Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 15:27:09 Player: kat Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1181) 1181 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 3987 Bonus ------- Follower Combat Kills 111 Cogmind --------- Core Integrity 352/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Weapon Shielding > --- WEAPON (4) ------- Heavy Flail Spear Spear Spear > --- INVENTORY (10) --- Advanced Weight Redist. System Reaction Control System Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Enhanced Autogun Faulty Enhanced Autogun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Flail Spear Spear Spear > --- INVENTORY -------- High-capacity Battery Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Shield Generator Particle Gun Spread Laser Enhanced Autogun Enhanced Autogun [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Signal Interpreter Device Reaction Control System Storage Medium Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 1 | . . . 1 . . . . Weapon 2 | . . . 1 . . . 1 Parts Attached 44 | 6 2 2 10 3 . 9 12 Power 5 | 1 . . 1 1 . 1 1 Engine 4 | 1 . . 1 1 . . 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 8 | 2 . 2 . . . 2 2 Treads . | . . . . . . . . Leg 4 | . . . . . . 2 2 Wheel 2 | 2 . . . . . . . Hover 2 | . . 2 . . . . . Flight . | . . . . . . . . Utility 18 | 1 2 . 5 . . 5 5 Device 10 | . 1 . 4 . . 2 3 Storage 3 | 1 . . 1 . . 1 . Processor 3 | . 1 . . . . 2 . Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 13 | 2 . . 4 2 . 1 4 Energy Gun 4 | 1 . . 2 . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . Ballistic Cannon 2 | . . . . 2 . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon 3 | . . . . . . . 3 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 10 | . . . 1 . . 5 4 Power . | . . . . . . . . Propulsion 3 | . . . . . . . 3 Utility 4 | . . . . . . 3 1 Weapon 3 | . . . 1 . . 2 . Highest Loss Streak 4 | . . . 1 . . 3 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 90 100 96 99 100 69 89 Engine 10 | . 14 14 11 11 11 4 6 Leg 2 | . . . . . . 6 23 Wheel 3 | . 28 26 . . . . . Hover 15 | . . 1 22 22 22 9 . Device 9 | . . . 16 11 11 9 6 Storage 9 | . 14 14 5 11 11 5 9 Processor 10 | . 4 14 11 11 11 11 3 Energy Gun 18 | . 14 14 21 22 22 14 1 Ballistic Gun 2 | . 14 14 5 . . . . Ballistic Cannon 5 | . . . . 10 11 4 . Piercing Weapon 1 | . . . . . . . 22 Peak Build Rating 35 | 6 7 16 30 25 26 26 35 Average Rating 21 | 4 6 7 25 24 25 16 28 On Entrance 14 | . 6 7 16 22 25 26 13 Naked Turns . | . . . . . . . . Heaviest Build 47 | 12 13 12 23 28 28 28 47 Greatest Support 35 | 26 26 26 24 24 24 24 35 Greatest Overweight (x) 9 | . . . . 1 1 1 9 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 7 10 10 7 10 Most Carried 10 | 6 8 8 10 10 10 10 10 Average Carried 7 | 3 7 7 6 9 9 5 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 6 7 8 10 9 10 4 10 Class Distribution -------------------- 49% | Scavenger-Tank 30% | Mutant 10% | Skirmisher 5% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 829 | 238 33 47 146 70 . 175 120 Remotely . | . . . . . . . . Salvage Created 1301 | . 33 38 252 172 . 156 650 Parts 63 | . 5 2 24 10 . 6 16 Haulers Intercepted 4 | . . . 2 . . . 2 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . . 2 7 5 . 4 10 Melee 8 | . . . . . . 1 7 Guns 11 | . . 2 4 3 . 2 . Cannons 3 | . . . . 2 . 1 . AOE 3 | . . . 3 . . . . Classes Destroyed 9 | . 1 1 6 1 . . . Builder 1 | . . . 1 . . . . Tunneler 1 | . . . 1 . . . . Hauler 4 | . . . 2 . . . 2 Operator 3 | . . . 2 . . . 1 Watcher 2 | . 2 . . . . . . Swarmer 5 | . . 2 3 . . . . Grunt 20 | . . . 2 4 . 4 10 Duelist 1 | . . . . 1 . . . Sentry 2 | . . . 2 . . . . Best Kill Streak 5 | . 2 2 5 3 . 2 4 Combat Bots Only 4 | . . 2 4 3 . 2 2 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee 2 | . . . . . . 1 2 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 165 | . . 12 21 14 . 43 75 Missed 39 | . . 3 9 3 . 8 16 Damage Taken 1995 | . . 125 173 145 . 637 915 Core 562 | . . 34 23 24 . 283 198 Absorbed by Shields 98 | . . . . . . . 98 Redirected to Shielding 40 | . . . . . . . 