Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 00:47:33 Player: Morgh Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (210) 210 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1375 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 291/300 Energy 20/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine High-capacity Matter Pod (200) Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Weight Redist. System Advanced Weight Redist. System Terrain Scan Processor > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- High-capacity Matter Pod Particle Gun Beam Cannon Light Assault Rifle [Rating: 12] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Weapon Mining Claw Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 26 | 5 10 4 7 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 2 1 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover 1 | . . . 1 Flight 2 | . . 2 . Utility 8 | . 5 . 3 Device 5 | . 3 . 2 Storage 1 | . 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 3 2 3 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 12 | . 3 1 8 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility 3 | . 1 . 2 Weapon 4 | . 1 1 2 Highest Loss Streak 3 | . 3 1 3 To Critical Strikes . | . . . . Average Backups 4 | 2 4 5 3 Power . | . . . . Propulsion 2 | 1 2 2 . Utility . | . . 1 1 Weapon 1 | 1 . . 2 Tool/Special . | . . . . Unused Backups 9 | . . 6 3 Power 3 | . . 1 2 Propulsion 4 | . . 4 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 80 | . 88 92 50 Engine 12 | . 12 14 9 Wheel 17 | . 28 19 . Flight 6 | . . 8 11 Device 13 | . 9 14 18 Storage 5 | . 5 10 . Processor 3 | . 10 . 1 Ballistic Gun 11 | . 12 14 5 Slashing Weapon 6 | . 6 10 . Peak Build Rating 12 | 5 10 11 12 Average Rating 7 | 2 6 9 8 On Entrance 5 | . 5 10 8 Avg Prop Armor Cover (%) 9 | . 16 13 5 Naked Turns . | . . . . Heaviest Build 32 | 6 32 32 13 Greatest Support 26 | 20 26 26 14 Greatest Overweight (x) 3 | . 2 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 15 15 5 Average Capacity 8 | 5 8 12 5 Most Carried 15 | 5 6 15 5 Average Carried 4 | 2 4 6 4 Final Capacity 15 | 5 15 5 5 Final Carried 5 | 5 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 695 | 250 34 357 54 Remotely . | . . . . Salvage Created 247 | 43 . 99 105 Parts 20 | 2 . 8 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | 1 . 4 4 Melee 2 | . . 1 1 Guns 3 | 1 . 1 1 Cannons 2 | . . . 2 AOE 2 | . . 2 . Classes Destroyed 3 | 1 . 1 1 Swarmer 5 | . . 2 3 Grunt 3 | 1 . 2 . Sentry 1 | . . . 1 Best Kill Streak 3 | 1 . 2 3 Combat Bots Only 3 | 1 . 2 3 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 178 | 12 16 16 134 Missed 68 | 4 2 7 55 Hits 110 | 8 14 9 79 Projectile 110 | 8 14 9 79 AOE 2 | . 2 . . Critical Strikes 2 | . . . 2 Damage Taken 1506 | 84 363 176 883 Core 649 | 12 174 53 410 Absorbed by Shields . | . . . . Core Remaining (%) 49 | 95 . 4 . Volleys Fired 40 | 12 2 5 21 Largest 2 | 1 1 2 2 Hottest 85 | 40 20 50 85 Shots Fired 46 | 12 2 8 24 Gun 35 | 12 2 5 16 Cannon 8 | . . . 8 Launcher 3 | . . 3 . Special . | . . . . Kinetic 19 | . 2 5 12 Thermal 12 | . . . 12 Explosive 3 | . . 3 . Electromagnetic 12 | 12 . . . Robot Hit Streak 8 | 5 1 3 8 Robot Miss Streak 5 | 2 1 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 36 | 8 7 7 14 Core Hits 16 | 2 . 8 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Corrupt 1 | 1 . . . Melee Attacks 14 | . 10 4 . Impact . | . . . . Slashing 14 | . 10 4 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 730 | 157 130 266 177 Guns 246 | 103 15 27 101 Cannons 68 | . . . 68 Explosions 222 | 54 . 168 . Melee 186 | . 115 71 . Ramming 8 | . . . 8 Kinetic 99 | . 15 27 57 Thermal 166 | 54 . . 112 Explosive 168 | . . 168 . Electromagnetic 103 | 103 . . . Impact . | . . . . Slashing 186 | . 115 71 . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 5 2 Message Errors 2 | . . 1 1 Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . . 1 Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 36 | . . 36 . Projectiles . | . . . . Explosions 6 | . . 6 . Melee 30 | . . 30 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 89 | . . 85 4 Shots 3 | . . 3 . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 170 | 32 . 170 116 Average Temperature 41 | 23 . 