Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 03:44:30 Player: WazdakkaGutsmek Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (136) 680 Value Destroyed (4193) 4193 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 12140 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 1332 Aligned with FarCom 300 Friendly Fire -1176 Cogmind --------- Core Integrity 0/1150 Matter 26/300 Energy 99/100 System Corruption 22% Temperature Cool (92) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Target Analyzer Graphene Brace Experimental Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino-Fission Core > --- PROPULSION ------- Treaded FC-Siege Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Cooling System Improved Coolant Injector Makeshift Microdissipator Network Improved Heavy Armor Plating > --- WEAPON ----------- Hyp. Accelerated Hardcell Construct/C Directed Proton Construct/C Hpw. KE Penetrator Construct/G > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Layered Medium Armor Plating Heavy Rocket Launcher Shock Maul [Rating: 92] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun EM Shotgun Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Slots Evolved 12 | . . . . . 4 . . 4 . . 2 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . . 2 . . . 2 . . . Utility 6 | . . . . . 4 . . . . . 2 . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 94 | . 7 1 . 1 19 21 3 18 2 6 3 2 . 10 1 Power 10 | . 1 1 . . 2 3 . 1 . 1 1 . . . . Engine 5 | . 1 . . . 1 1 . 1 . . 1 . . . . Core 5 | . . 1 . . 1 2 . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 11 | . 2 . . . 2 5 . . 1 . . . . 1 . Treads 8 | . 2 . . . 2 4 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . Flight 2 | . . . . . . . . . 1 . . . . 1 . Utility 40 | . 2 . . . 8 6 2 8 1 5 2 1 . 5 . Device 26 | . 1 . . . 4 4 2 6 1 4 2 1 . 1 . Storage 2 | . 1 . . . 1 . . . . . . . . . . Processor 5 | . . . . . 1 1 . 1 . . . . . 2 . Hackware 2 | . . . . . . . . . . . . . . 2 . Protection 5 | . . . . . 2 1 . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | . 2 . . 1 7 7 1 9 . . . 1 . 4 1 Energy Gun 10 | . 2 . . . 5 3 . . . . . . . . . Energy Cannon 2 | . . . . . . 1 . . . . . . . 1 . Ballistic Gun 5 | . . . . . 1 2 . 2 . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . Launcher 9 | . . . . 1 1 . . 4 . . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 1 1 2 . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 5 1 . 1 . . . . 1 . Parts Lost 28 | . . 1 . . 4 1 . 15 . . . 2 . 3 2 Power 4 | . . . . . 1 . . 2 . . . 1 . . . Propulsion 6 | . . . . . 1 1 . 3 . . . . . . 1 Utility 8 | . . . . . . . . 4 . . . 1 . 3 . Weapon 10 | . . 1 . . 2 . . 6 . . . . . . 1 Highest Loss Streak 4 | . . 1 . . 2 1 . 4 . . . 1 . 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 90 93 85 86 75 89 85 61 36 64 65 60 5 14 24 Engine 4 | . 14 1 . . 1 1 8 7 8 4 2 5 . . . Core 4 | . . 12 14 14 7 7 . 1 . 6 5 3 . . . Treads 10 | . 7 28 28 28 17 17 14 . 4 4 3 5 . . . Leg 1 | . 20 . . . . . . 3 . 1 1 . . . . Device 14 | . 5 14 14 14 7 9 14 17 6 21 27 26 5 3 5 Storage 6 | . 14 14 14 14 9 9 9 6 . . . . . . . Processor 4 | . . . . . . 8 9 5 . . . . . 3 5 Protection 7 | . . . . . 14 17 12 . . 3 5 4 . . . Energy Gun 10 | . 17 21 14 14 14 6 7 4 12 20 17 7 . . . Ballistic Gun 4 | . 