Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.01 @ 19:54:49 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (140) 700 Value Destroyed (5103) 5103 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (2553) 2553 TOTAL SCORE: 16676 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 208 Follower Combat Kills 224 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -179 Cogmind --------- Core Integrity 1093/1300 Matter 233/300 Energy 11/100 System Corruption 10% Temperature Cool (12) Movement Treading (158) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Medium Treads Armored Medium Treads Biometal Medium Treads > --- UTILITY (11) ----- Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Long-range Terrain Scanner Improved Terrain Scan Processor Makeshift Salvage Targeting Computer Improved Core Analyzer Transmission Jammer > --- WEAPON (3) ------- Coil Gun > --- INVENTORY (24) --- Fusion Reactor Improved Treads Improved Treads Medium Treads Advanced Cryofiber Web Large Storage Unit Advanced Energy Well (800) Matter Compressor (209) Long-range Terrain Scanner Long-range Terrain Scanner Improved Medium Armor Plating Advanced Thermal Shield Improved Force Field Hacking Suite Improved System Backup Module High-powered Shock Rifle Matter Neutralizer Coil Gun Coil Gun KE Penetrator KE Penetrator KE Penetrator Railgun Railgun Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Long-range Terrain Scanner Improved Terrain Scan Processor Makeshift Salvage Targeting Computer Improved Core Analyzer Transmission Jammer Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Coil Gun Coil Gun Field Lobotomy Kit > --- INVENTORY -------- Fusion Reactor Improved Treads Improved Treads Medium Treads Advanced Cryofiber Web Large Storage Unit Advanced Energy Well Matter Compressor Long-range Terrain Scanner Long-range Terrain Scanner Improved Medium Armor Plating Advanced Thermal Shield Improved Force Field Hacking Suite Improved System Backup Module High-powered Shock Rifle Matter Neutralizer Coil Gun Coil Gun KE Penetrator KE Penetrator KE Penetrator Railgun Railgun [Rating: 110] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Slots Evolved 14 | . . . . . 4 . . 2 . . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . . . . . 1 . . Utility 9 | . . . . . 2 . . 1 . . 2 1 . . . . 1 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 284 | 7 8 7 1 8 5 8 44 20 8 4 8 39 33 7 8 8 29 29 3 Power 18 | 1 . 1 . 1 . 1 1 1 . . . 4 . . 3 1 3 1 . Engine 8 | 1 . 1 . 1 . 1 . . . . . 2 . . 2 . . . . Core 7 | . . . . . . . 1 1 . . . 2 . . . 1 2 . . Reactor 3 | . . . . . . . . . . . . . . . 1 . 1 1 . Propulsion 44 | 2 . 1 . 3 1 1 9 3 1 . . 4 6 2 . . 6 5 . Treads 43 | 2 . 1 . 2 1 1 9 3 1 . . 4 6 2 . . 6 5 . Leg 1 | . . . . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 134 | 2 3 3 1 2 2 2 15 9 6 2 4 18 21 5 5 5 15 14 . Device 83 | 1 2 1 1 1 . 1 6 5 4 1 2 13 20 4 3 3 8 7 . Storage 12 | 1 1 . . . 1 . 3 1 . . . 2 . . 1 . 1 1 . Processor 9 | . . . . . 1 . 1 1 . . 1 1 1 1 . . 2 . . Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . Protection 29 | . . 2 . 1 . 1 5 2 2 1 . 2 . . 1 2 4 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 5 2 . 2 2 4 19 7 1 2 4 13 6 . . 2 5 9 3 Energy Gun 19 | . 3 1 . . 1 1 7 1 . . . 2 1 . . . 2 . . Energy Cannon 7 | . . . . . . . . . . . . 1 . . . 1 1 3 1 Ballistic Gun 43 | 2 . 1 . 2 . 3 9 3 . 2 2 6 4 . . 1 2 6 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . 1 . . . . . . Special Weapon 4 | . 2 . . . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 1 . 2 3 1 . 2 4 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 2 . . . 1 1 . . 5 . . . . Parts Lost 36 | . 1 . . 5 . 1 . 1 . . . 2 12 4 . 2 4 1 3 Power 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 Propulsion 15 | . . . . 2 . . . . . . . 1 6 2 . 1 2 . 1 Utility 10 | . 1 . . 1 . . . 1 . . . 1 2 1 . . 1 1 1 Weapon 8 | . . . . 1 . 1 . . . . . . 4 . . 1 1 . . Highest Loss Streak 6 | . 1 . . 3 . 1 . 1 . . . 2 6 4 . 2 1 1 3 Average Slot Usage (%) 98 | . 96 99 100 95 95 99 99 99 100 100 100 97 97 94 96 95 96 99 96 Engine 5 | . 14 14 14 13 9 9 6 . . . . 2 5 . 5 6 2 . . Core 3 | . . . . . . . 2 7 7 7 6 5 5 5 2 3 5 1 . Treads 24 | . 28 28 28 19 22 26 26 29 30 30 26 23 20 23 23 18 22 23 22 Device 10 | . 11 11 14 11 9 1 3 10 12 7 13 11 11 11 9 13 7 12 13 Storage 15 | . 14 14 14 14 18 18 18 15 15 15 13 15 17 17 17 13 13 14 14 Processor 10 | . . . . . 9 9 9 11 7 7 13 13 17 16 17 17 21 19 19 Protection 2 | . . 2 . 2 . 7 5 . 2 7 2 2 . . . 1 3 5 3 Energy Gun 4 | . 13 13 14 2 8 6 5 1 7 1 . 1 2 . . . 1 . . Ballistic Gun 15 | . 14 14 14 25 18 20 19 18 11 21 17 12 14 17 17 16 11 13 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 14 26 32 30 32 37 49 61 77 77 79 80 94 87 79 83 88 95 130 125 Greatest Support 153 | 40 40 40 40 43 63 63 63 82 82 82 82 104 111 111 106 106 125 153 153 Greatest Overweight (x) 2 | . . . . 1 . . 1 . . . . . 2 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 10 10 10 10 14 14 16 18 18 18 18 24 22 22 22 22 22 24 24 Average Capacity 17 | 5 9 10 10 10 14 14 15 17 18 18 18 20 22 22 22 17 20 23 24 Most Carried 24 | 4 9 10 10 10 11 14 16 18 18 18 18 22 22 16 20 18 22 24 24 Average Carried 15 | 2 5 9 9 8 10 12 15 17 17 18 17 20 18 15 17 16 18 22 24 Final Capacity 24 | 6 10 10 10 10 14 14 16 18 18 18 18 22 22 22 22 16 22 24 24 Final Carried 24 | 4 9 9 10 8 11 14 16 18 18 18 18 22 16 16 18 16 21 24 24 Class Distribution -------------------- 38% | Scavenger-Skirmisher 16% | Skirmisher 13% | Mutant 12% | Scavenger-Mutant 10% | Scavenger-Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Matter Collected 5929 | 212 115 210 10 235 36 223 678 345 281 20 20 788 961 120 . 275 599 787 14 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7217 | 121 239 77 . 157 99 368 1447 427 231 20 20 1037 1172 159 . 180 561 902 . Parts 408 | 12 7 1 . 2 6 32 84 25 9 2 1 40 43 6 . 13 39 86 . Haulers Intercepted 7 | . . . . . 2 . 2 1 . . . 2 . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . 8 . . . 29 7 . 12 . . . Prevented 5 | . . . . . . . . . 1 . . . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Combat Hostiles Destroyed 109 | . 6 2 . 8 . 14 22 5 4 1 . 7 17 2 . 3 7 11 . Guns 95 | . 5 1 . 8 . 14 19 5 2 1 . 7 12 2 . 3 5 11 . Cannons 1 | . . . . . . . . . . . . . . . . . 1 . . AOE 12 | . 1 1 . . . . 3 . 2 . . . 5 . . . . . . Classes Destroyed 17 | 2 1 . . 2 1 2 5 1 . 1 . 1 1 . . . . . . Worker 6 | . . . . . . . 2 3 . . . . . . . . 1 . . Builder 7 | . . . . . . . 4 1 . . . . . . . . . 2 . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . . 2 . 2 1 . . . 2 . . . . . . . Recycler 5 | 1 . . . . . . 2 . . . . 2 . . . . . . . Operator 2 | . . . . . . . 1 . . . 1 . . . . . . . . Watcher 8 | . . . . . . . 5 1 . . . 2 . . . . . . . Swarmer 21 | . . . . . . 10 7 . . . . . 4 . . . . . . Grunt 32 | . 6 2 . . . . 8 1 3 . . 2 8 1 . . . 1 . Brawler 3 | . . . . . . . . 1 1 . . . 1 . . . . . . Duelist 4 | . . . . . . . 1 1 . . . . 2 . . . . . . Sentry 19 | . . . . . . 4 5 1 . . . 1 1 1 . . 