57 47 Received Heat Transfer 399 | 48 108 30 213 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 409 | 150 . . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 62 | 20 6 62 45 Initial 17 | . 6 . 17 Average 8 | 2 . 15 11 Influence Increases 311 | 20 1 143 147 Destroy 0b10 Robot/C 180 | 20 . 80 80 Destroy 0b10 Robot/NC 5 | . . 5 . Destroy Leader 40 | . . 20 20 Successful Hack 3 | . 1 . 2 Destroy Structure 23 | . . 23 . Partial Spotted 45 | . . . 45 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 311 | 10 11 97 193 Entered New Map 33 | . 4 . 29 Time Decay 203 | 10 7 87 99 Lost Part 75 | . . 10 65 Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | 1 8 7 20 Peak Tracking Total 10 | 1 3 3 10 Tactical Retreats 4 | . . 1 3 ECM-based Alert Blocks 12 | . . . 12 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 2 | . . 2 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 3 1 4 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 18 | . 8 1 9 Successful 10 | . 3 1 6 Failed 8 | . 5 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 13 | . 5 1 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 6 | . 1 1 4 Record 4 | . . 1 3 Investigation Status 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 56 | . 56 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 317 | . 214 . 103 Sensors 214 | . 214 . . ECM 103 | . . . 103 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1299 | 143 387 479 290 Spaces Moved 1576 | 144 379 615 438 Core 98 | 38 21 25 14 Treads . | . . . . Legs . | . . . . Wheels 732 | 106 358 268 . Hover 59 | . . . 59 Flight 687 | . . 322 365 Fastest Speed 37 | 50 50 37 37 Average Speed 66 | 72 87 68 43 Slowest Speed 200 | 80 150 200 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . . . 7 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 6 39 66 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 30 | . . 30 . Melee . | . . . . Projectile . | . . . . AOE 30 | . . 30 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1758 | 170 414 664 510 Wait 36 | . . . 36 Move 1560 | 143 378 614 425 Hop 6 | . . . 6 Pick Up 38 | 10 8 12 8 Fast Attach 3 | . 2 1 . Attach 25 | 5 7 6 7 Detach 10 | . 2 6 2 Swap 1 | . 1 . . Drop 23 | . 4 16 3 Fire 40 | 12 2 5 21 Melee 14 | . 10 4 . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 95 | -11/Scrapyard | Discovered new exit (range 8) 144 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 9) 382 | -10/Materials | Core integrity fell below 50% 412 | -10/Materials | Lost 3 parts (1p1u1w) 531 | -10/Materials | Entered Mines 547 | -10/Mines | Learned location of Mines (-9) 619 | -10/Mines | Found a hidden stash of uninstalled traps 660 | -10/Mines | Discovered new exit (range 8) 673 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 898 | -10/Mines | Discovered new exit (range 15) 921 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 936 | -10/Mines | Core integrity fell below 20% 1010 | -10/Mines | Entered Materials 1010 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1283 | -9/Materials | Core integrity fell below 50% 1288 | -9/Materials | Lost 3 parts (1p1n1w) 1296 | -9/Materials | Core integrity fell below 20% 1300 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- [Achievement: For Emergencies Only] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Slammed into S-10 Pest. S-10 Pest destroyed. [Achievement: Fist Fight] Acquired 20 matter. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Lgt. Assault Rifle. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Assault Rifle. R-06 Scavenger collects Flight Unit. Adv. Weight Redist. System destroyed. ECM Suite destroyed. Beam Cannon destroyed. Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | #??#####/## #???????????????????????????? | | #### # #???????????????????????????? | | / ""# #???????????????????????????? | | +##### !! T"# """ #???????????????????????????? | | # !! 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One Hack Too Far Organ Harvest Overwhelming Risk Taker Storm Trooper There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed ClaymoresStormNeutralizer Manual? 0 Play Time 01:27:04 Cumulative 1.3 hours Start 2026.10.04 @ 22:59:27 End 2026.10.05 @ 00:47:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x17 Zoom Use 85% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 88a0ca30-0ec4-4f3e-9d93-948cac61ba53