10 . . . 1 9 6 5 . . . 1 . . . Peak Build Rating 92 | 6 12 14 13 15 34 40 54 70 61 80 90 92 70 34 34 Average Rating 43 | 6 7 12 12 13 22 31 38 57 45 74 86 87 23 26 30 On Entrance 36 | 6 6 12 12 13 15 26 32 52 48 61 76 90 82 22 34 Naked Turns 27 | . . . . . . . . . . . . . . 27 . Heaviest Build 59 | 13 32 32 29 33 51 50 48 54 22 40 45 59 1 4 8 Greatest Support 118 | 20 46 46 46 46 46 43 43 43 103 118 105 105 3 6 6 Greatest Overweight (x) 14 | . 1 . . . 2 14 11 12 1 . . . . 1 2 Average Overweight (x) . | . . . . . . 1 . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 12 | 8 14 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Most Carried 15 | 6 11 12 15 15 15 15 15 13 5 5 5 5 5 5 4 Average Carried 9 | 6 7 11 12 14 13 13 12 10 4 3 5 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 11 12 15 14 13 14 10 8 5 5 5 4 5 4 3 Scrap Engine Consumption 150 | . . . . . . . 36 50 22 25 3 10 4 . . Constructs Created 14 | . . . . . . . 4 4 5 . . 1 . . . Constructs Modified 36 | . . . . . . . 6 10 4 10 2 4 . . . Class Distribution -------------------- 35% | Mutant 30% | Construct 24% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Matter Collected 2643 | 200 151 10 . . 266 531 98 964 51 100 53 161 . 42 16 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5815 | . 344 102 . 71 723 886 1115 1723 . 181 75 470 . 109 16 Parts 293 | . 37 4 . 11 46 50 42 79 . 6 2 12 . 1 3 Haulers Intercepted 11 | . 1 . . . 3 4 1 1 . 1 . . . . . Recyclers Shooed 7 | . . . . . . 2 3 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . 3 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 78 | . 12 2 . 3 8 10 7 23 . 1 1 9 . 1 1 Melee 4 | . . . . . . . . 4 . . . . . . . Guns 41 | . 9 2 . . 5 7 6 7 . 1 1 3 . . . Cannons 7 | . . . . . . 2 . 2 . . . 3 . . . AOE 16 | . 3 . . 3 3 . . 3 . . . 3 . . 1 Classes Destroyed 17 | . 4 . . . 4 2 3 2 . . . 1 . 1 . Worker 12 | . . . . . . 3 . 8 . 1 . . . . . Builder 8 | . . . . . 3 . . 4 . . . 1 . . . Hauler 11 | . 1 . . . 3 4 1 1 . 1 . . . . . Recycler 8 | . . . . . 1 2 3 2 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . . . . . . 2 . Watcher 10 | . 3 . . . 2 2 . 2 . . . . . 1 . Swarmer 13 | . 9 . . 3 . . . . . . . . . . 1 Grunt 34 | . 3 2 . 2 3 5 4 15 . . . . . . . Brawler 1 | . . . . . . . . . . . . 1 . . . Duelist 2 | . . . . . . 1 . . . . . 1 . . . Protector 1 | . . . . . . . 1 . . . . . . . . Sentry 17 | . . . . . 4 4 3 1 . . 1 3 . 1 . Hunter 6 | . . . . . 1 . . 3 . . . 2 . . . Programmer 7 | . . . . . . . . 4 . 1 . 2 . . . Scientist 1 | . . . . . . . 1 . . . . . . . . Scrapper 2 | . . . . . . . 2 . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 5 2 . 3 7 4 6 6 . 1 1 4 . 1 1 Combat Bots Only 6 | . 5 2 . 3 3 3 3 6 . 1 1 4 . 1 1 Max Kills in Single Turn 3 | . 2 1 . 3 1 2 2 2 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . 3 1 . . 2 . . . 1 . . 1 Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Hostile Shots Fired 709 | . 59 29 . 1 46 50 2 261 . 14 . 114 1 91 41 Missed 223 | . 21 12 . 1 16 11 . 69 . 6 . 39 . 34 14 Damage Taken 9206 | . 412 209 . 10 655 688 50 3396 12 241 . 1906 41 1180 406 Core 2078 | . 57 63 . . 89 65 4 577 4 65 . 171 . 692 291 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 249 | . . . . . . . . 249 . . . . . . . Regen/Repaired (Parts) 1286 | . . . . . . 