Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 10:59:04 Player: Catfish Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (430) 430 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1677 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 162/400 Matter 300/300 Energy 125/125 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Improved Light Cannon Hammer > --- INVENTORY (8) ---- Improved Ion Engine Flight Unit Experimental Sensor Array Assault Rifle Autogun Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Transport Network Coupler Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Hammer > --- INVENTORY -------- Flight Unit Experimental Sensor Array Assault Rifle Grenade Launcher Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 27 | 6 14 3 4 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 4 2 1 Treads . | . . . . Leg 9 | 2 4 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 9 | 2 5 . 2 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 3 . . Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 6 | . 2 2 2 Power 2 | . 1 1 . Propulsion 1 | . . . 1 Utility 2 | . 1 . 1 Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 97 100 81 Engine 13 | . 14 14 11 Leg 26 | . 28 28 22 Storage 13 | . 14 14 11 Processor 2 | . . . 11 Protection 9 | . 10 14 4 Energy Gun 4 | . 9 . . Ballistic Gun 15 | . 17 28 . Ballistic Cannon 2 | . . . 10 Impact Weapon 2 | . . . 11 Naked Turns . | . . . . Heaviest Build 18 | 13 18 17 17 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | 4 5 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 7 | 2 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 4 7 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 582 | 196 215 130 41 Remotely . | . . . . Salvage Created 538 | . 263 26 249 Parts 20 | . 13 3 4 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 13 | . 8 2 3 Melee 1 | . . . 1 Guns 7 | . 5 2 . AOE 3 | . 3 . . Classes Destroyed 7 | . 4 1 2 Worker 1 | . . . 1 Builder 1 | . 1 . . Recycler 2 | . 1 . 1 Swarmer 4 | . 3 1 . Grunt 7 | . 5 . 2 Sentry 1 | . . . 1 Assembled 1 | . . 1 . Best Kill Streak 5 | . 5 1 1 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1494 | . 774 298 422 Core 446 | . 139 69 238 Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 . 16 . Volleys Fired 51 | . 48 3 . Largest 2 | . 2 2 . Hottest 80 | . 80 40 . Shots Fired 101 | . 95 6 . Gun 97 | . 91 6 . Cannon . | . . . . Launcher 4 | . 4 . . Special . | . . . . Kinetic 56 | . 50 6 . Thermal 41 | . 41 . . Explosive 4 | . 4 . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 5 . Robot Miss Streak 3 | . 3 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 78 | . 58 3 17 Core Hits 28 | . 24 2 2 Critical Kills . | . . . . Critical Parts Destroyed 5 | . . . 5 Critical Strikes 7 | . 1 . 6 Burn 1 | . 1 . . Smash 6 | . . . 6 Melee Attacks 22 | . . . 22 Impact 22 | . . . 22 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1342 | . 969 43 330 Guns 698 | . 663 35 . Cannons . | . . . . Explosions 304 | . 304 . . Melee 330 | . . . 330 Ramming 10 | . 2 8 . Kinetic 370 | . 335 35 . Thermal 328 | . 328 . . Explosive 304 | . 304 . . Electromagnetic . | . . . . Impact 330 | . . . 330 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 139 | . 6 . 133 Projectiles . | . . . . Explosions 6 | . 6 . . Melee 133 | . . . 133 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 10 | . 10 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed 3 | . 1 2 . Kicked 3 | . 1 2 . Crushed . | . . . . Highest Temperature 359 | . 359 . 209 Average Temperature 120 | . 122 . 95 Received Heat Transfer 624 | . 384 60 180 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions 6 | . . . 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 941 | . 941 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 275 | . 275 182 206 Initial 66 | . . 64 66 Average 119 | . 145 96 121 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 83 | 100 65 100 98 Level 1 16 | . 35 . 1 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 17 13 13 Peak Tracking Total 7 | . 6 4 7 Tactical Retreats 5 | . 1 3 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . 3 2 . Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 11 . . Successful 7 | . 