Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 23:39:48 Player: Merc Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (30) 150 Value Destroyed (1252) 1252 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7142 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 33/300 Energy 99/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Fusion Compressor Improved Heat Sink Phase Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Power Amplifier Small Matter Pod Advanced Sensor Array Advanced Signal Interpreter Matter Filter Improved Particle Charger Recalibrator > --- WEAPON ----------- High-powered Shock Rifle Flak Cannon > --- INVENTORY -------- Improved Heat Sink Transmission Jammer Phase Cannon Magnetic Acceleration Cannon [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Gravmag System Treads Light Treads Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Ion Cannon Energy Gun High-powered Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac DSF Fac Slots Evolved 12 | . . . 4 2 2 2 . . . 2 Power 3 | . . . 1 1 . . . . . 1 Propulsion 2 | . . . 1 . . . . . . 1 Utility 6 | . . . 2 1 2 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 59 | 6 . . 25 5 18 4 1 . . . Power 14 | 1 . . 9 1 1 1 1 . . . Engine 7 | 1 . . 5 1 . . . . . . Core 6 | . . . 4 . 1 1 . . . . Reactor 1 | . . . . . . . 1 . . . Propulsion 17 | 2 . . 5 2 7 1 . . . . Treads 7 | 2 . . 5 . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 8 | . . . . . 7 1 . . . . Flight 2 | . . . . 2 . . . . . . Utility 16 | 1 . . 6 1 7 1 . . . . Device 11 | . . . 4 1 5 1 . . . . Storage 2 | 1 . . . . 1 . . . . . Processor 2 | . . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 12 | 2 . . 5 1 3 1 . . . . Energy Gun 1 | . . . . . 1 . . . . . Energy Cannon 4 | . . . 3 . 1 . . . . . Ballistic Gun 4 | 2 . . 2 . . . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 31 | . . . 12 6 9 4 . . . . Power 8 | . . . 4 2 1 1 . . . . Propulsion 10 | . . . 4 2 3 1 . . . . Utility 8 | . . . 3 . 3 2 . . . . Weapon 5 | . . . 1 2 2 . . . . . Highest Loss Streak 8 | . . . 5 4 8 4 . . . . To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | . 1 3 5 6 4 5 5 5 5 5 Power 1 | . 1 2 . . 1 1 2 2 2 2 Propulsion . | . . . . 1 . . . . . . Utility 1 | . . 1 1 2 2 1 1 1 1 1 Weapon 2 | . . . 2 2 1 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . . . 4 1 . . . . . 4 Power 2 | . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . Utility 2 | . . . . 1 . . . . . 1 Weapon 5 | . . . 4 . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 67 | . 85 85 90 63 69 26 3 . . . Engine 5 | . 14 14 9 4 . . . . . . Core 4 | . . . 8 3 4 2 . . . . Treads 11 | . 28 28 21 6 . . . . . . Hover 4 | . . . . . 18 3 . . . . Device 13 | . . . 12 20 25 12 1 . . . Storage 6 | . 14 14 9 6 4 . . . . . Processor 5 | . . . 8 6 4 5 1 . . . Protection 1 | . . . 3 . . . . . . . Energy Gun 1 | . . . . . 4 . . . . . Energy Cannon 4 | . . . 11 5 . . . . . . Ballistic Gun 5 | . 28 28 6 2 . . . . . . Ballistic Cannon 1 | . . . . 4 5 . . . . . Peak Build Rating 60 | 6 6 6 31 27 60 31 26 2 2 2 Average Rating 25 | 4 6 6 24 23 47 23 4 2 2 2 On Entrance 7 | . 6 6 6 21 4 16 18 2 2 2 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 447 | . . . . . . . 83 14 32 318 Heaviest Build 39 | 11 11 11 39 30 27 8 5 . . . Greatest Support 66 | 40 40 40 66 22 36 11 3 3 3 3 Greatest Overweight (x) 10 | 1 . . 10 1 5 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 1 3 3 8 8 5 5 5 5 5 5 Average Carried 5 | . 1 3 5 6 4 4 5 5 5 5 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Final Carried 7 | 1 3 3 7 5 5 5 5 5 5 5 Class Distribution -------------------- 87% | Mutant 8% | Scavenger-Mutant 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac DSF Fac Matter Collected 1085 | 204 . . 540 183 133 . . . . 25 Remotely 383 | . . . 210 173 . . . . . . Salvage Created 1213 | . . . 881 199 133 . . . . . Parts 59 | . . . 45 9 5 . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac DSF Fac Combat Hostiles Destroyed 30 | . . . 20 5 5 . . . . . Guns 10 | . . . 7 2 1 . . . . . Cannons 19 | . . . 