Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 23:56:27 Player: btrs Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (95) 475 Value Destroyed (3579) 3579 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2180) 2180 TOTAL SCORE: 13634 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 644 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 100/100 System Corruption 23% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fusion Compressor Neutrino Core > --- PROPULSION ------- Gravmag System Gravmag Array Makeshift Hover Unit Makeshift Hover Unit Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Well Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Backup Laser III Vortex Shotgun Vortex Shotgun > --- INVENTORY -------- Gravmag System Gravmag System Gravmag System Gravmag System Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Improved Reaction Control System Hacking Suite Advanced Hacking Suite Authchip [Armor] Backup Laser III Plasma Cannon Heavy Phase Cannon Makeshift Sword Makeshift Sword Signal Generator [Rating: 92] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 . 2 . 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . 2 . . . . . 1 . . . Utility 7 | . . . . . 1 . 1 . . 2 . . . . 1 . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 206 | 6 14 2 2 . 27 9 . 6 66 15 3 11 2 14 15 4 . 10 Power 31 | 1 1 . . . 2 2 . 2 13 2 . 3 . 2 . 1 . 2 Engine 12 | 1 1 . . . 1 1 . . 5 2 . 1 . . . . . . Core 18 | . . . . . 1 1 . 2 8 . . 2 . 2 . 1 . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 53 | 2 4 . . . 6 . . 1 27 1 . 3 . 2 5 2 . . Treads 21 | 2 2 . . . 6 . . 1 10 . . . . . . . . . Leg 5 | . 2 . . . . . . . 3 . . . . . . . . . Wheel 3 | . . . . . . . . . 3 . . . . . . . . . Hover 22 | . . . . . . . . . 11 1 . 3 . 2 5 . . . Flight 2 | . . . . . . . . . . . . . . . . 2 . . Utility 56 | 1 5 1 . . 9 1 . 3 17 4 1 2 1 1 5 1 . 4 Device 25 | . 1 . . . 3 . . 1 10 1 . 2 . 1 3 1 . 2 Storage 8 | 1 2 . . . . 1 . . . 1 . . 1 . 1 . . 1 Processor 5 | . . . . . . . . . 3 . 1 . . . . . . 1 Hackware 3 | . . . . . . . . . . 2 . . . . 1 . . . Protection 15 | . 2 1 . . 6 . . 2 4 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 4 1 2 . 10 6 . . 9 8 2 3 1 9 5 . . 4 Energy Gun 15 | . 2 . . . 4 1 . . 3 . . . 1 2 2 . . . Energy Cannon 14 | . . . . . . . . . 1 4 . 2 . 4 1 . . 2 Ballistic Gun 17 | 2 1 1 1 . 3 5 . . 2 1 . . . . . . . 1 Ballistic Cannon 4 | . . . . . . . . . 1 3 . . . . . . . . Launcher 9 | . 1 . 1 . 3 . . . 2 . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . 2 . . 3 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 . . . 1 . . 1 1 . . . . . Corrupted Parts 4 | . . . . . 2 . . . 1 . . . . . . . . 1 System Corruption 23 | . . . . . 9 . . . 4 . . . . . . . . 10 Parts Lost 73 | . 7 . . . 4 . . 2 27 . . 1 . 4 12 4 . 12 Power 13 | . 1 . . . 1 . . . 6 . . 1 . 1 1 . . 2 Propulsion 26 | . 2 . . . . . . 1 10 . . . . 2 8 1 . 2 Utility 21 | . 1 . . . 2 . . 1 6 . . . . 1 3 2 . 5 Weapon 13 | . 3 . . . 1 . . . 5 . . . . . . 1 . 3 Highest Loss Streak 11 | . 7 . . . 2 . . 2 5 . . 1 . 2 10 2 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 91 100 94 100 96 99 84 96 86 79 87 79 86 77 63 22 26 19 Engine 6 | . 12 14 14 14 2 3 7 7 2 5 11 10 5 . . . . . Core 3 | . . . . . 6 5 . 7 7 4 . . 5 5 3 1 5 3 Treads 17 | . 26 28 28 28 33 36 30 30 16 . . . . . . . . . Leg 1 | . 