Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.25 @ 16:05:43 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (165) 825 Value Destroyed (6636) 6636 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2077) 2077 TOTAL SCORE: 15618 Bonus ------- High Alert Combat Kills 492 Follower Combat Kills 625 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Friendly Fire -40 Cogmind --------- Core Integrity 922/1150 Matter 231/300 Energy 200/200 System Corruption 2% Temperature Cool (0) Movement Treading (237) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads Advanced Medium Treads Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Recoil Nullifier Layered Medium Armor Plating Hacking Suite > --- WEAPON (4) ------- Precision Assault Rifle Coil Gun > --- INVENTORY (20) --- Light Angular Momentum Engine Light Fission Core Micro Fission Core Micro Fission Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Advanced Heat Sink Compact Matter Pod (150) Improved Sensor Array Improved Utility Shielding Layered Medium Armor Plating Layered Medium Armor Plating Advanced Force Field Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Advanced Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Recoil Nullifier Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Coil Gun KE Penetrator Precision Grenade Launcher > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Micro Fission Core Micro Fission Core Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Advanced Heat Sink Compact Matter Pod Improved Sensor Array Improved Utility Shielding Layered Medium Armor Plating Layered Medium Armor Plating Advanced Force Field [Rating: 99] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Force Field Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Small Laser Ballistic Gun Precision Assault Rifle Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 7 | . . . . 2 . . . . 1 . . . 2 2 Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 127 | 7 5 5 36 16 5 1 . 2 . 16 . 10 10 14 Power 12 | 1 . . 4 1 . . . . . 3 . 2 . 1 Engine 4 | 1 . . 1 . . . . . . 2 . . . . Core 8 | . . . 3 1 . . . . . 1 . 2 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 40 | 2 2 . 16 5 1 1 . 1 . 2 . 4 4 2 Treads 32 | . 2 . 16 5 1 1 . 1 . 1 . . 4 1 Leg 6 | . . . . . . . . . . 1 . 4 . 1 Wheel 2 | 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 38 | 1 1 3 6 5 4 . . 1 . 5 . 2 4 6 Device 14 | . . 1 1 1 2 . . . . 4 . . 3 2 Storage 5 | 1 1 1 . 1 . . . . . . . 1 . . Processor 3 | . . . 1 . . . . . . 1 . . 1 . Hackware 2 | . . . . . . . . . . . . . . 2 Protection 14 | . . 1 4 3 2 . . 1 . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 3 2 2 10 5 . . . . . 6 . 2 2 5 Energy Gun 2 | 2 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 30 | 1 2 2 10 3 . . . . . 5 . 2 2 3 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . . 2 . . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 . . . . . . . . . Parts Lost 31 | . . . 6 1 1 . . 2 . 5 . 4 . 12 Power 1 | . . . 1 . . . . . . . . . . . Propulsion 9 | . . . 1 . 1 . . 1 . 1 . 2 . 3 Utility 8 | . . . 2 1 . . . 1 . . . 1 . 3 Weapon 13 | . . . 2 . . . . . . 4 . 1 . 6 Highest Loss Streak 8 | . . . 3 1 1 . . 2 . 3 . 2 . 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 98 | . 85 100 99 99 99 99 100 100 86 99 100 97 99 98 Engine 2 | . 14 11 1 . . . . . . 6 6 2 . . Core 6 | . . . 7 7 7 7 7 7 6 5 6 10 11 9 Treads 26 | . 26 22 35 29 29 29 30 30 26 25 26 15 11 20 Leg 1 | . . . . . . . . . . . . 9 11 . Device 6 | . . 1 . 7 3 . . . . 11 13 13 16 18 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 5 5 Processor 6 | . . . 3 7 7 7 7 7 6 6 6 6 10 10 Protection 7 | . . 9 5 6 10 15 15 15 13 7 6 6 5 6 Ballistic Gun 29 | . 