Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 17:00:35 Player: H.1 Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (1335) 1335 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5160 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/850 Matter 83/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Advanced Signal Interpreter Particle Charger Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Advanced Weight Redist. System Core Analyzer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Gatling Laser EM Pulse Cannon EM Pulse Cannon Coil Gun > --- INVENTORY -------- Enhanced Optical Array Advanced Signal Interpreter Particle Charger [Rating: 63] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Core Analyzer Device Terrain Scanner Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . 1 1 . . . Weapon 3 | . . 2 . 1 . . . Parts Attached 67 | 6 3 5 7 17 5 1 23 Power 14 | 1 . 2 2 4 1 . 4 Engine 9 | 1 . 1 . 4 1 . 2 Core 5 | . . 1 2 . . . 2 Reactor . | . . . . . . . . Propulsion 11 | 2 . . . 1 2 . 6 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 1 | . . . . 1 . . . Hover 3 | . . . . . . . 3 Flight 5 | . . . . . 2 . 3 Utility 18 | 1 2 . 2 5 1 . 7 Device 12 | . 2 . 1 4 1 . 4 Storage 2 | 1 . . . . . . 1 Processor 2 | . . . 1 1 . . . Hackware 1 | . . . . . . . 1 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 24 | 2 1 3 3 7 1 1 6 Energy Gun 7 | 1 . 2 1 . 1 . 2 Energy Cannon 5 | . 1 . . 2 . . 2 Ballistic Gun 5 | 1 . 1 1 1 . . 1 Ballistic Cannon 3 | . . . . 3 . . . Launcher 2 | . . . 1 . . . 1 Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 3 | . . 1 1 . . . 1 Parts Lost 41 | . . . 15 1 9 . 16 Power 6 | . . . 2 1 1 . 2 Propulsion 9 | . . . 2 . 1 . 6 Utility 10 | . . . 4 . 3 . 3 Weapon 16 | . . . 7 . 4 . 5 Highest Loss Streak 13 | . . . 13 1 9 . 7 To Critical Strikes 1 | . . . 1 . . . . Average Backups 4 | 3 2 4 3 4 4 5 4 Power . | . 1 1 . . 1 1 . Propulsion . | . . . . 1 1 2 . Utility 1 | . . 1 . 1 . . 2 Weapon 1 | 1 1 1 3 . . 1 . Tool/Special . | . . . . . . . . Unused Backups 10 | . 1 2 . 4 1 . 2 Power 1 | . . 1 . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . . 3 1 . 2 Weapon 3 | . 1 1 . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 74 | . 94 98 83 67 73 38 53 Engine 8 | . 14 9 . 8 12 7 5 Core 2 | . . 1 15 2 . . 2 Treads 8 | . 28 22 12 . . . . Wheel 1 | . . . . 6 4 . . Hover 1 | . . . . . . . 5 Flight 3 | . . . . . 4 15 9 Device 15 | . 18 22 15 15 17 7 8 Processor 4 | . . . 7 2 7 7 5 Hackware 1 | . . . . . . . 5 Energy Gun 7 | . 11 17 13 . . . 3 Energy Cannon 6 | . 2 11 7 3 9 . 1 Ballistic Gun 7 | . 14 13 10 9 4 . 1 Ballistic Cannon 3 | . . . . 11 10 . . Peak Build Rating 63 | 6 8 16 25 48 48 25 63 Average Rating 25 | 2 6 11 20 33 38 19 33 On Entrance 14 | . 6 8 16 3 48 19 19 Naked Turns 37 | . . . 6 . . . 31 Heaviest Build 54 | 12 12 20 26 53 54 12 46 Greatest Support 47 | 40 40 40 40 28 28 12 47 Greatest Overweight (x) 5 | 2 . . 4 2 5 . 1 Average Overweight (x) . | 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 Most Carried 6 | 6 5 5 5 5 5 5 5 Average Carried 4 | 4 2 4 3 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 1 5 5 5 3 Class Distribution -------------------- 37% | Gunner 36% | Mutant 20% | Skirmisher 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1236 | 212 . 195 126 187 262 . 254 Remotely . | . . . . . . . . Salvage Created 1360 | . . 351 448 219 60 . 282 Parts 70 | . . 20 19 11 3 . 17 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . . Prevented 1 | . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 28 | . . 9 9 2 2 . 6 Guns 8 | . . 5 1 . . . 2 Cannons 7 | . . 2 2 1 2 . . AOE 13 | . . 