1 . . . . . . . 4 . . . . . . . . . Hover 9 | . . . . . . . . . 9 29 29 29 29 28 23 1 . . Device 5 | . 6 . . . 3 9 7 10 9 6 5 5 5 9 10 . 5 1 Storage 9 | . 14 14 14 14 9 9 7 7 6 10 5 5 8 11 5 2 . . Processor 3 | . . . . . . . . . 1 11 11 11 11 11 10 6 5 4 Hackware 1 | . . . . . . . . . . 3 11 11 7 . 4 3 . . Protection 6 | . 5 14 14 14 13 9 7 8 5 . . . . . . . . . Energy Gun 5 | . 8 14 1 . 7 9 7 7 7 1 . . 9 3 . . . . Ballistic Gun 10 | . 14 14 21 28 13 16 15 15 6 . . . . . . . . . Peak Build Rating 92 | 6 10 11 11 11 32 32 32 42 62 69 73 84 85 92 90 29 17 23 Average Rating 37 | 4 8 10 10 11 22 31 32 38 48 60 72 69 75 72 68 18 17 14 On Entrance 34 | . 6 10 11 11 11 32 32 32 42 54 62 73 71 77 67 29 17 17 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 12 46 49 51 49 61 61 61 82 82 67 57 59 64 85 71 7 7 8 Greatest Support 138 | 40 46 46 46 46 92 92 92 92 138 58 58 67 67 67 75 11 8 8 Greatest Overweight (x) 6 | . . 1 1 1 1 . . . 6 1 . 1 . 1 2 2 . 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 18 | 7 10 20 20 20 20 20 20 20 20 20 20 20 20 20 17 5 5 5 Most Carried 20 | 1 12 17 19 20 20 20 20 20 20 20 20 20 20 20 18 5 5 5 Average Carried 16 | . 7 14 18 18 19 19 20 19 16 19 19 19 19 19 14 4 5 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 1 12 17 18 20 20 20 20 19 20 19 20 20 20 18 4 5 5 . Class Distribution -------------------- 37% | Mutant 14% | Tank 10% | Scavenger-Tank 9% | Derelict-Scout 7% | Scavenger-Scout 5% | Scavenger-Mutant 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Commander-Tank | -8/Storage Commander-Tank | -7/Factory Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Derelict-Scout | -5/Warlord Scout | -4/Proximity Caves Derelict-Scout | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Matter Collected 3611 | 87 239 95 9 215 519 264 . 35 1452 . 149 206 20 99 . 183 . 39 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3764 | . 617 48 42 . 725 198 . . 1846 . . 58 . 65 45 80 . 40 Parts 203 | . 41 2 . . 41 5 . . 101 . . 1 . 3 2 3 . 4 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 5 . 2 . 3 . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 67 | . 9 1 . . 15 4 . . 31 . . 1 . 1 2 2 . 1 Melee 2 | . . . . . . . . . . . . . . . . 2 . . Guns 50 | . 4 1 . . 11 4 . . 27 . . . . 1 2 . . . Cannons 4 | . . . . . . . . . 3 . . 1 . . . . . . AOE 11 | . 5 . . . 4 . . . 1 . . . . . . . . 1 Classes Destroyed 14 | . 7 1 . . 4 . . . 2 . . . . . . . . . Worker 7 | . 1 . . . 3 . . . 3 . . . . . . . . . Builder 7 | . 3 . . . . . . . 4 . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . . . . Recycler 4 | . 3 . . . 1 . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 6 | . 1 . . . 2 . . . 3 . . . . . . . . . Swarmer 8 | . . . . . 3 . . . 3 . . . . . . 1 . 1 Grunt 34 | . 9 . . . 8 3 . . 14 . . . . . . . . . Duelist 2 | . . . . . 1 . . . 1 . . . . . . . . . Sentry 7 | . . 1 . . 2 1 . . 2 . . . . 1 . . . . Hunter 6 | . . . . . 1 . . . 5 . . . . . . . . . Programmer 9 | . . . . . . . . . 5 . . 1 . . 2 1 . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 10 1 . . 8 1 . . 4 . . 1 . 1 2 1 . 1 Combat Bots Only 5 | . 4 1 . . 5 1 . . 3 . . 1 . 1 2 1 . 1 Max Kills in Single Turn 3 | . 3 1 . . 3 1 . . 2 . . 1 . 1 1 1 . 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . Exploded 2 | . 1 . . . 2 . . . 1 . