Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.21 @ 18:32:09 Player: winnking222 Result: Destroyed by as-96516 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (531) 531 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1096 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 144/300 Energy 247/265 System Corruption 6% Temperature Warning (314) Movement Core (900) Ox17 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Compact Wheel Compact Wheel Improved Heat Sink Huge Storage Unit Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Autogun Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Compact Wheel Compact Wheel Improved Heat Sink Huge Storage Unit Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Autogun Autogun Autogun Autogun [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 11 4 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 4 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 10 | 2 4 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power . | . . . Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 11 | 4 11 18 Power 1 | . 1 3 Propulsion 2 | 2 2 3 Utility 1 | . 1 2 Weapon 6 | . 6 10 Tool/Special . | . . . Unused Backups 17 | 1 1 15 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 9 | 1 1 7 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 95 Engine 13 | . 13 14 Treads 6 | . 6 . Leg 21 | . 21 23 Device 13 | . 13 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 28 Peak Build Rating 13 | 7 12 13 Average Rating 8 | 5 8 11 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 53 | 12 53 53 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 14 | 7 14 20 Most Carried 20 | 6 20 19 Average Carried 11 | 5 11 18 Final Capacity 20 | 8 20 20 Final Carried 19 | 5 19 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 709 | 366 343 . Remotely . | . . . Salvage Created 918 | 200 694 24 Parts 58 | 19 39 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 14 2 Guns 16 | . 14 2 Classes Destroyed 8 | 3 4 1 Worker 2 | 1 1 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 2 | . 2 . Grunt 12 | . 12 . Assembled 2 | . . 2 Best Kill Streak 3 | 3 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 137 | . 93 44 Missed 41 | . 37 4 Hits 96 | . 56 40 Melee 9 | . . 9 Projectile 87 | . 56 31 Critical Strikes 3 | . 1 2 Part Disruptions 3 | . . 3 Damage Taken 1278 | . 669 609 Core 252 | . 108 144 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 109 | 24 77 8 Largest 2 | 2 2 2 Hottest 46 | 40 40 46 Shots Fired 217 | 48 154 15 Gun 217 | 48 154 15 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 217 | 48 154 15 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 5 12 7 Robot Miss Streak 5 | 3 5 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 142 | 28 103 11 Core Hits 52 | 10 38 4 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1390 | 319 907 164 Guns 1386 | 319 903 164 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 1386 | 319 903 164 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 3 6 Average Corruption 3 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 18 | . 18 . Message Errors 4 | . 4 . Matter Fused 5 | . 5 . Heat Flow Errors 2 | . 2 . Energy Discharges 4 | . 4 . Data Loss (minor) 3 | . 3 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 294 | . 230 294 Average Temperature 67 | . 41 170 Received Heat Transfer 817 | . 357 460 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 140 | 10 140 . Initial . | . . . Average 24 | 2 27 . Influence Increases 428 | 35 393 . Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 55 | 35 20 . Destroy Leader 76 | . 76 . Successful Hack 17 | . 17 . Influence Decreases 428 | 35 393 . Time Decay 398 | 35 363 . Lost Part 30 | . 30 . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 24 8 Peak Tracking Total 9 | . 5 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 5 | . 5 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 2 | . 2 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2069 | 54 1926 89 Seismic 2069 | 54 1926 89 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2233 | 190 1953 90 Spaces Moved 965 | 73 867 25 Core 20 | 12 8 . Treads 233 | 61 172 . Legs 712 | . 687 25 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 260 Average Speed 190 | 141 192 260 Slowest Speed 260 | 160 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 90 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1180 | 117 1026 37 Wait 25 | . 25 . Move 963 | 72 866 25 Hop . | . . . Pick Up 44 | 13 31 . Fast Attach . | . . . Attach 19 | 7 11 1 Detach . | . . . Swap 9 | . 6 3 Drop 10 | 1 9 . Fire 109 | 24 77 8 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 15) 937 | -10/Materials | Discovered new exit (range 13) 1107 | -10/Materials | Discovered new exit (range 15) 1280 | -10/Materials | Discovered new exit (range 7) 2144 | -10/Materials | Entered Mines 2179 | -10/Mines | Assembled infested the area 2184 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2210 | -10/Mines | Core integrity fell below 50% 2232 | -10/Mines | Core integrity fell below 20% 2234 | -10/Mines | Destroyed by as-96516 with Assembled Rifle Last Messages --------------- 02007_ System corrupted: Energy discharge (-98). 02050_ System corrupted: Energy discharge (-60). LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 02179_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02184_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02196_ KO-L3S(h): "I'll hold them off! Go on ahead or try to find another way!" 02214_ Aluminum Leg destroyed. 02220_ as-04393 destroyed. 02223_ Critical hit (Burn: +80). 02229_ Aluminum Leg destroyed. 02229_ System corrupted by crushing effect (+3). 02229_ as-47992 destroyed. 02230_ Autogun destroyed. 02233_ Seismic Detector destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????####?????????????? | | ???????????????????????????????# ##????????????? | | ??????????????????????????????# #????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? #?????????????? | | ????????????????????????????## #??????????????? | | ?????????????????????????#### #??????????????? | | ????????????????????????## #??????????????? | | ???????????????????????##@ #???????????????? | | ??????????????????????##%% a ##???????????????? | | ?????????????????????## """ ##????????????????? | | ???????????????####### aa""" ##########????????? | | ???????????????# a a """ ##???????? | | ???????? ###### """ ##??????? | | ????? ???????????## ##### #??????? | | ???????????????????????# ##???# #??????? | | ???????????????????????## ##????## ##??????? | | ????????????????????????######??????######???????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed LaunchCompositeHoverbase Manual? 0 Play Time 00:12:23 Cumulative 198.2 hours Start 2025.10.21 @ 18:11:29 End 2025.10.21 @ 18:32:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 72 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7db829c-fec9-4e64-a879-719eff6aed77