27 44 35 29 30 30 30 30 26 25 26 24 23 18 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 112 | 13 31 58 64 75 81 74 74 82 82 112 100 100 89 96 Greatest Support 114 | 26 40 40 80 80 80 80 80 80 80 80 80 80 107 114 Greatest Overweight (x) 3 | 1 . 1 3 1 1 . . 1 1 1 1 2 1 . Average Overweight (x) . | . . . . . . . . . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 17 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 10 16 20 20 20 20 19 19 17 20 20 20 20 20 Average Carried 18 | 3 8 13 19 19 19 19 19 17 17 18 20 19 19 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 16 20 20 20 19 19 17 17 20 20 20 20 15 Class Distribution -------------------- 58% | Scavenger-Tank 27% | Tank 5% | Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Fac Matter Collected 7073 | 229 120 307 1693 1118 584 73 . 116 . 879 . 348 464 1142 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6840 | . 120 299 1706 1374 757 . . 101 . 478 . 183 582 1240 Parts 327 | . 8 18 92 77 35 . . 7 . 16 . 8 34 32 Haulers Intercepted 4 | . . . 2 . 1 . . . . . . . . 1 Recyclers Shooed 9 | . . . 1 . . . . . . . . . . 8 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . 35 1 . 11 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Fac Combat Hostiles Destroyed 131 | . 5 7 29 24 16 . . 3 . 14 . 8 12 13 Guns 127 | . 5 7 29 24 16 . . 3 . 12 . 8 11 12 AOE 4 | . . . . . . . . . . 2 . . 1 1 Classes Destroyed 18 | . 2 3 4 4 . . . 2 . . . . 2 1 Worker 7 | . . 1 1 . . . . . . . . . 1 4 Builder 4 | . . . 2 . . . . . . . . . 1 1 Tunneler 2 | . . . . . . . . . . . . . 2 . Hauler 4 | . . . 2 . 1 . . . . . . . . 1 Recycler 10 | . . 1 4 1 . . . . . . . . . 4 Mechanic 1 | . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . 2 . . . . . . Watcher 5 | . . . 3 2 . . . . . . . . . . Swarmer 32 | . 3 4 10 . 7 . . . . 4 . 4 . . Grunt 55 | . 2 2 12 14 8 . . . . 8 . . 5 4 Brawler 3 | . . . . 1 . . . . . 1 . . 1 . Duelist 2 | . . . . 2 . . . . . . . . . . Sentry 12 | . . 1 6 2 1 . . . . . . . 1 1 Hunter 12 | . . . . 1 . . . . . 1 . 3 2 5 Programmer 9 | . . . . 4 . . . . . . . . 3 2 Heavy 3 | . . . 1 . . . . . . . . 1 . 1 Behemoth 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 3 7 7 5 5 . . 2 . 3 . 4 8 6 Combat Bots Only 6 | . 3 5 6 5 5 . . 2 . 3 . 4 3 6 Max Kills in Single Turn 6 | . 1 1 2 1 2 . . 1 . 2 . 1 6 2 Gunslinging 1 | . . . 1 . 1 . . . . 1 . . . . Exploded 2 | . . . . . . . . . . 2 . . 1 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Fac Damage Taken 8549 | . 73 182 1422 1053 599 19 . 267 . 825 . 721 359 3029 Core 893 | . 10 26 179 121 121 . . 44 . 74 . 53 37 228 Absorbed by Shields 1466 | . . . . 108 . . . . . 666 . 278 245 169 Redirected to Shielding 406 | . . 4 179 107 62 12 . 42 . . . . . . Regen/Repaired (Parts) 219 | . . . . 87 . . . . . . . . 93 39 Core Remaining (%) 85 | 100 96 93 67 . . . . 59 . . . 85 96 . Volleys Fired 328 | . 7 16 83 51 23 3 . 6 . 39 . 17 21 62 Largest 4 | . 2 4 4 4 4 4 . 4 . 4 . 4 4 4 Hottest 127 | . 46 92 112 112 112 112 . 112 . 112 . 112 114 127 Shots Fired 1225 | . 14 64 317 195 94 14 . 25 . 145 . 61 83 213 Gun 1214 | . 14 64 317 192 94 14 . 25 . 142 . 61 83 208 Cannon . | . . . . . . . . . . . . . . . Launcher 11 | . . . . 3 . . . . . 3 . . . 5 Special . | . . . . . . . . . . . . . . . Kinetic 1214 | . 14 64 317 192 94 14 . 25 . 142 . 61 83 208 Thermal . | . . . . . . . . . . . . . . . Explosive 11 | . . . . 3 . . . . . 3 . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 50 | . 3 9 16 50 32 26 . 43 . 10 . 7 10 16 Robot Miss Streak 14 | . 1 4 4 1 1 . . 3 . 9 . 14 6 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 27 | . . 1 6 5 9 . . . . 2 . 2 . 2 Max Gunslinging Chain 2 | . . 1 2 1 2 . . . . 1 . 1 . 1 Shots Hit Robots 935 | . 10 37 195 164 73 12 . 19 . 123 . 57 68 177 Core Hits 648 | . 6 11 72 62 30 1 . 8 . 123 . 69 63 203 Critical Kills 3 | . 