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Hostile Shots Fired 919 | . 64 14 . . 73 2 . 65 332 4 . 18 6 52 97 62 . 130 Missed 283 | . 14 6 . . 20 . . 20 85 1 . 9 3 22 31 25 . 47 Damage Taken 11617 | . 837 118 . . 934 78 . 944 3798 84 . 210 68 534 1341 656 . 2015 Core 3443 | . 140 14 . . 110 . . 81 410 30 . 69 34 90 589 554 . 1322 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 44 | . 24 16 . . 4 . . . . . . . . . . . . . Ignored by Resistances 199 | . . . . . . . . . 199 . . . . . . . . . Regen/Repaired (Parts) 128 | . . . . . . 41 . . . . . . 87 . . . . . Core Remaining (%) 62 | 100 . . . 38 . 80 . 88 51 . . . . 77 . . . . Volleys Fired 264 | . 48 5 3 . 47 11 . . 123 2 . 3 . 8 6 . . 8 Largest 3 | . 2 2 1 . 3 3 . . 3 3 . 2 . 3 2 . . 1 Hottest 193 | . 60 60 30 . 123 111 . . 173 193 . 170 . 170 120 . . 94 Shots Fired 615 | . 86 9 3 . 110 34 . . 330 6 . 6 . 13 10 . . 8 Gun 538 | . 75 9 . . 98 34 . . 304 2 . . . 6 9 . . 1 Cannon 43 | . . . . . . . . . 20 4 . 6 . 7 1 . . 5 Launcher 34 | . 11 . 3 . 12 . . . 6 . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 311 | . 54 5 . . 67 21 . . 160 3 . . . . . . . 1 Thermal 226 | . . 4 . . 31 13 . . 159 3 . 6 . 9 1 . . . Explosive 28 | . 11 . 3 . 8 . . . 6 . . . . . . . . . Electromagnetic 37 | . 21 . . . 4 . . . 5 . . . . . . . . 7 Entropic 13 | . . . . . . . . . . . . . . 4 9 . . . Robot Hit Streak 24 | . 7 4 . . 20 5 . . 24 3 . 3 . 3 4 . . 3 Robot Miss Streak 7 | . 3 1 . . 6 2 . . 7 2 . 1 . 6 7 . . 3 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . Secondary Targets 4 | . . . . . . . . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 371 | . 57 7 . . 67 18 . . 187 3 . 4 . 5 9 9 . 5 Core Hits 233 | . 42 2 7 . 48 8 . . 102 1 . 1 . 3 4 3 . 12 Critical Kills 2 | . . . . . . . . . 2 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . 2 1 . . 5 . . . . . . 1 . . Burn 6 | . . . . . 2 1 . . 3 . . . . . . . . . Destroy 2 | . . . . . . . . . 2 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . Melee Attacks 34 | . . . . . . . . . . . . . . 1 12 21 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . . 1 12 21 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9302 | . 1261 68 202 18 1759 354 . . 4234 98 . 162 . 145 414 335 . 252 Guns 5999 | . 488 68 . . 1026 340 . . 3517 . . . . 121 414 . . 25 Cannons 714 | . . . . . . . . . 433 70 . 162 . 24 . . . 25 Explosions 2109 | . 770 . 202 . 719 . . . 234 . . . . . . . . 184 Melee 335 | . . . . . . . . . . . . . . . . 335 . . Ramming 145 | . 3 . . 18 14 14 . . 50 28 . . . . . . . 18 Kinetic 3093 | . 239 26 . . 735 240 . . 1808 20 . . . . . . . 25 Thermal 2988 | . 66 42 . . 406 100 . . 2017 50 . 162 . 37 . . . 108 Explosive 1545 | . 704 . 202 . 405 . . . 234 . . . . . . . . . Electromagnetic 674 | . 249 . . . 199 . . . 125 . . . . . . . . 101 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 335 | . . . . . . . . . . . . . . . . 335 . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 522 | . . . . . . . . . . . . . . 108 414 . . . Highest Corruption 23 | . 2 2 2 2 9 10 . . 12 . . 8 8 . 3 7 7 23 Average Corruption 5 | . 2 2 2 2 8 10 . . 8 . . 7 8 . 2 5 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 182 | . 11 4 22 10 2 27 . . 76 . . 14 1 . 3 8 1 3 Message Errors 34 | . 3 1 2 3 . 5 . . 13 . . 2 . . . 3 1 1 Matter Fused 40 | . 1 1 4 2 . 7 . . 22 . . . . . 