239 5 580 300 95 21 46 . . . Core Remaining (%) 69 | 100 . . . 52 . . 71 . . 24 100 . . . . Volleys Fired 333 | . 38 8 . 2 42 74 26 85 . 9 4 39 . 5 1 Largest 3 | . 2 2 . 2 2 2 2 3 . 3 3 3 . 1 1 Hottest 180 | . 90 90 . 78 100 86 105 140 . 144 179 180 . 81 39 Shots Fired 668 | . 76 16 . 4 67 125 52 194 . 27 12 89 . 5 1 Gun 537 | . 76 16 . 2 63 109 52 138 . 27 12 42 . . . Cannon 105 | . . . . . . 16 . 49 . . . 39 . 1 . Launcher 26 | . . . . 2 4 . . 7 . . . 8 . 4 1 Special . | . . . . . . . . . . . . . . . . Kinetic 273 | . 27 . . . 7 67 1 146 . . . 25 . . . Thermal 201 | . 27 . . . . 37 26 16 . 27 12 56 . . . Explosive 26 | . . . . 2 4 . . 7 . . . 8 . 4 1 Electromagnetic 168 | . 22 16 . 2 56 21 25 25 . . . . . 1 . Robot Hit Streak 13 | . 4 6 . . 13 6 12 13 . 5 6 10 . 1 . Robot Miss Streak 9 | . 5 6 . 4 5 4 2 9 . 3 1 3 . 4 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 452 | . 45 12 . . 49 75 42 140 . 14 7 58 . 10 . Core Hits 259 | . 24 7 . 7 29 44 26 76 . 7 3 32 . 2 2 Critical Kills 2 | . . . . . . . . 2 . . . . . . . Critical Parts Destroyed 9 | . . . . . . . 2 6 . . . . . 1 . Critical Strikes 20 | . . . . . . 2 2 12 . 2 . . . 2 . Burn 4 | . . . . . . 2 . . . 2 . . . . . Destroy 2 | . . . . . . . . 2 . . . . . . . Blast 4 | . . . . . . . . 4 . . . . . . . Smash 10 | . . . . . . . 2 6 . . . . . 2 . Melee Attacks 45 | . . . . . . . 7 28 . . . . . 10 . Impact 45 | . . . . . . . 7 28 . . . . . 10 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 2 6 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13573 | . 677 178 . 259 1447 1677 1399 4578 . 415 163 2117 . 596 67 Guns 7191 | . 542 178 . . 831 1444 979 1843 . 406 163 805 . . . Cannons 1722 | . . . . . . 230 . 702 . . . 760 . 30 . Explosions 2337 | . 135 . . 259 616 . 122 409 . . . 552 . 177 67 Melee 2287 | . . . . . . . 294 1604 . . . . . 389 . Ramming 36 | . . . . . . 3 4 20 . 9 . . . . . Kinetic 3715 | . 204 . . . 24 883 . 2124 . . . 480 . . . Thermal 3345 | . 313 . . . 114 530 518 216 . 406 163 1085 . . . Explosive 1886 | . . . . 259 502 . . 362 . . . 519 . 177 67 Electromagnetic 2304 | . 160 178 . . 807 261 583 252 . . . 33 . 30 . Impact 2287 | . . . . . . . 294 1604 . . . . . 389 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . 2 . 1 . 9 22 22 22 Average Corruption 5 | . . . . . . . . 1 . 1 . 7 16 17 22 Corruption Purged 3 | . . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 54 | . . . . . . . . 19 . 1 . 6 6 20 2 Message Errors 8 | . . . . . . . . 5 . 1 . 2 . . . Matter Fused 12 | . . . . . . . . 4 . . . . 3 5 . Heat Flow Errors 9 | . . . . . . . . 4 . . . 1 . 3 1 Energy Discharges 9 | . . . . . . . . 2 . . . 1 1 4 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . 1 . . . 2 . 2 . Data Loss (major) 2 | . . . . . . . . . . . . . . 2 . Misfires 3 | . . . . . . . . 3 . . . . . . . Misdirections 5 | . . . . . . . . . . . . . 2 3 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1235 | . . . . . 32 . 263 730 . . . 33 . 177 . Projectiles 43 | . . . . . . . . 10 . . . 33 . . . Explosions 65 | . . . . . 32 . 9 20 . . . . . 4 . Melee 1127 | . . . . . . . 254 700 . . . . . 173 . Knockbacks 22 | . . . . . . . 1 21 . . . . . . . Impact 7 | . . . . . . . 1 6 . . . . . . . Kinetic 12 | . . . . . . . . 12 . . . . . . . Secondary 3 | . . . . . . . . 