40 Core Remaining (%) 67 | 100 . 86 . . . 17 . Volleys Fired 66 | . 5 7 21 15 . 18 . Largest 3 | . 1 2 3 3 . 3 . Hottest 169 | . 50 70 160 169 . 169 . Shots Fired 118 | . 5 14 46 24 . 29 . Gun 93 | . 5 14 43 14 . 17 . Cannon 22 | . . . . 10 . 12 . Launcher 3 | . . . 3 . . . . Special . | . . . . . . . . Kinetic 38 | . . 7 9 10 . 12 . Thermal 77 | . 5 7 34 14 . 17 . Explosive 3 | . . . 3 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 3 3 9 6 . 8 . Robot Miss Streak 6 | . 2 2 5 4 . 6 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 115 | . 3 8 38 16 . 19 31 Core Hits 111 | . 2 3 39 19 . 35 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . 2 Critical Strikes 7 | . . 3 . . . . 4 Burn 2 | . . 2 . . . . . Destroy 1 | . . 1 . . . . . Smash 2 | . . . . . . . 2 Impale 2 | . . . . . . . 2 Melee Attacks 50 | . . . . . . . 50 Impact 27 | . . . . . . . 27 Slashing . | . . . . . . . . Piercing 23 | . . . . . . . 23 Sneak Attacks 5 | . . . . . . . 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks 15 | . . . . . . . 15 Damage Inflicted 2940 | . 38 147 649 227 . 420 1459 Guns 1024 | . 38 142 477 148 . 219 . Cannons 182 | . . . . 79 . 103 . Explosions 172 | . . . 172 . . . . Melee 1459 | . . . . . . . 1459 Ramming 103 | . . 5 . . . 98 . Kinetic 322 | . . 79 61 79 . 103 . Thermal 884 | . 38 63 416 148 . 219 . Explosive 172 | . . . 172 . . . . Electromagnetic . | . . . . . . . . Impact 990 | . . . . . . . 990 Slashing . | . . . . . . . . Piercing 469 | . . . . . . . 469 Highest Corruption 7 | . . . . . . 7 . Average Corruption 6 | . . . . . . 6 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . 4 . Message Errors 2 | . . . . . . 2 . Heat Flow Errors 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 287 | . . . . . . . 287 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 287 | . . . . . . . 287 Knockbacks 5 | . . . . . . . 5 Impact 5 | . . . . . . . 5 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 38 | . . 2 . . . 36 . Shots . | . . . . . . . . Rammed 38 | . . 2 . . . 36 . Targets Rammed 39 | . . 2 . . . 37 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 648 | . . 27 317 381 . 648 6 Average Temperature 179 | . . 14 92 178 . 338 6 Received Heat Transfer 959 | . . . 66 60 . 351 482 Effects 18 | . . . . 3 . 15 . Shutdowns 3 | . . . . 1 . 2 . Energy Bleed 1 | . . . . . . 1 . Interference 6 | . . . . 2 . 4 . Matter Decay 4 | . . . . . . 4 . Short Circuit 2 | . . . . . . 2 . Damage (minor) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 6 | . . . . . . . 6 Impact Corruptions 10 | . . . . . . . 10 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1411 | . 111 333 522 175 . 270 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 254 | . 29 139 222 171 . 55 254 Initial 44 | . . 10 . 44 . . . Average 59 | . 12 71 79 60 . 18 101 Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 98 | 100 100 100 99 100 . 100 91 Level 1 1 | . . . . . . . 8 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . 2 . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 45 | . 2 5 15 5 . 5 13 Peak Tracking Total 6 | . 2 3 4 3 . 3 6 Tactical Retreats 2 | . . 1 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . . . 2 . 4 . 2 Terminals 4 | . . . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . . . 5 . 4 . 6 Successful 10 | . . . 3 . 4 . 3 Failed 5 | . . . 2 . . . 3 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 11 | . . . 5 . . . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . . . 3 . 4 . 3 Record 7 | . . . . . 4 . 3 Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 3 | . . . 1 . . . 2 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . . . Largest Group 4 | . . 4 2 1 1 1 . Highest-Rated Group 71 | . . 71 47 7 7 7 . Highest-Rated Ally 31 | . . 31 31 7 7 7 . Total Orders 6 | . . . 2 2 2 . . STAY 3 | . . . 1 1 1 . . FOLLOW 3 | . . . 1 1 1 . . Ally Attacks 23 | . . 12 11 . . . . Total Damage 306 | . . 147 159 . . . . Kills 4 | . . 3 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4242 | 71 173 416 699 969 1058 508 348 Spaces Moved 2893 | 64 173 344 527 622 702 302 159 Core 99 | 6 . . . . . 