1 2 . . Heat Flow Errors 24 | . 2 . 2 3 . 1 . . 11 . . 5 . . . . . . Energy Discharges 24 | . 1 . 3 1 . 5 . . 11 . . 2 . . . 1 . . Parts Rejected 4 | . . . . . 1 . . . 2 . . . . . . . . 1 Parts Fused 4 | . 2 . 1 . . . . . 1 . . . . . . . . . Data Loss (minor) 19 | . . . 6 . . 4 . . 3 . . 3 1 . 1 1 . . Data Loss (major) 14 | . 1 1 4 1 . 1 . . 4 . . 2 . . . . . . Misfires 6 | . 1 . . . 1 2 . . 2 . . . . . . . . . Alerts 7 | . . . . . . 2 . . 4 . . . . . . 1 . . Misdirections 3 | . . . . . . . . . 2 . . . . . . . . 1 Weapon Failures 3 | . . 1 . . . . . . 1 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 98 | . 7 . 12 . 27 . . . 34 4 . 3 . . . 11 . . Projectiles 14 | . . . . . . . . . 7 4 . 3 . . . . . . Explosions 70 | . 7 . 12 . 27 . . . 24 . . . . . . . . . Melee 14 | . . . . . . . . . 3 . . . . . . 11 . . Knockbacks 4 | . . . . . . . . . 2 2 . . . . . . . . Impact 2 | . . . . . . . . . 1 1 . . . . . . . . Kinetic 2 | . . . . . . . . . 1 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 445 | . 233 . . . 48 . . . 138 14 . . . . . . . 12 Shots 16 | . 10 . . . 2 . . . 3 . . . . . . . . 1 Rammed 27 | . 1 . . 3 4 1 . . 5 1 . . . . . . . 12 Targets Rammed 28 | . 2 . . 3 4 1 . . 5 1 . . . . . . . 12 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . Highest Temperature 600 | . 149 58 274 164 357 192 . 7 600 126 . 360 . 235 161 . . 73 Average Temperature 121 | . 73 33 116 76 95 42 . 7 155 57 . 116 . 85 55 . . 23 Received Heat Transfer 2178 | . 339 45 . . 315 36 . 270 714 . . . . 93 327 . . 39 Effects 34 | . . . . . 1 . . . 27 . . 6 . . . . . . Shutdowns 6 | . . . . . . . . . 6 . . . . . . . . . Energy Bleed 4 | . . . . . . . . . 3 . . 1 . . . . . . Interference 15 | . . . . . 1 . . . 9 . . 5 . . . . . . Matter Decay 3 | . . . . . . . . . 3 . . . . . . . . . Short Circuit 5 | . . . . . . . . . 5 . . . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . 2 1 . . 5 . . 2 . . . . . . Heat Transferred 5305 | . 50 100 . . 1027 259 . . 3421 100 . 161 . 87 . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . 2 . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Peak Influence 775 | . 227 53 . . 326 672 237 170 336 248 . . . . 775 . . 428 Initial 750 | . . 8 . . . 137 237 165 71 156 . . . . 750 . . 163 Average 194 | . 72 47 . . 157 344 237 148 182 190 . . . . 654 . . 291 Maximum Alert Level 3 | . 1 . . . 1 2 1 . 1 1 . . . . 3 . . 2 Low Security (%) 61 | 100 89 100 . 100 72 39 . 100 55 56 . . . . . . . 13 Level 1 27 | . 10 . . . 27 24 100 . 44 43 . . . . 5 . . 70 Level 2 6 | . . . . . . 35 . . . . . . . . 41 . . 15 Level 3 3 | . . . . . . . . . . . . . . . 53 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . . 2 2 . 2 17 2 . . . . 3 . . 4 Investigation 16 | . . . . . 2 2 . . 6 2 . . . . 1 . . 3 Extermination 5 | . . . . . . . . . 4 . . . . . 1 . . . Reinforcement 9 | . 1 . . . . . . 2 4 . . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Distress Signals 9 | . 1 . . . 4 1 . . 1 . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 202 | . 17 2 . . 24 20 . 10 48 1 . 8 12 14 14 8 . 24 Peak Tracking Total 10 | . 5 2 . . 5 4 . 6 4 2 . 4 8 7 6 7 . 10 Tactical Retreats 21 | . 1 . . . . . . 3 2 1 . 2 . 2 4 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Traps Triggered 9 | . 1 . . . 1 1 . 1 2 . . . . . 1 . . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 13 | . . 