3 . . . . . . . Self-Inflicted Damage 637 | . 40 . . 10 223 . 9 190 . . . 152 . 13 . Shots 20 | . 1 . . 1 7 . 1 5 . . . 4 . 1 . Rammed 7 | . . . . . . 2 1 3 . 1 . . . . . Targets Rammed 7 | . . . . . . 2 1 3 . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 460 | . 102 213 . 24 303 460 1 292 . 85 108 65 . 229 221 Average Temperature 88 | . 40 90 . 14 90 183 1 72 . 36 44 11 . 97 156 Received Heat Transfer 1906 | . 120 66 . . 234 351 24 873 . 1 . 57 . 171 9 Effects 10 | . . . . . 3 7 . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . Interference 7 | . . . . . 3 4 . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . 1 1 2 8 . . . . . 1 . Combat Hostiles 9 | . . . . . . 1 1 7 . . . . . . . Parts Fried 25 | . . . . . 2 2 6 13 . . . . . 2 . Impact Corruptions 30 | . . . . . . . 6 20 . . . . . 4 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 . . . . . . . . 1 . 1 . . . Heat Transferred 4744 | . 550 . . . 50 1073 187 361 . 747 259 1517 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . . 3 . 1 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Peak Influence 772 | . 240 152 . 134 167 426 210 476 186 772 462 338 73 429 . Initial 378 | . . 87 . . 52 70 118 111 166 . 378 128 73 51 . Average 147 | . 138 111 . 7 60 241 58 95 150 233 433 143 73 271 . Maximum Alert Level 3 | . 1 . . . . 2 1 2 . 3 2 1 . 2 . Low Security (%) 72 | 100 66 100 . 100 100 32 96 90 100 42 . 77 100 42 . Level 1 21 | . 33 . . . . 66 3 4 . 37 22 22 . 34 . Level 2 5 | . . . . . . . . 4 . 11 77 . . 22 . Level 3 . | . . . . . . . . . . 8 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 4 . . . 2 1 . 15 . 7 . 6 . 4 . Investigation 10 | . 3 . . . 2 . . 2 . 1 . 2 . . . Extermination 8 | . . . . . . . . 4 . 3 . 1 . . . Reinforcement 15 | . 1 . . . . 1 . 9 . . . . . 4 . Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . 3 . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Distress Signals 7 | . . . . . 1 4 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 177 | . 18 6 . 4 13 26 2 34 6 12 1 20 8 21 6 Peak Tracking Total 10 | . 5 3 . 4 4 4 4 4 6 3 1 9 6 10 6 Tactical Retreats 19 | . 3 1 . . . 4 . 4 1 . . . 1 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Traps Triggered 11 | . 2 . . . 2 . . 2 . 2 . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Reconfigurated 20 | . . . . . 7 10 . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Machines Disabled 21 | . 1 . . 1 2 1 . 5 . 7 . 3 . 1 . Max in Single Turn 2 | . 1 . . 1 1 . . 2 . . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Machines Accessed 52 | . 5 . 1 . 7 11 11 4 . 7 1 3 . 2 . Terminals 33 | . 5 . . . 5 8 6 2 . 5 1 . . 1 . Fabricators 2 | . . . . . . . . . . . . 2 . . . Repair Stations 3 | . . . . . . 1 . 1 . 1 . . . . . Recycling Units 7 | . . . . . 2 1 3 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . 1 . . . 1 . Total Hacks 123 | . 11 . 1 . 15 23 40 7 . 15 2 5 . 4 . Successful 75 | . 4 . 1 . 11 15 32 1 . 8 . 1 . 2 . Failed 48 | . 7 . . . 4 8 8 6 . 7 2 4 . 2 . Catastrophic 7 | . 2 . . . 1 1 . 1 . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 59 | . 11 . 1 . 8 10 12 2 . 10 2 3 . . . Terminals 68 | . 11 . . . 12 17 12 3 . 10 2 . . 1 . Fabricators 3 | . . . . . . . . . . . . 3 . . . Repair Stations 5 | . . . . . . 2 . 1 . 