1 1 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 5 | . 1 2 2 . . . . . . . . . . . Destroy 5 | . 1 2 2 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17818 | . 156 596 3272 3185 1452 222 . 373 . 2157 . 795 2051 3559 Guns 16430 | . 156 596 3272 3182 1448 222 . 373 . 1857 . 795 1243 3286 Cannons . | . . . . . . . . . . . . . . . Explosions 1369 | . . . . . . . . . . 300 . . 808 261 Melee . | . . . . . . . . . . . . . . . Ramming 19 | . . . . 3 4 . . . . . . . . 12 Kinetic 16430 | . 156 596 3272 3182 1448 222 . 373 . 1857 . 795 1243 3286 Thermal 808 | . . . . . . . . . . . . . 808 . Explosive 561 | . . . . . . . . . . 300 . . . 261 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 3 3 3 3 3 . . . . 2 2 Average Corruption 2 | . . . . 2 3 3 3 3 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 75 | . . . . 21 22 8 . 12 . . . . 5 7 Message Errors 16 | . . . . 4 4 1 . 7 . . . . . . Matter Fused 20 | . . . . 8 5 1 . 1 . . . . 1 4 Heat Flow Errors 8 | . . . . 3 3 1 . . . . . . 1 . Energy Discharges 11 | . . . . 2 2 2 . 2 . . . . 1 2 Parts Rejected 1 | . . . . 1 . . . . . . . . . . Data Loss (minor) 4 | . . . . 1 3 . . . . . . . . . Data Loss (major) 7 | . . . . 2 2 1 . 1 . . . . 1 . Misfires 5 | . . . . . 2 2 . 1 . . . . . . Alerts 2 | . . . . . 1 . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 318 | . . . . . . . . . . . . . 309 9 Projectiles . | . . . . . . . . . . . . . . . Explosions 318 | . . . . . . . . . . . . . 309 9 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . 28 . . . . . . . . . 40 Shots 3 | . . . . 2 . . . . . . . . . 1 Rammed 3 | . . . . 1 1 . . . . . . . . 1 Targets Rammed 3 | . . . . 1 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 567 | . 18 273 412 261 567 127 . 192 . 445 . 533 136 2 Average Temperature 97 | . 7 108 94 89 119 68 . 74 . 87 . 193 88 2 Received Heat Transfer 1324 | . 12 39 414 317 174 . . 36 . 156 . . 41 135 Effects 23 | . . . 8 . 7 . . . . 5 . 3 . . Shutdowns 5 | . . . 1 . 2 . . . . 1 . 1 . . Energy Bleed 3 | . . . . . 2 . . . . 1 . . . . Interference 7 | . . . 6 . . . . . . 1 . . . . Matter Decay 3 | . . . . . 2 . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Damage (minor) 3 | . . . 1 . . . . . . 1 . 1 . . Damage (core) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 500 | . . . . . . . . . . . . . 500 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Fac Peak Influence 1046 | . 140 161 563 453 . . . . 164 1046 553 567 535 435 Initial 548 | . . . 16 255 . . . . 150 114 548 387 297 207 Average 320 | . 111 106 278 339 . . . . 150 548 548 505 248 289 Maximum Alert Level 3 | . . . 2 2 . . . . . 3 2 2 2 2 Low Security (%) 27 | 100 100 100 37 6 . . . . 100 10 . . 32 . Level 1 44 | . . . 41 64 . . . . . 20 . 12 61 88 Level 2 24 | . . . 21 29 . . . . . 41 100 87 6 11 Level 3 3 | . . . . . . . . . . 26 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . Squads Dispatched 21 | . 1 . 2 9 . . . . . . . 1 2 6 Investigation 6 | . 1 . 1 3 . . . . . . . . 1 . Extermination 6 | . . . . 4 . . . . . . . . 1 1 Reinforcement 9 | . . . 1 2 . . . . . . . 1 . 5 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Fac Distress Signals 5 | . . . 3 . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 191 | . 6 9 47 38 17 1 . 3 . 29 . 8 15 18 Peak Tracking Total 10 | . 3 6 10 5 5 1 . 1 . 6 . 4 4 4 Tactical Retreats 9 | . . 1 3 1 1 . . . . . . 1 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Fac Traps Triggered 11 | . 1 . 4 1 . . . . . 3 . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Fac Machines Disabled 14 | . . . 3 . . . . . . 2 . . 9 . Max in Single Turn 9 | . . . 1 . . . . . . 1 . . 9 . Garrison Relay 2 | . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Fac Machines Accessed 35 | . 1 . 9 10 . . 4 . 2 . 1 . 5 3 Terminals 20 | . 1 . 8 6 . . . . 