1 . . . . . . . . . 1 10 . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Machines Disabled 11 | . . . . . 1 3 . . 7 . . . . . . . . . Max in Single Turn 2 | . . . . . 1 1 . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Machines Accessed 43 | . 2 . 4 . 3 4 1 . 6 5 1 1 10 1 2 1 . 2 Terminals 24 | . 2 . . . 3 3 1 . 5 5 . . . 1 2 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 135 | . 7 . 40 . 10 9 1 . 17 16 1 1 18 1 5 1 . 8 Successful 83 | . 1 . 40 . 4 2 1 . 3 7 1 1 18 1 2 1 . 1 Failed 52 | . 6 . . . 6 7 . . 14 9 . . . . 3 . . 7 Catastrophic 12 | . 2 . . . 2 3 . . 1 1 . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 42 | . 7 . . . 8 4 . . 9 5 . . . 2 2 . . 5 Terminals 70 | . 7 . . . 10 7 1 . 15 16 . . . 1 5 . . 8 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 81 | . 1 . 40 . 4 . 1 . 3 7 1 1 18 1 2 1 . 1 Record 59 | . . . 40 . 2 . . . 2 2 . . 12 1 . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . 5 . . . . . Open Door 4 | . . . . . . . . . . . 1 1 1 . . 1 . . Open DSF 2 | . . . . . . . 1 . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . 1 . . . 1 . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . 1 . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . . . 1 . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . 1 3 . . 6 3 . . . 1 2 . . 2 Full Trace Events 15 | . 1 . . . 1 3 . . 5 2 . . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . Time 76 | . . . . . . 76 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Total Allies 11 | . . . 1 . . 10 . . . . . . . . . . . . Largest Group 10 | . . . 1 1 1 10 5 5 . . . . . . . . . . Highest-Rated Group 173 | . . . 8 8 8 173 80 80 . . . . . . . . . . Highest-Rated Ally 29 | . . . 8 8 8 29 16 16 . . . . . . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . Ally Attacks 158 | . . . . . 2 133 . 23 . . . . . . . . . . Total Damage 1950 | . . . . . 11 1625 . 314 . . . . . . . . . . Kills 21 | . . . . . . 19 . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 1 1 . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Turns Passed 13006 | 82 1160 255 2211 631 754 842 15 147 2932 398 369 596 704 820 516 319 18 237 Spaces Moved 10210 | 49 621 106 911 245 309 401 10 86 2012 501 674 607 975 964 629 517 57 536 Core 151 | 5 . . . . . . . . . . . . . . . 138 . 8 Treads 3285 | 44 598 106 911 245 309 401 10 86 575 . . . . . . . . . Legs 229 | . 23 . . . . . . . 206 . . . . . . . . . Wheels 4 | . . . . . . . . . 4 . . . . . . . . . Hover 5674 | . . . . . . . . . 1227 501 674 607 975 964 629 97 . . Flight 867 | . . . . . . . . . . . . . . . . 282 57 528 Fastest Speed 32 | 50 120 160 240 240 160 160 160 160 44 44 46 46 52 50 41 32 32 32 Average Speed 102 | 148 158 221 240 240 167 160 160 160 111 51 46 77 52 58 53 49 32 33 Slowest Speed 400 | 160 160 240 240 240 240 160 160 160 400 102 46 100 52 112 146 150 32 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 70 9 92 58 27 55 1 85 27 12 68 68 83 92 19 60 18 20 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 3 | . . . 1 . . 1 . . . . . . . 1 . . . . Known Exits Taken 11 | . 1 . . . 1 . 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 . . . . . . . . . . 1 . Scrap Searched 7 | . . . . 2 . . . . . . 1 2 . 1 . 1 . . Spaces Dug 29 | . . . 7 . . . . . 10 . . . . . 11 1 . . Terrain Destroyed 273 | . 52 . 7 . 91 . . . 88 . . . . 