Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.09 @ 16:21:12 Player: Lyft Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (828) 828 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2623 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Light Angular Momentum Engine Aluminum Leg Large Storage Unit Advanced Terrain Scanner Seismic Analyzer Terrain Scan Processor Medium Armor Plating Improved Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon Mining Laser > --- INVENTORY -------- Improved Ion Engine Large Storage Unit Advanced Terrain Scanner Seismic Analyzer Terrain Scan Processor Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Seismic Analyzer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 35 | 9 . 15 11 Power 5 | 2 . 2 1 Engine 5 | 2 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 1 | . . . 1 Leg 8 | 2 . 3 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 3 . 2 5 Device 4 | 1 . 2 1 Storage 2 | 1 . . 1 Processor 1 | 1 . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 11 | 2 . 8 1 Energy Gun 6 | . . 5 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . . 4 11 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 4 | . . 1 3 Weapon 7 | . . 3 4 Highest Loss Streak 9 | . . 1 9 Average Slot Usage (%) 91 | . 100 90 88 Engine 10 | . 14 11 8 Leg 23 | . 28 22 22 Device 15 | . 14 15 17 Storage 10 | . 14 11 9 Protection 2 | . . . 8 Energy Gun 3 | . . 7 . Ballistic Gun 13 | . 28 11 7 Ballistic Cannon 6 | . . 8 6 Special Weapon 2 | . . 2 5 Naked Turns . | . . . . Heaviest Build 42 | 13 13 23 42 Greatest Support 33 | 20 20 23 33 Greatest Overweight (x) 8 | 1 . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 6 10 Average Capacity 6 | 5 6 6 9 Most Carried 10 | 6 6 6 10 Average Carried 5 | 3 5 5 7 Final Capacity 10 | 6 6 6 10 Final Carried 10 | 5 6 6 10 Class Distribution -------------------- 42% | Mutant 22% | Scavenger-Skirmisher 17% | Scavenger-Tank 7% | Scavenger-Mutant 5% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 995 | 397 32 375 191 Remotely . | . . . . Salvage Created 1034 | 222 73 500 239 Parts 73 | 19 7 35 12 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 19 | . 1 11 7 Guns 12 | . 1 5 6 Cannons 7 | . . 6 1 Classes Destroyed 10 | 3 3 3 1 Worker 5 | 2 . 2 1 Builder 1 | . 1 . . Tunneler 7 | 6 . 1 . Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 2 | . . . 2 Grunt 11 | . 1 6 4 Duelist 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 5 | 3 1 5 3 Combat Bots Only 3 | . 1 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2292 | . 33 710 1549 Core 651 | . . 97 554 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 100 75 . Volleys Fired 112 | 27 8 45 32 Largest 3 | 2 2 3 3 Hottest 162 | 40 40 162 162 Shots Fired 237 | 53 16 118 50 Gun 182 | 53 16 81 32 Cannon 42 | . . 30 12 Launcher . | . . . . Special 13 | . . 7 6 Kinetic 192 | 53 16 89 34 Thermal 24 | . . 8 16 Explosive . | . . . . Electromagnetic 21 | . . 21 . Robot Hit Streak 15 | 10 4 15 8 Robot Miss Streak 6 | 3 1 5 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 143 | 31 10 69 33 Core Hits 62 | 14 5 27 16 Critical Hits 3 | . . 2 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2135 | 351 91 1080 613 Guns 1494 | 351 91 672 380 Cannons 493 | . . 342 151 Explosions 42 | . . 42 . Melee . | . . . . Ramming 10 | . . . 10 Kinetic 1617 | 351 91 778 397 Thermal 272 | . . 66 206 Explosive . | . . . . Electromagnetic 236 | . . 236 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . . 4 . Projectiles . | . . . . Explosions 4 | . . 4 . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary 1 | . . 1 . Self-Inflicted Damage 52 | . . 49 3 Shots 1 | . . 1 . Rammed 2 | . . . 2 Targets Rammed 3 | . . . 3 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 94 | . 12 81 94 Average Temperature 26 | . 9 25 28 Received Heat Transfer 963 | . 18 297 648 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 509 | . . 100 409 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 299 | 45 101 222 299 Average Influence 111 | 23 60 143 149 Maximum Alert Level 1 | . . 1 1 Low Security (%) 78 | 100 100 68 69 Level 1 21 | . . 31 30 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 3 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 3 18 13 Peak Tracking Total 7 | . 1 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 2 2 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 2 4 4 Successful 8 | . 1 4 3 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 1 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . 4 3 Record 6 | . . 4 2 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1455 | 251 219 585 400 Spaces Moved 766 | 131 141 326 168 Core 8 | 5 . . 3 Treads 30 | . . . 30 Legs 728 | 126 141 326 135 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 127 | 118 120 121 152 Slowest Speed 450 | 120 120 150 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 7 25 30 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . 5 4 Melee . | . . . . Projectile 7 | . . 3 4 AOE 2 | . . 2 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1018 | 179 178 408 253 Wait 43 | . 21 3 19 Move 763 | 130 140 325 168 Hop . | . . . . Pick Up 40 | 12 5 11 12 Fast Attach 5 | 1 . 2 2 Attach 18 | 7 . 8 3 Detach . | . . . . Swap 12 | 1 . 5 6 Drop 22 | 1 4 9 8 Fire 112 | 27 8 45 32 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 12) 252 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 8) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 836 | -9/Materials | Discovered new exit (range 15) 919 | -9/Materials | Discovered new exit (range 15) 1056 | -9/Materials | Entered another Materials area 1056 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1438 | -8/Materials | Core integrity fell below 50% 1450 | -8/Materials | Core integrity fell below 20% 1456 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- S-10 Pest destroyed. Hvy. Laser destroyed. K-01 Serf destroyed. R-06 Scavenger collects Adv. Heat Sink. Acquired 24 matter. Terminal disabled. Imp. Heat Sink destroyed. K-01 Serf collects debris. R-06 Scavenger collects Carbon-fiber Leg. K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. R-06 Scavenger collects Wheel. K-01 Serf collects debris. Deuterium Engine destroyed. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Sensor Array destroyed. K-01 Serf collects debris. 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