12 3 4 . . . . . Classes Destroyed 5 | . . . 4 1 . . . . . . Swarmer 7 | . . . 4 . 3 . . . . . Grunt 17 | . . . 12 3 2 . . . . . Sentry 3 | . . . 3 . . . . . . . Hunter 1 | . . . 1 . . . . . . . Programmer 1 | . . . . 1 . . . . . . Thug 1 | . . . . 1 . . . . . . Best Kill Streak 3 | . . . 3 2 3 . . . . . Combat Bots Only 3 | . . . 3 2 3 . . . . . Max Kills in Single Turn 1 | . . . 1 1 1 . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac DSF Fac Hostile Shots Fired 561 | . 17 11 213 109 81 29 2 . 13 86 Missed 198 | . 8 2 60 45 31 12 1 . 4 35 Hits 363 | . 9 9 153 64 50 17 1 . 9 51 Melee 9 | . . . . . . . 1 . 8 . Projectile 354 | . 9 9 153 64 50 17 . . 1 51 AOE 2 | . . . . . . . . . . 2 Critical Strikes 18 | . . . 6 2 . 3 . . 5 2 Damage Taken 6244 | . 126 229 2168 1010 909 351 34 . 266 1151 Core 2482 | . 11 55 256 353 234 122 34 . 266 1151 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 67 | 100 . 73 53 49 72 . . . 57 . Volleys Fired 139 | 1 . 1 93 19 25 . . . . . Largest 2 | 2 . 2 2 2 2 . . . . . Hottest 135 | 40 . 40 135 112 122 . . . . . Shots Fired 228 | 2 . 2 160 34 30 . . . . . Gun 70 | 2 . 2 51 11 4 . . . . . Cannon 158 | . . . 109 23 26 . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 98 | 2 . 2 51 24 19 . . . . . Thermal 126 | . . . 109 10 7 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 4 | . . . . . 4 . . . . . Robot Hit Streak 12 | 2 . . 12 5 4 . . . . . Robot Miss Streak 6 | . . 2 4 4 6 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 149 | 2 . . 99 26 22 . . . . . Core Hits 78 | 1 . . 34 22 21 . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . Destroy 1 | . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3066 | 22 . . 2031 557 449 7 . . . . Guns 793 | 22 . . 545 156 70 . . . . . Cannons 2250 | . . . 1470 401 379 . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 23 | . . . 16 . . 7 . . . . Kinetic 1202 | 22 . . 545 382 253 . . . . . Thermal 1771 | . . . 1470 175 126 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 70 | . . . . . 70 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . 4 1 4 11 11 11 5 Average Corruption 2 | . . . . 3 1 2 9 11 11 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . 2 4 1 4 1 2 . Message Errors 3 | . . . . 1 1 . 1 . . . Matter Fused 3 | . . . . 1 2 . . . . . Heat Flow Errors 4 | . . . . . 1 . 2 1 . . Data Loss (major) 1 | . . . . . . 1 . . . . Misdirections 3 | . . . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 19 | . . . 19 . . . . . . . Projectiles 19 | . . . 19 . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 21 | . . . . 12 9 . . . . . Impact . | . . . . . . . . . . . Kinetic 21 | . . . . 12 9 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 . . . . Shots . | . . . . . . . . . . . Rammed 4 | . . . 1 . . 3 . . . . Targets Rammed 4 | . . . 1 . . 3 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 483 | . . . 422 483 317 . 180 157 . . Average Temperature 148 | . . . 139 238 134 . 85 137 . . Received Heat Transfer 2001 | . 69 54 1107 414 285 18 . . . 54 Effects 10 | . . . 9 1 . . . . . . Shutdowns 3 | . . . 2 1 . . . . . . Interference 3 | . . . 3 . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 5 | . . . 5 . . . . . . . Heat Transferred 2738 | . . . 2331 259 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac DSF Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 162 | . . . 162 67 75 45 . . 18 20 Initial 67 | . . . . 67 2 . . . 3 9 Average 17 | . . . 33 22 7 9 . . 4 2 Influence Increases 1029 | . . . 594 135 155 90 . 5 15 35 Destroy 0b10 Robot/C 600 | . . . 400 100 100 . . . . . Destroy Leader 120 | . . . 80 20 20 . . . . . Successful Hack 28 | . . . 16 . 2 . . 5 . 5 Disable Machine 30 | . . . 30 . . . . . . . Destroy Structure 26 | . . . 23 . 3 . . . . . Partial Spotted 30 | . . . . . . 30 . . . . Lose Combat Pursuer 195 | . . . 45 15 30 60 . . 15 30 Influence Decreases 1019 | . . . 446 277 161 90 . . 2 43 Entered New Map 96 | . . . . 81 4 . . . 2 9 Time Decay 721 | . . . 336 159 107 85 . . . 34 Lost Part 202 | . . . 110 37 50 5 . . . . Squads Dispatched 16 | . . . 