4 17 1 . 13 Melee 11 | . . . . . . . . . . . . . . . 10 1 . . Projectile 11 | . . . . . . . . . . . . . . 4 7 . . . AOE 251 | . 52 . 7 . 91 . . . 88 . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Upp Upp Res Total 12203 | 55 721 117 934 285 452 585 9 97 2479 639 730 731 1173 1216 783 554 56 587 Wait 1232 | . 14 1 . 36 29 158 . 1 209 100 53 99 190 214 100 11 . 17 Move 10190 | 48 620 105 910 244 308 400 9 85 2011 500 673 606 974 963 628 514 56 536 Hop 1 | . . . . . . . . . . . . . . . . 1 . . Pick Up 91 | 1 18 4 1 2 19 1 . 1 28 6 1 1 2 . 3 1 . 2 Fast Attach 45 | 6 4 . . . 4 . . 3 15 1 2 1 1 1 . 4 . 3 Attach 90 | . 4 . 1 . 8 1 . 2 28 11 . 4 1 12 11 . . 7 Detach 42 | . . . 1 . . . . 1 7 9 . 4 2 12 4 1 . 1 Swap 71 | . 6 2 1 . 15 8 . 1 23 3 1 6 . 1 4 . . . Drop 69 | . 5 . . . 18 5 . 3 17 6 . 7 2 2 2 1 . 1 Fire 264 | . 48 5 3 . 47 11 . . 123 2 . 3 . 8 6 . . 8 Melee 34 | . . . . . . . . . . . . . . 1 12 21 . . Ram 16 | . . . . . . . . . 3 1 . . . . . . . 12 Kick . | . . . . . . . . . . . . . . . . . . . Crush 12 | . 2 . . 3 4 1 . . 2 . . . . . . . . . Escape Stasis 26 | . . . . . . . . . 13 . . . . . 13 . . . Rewire 20 | . . . 17 . . . . . . . . . 1 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Mines 427 | -10/Materials | Discovered new exit (range 9) 829 | -10/Materials | Core integrity fell below 50% 859 | -10/Materials | Discovered new exit (range 16) 862 | -10/Materials | Lost 7 parts (1p2n1u3w) 1243 | -10/Materials | Entered Mines 1481 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1484 | -10/Mines | Discovered new exit (range 5) 1498 | -10/Mines | Entered Exiles 1498 | -10/Exiles | Found Exiles lab destroyed 1534 | -10/Exiles | Discovered new exit (range 15) 2258 | -10/Exiles | Learned location of Zion (-6) 3683 | -10/Exiles | Discovered new exit (range 12) 3709 | -10/Exiles | Entered Mines 3709 | -9/Mines | Accompanied by 1 ally 3728 | -9/Mines | Met a Derelict bent on vengeance 4303 | -9/Mines | Discovered new exit (range 15) 4340 | -9/Mines | Entered Materials 4340 | -8/Materials | Accompanied by 1 ally 4340 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4670 | -8/Materials | Build established: Tank 4865 | -8/Materials | Identified exit to Storage 5094 | -8/Materials | Entered Storage 5095 | -8/Storage | System corruption reached 10% 5185 | -8/Storage | Repaired Corrupted Enh. Autogun 5414 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5664 | -8/Storage | Discovered new exit (range 16) 5787 | -8/Storage | Learned location of Armory (-4) 5936 | -8/Storage | Entered Factory 5936 | -7/Factory | Accompanied by 5 allies 5936 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5949 | -7/Factory | Identified exit to DSF 5951 | -7/Factory | Entered DSF 5951 | -7/DSF | Accompanied by 5 allies 5996 | -7/DSF | Additional patrols routed to DSF 6052 | -7/DSF | Lost 4 allies 6075 | -7/DSF | Discovered new exit (range 15) 6098 | -7/DSF | Entered Factory 6098 | -6/Factory | Evolved 2 slots: Propulsion x2 7007 | -6/Factory | Build established: Scavenger-Tank 7109 | -6/Factory | Garrison activated, responded to threat 7229 | -6/Factory | Spotted B-75 Beast 7342 | -6/Factory | Destroyed B-75 Beast 7367 | -6/Factory | Lost 5 parts (3n1u1w) 7532 | -6/Factory | Lost 3 parts (1p1n1w) 8053 | -6/Factory | System corruption reached 10% 8523 | -6/Factory | Lost 4 parts (1p1n1u1w) 8780 | -6/Factory | Build established: Scavenger-Gunner 8996 | -6/Factory | Discovered new exit (range 18) 9029 | -6/Factory | Identified exit to Factory 9030 | -6/Factory | Entered another Factory area 9030 | -5/Factory | Evolved 2 slots: Utility x2 9089 | -5/Factory | Found Prototype Launcher 9260 | -5/Factory | Identified exit to Factory 9260 | -5/Factory | Identified exit to Upper Caves 9260 | -5/Factory | Identified exit to Extension 9428 | -5/Factory | Entered Upper Caves 9486 | -5/Upper Caves | Learned Factory emergency access door positions 9665 | -5/Upper Caves | Build established: Scavenger-Scout 9787 | -5/Upper Caves | Discovered new exit (range 18) 9796 | -5/Upper Caves | Identified exit to Upper Caves 9797 | -5/Upper Caves | Entered another Upper Caves area 9865 | -5/Upper Caves | Discovered exit to Factory (range 14) 9935 | -5/Upper Caves | Identified Mni. Smartbomb Launcher 10240 | -5/Upper Caves | Build established: Scavenger-Mutant 10260 | -5/Upper Caves | Identified exit to Warlord 10280 | -5/Upper Caves | Spotted B-75 Beast 10382 | -5/Upper Caves | Encountered a Warlord checkpoint 10393 | -5/Upper Caves | Entered Warlord 10412 | -5/Warlord | System corruption cleaned by Quarantine Array 10575 | -5/Warlord | Warlord's base attacked by MAIN.C 10593 | -5/Warlord | Met Warlord 10674 | -5/Warlord | Build established: Derelict-Scout 10741 | -5/Warlord | Found Signal Generator 10925 | -5/Warlord | Warlord forces counterattacked 10974 | -5/Warlord | Found Prototype Energy Gun 10974 | -5/Warlord | Identified Vortex Shotgun 10979 | -5/Warlord | Found Vortex Shotgun 11071 | -5/Warlord | Spotted Executioner 11090 | -5/Warlord | Discovered new exit (range 17) 11097 | -5/Warlord | Identified exit to Proximity Caves 11097 | -5/Warlord | Entered Proximity Caves 11115 | -4/Proximity Caves | Lost 3 allies 11204 | -4/Proximity Caves | Spotter reported a threat 11233 | -4/Proximity Caves | Spotted B-86 Titan 11261 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11394 | -4/Proximity Caves | Spotter reported a threat 11450 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11625 | -4/Proximity Caves | Spotter reported a threat 11721 | -4/Proximity Caves | Spotter reported a threat 11767 | -4/Proximity Caves | Spotter reported a threat 11910 | -4/Proximity Caves | Discovered exit to Factory (range 13) 11917 | -4/Proximity Caves | Entered Factory 11917 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11933 | -4/Factory | Identified exit to Upper Caves 11933 | -4/Factory | Identified exit to Armory 12008 | -4/Factory | Spotted B-86 Titan 12193 | -4/Factory | Search patrols dispatched 12195 | -4/Factory | Identified exit to DSF 12312 | -4/Factory | Lost 10 parts (1p7n2u) 12417 | -4/Factory | Search patrols dispatched 12433 | -4/Factory | Entered Upper Caves 12434 | -4/Upper Caves | Core integrity fell below 50% 12573 | -4/Upper Caves | Build established: Mutant 12585 | -4/Upper Caves | Core integrity fell below 20% 12691 | -4/Upper Caves | Identified exit to Upper Caves 12724 | -4/Upper Caves | Encountered a Warlord checkpoint 12752 | -4/Upper Caves | Entered another Upper Caves area 12753 | -4/Upper Caves | Encountered a Warlord checkpoint 12767 | -4/Upper Caves | Discovered new exit (range 9) 12770 | -4/Upper Caves | Entered Research 12770 | -3/Research | Evolved 2 slots: Utility x2 12902 | -3/Research | Spotted B-86 Titan 12909 | -3/Research | Spotted B-86 Titan 12935 | -3/Research | Spotted B-90 Cyclops 12947 | -3/Research | Found Gamma Bomb Array 12986 | -3/Research | Core integrity fell below 50% 12990 | -3/Research | System corruption reached 10% 13001 | -3/Research | Core integrity fell below 20% 13007 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 12997_ Visual Processing Unit broken. 