1 . 1 . 2 1 Fabricators 3 | . . . . 2 . . . . . . . . . 1 Repair Stations 4 | . . . . 1 . . . . . . . . 2 1 Recycling Units 1 | . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . Total Hacks 110 | . 4 . 27 22 . . 29 . 3 . 3 . 11 11 Successful 64 | . 1 . 12 8 . . 29 . 1 . 1 . 4 8 Failed 46 | . 3 . 15 14 . . . . 2 . 2 . 7 3 Catastrophic 8 | . . . 3 4 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 49 | . 4 . 19 13 . . . . 2 . . . 4 7 Terminals 51 | . 4 . 21 12 . . . . 2 . 3 . 4 5 Fabricators 9 | . . . . 5 . . . . . . . . . 4 Repair Stations 9 | . . . . 3 . . . . . . . . 4 2 Recycling Units 3 | . . . . . . . . . . . . . 3 . Scanalyzers 6 | . . . 6 . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . 1 . . . . . Terminal Hacks 35 | . . . 1 2 . . 29 . . . 1 . . 2 Record 11 | . . . . . . . 11 . . . . . . . Part Schematic 11 | . . . . . . . 11 . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . Open DSF 2 | . . . . 1 . . . . . . 1 . . . Branch Access Points 3 | . . . 1 1 . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . 1 . . . . . . . . . 2 Network Status 1 | . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . . 2 . . . . . . . . 2 2 Scan Component 3 | . . . . 1 . . . . . . . . 1 1 Repair 3 | . . . . 1 . . . . . . . . 1 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . 1 . Scanalyzer 6 | . . . 6 . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 12 | . 1 . 5 3 . . . . . . . . 1 2 Terminals 10 | . 1 . 5 2 . . . . . . . . 1 1 Botnet 10 | . 1 . 5 2 . . . . . . . . 1 1 Fabricators 2 | . . . . 1 . . . . . . . . . 1 Fabnet 2 | . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . 9 9 . . . . 2 . . . 4 2 Full Trace Events 5 | . 1 . 1 2 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 3 . . . 11 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . 1 Time 67 | . . . . . . . . . . . . . . 67 Total Part Build Rating 4 | . . . . . . . . . . . . . . 4 Parts Repaired 3 | . . . . 1 . . . . . . . . 1 1 Time 115 | . . . . 26 . . . . . . . . 61 28 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . 2 . . 2 . Non-combat . | . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . 2 . . 2 . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . 12 . . . . Machine Destruction 9 | . . . . . . . . . . 9 . . . . Programmers 3 | . . . . . . . . . . 3 . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 3 1 . Autooverrided 4 | . . . . . . . . . . 2 . . 2 . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Fac Total Allies 5 | . . . . . . . . 1 . 2 . . 2 . Largest Group 2 | . . . . . . . . 1 1 2 . . 1 . Highest-Rated Group 125 | . . . . . . . . 96 96 125 . . 54 . Highest-Rated Ally 96 | . . . . . . . . 96 96 96 . . 54 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 72 | . . . . . . . . 8 . 57 . . 7 . Total Damage 2125 | . . . . . . . . 254 . 1725 . . 146 . Kills 17 | . . . . . . . . 1 . 16 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Fac Turns Passed 11291 | 56 407 529 1952 2229 1221 345 132 614 92 1287 104 369 1205 749 Spaces Moved 5314 | 48 233 230 934 1200 697 208 83 275 39 457 44 116 469 281 Core 11 | 11 . . . . . . . . . . . . . . Treads 5072 | . 225 230 934 1200 697 208 83 275 39 457 44 36 363 281 Legs 186 | . . . . . . . . . . . . 80 106 . Wheels 45 | 37 8 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 160 160 160 240 240 240 195 165 161 Average Speed 179 | 82 157 203 161 160 160 160 160 213 240 240 240 241 216 164 Slowest Speed 400 | 100 160 240 400 240 240 160 160 240 240 240 240 260 250 165 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 34 23 71 34 80 42 69 62 1 58 2 93 15 7 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 10 | . . . . . 3 5 . 2 . . . . . . Spaces Dug 34 | . . . . 34 . . . . . . . . . . Terrain Destroyed 137 | . . . . 34 . . . . . 