2 . . . . . Recycling Units 14 | . . . . . 3 2 7 . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 2 . 3 . 3 . . . 3 . Terminal Hacks 36 | . . . 1 . 4 7 22 . . 1 . . . 1 . Record 22 | . . . . . 2 1 19 . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . Open Door 3 | . . . . . . 3 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . . 1 . 1 . . 1 . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . 2 . . . . . Scan Component 2 | . . . . . . 1 . . . 1 . . . . . Repair 2 | . . . . . . 1 . . . 1 . . . . . Recycling Unit Hacks 5 | . . . . . 2 . 3 . . . . . . . . Retrieve Components 5 | . . . . . 2 . 3 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 28 | . 4 . . . 5 5 7 1 . 5 . 1 . . . Terminals 26 | . 4 . . . 5 5 7 . . 5 . . . . . Botnet 2 | . . . . . . . 1 . . 1 . . . . . Skim 24 | . 4 . . . 5 5 6 . . 4 . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . 1 . Hacking Detections 29 | . 3 . . . 4 8 4 3 . 3 1 3 . . . Full Trace Events 6 | . 1 . . . . . 1 1 . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . 1 . . . . . Time 118 | . . . . . . 38 . . . 80 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . . 11 . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Total Allies 35 | . . 5 . . . 10 . . 20 . . . . . . Largest Group 19 | . . 5 5 3 1 10 7 2 19 18 7 6 . . . Highest-Rated Group 684 | . . 86 86 40 16 173 125 32 684 656 292 263 . . . Highest-Rated Ally 50 | . . 31 31 16 16 29 29 16 50 50 50 50 . . . Total Orders 2 | . . . . 1 . 1 . . . . . . . . . GUARD 1 | . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 321 | . . 12 . 3 4 88 25 4 81 71 11 22 . . . Total Damage 10330 | . . 134 . 31 63 1138 364 42 4676 2658 422 802 . . . Kills 55 | . . 4 . 1 . 13 6 . 7 20 2 2 . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 16 | . . . . . . 16 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Turns Passed 14738 | 3 561 725 488 222 1438 2392 2262 2723 479 1596 424 826 131 436 32 Spaces Moved 6554 | 3 233 321 286 135 500 756 941 908 289 690 196 349 223 671 53 Core 705 | . . . . . . 1 4 23 57 . . . 223 351 46 Treads 4087 | . 71 321 286 135 500 755 927 61 3 524 155 349 . . . Legs 1053 | 3 162 . . . . . 10 671 . 166 41 . . . . Wheels 127 | . . . . . . . . 127 . . . . . . . Hover 27 | . . . . . . . . 26 1 . . . . . . Flight 555 | . . . . . . . . . 228 . . . . 320 7 Fastest Speed 25 | 120 120 160 160 160 160 160 142 120 25 199 199 199 50 40 40 Average Speed 170 | 120 177 160 160 160 205 243 210 188 32 199 199 199 50 46 54 Slowest Speed 750 | 120 240 160 160 160 320 750 600 650 207 207 199 199 50 100 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 58 61 63 42 31 91 87 15 86 18 4 10 98 14 11 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 7 | . . . . . 4 2 1 . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 44 | . . . . . . 1 3 40 . . . . . . . Terrain Destroyed 313 | . 2 . . 19 42 3 10 107 . 1 . 78 . 37 14 Melee 3 | . . . . . . . 3 . . . . . . . . Projectile 28 | . . . . . . 3 1 9 . 1 . 14 . . . AOE 282 | . 2 . . 19 42 . 6 98 . . . 64 . 37 14 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Fac Was Fac Upp Total 9441 | 2 304 516 317 137 848 1178 1169 1703 684 894 220 402 247 765 55 Wait 2263 | . 18 186 29 . 257 295 173 644 374 179 18 10 13 67 . Move 6541 | 2 232 320 285 134 499 755 940 908 288 689 195 349 222 670 53 Hop . | . . . . . . . . . . . . . . . . Pick Up 39 | . 