2 6 1 . . 4 Classes Destroyed 11 | . . 4 2 3 . . 2 Builder 1 | . . . . . . . 1 Hauler 1 | . . . 1 . . . . Recycler 2 | . . . . 2 . . . Watcher 1 | . . . . 1 . . . Swarmer 5 | . . 3 . . 2 . . Grunt 14 | . . 4 7 . . . 3 Duelist 2 | . . 1 . . . . 1 Sentry 1 | . . 1 . . . . . Specialist 2 | . . . 2 . . . . Hunter 2 | . . . . 2 . . . Programmer 2 | . . . . . . . 2 Best Kill Streak 4 | . . 3 3 3 2 . 4 Combat Bots Only 4 | . . 3 3 1 2 . 4 Max Kills in Single Turn 4 | . . 3 2 3 1 . 4 Gunslinging . | . . . . . . . . Exploded 4 | . . 2 2 1 . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 521 | . . 34 71 102 124 . 190 Missed 169 | . . 5 18 30 34 . 82 Hits 352 | . . 29 53 72 90 . 108 Melee 27 | . . . . . 1 . 26 Projectile 325 | . . 29 53 72 89 . 82 Critical Strikes 19 | . . . 6 1 . . 12 Damage Taken 5575 | . . 348 1424 605 1030 . 2168 Core 1642 | . . 45 508 79 157 . 853 Absorbed by Shields 48 | . . . . . . . 48 Core Remaining (%) 72 | 100 100 88 7 . . 66 . Volleys Fired 59 | . . 20 13 9 4 . 13 Largest 5 | . . 4 4 5 5 . 5 Hottest 291 | . . 182 205 188 237 . 291 Shots Fired 205 | . . 67 52 31 18 . 37 Gun 130 | . . 55 37 10 4 . 24 Cannon 69 | . . 12 11 20 14 . 12 Launcher 5 | . . . 4 . . . 1 Special 1 | . . . . 1 . . . Kinetic 80 | . . 22 14 26 12 . 6 Thermal 69 | . . 33 23 . . . 13 Explosive 5 | . . . 4 . . . 1 Electromagnetic 50 | . . 12 11 4 6 . 17 Robot Hit Streak 10 | . . 6 10 5 1 . 5 Robot Miss Streak 5 | . . 3 3 5 3 . 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 110 | . . 38 36 17 4 . 15 Core Hits 65 | . . 15 24 6 2 . 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . 2 1 . . . . Burn 3 | . . 2 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3226 | . . 645 1092 591 115 . 783 Guns 1159 | . . 415 352 82 38 . 272 Cannons 737 | . . 166 220 223 77 . 51 Explosions 1314 | . . 63 520 286 . . 445 Melee . | . . . . . . . . Ramming 16 | . . 1 . . . . 15 Kinetic 604 | . . 168 101 234 66 . 35 Thermal 1198 | . . 310 387 286 . . 215 Explosive 829 | . . . 384 . . . 445 Electromagnetic 579 | . . 166 220 71 49 . 73 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 2 . . . . . 3 Average Corruption 2 | . 2 . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . 2 . . . . . 10 Message Errors 4 | . . . . . . . 4 Matter Fused 1 | . 1 . . . . . . Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . 1 . . . . . . Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 154 | . . . 8 78 . . 68 Projectiles 18 | . . . . 18 . . . Explosions 136 | . . . 8 60 . . 68 Melee . | . . . . . . . . Knockbacks 3 | . . . . 3 . . . Impact . | . . . . . . . . Kinetic 3 | . . . . 3 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 331 | . . . 74 . . . 257 Shots 6 | . . . 3 . . . 3 Rammed 7 | . . 1 . . . . 6 Targets Rammed 7 | . . 1 . . . . 6 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 422 | . . 222 422 274 384 . 403 Average Temperature 121 | . . 92 155 98 169 . 117 Received Heat Transfer 762 | . . 189 342 66 111 . 54 Effects 4 | . . . 3 . . . 1 Shutdowns 1 | . . . 1 . . . . Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 1 2 . . . 1 Heat Transferred 2255 | . . 864 816 150 . . 425 Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . 1 . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 138 | . . 110 117 80 . . 138 Initial 33 | . . . . 33 . . . Average 26 | . . 25 58 18 . . 25 Influence Increases 1205 | . . 241 377 123 55 . 409 Destroy 0b10 Robot/C 560 | . . 180 180 40 40 . 120 Destroy 0b10 Robot/NC 25 | . . . 5 15 . . 5 Destroy Leader 124 | . . 40 32 22 . . 30 Successful Hack 28 | . . . 7 5 . . 16 Disable Machine 120 | . . 15 45 15 . . 45 Destroy Structure 78 | . . 6 33 11 . . 