4 . . 54 45 Melee . | . . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . . . . . . . 10 AOE 127 | . . . . 34 . . . . . 4 . . 54 35 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Gar Fac DSF Fac Fac Total 6380 | 60 264 265 1228 1393 745 213 82 288 38 559 43 166 613 423 Wait 449 | . 1 5 137 94 13 2 . 6 . 28 . 12 91 60 Move 5299 | 47 232 229 933 1199 696 207 82 274 38 455 43 115 468 281 Hop . | . . . . . . . . . . . . . . . Pick Up 89 | 6 10 9 18 14 1 . . . . 10 . 6 10 5 Fast Attach 37 | 6 3 . 8 4 4 . . . . 4 . 3 4 1 Attach 45 | . . 3 11 3 1 1 . 2 . 6 . 5 3 10 Detach 4 | . . . 1 . 2 . . . . . . . 1 . Swap 45 | 1 2 2 17 9 . . . . . 6 . 2 3 3 Drop 77 | . 9 1 20 18 4 . . . . 7 . 6 12 . Fire 328 | . 7 16 83 51 23 3 . 6 . 39 . 17 21 62 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . 1 1 . . . . . . . . 1 Escape Stasis 4 | . . . . . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 14) 57 | -11/Junkyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 5) 279 | -10/Materials | Discovered new exit (range 9) 326 | -10/Materials | Build established: Mutant 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Weapon x2 819 | -9/Materials | Discovered new exit (range 15) 833 | -9/Materials | Build established: Tank 993 | -9/Materials | Entered another Materials area 993 | -8/Materials | Evolved 2 slots: Propulsion x2 1666 | -8/Materials | Build established: Scavenger-Tank 1948 | -8/Materials | Lost 3 parts (1p2w) 2133 | -8/Materials | Discovered new exit (range 9) 2243 | -8/Materials | Identified exit to Factory 2569 | -8/Materials | Discovered exit to Factory (range 10) 2673 | -8/Materials | Build established: Gunner 2945 | -8/Materials | Entered Factory 2945 | -7/Factory | Evolved 2 slots: Utility x2 3010 | -7/Factory | Discovered new exit (range 5) 3109 | -7/Factory | Identified exit to Factory 3233 | -7/Factory | Build established: Scavenger-Tank 3486 | -7/Factory | Repaired Lgt. Treads 3564 | -7/Factory | Build established: Tank 3943 | -7/Factory | Build established: Scavenger-Tank 4190 | -7/Factory | Discovered exit to Factory (range 11) 4352 | -7/Factory | Identified exit to Storage 4352 | -7/Factory | Identified exit to Lower Caves 5174 | -7/Factory | Entered Lower Caves 5176 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5618 | -7/Lower Caves | Spotted B-75 Beast 6234 | -7/Lower Caves | Learned location of 2 exits from Factory 6333 | -7/Lower Caves | Identified exit to Lower Caves 6395 | -7/Lower Caves | Entered another Lower Caves area 6444 | -7/Lower Caves | Encountered a Warlord checkpoint 6515 | -7/Lower Caves | Learned location of Zion (-6) 6711 | -7/Lower Caves | Discovered new exit (range 11) 6737 | -7/Lower Caves | Identified exit to Data Miner 6740 | -7/Lower Caves | Entered Data Miner 6740 | -7/Data Miner | Discovered new exit (range 6) 6771 | -7/Data Miner | Met Data Miner 6803 | -7/Data Miner | Learned location of Section 7 (-2) 6803 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6832 | -7/Data Miner | Received God Mode back door access code from Data Miner 6870 | -7/Data Miner | Identified exit to Proximity Caves 6872 | -7/Data Miner | Entered Proximity Caves 7008 | -6/Proximity Caves | Spotted B-75 Beast 7010 | -6/Proximity Caves | Escorted by Enhanced Grunt 7035 | -6/Proximity Caves | Destroyed B-75 Beast 7090 | -6/Proximity Caves | Spotter reported a threat 7172 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7321 | -6/Proximity Caves | Build established: Tank 7455 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7486 | -6/Proximity Caves | Entered Factory 7486 | -6/Factory | Accompanied by 1 ally 7486 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7487 | -6/Factory | Identified exit to Factory 7575 | -6/Factory | Identified exit to Garrison 7578 | -6/Factory | Entered Garrison 7578 | -6/Garrison | Accompanied by 1 ally 7630 | -6/Garrison | Triggered checkpoint 7631 | -6/Garrison | Local machine network offline 7719 | -6/Garrison | Garrison Relay disabled 7859 | -6/Garrison | Lost 3 parts (3w) 7869 | -6/Garrison | Build established: Scavenger-Tank 7962 | -6/Garrison | Triggered checkpoint 7980 | -6/Garrison | Triggered checkpoint 8120 | -6/Garrison | Triggered checkpoint 8224 | -6/Garrison | Garrison Relay disabled 8272 | -6/Garrison | Triggered checkpoint 8390 | -6/Garrison | Discovered new exit (range 12) 8414 | -6/Garrison | Identified exit to Factory 8417 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8512 | -6/Garrison | Triggered checkpoint 8735 | -6/Garrison | Discovered exit to Factory (range 11) 8782 | -6/Garrison | Triggered checkpoint 8846 | -6/Garrison | Discovered exit to Factory (range 5) 8865 | -6/Garrison | Entered Factory 8966 | -6/Factory | Identified exit to DSF 8969 | -6/Factory | Entered DSF 9018 | -6/DSF | Additional patrols routed to DSF 9203 | -6/DSF | Discovered exit to Factory (range 15) 9223 | -6/DSF | Sterilization system engaged 9243 | -6/DSF | Ambient heat levels rising (+10) 9258 | -6/DSF | Ambient heat levels rising (+10) 9273 | -6/DSF | Ambient heat levels rising (+10) 9288 | -6/DSF | Ambient heat levels rising (+10) 9303 | -6/DSF | Ambient heat levels rising (+10) 9318 | -6/DSF | Ambient heat levels rising (+10) 9333 | -6/DSF | Ambient heat levels rising (+10) 9338 | -6/DSF | Entered Factory 9338 | -5/Factory | Evolved 2 slots: Utility x2 9678 | -5/Factory | Discovered new exit (range 13) 9732 | -5/Factory | Identified exit to Factory 9895 | -5/Factory | Repaired Broken Flak Gun 10149 | -5/Factory | Local machine network offline 10210 | -5/Factory | Build established: Tank 10381 | -5/Factory | Discovered exit to Factory (range 8) 10543 | -5/Factory | Entered another Factory area 10543 | -4/Factory | Evolved 2 slots: Utility x2 10672 | -4/Factory | Identified exit to Upper Caves 10672 | -4/Factory | Identified exit to Extension 10946 | -4/Factory | Lost 3 parts (1u2w) 11014 | -4/Factory | Repaired Mic. Fission Core 11157 | -4/Factory | Fabricated Prc. Assault Rifle? 11292 | -4/Factory | Self-destructed Last Messages --------------- 11282_ Penetrated by Slug. 11285_ Slug penetrates Wall. 11285_ Destroyed Lgt. Ion Engine. 11285_ U-05 Engineer destroyed. 11286_ Penetrated by Slug. 11286_ Slug penetrates Wall. 11286_ Penetrated by Slug. 11286_ Slug penetrates Wall. 11287_ Penetrated by Slug. 11287_ Imp. Sensor Array destroyed. 11288_ Slug penetrates Wall. 11288_ Penetrated by Slug. 11288_ Lyr. Medium Armor Plating destroyed. 11288_ Prc. Grenade Launcher destroyed. 11289_ Slug penetrates Wall. 11289_ Slug penetrates H-77 Assassin. 11290_ Penetrated by Slug. 11290_ KE Penetrator destroyed. 11292_ Penetrated by Slug. 11292_ Arm. Medium Treads destroyed. 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""" ""F"" # # #??????????????????????? | | ????????? """ ### #??????????????????????? | | ????????! ! #??##??????????????????????? | | ???????################??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 10 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Weapon Cycler | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Prc. Assault Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free EM Disruption Field | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Lance | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Prc. Assault Rifle | x1 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed SignalArcKit Manual? 0 Play Time 01:26:44 Cumulative 77.5 hours Start 2023.03.09 @ 21:15:16 End 2023.03.25 @ 16:05:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed063992-3b37-4c56-bfd0-e633f6221f8d