5 1 3 . 14 2 4 4 1 4 . . 1 . . Fast Attach 44 | . 4 . . . 5 13 1 7 2 2 3 . . 7 . Attach 32 | . . . . 1 9 2 1 11 . 3 . 1 . 3 1 Detach 21 | . . . . . 3 3 1 8 1 1 . 1 1 2 . Swap 18 | . 3 1 . . 5 6 1 . . 1 . 1 . . . Drop 85 | . 4 . . . 14 13 14 5 18 5 . 1 10 1 . Fire 333 | . 38 8 . 2 42 74 26 85 . 9 4 39 . 5 1 Melee 45 | . . . . . . . 7 28 . . . . . 10 . Ram 3 | . . . . . . . . 3 . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 4 | . . . . . . 2 1 . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . 6 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / Low / Ext) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 8) 565 | -10/Materials | Entered Mines 686 | -10/Mines | Discovered new exit (range 6) 943 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 957 | -10/Mines | Discovered new exit (range 15) 987 | -10/Mines | Learned Materials emergency access door positions 1109 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1109 | -10/Mines | Discovered new exit (range 5) 1163 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1290 | -10/Mines | Entered Exiles 1290 | -10/Exiles | Accompanied by 5 allies 1320 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1330 | -10/Exiles | Met 8R-AWN 1412 | -10/Exiles | Discovered new exit (range 15) 1470 | -10/Exiles | Met EX-HEX 1511 | -10/Exiles | Met EX-BIN 1531 | -10/Exiles | Aligned with FarCom system 1532 | -10/Exiles | Given EX-Vault access code 1569 | -10/Exiles | Opened EX-Vault 1580 | -10/Exiles | Found Trap Reconfigurator 1616 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1661 | -10/Exiles | Met EX-DEC 1764 | -10/Exiles | Discovered new exit (range 10) 1778 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1778 | -10/Exiles | Entered Mines 1778 | -9/Mines | Accompanied by 3 allies 1793 | -9/Mines | Learned Materials terminal intel 1857 | -9/Mines | Found a hidden stash of uninstalled traps 1875 | -9/Mines | Met a Derelict bent on vengeance 1972 | -9/Mines | Discovered new exit (range 12) 2000 | -9/Mines | Entered Materials 2000 | -8/Materials | Accompanied by 1 ally 2000 | -8/Materials | Evolved 4 slots: Utility x4 2002 | -8/Materials | Loaded intel: 12 terminal locations 2799 | -8/Materials | Learned location of 2 exits from Factory 2878 | -8/Materials | Learned location of 1 exit from Extension 3045 | -8/Materials | Learned location of Extension (-6) 3081 | -8/Materials | Learned location of Zion (-6) 3081 | -8/Materials | Discovered new exit (range 10) 3108 | -8/Materials | Learned Storage trap positions 3147 | -8/Materials | Learned location of 1 exit from Recycling 3244 | -8/Materials | Discovered new exit (range 16) 3252 | -8/Materials | Learned location of 3 exits from Factory 3364 | -8/Materials | Identified exit to Storage 3397 | -8/Materials | Identified exit to Factory 3438 | -8/Materials | Entered Storage 3439 | -8/Storage | Loaded intel: 11 trap records 3875 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4163 | -8/Storage | Build established: Commander-Mutant 4240 | -8/Storage | Discovered exit to Factory (range 5) 4307 | -8/Storage | Repaired Hrd. Medium Armor Plating 5421 | -8/Storage | Identified exit to Recycling 5552 | -8/Storage | Learned