28 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 255 | . . . 75 15 15 . 150 Influence Decreases 1154 | . . 241 302 198 55 . 358 Entered New Map 42 | . . . . 42 . . . Time Decay 868 | . . 241 182 156 25 . 264 Lost Part 244 | . . . 120 . 30 . 94 Squads Dispatched 9 | . . . 4 2 . . 3 Investigation 1 | . . . 1 . . . . Extermination 3 | . . . . 1 . . 2 Reinforcement 4 | . . . 2 1 . . 1 Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 2 22 23 5 14 . 34 Peak Tracking Total 11 | . 4 7 11 3 4 . 6 Tactical Retreats 18 | . . 5 1 1 1 . 10 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 4 | . 1 . 1 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 8 | . . 1 3 1 . . 3 Max in Single Turn 2 | . . 1 1 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 14 | . . 1 1 2 2 1 7 Terminals 8 | . . 1 1 1 . . 5 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 29 | . . 2 4 2 4 1 16 Successful 16 | . . . 3 1 4 1 7 Failed 13 | . . 2 1 1 . . 9 Catastrophic 4 | . . 1 . 1 . . 2 Database Lockouts . | . . . . . . . . Manual 3 | . . . . 1 . . 2 Terminals 19 | . . 2 4 1 . . 12 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access 1 | . . . . 1 . . . Terminal Hacks 14 | . . . 3 1 4 1 5 Record 4 | . . . . . 3 . 1 Open Door 2 | . . . . . 1 1 . Open DSF 2 | . . . . 1 . . 1 Alert Level 1 | . . . . . . . 1 Security Status 1 | . . . 1 . . . . Patrol Status 1 | . . . 1 . . . . Transport Status 1 | . . . 1 . . . . Zone Layout 2 | . . . . . . . 2 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . 1 . 1 . . 6 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat . | . . . . . . . . Combat 1 | . . . . 1 . . . Robot Hacks Applied 1 | . . . . 1 . . . parse_system 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 2543 | . 176 934 393 89 519 . 432 Sensors 145 | . . . . . . . 145 Terrain 2152 | . 176 934 393 89 519 . 41 ECM 1481 | . 175 934 126 . . . 246 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 4196 | 78 273 934 459 533 733 148 1038 Spaces Moved 4136 | 53 163 451 234 419 935 386 1495 Core 263 | 44 . . 92 34 2 . 91 Treads 765 | 9 163 451 142 . . . . Legs . | . . . . . . . . Wheels 808 | . . . . 385 423 . . Hover 518 | . . . . . . . 518 Flight 1782 | . . . . . 510 386 886 Fastest Speed 28 | 50 160 160 50 50 37 37 28 Average Speed 80 | 123 160 160 163 108 72 37 42 Slowest Speed 300 | 160 160 160 250 150 300 37 114 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 28 32 28 12 76 34 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 1 1 . Spaces Dug 29 | . . . . . . . 29 Terrain Destroyed 77 | . . 5 29 9 5 . 29 Melee . | . . . . . . . . Projectile 7 | . . . . 2 5 . . AOE 70 | . . 5 29 7 . . 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 4871 | 66 175 617 275 479 982 392 1885 Wait 433 | . 5 125 14 . 16 . 273 Move 4129 | 52 162 450 233 418 934 385 1495 Hop . | . . . . . . . . Pick Up 86 | 8 4 9 3 25 9 3 25 Fast Attach 2 | . . . . . . . 2 Attach 73 | 6 1 2 7 13 9 1 34 Detach 20 | . . . . . 4 . 16 Swap 21 | . 2 4 5 5 . . 5 Drop 37 | . 1 6 . 9 6 3 12 Fire 59 | . . 20 13 9 4 . 13 Melee . | . . . . . . . . Ram 6 | . . . . . . . 6 Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis 4 | . . . . . . . 