Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 17:37:42 Player: Lunace Result: Destroyed by as-15050 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (116) 116 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 576 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (8) ---- Large Storage Unit Structural Scanner Light Armor Plating Spread Laser Spread Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved EM Shotgun Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Structural Scanner EM Pulse Gun [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 5 2 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 1 1 . Treads 2 | 1 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 98 88 Engine 13 | . 14 13 Treads 23 | . 26 18 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 16 | . 10 28 Ballistic Gun 11 | . 17 . Peak Build Rating 9 | 6 9 9 Average Rating 7 | 4 7 8 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 30 | 12 30 30 Greatest Support 40 | 20 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 14 10 Most Carried 6 | 3 6 6 Average Carried 4 | 2 4 5 Final Capacity 15 | 8 15 8 Final Carried 6 | 3 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 362 | 261 18 83 Remotely . | . . . Salvage Created 175 | 72 18 85 Parts 12 | 5 2 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 4 | . 2 2 Guns 4 | . 2 2 Classes Destroyed 5 | 2 1 2 Worker 2 | . . 2 Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 2 | . 2 . Grunt 2 | . . 2 Best Kill Streak 2 | 1 1 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 31 | . 10 21 Missed 4 | . 2 2 Damage Taken 627 | . 72 555 Core 253 | . 18 235 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 21 | 3 8 10 Largest 2 | 2 2 2 Hottest 130 | 40 130 130 Shots Fired 42 | 6 16 20 Gun 42 | 6 16 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 16 | 6 10 . Thermal 26 | . 6 20 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 5 7 6 Robot Miss Streak 10 | . 10 8 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 34 | 5 11 18 Core Hits 31 | 3 4 24 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 361 | 60 80 221 Guns 361 | 60 80 221 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 113 | 60 53 . Thermal 248 | . 27 221 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 393 | . 207 393 Average Temperature 134 | . 104 144 Received Heat Transfer 48 | . . 48 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 320 | . 35 285 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 154 | 10 154 125 Initial 60 | . 6 60 Average 70 | 3 66 112 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 5 6 Peak Tracking Total 3 | . 3 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 4 | . . 4 Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 3 | . 3 . Failed 5 | . 5 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 553 | 78 314 161 Spaces Moved 289 | 40 171 78 Core 5 | 5 . . Treads 284 | 35 171 78 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 146 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 31 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 342 | 51 197 94 Wait 5 | . 5 . Move 287 | 39 170 78 Hop . | . . . Pick Up 8 | 3 5 . Fast Attach 9 | 6 3 . Attach 2 | . 1 1 Detach . | . . . Swap 2 | . 1 1 Drop 4 | . 4 . Fire 21 | 3 8 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 4 | . . 4 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 12) 393 | -10/Materials | Entered Mines 394 | -10/Mines | Assembled infested the area 438 | -10/Mines | Core integrity fell below 50% 442 | -10/Mines | Core integrity fell below 20% 462 | -10/Mines | Found a hidden stash of uninstalled traps 545 | -10/Mines | Discovered new exit (range 12) 554 | -10/Mines | Destroyed by as-15050 with Assembled Heavy Rifle Last Messages --------------- 00462_ A stash of uninstalled traps is collected here! 00462_ U-05 Engineer builds a Wall. 00464_ The unstable cave ceiling collapses. 00465_ Installed Stasis Trap. 00467_ U-05 Engineer lays Concrete. 00467_ Installed Stasis Trap. 00468_ U-05 Engineer builds a Wall. 00470_ Installed Stasis Trap. 00473_ The unstable cave ceiling collapses. 00473_ U-05 Engineer lays Concrete. 00473_ Installed Stasis Trap. 00474_ U-05 Engineer builds a Wall. 00495_ K-01 Serf collects debris. 00496_ K-01 Serf destroyed. 00497_ K-01 Serf collects debris. 00499_ K-01 Serf destroyed. 00539_ K-01 Serf collects debris. 00545_ EXIT=FOUND 00547_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##????????????????????????????????? | | ???????????????? ???????????????????????????????? | | ????????????????< ???????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ###??????????????????????????? | | ???????????????????? #??????????????????????????? | | ??## ??????????????? #??????????? #???????????? | | ?## ##########???# #????????? #??????????? | | ?# ##### #???????? #?????????? | | ? #####???? ?????????? | | ? #### #????# $ ?????????? | | ?? ###### ##??# ####### ????????? | | ?????????????# #???#### @ a ?????#### | | ?????????????# #??????# ! ?????# | | ?????????????# #??????########### =%a###### | | ?????????????# #???????????????????# ### | | ?????????????# ############?????????# = = | | ?????????????# #?????????# [ "" | | ?????????????############# #?????????# # # ="" | | ?????????????????????????# #?????????# # # "" | | ?????????????????????????# #########?# # # # ## | | ?????????????????????????# %= #?# # #? | | ?????????????????????????######## #?# # # #? | | ????????????????????????????????# #?# #? | | ????????????????????????????????# #?# # #? | | ????????????????????????????????# ##### % ##? | | ????????????????????????????????# ### #?? | | ?????????????????????????????# # ^^ #?? | | ?????????????????????????????# ^ ^ ##?? | | ?????????????????????????????# #######??? | | ?????????????????????????????# #####????????? | | ?????????????????????????????# ##????????????? | | ?????????????????????????????#######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryIonicSuit Manual? 0 Play Time 00:05:20 Cumulative 388.5 hours Start 2025.02.08 @ 17:33:43 End 2025.02.08 @ 17:37:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 388 Rogue 383 Adventurer 5 Explorer 0 Win Type - Total 8 Types 5/0/0/3/0/0/0/0/0 Lore% 80 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bfc84c9-94cb-458c-8df8-716620357301