4 1 5 2 . . 1 3 Investigation 6 | . . . 2 . 3 1 . . . . Extermination 5 | . . . . 1 2 1 . . . 1 Reinforcement 5 | . . . 2 . . . . . 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac DSF Fac Distress Signals 4 | . . . . . 2 1 . . . 1 Communications Jammed 16 | . . . 10 6 . . . . . . Distress Signals 16 | . . . 10 6 . . . . . . Times Spotted 91 | . 3 2 25 13 12 8 6 . 4 18 Peak Tracking Total 8 | . 3 2 3 5 5 4 6 . 4 8 Tactical Retreats 10 | . . . 3 1 2 2 . . 1 1 Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac DSF Fac Traps Triggered 6 | . . . 1 2 2 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac DSF Fac Machines Disabled 2 | . . . 2 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac DSF Fac Machines Accessed 19 | . 2 . 4 . 7 2 . 1 . 3 Terminals 13 | . 1 . 1 . 6 2 . 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . 1 . . . . 1 Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 46 | . 6 . 12 . 17 4 . 1 . 6 Successful 25 | . 5 . 6 . 10 1 . 1 . 2 Failed 20 | . 1 . 6 . 6 3 . . . 4 Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual . | . . . . . . . . . . . Terminals 28 | . 1 . 2 . 16 4 . 1 . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . 5 . 3 . 1 . . . . 2 Scanalyzers 7 | . . . 7 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . . . 1 . 9 1 . 1 . 1 Record 5 | . . . . . 5 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open DSF 4 | . . . . . 2 . . 1 . 1 Emergency Access Points 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 7 | . 5 . . . 1 . . . . 1 Recycle Component 2 | . 2 . . . . . . . . . Process 1 | . 1 . . . . . . . . . Retrieve Matter 2 | . 1 . . . . . . . . 1 Retrieve Components 2 | . 1 . . . 1 . . . . . Scanalyzer 5 | . . . 5 . . . . . . . Retrieve Study 5 | . . . 5 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 . 3 . 5 1 . 1 . 3 Full Trace Events 5 | . . . 2 . 2 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . . 5 . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 2 | . 2 . . . . . . . . . Recycled Matter 25 | . 25 . . . . . . . . . Retrieved Matter 25 | . 25 . . . . . . . . . Retrieved Components 3 | . 2 . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac DSF Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . . . Total Damage 86 | . . . . . . . 86 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac DSF Fac Active Infowar (turns) 2877 | . . . 1473 466 707 231 . . . . Optics 1939 | . . . 1473 466 . . . . . . Sensors 938 | . . . . . 707 231 . . . . Jamming 1232 | . . . 815 314 . 103 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac DSF Fac Turns Passed 4262 | 65 296 123 1488 505 1031 290 100 14 32 318 Spaces Moved 3188 | 37 175 68 585 311 801 388 181 28 63 551 Core 1079 | 6 . . 23 1 56 170 181 28 63 551 Treads 1048 | 31 175 68 562 212 . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 954 | . . . . . 736 218 . . . . Flight 107 | . . . . 98 9 . . . . . Fastest Speed 35 | 50 160 160 145 35 35 50 50 50 50 50 Average Speed 93 | 143 160 160 176 139 53 58 53 50 50 50 Slowest Speed 550 | 160 160 160 550 225 300 100 100 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 5 21 5 39 11 21 14 86 1 70 15 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 24 | . . . 21 . 3 . . . . . Melee . | . . . . . . . . . . . Projectile 24 | . . . 21 . 3 . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Was Fac DSF Fac Total 4223 | 44 191 81 877 347 1369 450 182 27 62 593 Wait 768 | . 13 13 131 3 514 52 . . . 42 Move 3179 | 36 174 67 584 310 800 388 180 27 62 551 Hop . | . . . . . . . . . . . Pick Up 35 | 1 4 . 20 4 4 2 . . . . Fast Attach 23 | 6 . . 2 2 9 3 1 . . . Attach 25 | . . . 12 6 6 1 . . . . Detach 4 | . . . . 1 3 . . . . . Swap 26 | . . . 20 1 5 . . . . . Drop 20 | . . . 14 1 3 1 1 . . . Fire 139 | 1 . 1 93 19 25 . . . . . Melee . | . . . . . . . . . . . Ram 3 | . . . . . . 3 . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 121 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 362 | -10/Materials | Entered Subcaves 363 | -10/Subcaves | Continued accompanying wandering Federalists (5) 363 | -10/Subcaves | Approached by a straggling Scientist 383 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 427 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 461 | -10/Subcaves | Discovered new exit (range 7) 485 | -10/Subcaves | Entered Materials 485 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1801 | -8/Materials | Lost 5 parts (2p3n) 1881 | -8/Materials | Discovered new exit (range 9) 1920 | -8/Materials | Lost 3 parts (1p1u1w) 1973 | -8/Materials | Entered Factory 1973 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2364 | -7/Factory | Allied Derelicts emerged from ambush trap array 2364 | -7/Factory | P-60 Hacker assimilated allied 5E-PAB(g) 2376 | -7/Factory | P-60 Hacker assimilated allied F0-MEG(g) 2377 | -7/Factory | P-60 Hacker assimilated allied V7-1HQ(g) 2439 | -7/Factory | Released all parts (8) 2465 | -7/Factory | Lost 4 parts (2n2w) 2469 | -7/Factory | Discovered new exit (range 14) 2478 | -7/Factory | Entered another Factory area 2478 | -6/Factory | Evolved 2 slots: Utility x2 2929 | -6/Factory | Central database locked down 3503 | -6/Factory | Lost 8 parts (1p3n2u2w) 3504 | -6/Factory | Discovered new exit (range 10) 3508 | -6/Factory | Identified exit to Factory 3509 | -6/Factory | Entered another Factory area 3509 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3799 | -5/Factory | Sucked down chute 3799 | -5/Factory | Entered Waste 3800 | -5/Waste | Met a frightened Derelict 3805 | -5/Waste | Lost 4 parts (1p1n2u) 3814 | -5/Waste | EMP discharged 3814 | -5/Waste | System corruption reached 10% 3814 | -5/Waste | Spotted C-40 Crusher 3816 | -5/Waste | Released all parts (3) 3817 | -5/Waste | Spotted C-40 Crusher 3856 | -5/Waste | Spotted C-40 Crusher 3870 | -5/Waste | Spotted C-40 Crusher 3871 | -5/Waste | Spotted C-40 Crusher 3873 | -5/Waste | Spotted C-40 Crusher 3893 | -5/Waste | Discovered new exit (range 12) 3899 | -5/Waste | Entered Factory 3913 | -5/Factory | Identified exit to DSF 3913 | -5/Factory | Entered DSF 3937 | -5/DSF | Discovered new exit (range 15) 3938 | -5/DSF | Additional patrols routed to DSF 3945 | -5/DSF | Entered Factory 3945 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4227 | -4/Factory | Core integrity fell below 50% 4253 | -4/Factory | Core integrity fell below 20% 4263 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04225_ K-01 Serf collects debris. 04226_ Penetrated by Slug. 04226_ U-05 Engineer lays Concrete. 04227_ K-01 Serf collects debris. 04228_ U-05 Engineer destroyed. 04228_ Penetrated by Slug. 04228_ K-01 Serf collects debris. 04228_ Acquired 25 matter. 04229_ Penetrated by Slug. 04243_ Subcomponent Replicator disabled. 04245_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04257_ Door malfunctions. 04258_ Penetrated by Slug. 04258_ Slug penetrates H-77 Assassin. 04258_ Slug penetrates Wall. 04261_ U-05 Engineer lays Concrete. 04261_ Penetrated by Slug. 04262_ U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ###### | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# ###### | | ????????????????????????##+####???????# | | ???????????????????????? #???????# | | ???????????????????????? w | | ???????????????????????? #??###### "" | | ???????????????????????? 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"T # #????? | | ?????????????????????# "" # T" #????? | | ?????????????????????+ " #????? | | ?????????????????????# ### #????? | | ?????????????????????# # #?# #????? | | ?????????????????????### ######### #?#######????? | | ???????????????????????#?????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 350 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Heavy Suspicion I Spy No Signal Novice Programmer Serviceable Loadout Streaker Strength In Numbers System Compromised Total Silence Window Shopping You Again Challenges ------------ None Game ------ Seed StasisHardenedStatue Manual? 0 Play Time 01:08:06 Cumulative 4.9 hours Start 2026.01.27 @ 22:30:09 End 2026.01.27 @ 23:39:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e42bb7f2-88d5-49c3-9f57-98ccbe8d8763