4 2 . Hunter 6 | . . . . . . . 1 1 . . . 2 . . . . . 2 . Programmer 15 | . . . . . . . . . . . . 2 1 . . 3 3 6 . Samaritan 4 | . . . . . . . . . . . . . 4 . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . Guerrilla 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | 3 2 2 . 4 1 7 13 7 4 1 1 3 7 1 . 2 2 3 . Combat Bots Only 7 | . 2 2 . 4 . 7 5 4 4 1 . 3 7 1 . 2 2 3 . Max Kills in Single Turn 4 | 1 2 1 . 1 1 2 4 2 2 1 1 1 2 1 . 1 1 1 . Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . Exploded 3 | . 1 1 . . . . 3 . 2 . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Damage Taken 10126 | . 215 113 . 764 . 520 955 529 319 130 . 801 2055 378 . 148 982 1020 1197 Core 612 | . 26 . . . . 32 20 7 32 24 . 40 175 . . . 49 53 154 Absorbed by Shields 933 | . . . . . . . . . . . . 10 413 . . . . 378 132 Core Remaining (%) 91 | 100 . . . 89 . . 90 . . 91 100 . . . . 78 95 . . Volleys Fired 371 | 11 23 4 . 36 6 18 48 20 9 7 2 39 56 5 . 6 28 45 8 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 Hottest 154 | 40 100 60 . 88 105 105 101 106 106 106 84 116 116 71 . 98 154 105 105 Shots Fired 976 | 22 44 8 . 72 18 52 140 60 27 21 4 115 147 15 . 16 79 124 12 Gun 952 | 22 42 8 . 72 18 52 139 60 27 21 4 115 144 15 . 15 74 118 6 Cannon 13 | . . . . . . . . . . . . . . . . 1 5 6 1 Launcher 4 | . . . . . . . 1 . . . . . 3 . . . . . . Special 7 | . 2 . . . . . . . . . . . . . . . . . 5 Kinetic 774 | 22 21 4 . 60 12 36 93 55 18 15 4 91 131 15 . 15 58 118 6 Thermal 49 | . 2 . . 12 6 16 . . . . . . . . . 1 5 6 1 Explosive 4 | . . . . . . . 1 . . . . . 3 . . . . . . Electromagnetic 144 | . 21 4 . . . . 46 5 9 6 . 24 13 . . . 16 . . Robot Hit Streak 25 | 6 7 8 . 6 8 8 20 15 6 4 2 19 16 16 . 18 17 25 13 Robot Miss Streak 5 | 1 3 . . 5 2 4 3 2 2 5 . 2 3 . . 1 3 3 2 Penetration Max 1 | . . . . . . . 1 1 1 . . 1 . . . 1 1 . . Secondary Targets 26 | . 1 . . 3 . 8 3 . 2 . . 1 2 1 . 1 1 3 . Max Gunslinging Chain 2 | . 1 . . 1 . 2 1 . 1 . . 1 1 1 . 1 1 1 . Shots Hit Robots 650 | 13 25 8 . 35 13 27 88 42 16 15 2 89 101 13 . 10 59 86 8 Core Hits 293 | 5 9 4 . 17 3 18 61 18 9 2 1 29 47 5 . 6 23 35 1 Critical Hits 14 | . . . . . . . . 2 1 . . 4 2 . . 1 2 2 . Critical Kills 2 | . . . . . . . . 1 . . . . . . . . 1 . . Critical Parts Destroyed 11 | . . . . . . . . 1 1 . . 4 2 . . 1 . 2 . Melee Attacks 30 | . . . . . 1 . 6 7 1 . 5 10 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . 1 . 6 7 1 . 5 10 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14788 | 141 447 162 . 497 224 359 2591 969 463 230 45 1946 2850 274 . 298 1369 1875 48 Guns 12575 | 141 339 94 . 497 224 359 1624 916 365 230 45 1946 2071 274 . 298 1249 1855 48 Cannons 88 | . . . . . . . . . . . . . . . . . 88 . . Explosions 1995 | . 104 51 . . . . 963 . 98 . . . 779 . . . . . . Melee 38 | . . . . . . . . 38 . . . . . . . . . . . Ramming 92 | . 4 17 . . . . 4 15 . . . . . . . . 32 20 . Kinetic 9998 | 141 131 42 . 373 125 165 843 861 265 153 45 1449 1892 274 . 298 1038 1855 48 Thermal 1175 | . 104 51 . 124 99 194 242 . 98 . . . 175 . . . 88 . . Explosive 1275 | . . . . . . . 721 . . . . . 554 . . . . . . Electromagnetic 2210 | . 208 52 . . . . 781 55 100 77 . 497 229 . . . 211 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . 38 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 2 . . . . . . . 3 2 2 1 2 1 6 10 Average Corruption 2 | . . . . 2 . . . . . . . 1 1 1 1 1 1 4 6 Corruption Purged 7 | . . . . . . . . . . . . 2 . 1 1 2 1 . . Effects 40 | . . . . 3 . . . . . . . 5 9 3 1 1 . 12 6 Message Errors 8 | . . . . 