4 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Weapon x2 710 | -9/Materials | Build established: Skirmisher 1255 | -9/Materials | Discovered new exit (range 15) 1286 | -9/Materials | Entered another Materials area 1286 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1602 | -8/Materials | Build established: Gunner 1656 | -8/Materials | Discovered new exit (range 7) 1658 | -8/Materials | Garrison activated, responded to threat 1678 | -8/Materials | Core integrity fell below 50% 1700 | -8/Materials | Core integrity fell below 20% 1745 | -8/Materials | Entered Factory 1745 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1751 | -7/Factory | Lost 13 parts (2p1n3u7w) 2226 | -7/Factory | Discovered new exit (range 15) 2278 | -7/Factory | Entered Lower Caves 2330 | -7/Lower Caves | Entered an active Warlord outpost 2345 | -7/Lower Caves | Learned location of 1 exit from Factory 2751 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2828 | -7/Lower Caves | Lost 9 parts (1p1n3u4w) 3003 | -7/Lower Caves | Discovered new exit (range 10) 3011 | -7/Lower Caves | Entered another Lower Caves area 3028 | -7/Lower Caves | Discovered new exit (range 10) 3082 | -7/Lower Caves | Build established: Mutant 3159 | -7/Lower Caves | Entered Factory 3159 | -6/Factory | Evolved 2 slots: Propulsion x2 3160 | -6/Factory | Identified exit to Lower Caves 3898 | -6/Factory | Spotted B-75 Beast 4125 | -6/Factory | Lost 7 parts (1p2n1u3w) 4149 | -6/Factory | Core integrity fell below 50% 4183 | -6/Factory | Core integrity fell below 20% 4190 | -6/Factory | Lost 3 parts (1n1u1w) 4197 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 04138_ Backup Laser I tumbles out of repair station. 04138_ Slug penetrates Wall. 04139_ Fusion Compressor severed. 04142_ Knocked back. 04142_ EM Pulse Cannon destroyed. 04144_ Gravmag Array destroyed. 04144_ Coil Gun blasted off. 04144_ Knocked back. 04145_ Acquired 4 matter. 04148_ Knocked back. 04148_ Adv. Weight Redist. System severed. 04148_ R-10 Processor collects Adv. Weight Redist. System. 04152_ Core Analyzer severed. 04154_ R-10 Processor collects Coil Gun. 04159_ Adv. Terrain Scanner destroyed. 04160_ System corrupted: Heat flow error (+206). 04166_ Hacking Suite severed. 04174_ Slammed into C-17 Slicer. Map ----- +----------------------------------------------------+ | # ?# # | | # # # | | # # ############# | | # + #??# | | # # #??# | | # # #??# | | # ?#####+## #??# | | ? ??# # #??# | | ? ???# """ # #??# | | ? ???# """ + #??# | | ?#######????# """ # #??# | | ????????????# # #??# | | ????????????# # #??# | | ????????????# # #??# | | ????????????# # ####+#####+## | | ????????????# "" # | | ????????????# """ # | | ????????????# "R # | | ????????????# """ # | | ????????????# """ # | | ????????????#p # | | ????????????#/###### !!! """"""" | | ????????????# ###### !!! """"""" | | ????????????# # # !!! """""""" | | #############c# # "%""""""" | | # #@# # " | | # #c/ # | | # ! # # # #### ###### # | | # ! # ###### #??# #????# # | | # !! # ! #??# #????# # | | # # !! #??# #????# # | | # + #?##+######/# | | # """""" # ! #?# | | # """""" # #?# | | # * """""" # ###?# """" """ | | # """""" # #???# """" """ | | # + #???# """" """ | | # #####+#### #???#! """" """ | | ############## # #???# | | ?????????????# ! "" # #???# """" """ | | ?????????????# """# #???# """" """ | | ?????????????# S"# #???# """" """ | | ?????????????# # #???# """" """ | | ?????????????#########+##### | | ????????????????# ############ | | ????????????????# #??????????# | | ????????????????# #??????????# | | ????????????????# #??????????# | | ????????????????# #??????????# | | ????????????????# #??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 35 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Particle Charger | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Short-term Sacrifices Challenges ------------ None Game ------ Seed FissionGuidedScythe Manual? 0 Play Time 01:55:24 Cumulative 7.5 hours Start 2025.06.22 @ 14:33:24 End 2025.06.22 @ 17:00:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c93de1a-e585-4d69-b848-83d9087ed800