Factory stockpile data 5627 | -8/Storage | Learned location of 2 exits from Factory 5813 | -8/Storage | Used back door to open Recycling access 5830 | -8/Storage | Entered Recycling 5830 | -8/Recycling | Accompanied by 7 allies 5831 | -8/Recycling | Identified exit to Factory 7273 | -8/Recycling | Scanned before Scraplab entrance 7291 | -8/Recycling | Angered Scraplab inhabitants 7295 | -8/Recycling | Learned Factory fabricator intel 7338 | -8/Recycling | Learned Factory garrison access intel 7346 | -8/Recycling | Found Prototype Device 7346 | -8/Recycling | Identified Scrap Engine 7371 | -8/Recycling | Learned 4 Factory zone layouts 7396 | -8/Recycling | Learned Storage security intel 7411 | -8/Recycling | Learned Factory emergency access door positions 7433 | -8/Recycling | Loaded intel: 6 recycling unit locations 7457 | -8/Recycling | Learned location of 1 exit from Storage 8004 | -8/Recycling | Build established: Construct 8092 | -8/Recycling | Entered Factory 8092 | -6/Factory | Accompanied by 2 allies 8092 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 8093 | -6/Factory | Identified exit to Lower Caves 8093 | -6/Factory | Identified exit to Extension 8094 | -6/Factory | Identified exit to Factory 8098 | -6/Factory | Loaded intel: 6 fabricator locations 8099 | -6/Factory | Loaded intel: 4 garrison access locations 8885 | -6/Factory | Cargo convoy interrupted 9959 | -6/Factory | Lost 4 parts (2p2n) 9983 | -6/Factory | Build established: Mutant 10301 | -6/Factory | Build established: Scavenger-Mutant 10432 | -6/Factory | Lost 3 parts (1u2w) 10543 | -6/Factory | Core integrity fell below 50% 10681 | -6/Factory | Build established: Mutant 10690 | -6/Factory | Lost 3 parts (1n1u1w) 10815 | -6/Factory | Sucked down chute 10815 | -6/Factory | Entered Waste 10816 | -6/Waste | Met a frightened Derelict 10826 | -6/Waste | Spotted C-40 Crusher 10828 | -6/Waste | Spotted C-40 Crusher 10839 | -6/Waste | Spotted C-40 Crusher 10852 | -6/Waste | Spotted C-40 Crusher 10852 | -6/Waste | Spotted C-40 Crusher 10859 | -6/Waste | Spotted C-40 Crusher 10887 | -6/Waste | Warlord forces began an assault 10917 | -6/Waste | Allies destroyed C-40 Crusher 10921 | -6/Waste | Allies destroyed C-40 Crusher 10922 | -6/Waste | Allies destroyed C-40 Crusher 10939 | -6/Waste | Discovered new exit (range 12) 11294 | -6/Waste | Entered Factory 11294 | -6/Factory | Accompanied by 18 allies 11400 | -6/Factory | Build established: Construct 11643 | -6/Factory | Repaired Shock Maul 12060 | -6/Factory | Lost 3 allies 12484 | -6/Factory | Garrison activated, responded to threat 12573 | -6/Factory | P-60 Hacker assimilated allied F7-V2X(m) 12890 | -6/Factory | Entered another Factory area 12890 | -5/Factory | Accompanied by 7 allies 12890 | -5/Factory | Evolved 2 slots: Utility x2 12928 | -5/Factory | Discovered new exit (range 8) 13314 | -5/Factory | Entered another Factory area 13314 | -4/Factory | Accompanied by 6 allies 13314 | -4/Factory | Evolved 2 slots: Propulsion x2 13845 | -4/Factory | Lost 5 allies 13904 | -4/Factory | Garrison activated, responded to threat 14140 | -4/Factory | Sucked down chute 14140 | -4/Factory | Entered Waste 14152 | -4/Waste | Spotted C-40 Crusher 14155 | -4/Waste | EMP discharged 14155 | -4/Waste | System