1 . . . . . . . . 1 2 . . . 2 2 Matter Fused 4 | . . . . . . . . . . . . 1 . . . . . 1 2 Heat Flow Errors 5 | . . . . 1 . . . . . . . . 1 1 . . . 2 . Energy Discharges 5 | . . . . . . . . . . . . 1 2 . 1 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . 1 . . . . . . . . 2 . . 1 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . Targeting Errors 12 | . . . . . . . . . . . . 3 3 . . . . 5 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 175 | . . . . . . . 112 . . . . . 63 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 175 | . . . . . . . 112 . . . . . 63 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 230 | . . 30 . . . . 149 . . . . . 51 . . . . . . Shots 5 | . . 1 . . . . 3 . . . . . 1 . . . . . . Rammed 13 | . 2 5 . . . . 1 2 . . . . . . . . 2 1 . Targets Rammed 14 | . 2 5 . . . . 1 2 . . . . . . . . 2 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 369 | . 78 57 . 351 81 273 320 185 369 306 34 252 278 85 . 51 100 284 . Average Temperature 94 | . 29 27 . 183 32 125 83 60 180 165 20 65 96 54 . 27 26 95 . Received Heat Transfer 1702 | . 120 39 . . . 45 189 123 90 . . 93 525 72 . . 126 38 242 Effects 8 | . . . . 2 . . . . . 1 . . 5 . . . . . . Energy Bleed 3 | . . . . 2 . . . . . 1 . . . . . . . . . Interference 5 | . . . . . . . . . . . . . 5 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Fried 20 | . . . . . . . 4 . . . . 7 5 . . . 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . . . Heat Transferred 1873 | . 100 100 . 296 222 481 350 . 100 . . . 150 . . . 74 . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 1 . . . . 3 . 1 . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Peak Influence 1733 | 20 125 96 . 15 15 329 856 385 . . 124 128 . . . . 285 256 1733 Initial 320 | . 13 23 . . . 9 159 320 . . 12 . . . . . 44 68 129 Average 188 | 9 64 15 . 6 5 198 517 323 . . 48 50 . . . . 133 128 1598 Maximum Alert Level 5 | . . . . . . 1 3 1 . . . . . . . . 1 1 5 Low Security (%) 71 | 100 100 100 . 100 100 56 18 1 . . 100 100 . . . . 79 83 . Level 1 17 | . . . . . . 43 12 98 . . . . . . . . 20 16 . Level 2 4 | . . . . . . . 35 . . . . . . . . . . . . Level 3 4 | . . . . . . . 34 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 24 | . 3 . . . 1 . 5 1 . . 2 2 . . . . 2 2 6 Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . . . . 1 . . . . 2 2 . Reinforcement 10 | . 2 . . . . . 4 1 . . 2 1 . . . . . . . Assault 7 | . . . . . . . 1 . . . . . . . . . . . 6 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Distress Signals 7 | . . . . . . . 2 2 . . . 2 . . . . . . 1 Communications Jammed 6 | . . . . . . . . 2 . . . . . . . . . 4 . Distress Signals 6 | . . . . . . . . 2 . . . . . . . . . 4 . Times Spotted 201 | . 12 3 . 16 . 14 33 12 5 1 5 13 17 3 . 3 8 16 40 Peak Tracking Total 27 | . 2 2 . 11 . 8 6 5 4 1 2 3 7 3 . 2 2 4 27 Tactical Retreats 6 | . . . . 2 . 1 . . 1 . . 1 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Traps Triggered 2 | . . . . . . . . 1 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Machines Disabled 4 | . . 1 . 1 . . 2 . . . . . . . . . . . . Max in Single Turn 2 | . . 1 . 1 . . 2 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Machines Accessed 35 | . 4 . 1 1 2 . 6 6 . . 4 3 . 1 4 . 3 . . Terminals 23 | . 4 . . . 1 . 6 4 . . 3 2 . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 2 . . . 1 . . . . . . . Total Hacks 98 | . 17 . 1 1 6 . 16 18 . . 11 5 . 1 17 . 5 . . Successful 65 | . 11 . 1 1 3 . 10 8 . . 7 3 . 1 17 . 3 . . Failed 33 | . 