7 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 24 | . . 24 . Total Damage 207 | . . 207 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1303 | 69 600 328 306 Spaces Moved 749 | 42 282 243 182 Core 49 | 14 35 . . Treads . | . . . . Legs 700 | 28 247 243 182 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 132 | 134 151 120 120 Slowest Speed 300 | 250 300 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 53 51 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 18 | . 18 . . Melee . | . . . . Projectile . | . . . . AOE 18 | . 18 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 927 | 51 370 276 230 Wait 36 | . 5 15 16 Move 746 | 41 281 242 182 Hop . | . . . . Pick Up 21 | 4 9 5 3 Fast Attach 11 | 6 4 . 1 Attach 5 | . 2 1 2 Detach . | . . . . Swap 11 | . 8 2 1 Drop 21 | . 12 6 3 Fire 51 | . 48 3 . Melee 22 | . . . 22 Ram . | . . . . Kick 3 | . 1 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / Exi) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 4) 519 | -10/Materials | Core integrity fell below 50% 584 | -10/Materials | Identified exit to Mines 670 | -10/Materials | Entered Mines 673 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 676 | -10/Mines | Learned Materials garrison access intel 692 | -10/Mines | Assembled infested the area 692 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 699 | -10/Mines | Found Prototype Device 822 | -10/Mines | Identified exit to Exiles 924 | -10/Mines | Discovered new exit (range 11) 980 | -10/Mines | Core integrity fell below 20% 992 | -10/Mines | Discovered new exit (range 6) 998 | -10/Mines | Entered Materials 998 | -9/Materials | Evolved 2 slots: Utility x2 1300 | -9/Materials | Core integrity fell below 50% 1304 | -9/Materials | Self-destructed Last Messages --------------- G-47 Trooper system terminally corrupted. Particle Gun fried. K-01 Serf collects debris. Acquired 6 matter. K-01 Serf collects debris. Sneak attack on K-01 Serf. K-01 Serf destroyed. System corrupted: Heat flow error (+232). Sneak attack on R-06 Scavenger. R-06 Scavenger suffers critical hit (Smash). Destroyed Com. Wheel. R-06 Scavenger system corrupted by crushing effect. R-06 Scavenger knocked back. R-06 Scavenger system terminally corrupted. Com. Wheel fried. Acquired Aluminum Leg. Dropped Aluminum Leg. C-30 ARC bursts open, deploying its payload. G-34 Mercenary unfolds itself. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##########??????????????? | | ?????????????????????????a%" ???????????????? | | ?????????????????????????#" o ????????????????? | | ?????????????????????????# s ?????????????????? | | ?????????????????????????# s ??????????????????? | | ?????????????????????????# s#??????????????????? | | ?????????????????????????# #??????????????????? | | ??????????????????######?# +??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????#""" @ +??????????????????? | | ??????????????????#""" # #+##???????????????? | | ??????????????????#""" [ # #???????????????? | | ??????????????????# ?# Y #???????????????? | | ??a???????????????######?# ### #???????????????? | | ?????????????????????????# #???###########?????##? | | ????????????????????????## ##??# #??? #? | | ?????????????????????#### #??# #?? #? | | ?????????????????????# #??# #? #? | | ?????????????????????# ## #??#[ # #? | | ?????????????????????# ######??########+## #? | | ?????????????????????# #????????????# #? | | ?????????????????????# #????????????# #? | | ?????????????????????# ############## """ ##+#? | | ?????????????????????# [%= =%= """ #???? | | ?????????????????????# #####+######## """ #???? | | ?????????????????????# #??# #?????# """ #???? | | ?????????????????????# #??# #?????# #???? | | ?????????????????????# #??# #?????# #???? | | ?????????????????????# #??# #?????# #???? | | ?????????????????????#%#??# ####### """ #???? | | ??????????????????####/#### ## """ #???? | | ??????????????????# % [ a# ## """ +???? | | ??????????????????# ###### """ #???? | | ??????????????????# #????# """ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingFissionAirjet Manual? 0 Play Time 00:12:33 Cumulative 6.0 hours Start 2022.04.09 @ 10:48:06 End 2022.04.09 @ 10:59:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a946d873-9d51-4200-8bd0-185772173b8e