      .    | .   .   
  Pick Up                  19   | 6   13  
  Fast Attach              6    | 6   .   
  Attach                   3    | 1   2   
  Detach                   .    | .   .   
  Swap                     7    | .   7   
  Drop                     6    | .   6   
  Fire                     69   | 8   61  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2])

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 15)
  126 | -11/Scrapyard | Entered Materials
  314 | -10/Materials | Build established: Mutant
  527 | -10/Materials | Discovered new exit (range 16)
  726 | -10/Materials | Discovered new exit (range 16)
 1306 | -10/Materials | Discovered new exit (range 16)
 1437 | -10/Materials | Discovered new exit (range 16)
 1508 | -10/Materials | Core integrity fell below 50%
 1603 | -10/Materials | Core integrity fell below 20%
 1606 | -10/Materials | Core destroyed

 Last Messages 
---------------
01523_ Connecting with Terminal...
01558_ System corrupted: Med. Laser rejected.
01568_ G-34 Mercenary suffers critical hit (Burn).
01571_ G-34 Mercenary overheating.
01572_ G-34 Mercenary heat damages Ion Engine, Sml. Laser, Heat Sink,
  Aluminum Leg.
[Achievement: It's Just You]
01574_ G-34 Mercenary critical meltdown.
01574_ Aluminum Leg melted.
01592_ Sml. Laser melted.
01592_ G-34 Mercenary destroyed.
01595_ Overheating: Med. Laser damaged (-6).
01600_ Med. Laser destroyed.
01601_ Overheating: Lgt. Treads damaged (-11).
01603_ Power failure, Ion Engine shutdown.
01603_ Overheating: Core damaged (-50).
01604_ Overheating: Sml. Laser damaged (-21).
01605_ Overheating: Core damaged (-40).
[A new version of Cogmind is available, see F1 News page.]
01605_ Slammed into G-34 Mercenary.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ????????????????????????#???????????????           |
| ???????????????????????????????????????#           |
| ??????????????????????????????#?????????           |
| ????????????????????????????????????????           |
| ????????????????????????????????????????           |
| ???????????????????????????#????????????           |
| ?????????????????????#??????????????????           |
| ??????????????????????#??????#####??????           |
| #   ########????????????#??###"""##?#???           |
| #   #      #??????????#????##"|||"##?#??           |
| #   #      #??????????#????#""   ""#????           |
| #   #      #???????????????#       #????           |
| #   +      #?????###########   <   #?#??           |
| #   #      #?????#         #       #??#?           |
| #   #      #?????# """""   #       #??##           |
| #   ########?????# ""T""  *##     ##????           |
| #   #?#??????????#         ###   ##?#???           |
| #   #??????????#?#  """"   #?#   #???#??           |
| #   #????????????#  """"   #?#   #?#???#           |
| #   #?##?#####???#  """    #?#   #??##??           |
| #   #?####"""#???#       @%###   ###????           |
|     ##  ##"T"#############g##     #???##           |
|                           %       #????#           |
| #                                 #?????           |
| #  "             ]//              #??#??           |
| #        """     ]//  #######     ##????           |
| # %""    """     ]//  ########   ######?           |
|          """          +      #   # """ #           |
|                     ??#      #   + """ #           |
|                     ??#      +   # """ #           |
| ##+#############+##???#      #   #     #           |
|        #??#   ????????#     [### #     #           |
|        #?##  """??""? #=     #?# #     #           |
| """""" #??# ""??????? ########?# #     #           |
| """""" #??#  "???"???????#?#?### #######           |
| """""" #??#   ??????????#?# #?## #??????           |
| """""" ##?#   ?? ? ? ?#??##  ??# ##????#           |
| """""" ##?#    ?? ??? #????   ## #####??           |
|        #??################### ##     ##?           |
| ##?#???##??#                         #??           |
| ############                        !#??           |
|                                      #??           |
|       #############+### #### ###     #??           |
|    %  #?#???##??#     #+####+####   ##?#           |
| ###%  ####??????#""   +         #  ]###?           |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
It's Just You

 Challenges 
------------
None

 Game 
------
Seed              CargoHardcellShielding
  Manual?         0
Play Time         00:16:25
  Cumulative      30.9 hours
  Start           2024.04.05 @ 22:14:05
  End             2024.04.06 @ 15:32:29
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          24
  Rogue           24
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             23
Gallery%          24
Achievement%      22
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x56
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3f8ea1c5-5478-4578-9225-2fcb42bc1370