6 . . . 3 . 6 10 . . 4 2 . . . . 2 . . Catastrophic 4 | . . . . . . . 2 1 . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 56 | . 12 . 1 . 5 . 12 11 . . 9 4 . . . . 2 . . Terminals 73 | . 17 . . . 5 . 16 16 . . 10 4 . . . . 5 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 2 . . . 1 . . . . . . . Terminal Hacks 39 | . 6 . 1 1 1 . 6 2 . . 1 1 . 1 17 . 2 . . Record 6 | . . . . . . . . . . . . . . . 5 . 1 . . Part Schematic 5 | . 1 . . . . . . . . . . . . . 4 . . . . Robot Analysis 6 | . . . . . . . 2 . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . Terminal Index 4 | . 1 . . . . . 1 1 . . 1 . . . . . . . . Locate Traps 4 | . 3 . . . . . 1 . . . . . . . . . . . . Zone Layout 5 | . 1 . . . 1 . 2 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 2 . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 2 . . . 1 . . . . . . . Unauthorized Hacks 22 | . 5 . . . 1 . 4 4 . . 6 1 . . . . 1 . . Terminals 21 | . 5 . . . 1 . 4 4 . . 5 1 . . . . 1 . . Track 3 | . 2 . . . . . 1 . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . 1 . . . . . . . . Botnet 13 | . 3 . . . 1 . 2 3 . . 2 1 . . . . 1 . . Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . . Operators 2 | . . . . . . . . 1 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 23 | . 4 . . . 1 . 6 4 . . 3 2 . . . . 3 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Total Allies 10 | . . 3 . . . . 1 . . . . . 2 . . . . . 4 Largest Group 4 | . . 3 2 2 . . 1 . . . . . 2 2 . . . . 4 Highest-Rated Group 269 | . . 40 24 24 . . 10 . . . . . 59 59 . . . . 269 Highest-Rated Ally 90 | . . 16 16 16 . . 10 . . . . . 30 30 . . . . 90 Total Orders 1 | . . 1 . . . . . . . . . . . . . . . . . GUARD 1 | . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . 6 . 8 . . . . . . . . . 3 . . . . 11 Total Damage 801 | . . 94 . 91 . . . . . . . . . 84 . . . . 532 Kills 6 | . . . . 1 . . . . . . . . . 1 . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Robot Analysis Total 6 | . . . . . . . 2 . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Turns Passed 9839 | 138 563 663 428 529 178 270 838 801 572 79 536 1135 779 394 215 389 515 640 177 Spaces Moved 5037 | 58 295 392 266 238 91 122 356 434 336 35 321 560 345 229 124 222 236 282 95 Core 4 | 4 . . . . . . . . . . . . . . . . . . . Treads 5033 | 54 295 392 266 238 91 122 356 434 336 35 321 560 345 229 124 222 236 282 95 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 155 156 156 156 156 156 162 162 162 160 160 156 156 Average Speed 160 | 152 160 160 160 172 160 160 159 156 156 156 156 160 165 162 162 161 161 157 156 Slowest Speed 210 | 160 160 160 160 180 160 160 180 156 156 156 156 162 210 163 162 180 162 162 158 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 4 63 76 65 62 14 24 49 17 56 9 14 19 57 42 57 45 8 11 19 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . . . . . 1 3 . . . . Known Exits Taken 4 | . . . . 1 1 . . . . . . 1 . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 . . . 1 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 15 | . . 1 . 3 . . . . 1 . . . 4 2 . 4 . . . Spaces Dug 39 | . 2 . . . 1 . 6 6 1 . 5 9 . . . 1 2 5 1 Terrain Destroyed 165 | . 5 . . . 1 . 79 7 5 . 5 10 39 . . 2 3 8 1 Melee 28 | . . . . . 1 . 6 6 1 . 5 9 . . . . . . . Projectile 34 | . 2 . . . . . . 1 . . . 1 16 . . 2 3 8 1 AOE 103 | . 3 . . . . . 73 . 4 . . . 23 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Qua Total 6001 | 84 335 417 269 284 108 158 513 505 362 45 346 702 446 241 138 245 315 382 106 Wait 49 | . . 