12997_ Destabilizing: Short circuit. 12998_ K-01 Serf collects debris. 12998_ Slammed into P-80 Master. 12999_ A9NSVSS9QY89X: 6#U<| 12999_ Slammed into P-80 Master. 13000_ U-05 Engineer lays Concrete. 13001_ Slammed into P-80 Master. 13001_ Slug penetrates K-01 Serf. 13001_ K-01 Serf destroyed. 13001_ U-05 Engineer repairs door. 13002_ Acquired 8 matter. 13002_ U-05 Engineer lays Concrete. 13003_ Slammed into P-80 Master. 13003_ U-05 Engineer lays Concrete. 13006_ Slammed into P-80 Master. 13006_ K-01 Serf collects debris. 13007_ U-05 Engineer lays Concrete. 13007_ Slammed into P-80 Master. 13007_ Energy Well destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ???????????????? | | ????????????????????????????????""???????????????? | | ????????????????????????????????"""??????????????? | | ??????????????????????????????? T"#?????????????? | | ??????????????????????????????? """??????????????? | | ??????????????????????????????? ""??????#######?## | | ??????????????????????????????? ??????# # | | ??????????????????????????????? ???????# # | | ??????????????????????#########/##??????# # | | ??????????????????????# ! # #????### """" # | | ??????????????????????# p # #?? # """" # | | ??????????????????????# @ u # # ] # """" # | | ??????????????????????# p + / # """" # | | ??????????????????????#* # # # # | | ??????????????????????# = #?? # # | | ??????????????????????###;% =% ###########+#### | | ????????????????????????# ;* | | ????????????????????????###### =% | | ?????????????????????????????# k ^ | | ?????????????????????????????####;#;;; ## | | ????????????????????????????????? # ; """ "" | | ?????????????????????????????????? #?# """ T" | | ???????????????????????????????????#?# """ "" | | ?????????????????????????????????????# """ ## | | ?????????????????????????????????????#^ """ #? | | ?????????????????????????????????????# """ #? | | ???????????????????????????????????### """ #? | | ???????????????????????????????????# #? | | ???????????????????????????????????# % #? | | ???????????????????????????????????# = #? | | ???????????????????????????######### #? | | ???????????????????????????# ## ##########? | | ???????????????????????????# ## #?????????? | | ???????????????????????????# ## #?????????? | | ???????????????????????????# ## #?????????? | | ???????????????????????????# ## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 25 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 73 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Explorer Knowing Is Half The Battle Party Time Challenges ------------ None Game ------ Seed BarrageShockStorm Manual? 0 Play Time 02:56:02 Cumulative 41.0 hours Start 2025.04.01 @ 16:59:41 End 2025.04.01 @ 23:56:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 4 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7756c025-c24c-4474-8ff2-357d0bf660e9