91 2 Treads . | . . . . . . . . Legs 268 | . . . . . . 111 157 Wheels 565 | 58 173 334 . . . . . Hover 1961 | . . 10 527 622 702 100 . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 77 77 77 147 50 120 Average Speed 116 | 86 90 89 77 134 147 120 137 Slowest Speed 500 | 90 90 100 77 147 147 147 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 4 27 58 38 82 92 57 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 20 | . . . 19 . . 1 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 19 | . . . 19 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3605 | 78 185 436 780 733 729 423 241 Wait 464 | . 1 79 203 93 23 40 25 Move 2886 | 63 172 343 526 621 701 301 159 Hop . | . . . . . . . . Pick Up 39 | 9 2 1 9 . 3 8 7 Fast Attach 25 | 3 2 2 5 1 . 4 8 Attach 13 | 3 . . 2 1 . 5 2 Detach 3 | . 1 . . . . . 2 Swap 6 | . . . 3 1 . . 2 Drop 37 | . 2 2 11 1 2 10 9 Fire 66 | . 5 7 21 15 . 18 . Melee 27 | . . . . . . . 27 Ram 38 | . . 2 . . . 36 . Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 9) 244 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 323 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 517 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 519 | -10/Mines | Found Prototype Device 548 | -10/Mines | Received a Mining Laser from a helpful Derelict 561 | -10/Mines | Discovered new exit (range 7) 567 | -10/Mines | Identified exit to Materials 622 | -10/Mines | Assembled infested the area 661 | -10/Mines | Entered Materials 661 | -9/Materials | Accompanied by 2 allies 661 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 661 | -9/Materials | Identified Exp. Sensor Array 946 | -9/Materials | Build established: Skirmisher 1070 | -9/Materials | Discovered new exit (range 5) 1074 | -9/Materials | Identified exit to Materials 1217 | -9/Materials | Discovered new exit (range 16) 1355 | -9/Materials | Identified exit to Mines 1360 | -9/Materials | Entered Mines 1360 | -9/Mines | Accompanied by 1 ally 1361 | -9/Mines | Learned location of Storage (-8) 1418 | -9/Mines | Learned 2 Materials zone layouts 1445 | -9/Mines | Learned Materials trap positions 1628 | -9/Mines | Discovered exit to Materials (range 11) 1787 | -9/Mines | Build established: Scavenger-Tank 1796 | -9/Mines | Discovered exit to Materials (range 9) 1902 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1902 | -9/Mines | Discovered new exit (range 5) 2326 | -9/Mines | Identified exit to Exiles 2329 | -9/Mines | Entered Exiles 2329 | -9/Exiles | Found Exiles lab abandoned 2329 | -9/Exiles | Accompanied by 1 ally 2741 | -9/Exiles | Discovered new exit (range 12) 2757 | -9/Exiles | Identified exit to Mines 3094 | -9/Exiles | Discovered exit to Mines (range 15) 3387 | -9/Exiles | Entered Mines 3387 | -8/Mines | Accompanied by 1 ally 3406 | -8/Mines | Discovered exit to Materials (range 11) 3483 | -8/Mines | Discovered exit to Materials (range 7) 3730 | -8/Mines | Core integrity fell below 50% 3744 | -8/Mines | Core integrity fell below 20% 3761 | -8/Mines | Lost 3 parts (2u1w) 3895 | -8/Mines | Entered Materials 3895 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3896 | -8/Materials | Identified exit to Factory 3897 | -8/Materials | Loaded intel: 23 trap records 4243 | -8/Materials | Self-destructed Last Messages --------------- 04205_ Imp. Shield Generator destroyed. 04205_ Critical hit (Burn: +27). 04207_ Aluminum Leg destroyed. 04207_ G-47 Trooper destroyed. 04207_ Spear follow-up attack on G-47 Trooper. 04210_ Aluminum Leg destroyed. 04214_ K-01 Serf collects debris. 04215_ G-50 Soldier destroyed. 04216_ K-01 Serf destroyed. 04216_ U-05 Engineer builds a Door. 04220_ Carbon-fiber Leg destroyed. 04223_ K-01 Serf collects debris. 04234_ Spear follow-up attack on G-50 Soldier. 04237_ K-01 Serf collects debris. 04239_ Spear follow-up attack on G-50 Soldier. 04239_ G-50 Soldier destroyed. 04239_ Spear follow-up attack on G-47 Trooper. 04239_ G-47 Trooper destroyed. [Achievement: Ambidextrous] 04240_ K-01 Serf collects debris. 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