3 . . . . 6 3 7 . . 25 . . . . 1 4 . Move 5018 | 57 294 391 265 237 90 120 355 433 335 34 320 559 344 228 123 221 235 282 95 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 110 | 8 6 2 2 2 6 7 18 11 1 . 6 13 3 1 . 4 12 8 . Fast Attach 51 | 4 . 1 . 2 1 1 9 1 . . 1 8 3 2 5 . 5 7 1 Attach 57 | 3 2 1 . 4 3 3 5 4 1 . 2 5 9 1 3 2 6 3 . Detach 11 | . 1 . . . . . 2 . . . . . . . 5 . 1 2 . Swap 177 | . 6 5 1 2 1 4 30 15 7 4 5 26 21 4 1 6 18 19 2 Drop 104 | 1 1 5 1 1 . 5 33 9 1 . 5 17 . . 1 6 7 11 . Fire 371 | 11 23 4 . 36 6 18 48 20 9 7 2 39 56 5 . 6 28 45 8 Melee 30 | . . . . . 1 . 6 7 1 . 5 10 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 13 | . 2 5 . . . . 1 2 . . . . . . . . 2 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . . . . . 10 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research -3/Quarantine History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 4) 569 | -10/Materials | Discovered new exit (range 14) 648 | -10/Materials | Discovered new exit (range 16) 702 | -10/Materials | Entered Mines 704 | -10/Mines | Met a Derelict bent on vengeance 704 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 730 | -10/Mines | Learned Materials trap positions 755 | -10/Mines | Found a hidden stash of uninstalled traps 1078 | -10/Mines | Discovered new exit (range 9) 1148 | -10/Mines | Discovered new exit (range 7) 1166 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1166 | -10/Mines | Discovered new exit (range 5) 1248 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1365 | -10/Mines | Entered Exiles 1365 | -10/Exiles | Accompanied by 2 allies 1393 | -10/Exiles | Discovered new exit (range 15) 1410 | -10/Exiles | Met 8R-AWN 1433 | -10/Exiles | Met EX-HEX 1557 | -10/Exiles | Build established: Scavenger-Mutant 1570 | -10/Exiles | Met EX-BIN 1587 | -10/Exiles | Aligned with FarCom system 1589 | -10/Exiles | Given EX-Vault access code 1626 | -10/Exiles | Opened EX-Vault 1637 | -10/Exiles | Found Field Lobotomy Kit 1670 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1717 | -10/Exiles | Met EX-DEC 1774 | -10/Exiles | Discovered new exit (range 14) 1793 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1793 | -10/Exiles | Entered Mines 1793 | -9/Mines | Accompanied by 2 allies 1794 | -9/Mines | Assembled infested the area 1798 | -9/Mines | Found the Drone Emporium 1799 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1939 | -9/Mines | Lost 3 parts (2n1u) 1940 | -9/Mines | Identified exit to Materials 2262 | -9/Mines | Build established: Skirmisher 2322 | -9/Mines | Entered Materials 2322 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2323 | -8/Materials | Loaded intel: 11 trap records 2337 | -8/Materials | Found Powered Armor 2340 | -8/Materials | Found Powered Armor 2342 | -8/Materials | Found Powered Armor 2345 | -8/Materials | Found Powered Armor 2460 | -8/Materials | Garrison activated, responded to threat 2482 | -8/Materials | Discovered new exit (range 17) 2499 | -8/Materials | Identified exit to Garrison 2500 | -8/Materials | Entered Garrison 2510 | -8/Garrison | Installed Relay Interface Framework 2528 | -8/Garrison | Triggered checkpoint 2600 | -8/Garrison | Destroyed 7 combat bots 2642 | -8/Garrison | Triggered checkpoint 2642 | -8/Garrison | Triggered checkpoint 2690 | -8/Garrison | Destroyed 7 combat bots 2758 | -8/Garrison | Discovered new exit (range 8) 2770 | -8/Garrison | Entered Materials 3070 | -8/Materials | Build established: Scavenger-Skirmisher 3564 | -8/Materials | Discovered new exit (range 16) 3570 | -8/Materials | First assault squad dispatched 3608 | -8/Materials | Entered Factory 3608 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3609 | -7/Factory | Identified exit to Storage 4291 | -7/Factory | Discovered new exit (range 22) 4409 | -7/Factory | Entered Lower Caves 4521 | -7/Lower Caves | Build established: Skirmisher 4537 | -7/Lower Caves | Spotted B-75 Beast 4973 | -7/Lower Caves | Discovered new exit (range 5) 4981 | -7/Lower Caves | Entered another Lower Caves area 5040 | -7/Lower Caves | Discovered new exit (range 13) 5060 | -7/Lower Caves | Entered Factory 5060 | -6/Factory | Evolved 2 slots: Utility x2 5469 | -6/Factory | Discovered new exit (range 8) 5596 | -6/Factory | Entered another Factory area 5596 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6612 | -5/Factory | Discovered new exit (range 10) 6684 | -5/Factory | Identified exit to Upper Caves 6731 | -5/Factory | Entered Upper Caves 6845 | -5/Upper Caves | Lost 4 parts (2n2w) 7089 | -5/Upper Caves | Build established: Scavenger-Skirmisher 7269 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7338 | -5/Upper Caves | Destroyed 7 combat bots 7345 | -5/Upper Caves | Lost 6 parts (3n2u1w) 7405 | -5/Upper Caves | Discovered new exit (range 10) 7510 | -5/Upper Caves | Entered another Upper Caves area 7510 | -5/Upper Caves | Accompanied by 2 allies 7525 | -5/Upper Caves | Discovered new exit (range 7) 7540 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7604 | -5/Upper Caves | Lost 4 parts (1p2n1u) 7690 | -5/Upper Caves | Spotted B-75 Beast 7883 | -5/Upper Caves | Discovered new exit (range 13) 7904 | -5/Upper Caves | Entered Zhirov 7904 | -5/Zhirov | Discovered new exit (range 3) 7934 | -5/Zhirov | Met Zhirov 7970 | -5/Zhirov | Found Alien Artifact 7970 | -5/Zhirov | Identified Integrated Dissipator 7970 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8067 | -5/Zhirov | Learned location of Quarantine (-3) 8067 | -5/Zhirov | Learned location of Testing (-2) 8067 | -5/Zhirov | Learned location of Command (-1) 8075 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8119 | -5/Zhirov | Entered Proximity Caves 8274 | -4/Proximity Caves | Learned Research trap positions 8457 | -4/Proximity Caves | Spotted B-86 Titan 8467 | -4/Proximity Caves | Discovered new exit (range 14) 8508 | -4/Proximity Caves | Entered Factory 8508 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8729 | -4/Factory | Discovered new exit (range 19) 8832 | -4/Factory | Identified exit to Upper Caves 8877 | -4/Factory | Identified exit to Research 8900 | -4/Factory | Discovered exit to Upper Caves (range 22) 9023 | -4/Factory | Entered Research 9023 | -3/Research | Evolved 2 slots: Utility x2 9024 | -3/Research | Loaded intel: 76 trap records 9061 | -3/Research | Discovered new exit (range 24) 9663 | -3/Research | Entered Quarantine 9664 | -3/Quarantine | Maximum security lockdown engaged 9825 | -3/Quarantine | Assimilated P-80 Master with FLK Orb 9827 | -3/Quarantine | Crushed by falling debris 9827 | -3/Quarantine | System corruption reached 10% 9828 | -3/Quarantine | Assimilated P-80 Master with FLK Orb 9831 | -3/Quarantine | Assimilated G-73 Enforcer with FLK Orb 9834 | -3/Quarantine | Assimilated G-67 Veteran with FLK Orb 9840 | -3/Quarantine | Self-destructed Last Messages --------------- 09828_ Master 8a fails to hack G-67 Veteran. 09829_ System corrupted: Imp. Medium Armor Plating rejected. 