corruption reached 10% 14157 | -4/Waste | Spotted C-40 Crusher 14158 | -4/Waste | Spotted C-40 Crusher 14162 | -4/Waste | Spotted C-40 Crusher 14163 | -4/Waste | Spotted C-40 Crusher 14164 | -4/Waste | Spotted C-40 Crusher 14179 | -4/Waste | Discovered new exit (range 12) 14255 | -4/Waste | EMP discharged 14271 | -4/Waste | Entered Factory 14293 | -4/Factory | Identified exit to Upper Caves 14293 | -4/Factory | Identified exit to Armory 14428 | -4/Factory | Build established: Mutant 14479 | -4/Factory | Core integrity fell below 50% 14524 | -4/Factory | Lost 3 parts (3u) 14528 | -4/Factory | Found Prototype Hackware 14528 | -4/Factory | Identified Exp. Hacking Suite 14707 | -4/Factory | Entered Upper Caves 14711 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14714 | -4/Upper Caves | Core integrity fell below 20% 14739 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14680_ System corrupted: Matter fused (-7). 14700_ System corrupted: Heat flow error (+268). 14704_ System corrupted: Slammed into wall. 14704_ Penetrated by Slug. LOCATION=UPPER CAVES GOAL=ESCAPE 14708_ Slug penetrates Wall. 14710_ Nuclear Pulse Thruster destroyed. 14711_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 14712_ Slug penetrates Wall. 14715_ System corrupted: Energy discharge (-35). 14726_ S-27 Virus destroyed. 14730_ Autogun fries itself beyond repair. 14732_ Hvy. Rocket Launcher destroyed. 14734_ Acquired 16 matter. 14735_ System corrupted: Heat flow error (+264). 14736_ VTOL Module fries itself beyond repair. 14738_ Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ??????????????????????????????????????????????## # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# | | ??????????????????????????????####????????????# | | ????????????????? ????????????# ##??????????## ? | | ?????????????????? ?????????### ###???????## #? | | ??????????????????? ???????## ## ####????# ## | | ??????????????????? ???????# s #????# # | | ???????????????????? ??????# ss # ###### | | ????????????????????# ????## s # | | ???????????? ??????## ???## # | | ???????????? ##### ??# ###### | | ???????????? ### #????## | | ???????????? ####?????## | | ?????????????????### #####??????## | | ???????????????????## #???????## # | | ????????????????????### @ #???????#### | | ??????????????????????# ## #??????????# | | ??????????????????????######## #??????????# | | ?????????????????????????????## #??????????# | | ??????????????????????????????# ##??????????# | | ??????????????????????????????## #???????????? | | ????????????????????????????????# ??????????? | | ????????????????????????????????? #?????????? | | ????????????????????????????????? #?????????? | | ????????????????????????????????? #??????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 80 Energy Generation 34 Energy Capacity 634 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 600 Resistance: KI 20 Evasion (%) 65 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 16 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed GrapheneCouplerBeacon Manual? 0 Play Time 02:57:52 Cumulative 62.4 hours Start 2024.10.22 @ 00:58:16 End 2024.10.22 @ 03:44:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 42 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6acb96d6-6c60-4b60-8821-c0505aa71b31