09830_ Master 8a Adv. Remote Datajack blown off. 09830_ Master 8a Lgt. Particle Reactor blown off. 09830_ E-15 Imp destroyed. 09831_ G-73 Enforcer assimilated. 09831_ G-73 Enforcer suffers critical hit. 09831_ G-73 Enforcer destroyed. 09834_ G-67 Veteran assimilated. 09834_ Master 8b hacks G-67 Veteran, rebooting. 09836_ Destroyed Plasma Rifle. 09837_ G-67 Veteran system terminally corrupted. 09837_ Shield Generator destroyed. 09837_ System corrupted: Field Lobotomy Kit targeting data glitched. 09837_ Field Lobotomy Kit expended. 09838_ G-67 Veteran destroyed. 09838_ G-67 Veteran suffers critical hit. 09838_ G-67 Veteran destroyed. 09839_ Slug penetrates Cryopreservation Unit. 09840_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | #?#???#????#???"?????????????????????????????????? | | ##??#????##?#????????????????????????????????????? | | #????#?#?# ?? #??????????????????????????????????? | | ####???????? ????????????????????????????????????? | | ?? ? ???????? ? ?#??????"??????????????????? | | #??#?###?????? ???? ???"?????? ???????????????? | | ####???# ??? ??? ?? ?"?????????????????????? | | ##???### ? ? ??? ? ?????????#? ???????????? | | #??#####? ? ?#??###?#? ??"?????? ?#????????????? | | #?#??### ? ?????""???"???????? ????????? | | #?####?# ? ?? ?? ???"?"""????????????????? | | ######??? ?""" ???? ??? ????????? ??????? | | ##?###?? """" ????? ???? ? ?????????????? | | #?#?###?## """ ?? #??#?/?####???#??#?????? | | # # " ? ?? ?? ???? ? ???????? | | #?? """ # ?#? ? ? ?? ?? ? ???? | | #"?? """?# ? ?#???? ??????? ????????? | | #" ?"""?+ bgg !=???#??? ???? ????????????? | | #T? 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""" #?????"???????? ??? | | #" "?? # l# g"""!=g=g""" ##???????? ?? ??? | | # # # """%%*[[""" #??#??""" ?"? ??+?? | | ###?##?### g# g==pm g ##??????? ????????? | | ########## w# ! !| #??? ?""??????????? | | # # # !@/ #??? ?p?p??? ? ?#?? | | # "" """ # ################???????##????????? | | # "" """ #^" # g =[#????#??##?#?#?????#??? | | # "" """ # # g *##?????##??? ##????????? | | # S # g# i #?##??##?#?#?##?????#??? | | # "" """ # g#g #?##??##??#? ##????????? | | # "" """ + %+% ##??#?#??????????????#?? | | # "" """ # %# #???##??#??#?##? ?""???? | | # ? # # """ """ ####?#?????????????????? | | #####+#### # """T""" ###????###?? ?? ??????? | | ############?#?###??##???????????? | | ##?###?###?#?#??#????????#???????? | | ##########?#####?###???? ? ?? ???? | | ####?##??#?#?##?##?#####?????????? | | ###############?##??#??#?#?##???? ?? ??????????? | | # """"" ##?##?##?###?#?##??###?#? ?? ????????? | | # ""T"" ##?##?#?##?##??????##?#? ????? #?????? | | #? #?##?###?##??##?#?#??????? ? ?????????? | | # = ##?##???#??###??#?##?#?#? ??? ???????? | | # #####???##???#####?####???????????????? | | + """ #?#?#?#####?##??##?##?????????????????? | | # """ #???##??###??###?##???#???????????????? | | # """ #####?###??????#???#??????????????????? | | #? #?#??##?####??#?######?#??????????????? | | ##############?#?####?#??#?#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 8 Armor Coverage 675 Weapon Cycling 15 Evasion (%) 40 Core Analysis 8 Recoil Reduction 5 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed CombatAlphaNanosword Manual? 0 Play Time 02:00:29 Cumulative 328.6 hours Start 2021.09.30 @ 01:31:27 End 2021.10.01 @ 19:54:49 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 39 Adventurer 113 Explorer 2 Win Type - Total 25 Types 22/2/0/0/0/0/0/0/1 Lore% 49 Gallery% 79 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53c8ef1b-574f-48d3-a5a0-b41cba00e81b