Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.08 @ 17:30:19 Player: Ilbko Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (34) 170 Value Destroyed (1323) 1323 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (674) 674 TOTAL SCORE: 7367 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 248/300 Energy 98/100 System Corruption 4% Temperature Cool (48) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Precision Matter Filter Phasing AFG Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Biomechanical Wings Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Corruption Screen > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Armored Wheel Precision Matter Filter Phasing AFG [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Corruption Screen Device Phasing AFG Storage Small Storage Unit Processor Corruption Screen Hackware System Shield Protection Improved Medium Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 2 Power 1 | . . 1 . . . . . . . . Propulsion 4 | . . . . . . 2 . . 2 . Utility 6 | . . 1 . . . 3 . . . 2 Weapon 1 | . . . . . . 1 . . . . Parts Attached 45 | 5 6 1 2 4 13 7 . . 2 5 Power 9 | 1 1 . . 1 3 2 . . 1 . Engine 8 | 1 1 . . . 3 2 . . 1 . Core 1 | . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 10 | 2 1 . . . 4 1 . . 1 1 Treads 2 | . . . . . 2 . . . . . Leg 3 | 2 1 . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight 4 | . . . . . 2 1 . . 1 . Utility 14 | . 3 . . 3 4 2 . . . 2 Device 8 | . 1 . . 1 3 2 . . . 1 Storage 2 | . 2 . . . . . . . . . Processor 1 | . . . . 1 . . . . . . Hackware 2 | . . . . 1 . . . . . 1 Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 12 | 2 1 1 2 . 2 2 . . . 2 Energy Gun 3 | 2 . 1 . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 3 | . . . . . 1 2 . . . . Ballistic Cannon 2 | . . . 1 . 1 . . . . . Launcher 2 | . 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 5 2 . . . . Parts Lost 23 | . 1 1 3 . 5 2 3 . . 8 Power 6 | . 1 . 1 . 2 . 1 . . 1 Propulsion 7 | . . 1 . . 1 1 . . . 4 Utility 6 | . . . . . 1 1 2 . . 2 Weapon 4 | . . . 2 . 1 . . . . 1 Highest Loss Streak 8 | . 1 1 3 . 2 2 2 . . 8 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 5 | . 1 4 4 5 6 4 5 5 4 4 Power . | . . . . . . . 1 1 . . Propulsion . | . . . . . 2 1 1 1 1 . Utility 2 | . . 2 3 2 1 2 2 2 2 2 Weapon 2 | . . 1 1 2 2 . 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 4 | . . . 1 . 3 . . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility . | . . . . . . . . . . . Weapon 3 | . . . . . 3 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 61 | . 73 56 27 58 85 38 35 13 18 23 Engine 5 | . 12 11 . . 12 3 5 . 2 3 Treads 5 | . . . . . 17 1 . . . . Leg 6 | . 28 14 11 11 . . . . . . Flight 3 | . . . . . . 14 19 13 15 10 Device 5 | . 2 4 . 4 7 7 10 . . 2 Storage 3 | . 1 3 . . 8 2 . . . . Processor 7 | . . . . 10 11 2 . . . . Hackware 4 | . . . . 10 2 . . . . 3 Protection 1 | . . . . . 3 . . . . . Energy Gun 1 | . 21 11 . . . . . . . . Ballistic Gun 2 | . . . . . 7 5 . . . . Ballistic Cannon 7 | . . . 10 11 7 . . . . . Launcher 7 | . 7 11 5 11 6 . . . . . Peak Build Rating 45 | 5 7 7 5 28 44 45 38 16 25 41 Average Rating 24 | 2 5 4 3 17 34 34 34 16 22 26 On Entrance 15 | . 5 7 4 5 14 38 38 16 16 25 Naked Turns 25 | . . . . . . . . . . 25 Heaviest Build 45 | 7 17 17 10 28 45 21 13 . 11 16 Greatest Support 40 | 20 20 20 10 10 40 20 18 12 18 18 Greatest Overweight (x) 5 | . . 1 . 2 2 5 . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 8 5 5 8 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 7 6 5 5 5 5 Most Carried 8 | 4 4 5 5 5 8 7 5 5 5 5 Average Carried 5 | 1 1 4 4 4 6 4 5 5 4 3 Final Capacity 8 | 5 8 5 5 5 8 5 5 5 5 5 Final Carried 7 | . 2 5 5 5 7 5 5 5 4 2 Class Distribution -------------------- 42% | Hacker-Mutant 37% | Mutant 10% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -7/Zion Mutant | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Extension Mutant | -6/Cetus Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Matter Collected 1188 | 220 93 26 68 50 435 296 . . . . Remotely . | . . . . . . . . . . . Salvage Created 1233 | 50 268 26 60 . 514 294 . . . 21 Parts 47 | 1 12 2 6 . 15 9 . . . 2 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . . . . . Prevented 1 | . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Combat Hostiles Destroyed 31 | 1 12 . 2 . 11 3 . . . 2 Guns 17 | 1 8 . 1 . 3 3 . . . 1 Cannons 5 | . . . 1 . 4 . . . . . AOE 8 | . 3 . . . 4 . . . . 1 Classes Destroyed 11 | 1 1 1 1 . 5 2 . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 1 | . . . . . . 1 . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 8 | . 6 . . . . . . . . 2 Grunt 13 | 1 6 . . . 5 1 . . . . Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 3 | . . . 2 . . 1 . . . . Specialist 2 | . . . . . 2 . . . . . Hunter 2 | . . . . . 2 . . . . . Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 5 | 1 5 1 1 . 4 3 . . . 1 Combat Bots Only 5 | 1 5 . 1 . 4 3 . . . 1 Max Kills in Single Turn 2 | 1 1 1 1 . 2 1 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 . . . 2 . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Hostile Shots Fired 737 | 2 68 9 26 . 167 131 124 2 4 204 Missed 326 | 1 23 5 7 . 66 51 81 2 3 87 Hits 411 | 1 45 4 19 . 101 80 43 . 1 117 Melee 6 | . . . . . . 6 . . . . Projectile 405 | 1 45 4 19 . 101 74 43 . 1 117 AOE 1 | . . . . . . . . . . 1 Critical Strikes 7 | . . . 1 . 1 2 1 . . 2 Part Disruptions 1 | . . . . . 1 . . . . . Damage Taken 4888 | 8 389 67 226 . 1316 699 372 . 12 1799 Core 1843 | . 97 . 39 . 232 93 166 . 12 1204 Absorbed by Shields 15 | . . . . . . 6 9 . . . Ignored by Resistances 1415 | 3 124 20 63 . 366 209 120 . 4 506 Core Remaining (%) 72 | 100 61 . . . 32 . . 69 98 . Volleys Fired 117 | 2 40 1 17 . 38 16 . . . 3 Largest 2 | 2 2 1 1 . 2 2 . . . 2 Hottest 138 | 100 100 40 40 . 81 66 . . . 138 Shots Fired 161 | 4 44 1 17 . 57 32 . . . 6 Gun 107 | 4 40 1 4 . 23 32 . . . 3 Cannon 39 | . . . 13 . 23 . . . . 3 Launcher 15 | . 4 . . . 11 . . . . . Special . | . . . . . . . . . . . Kinetic 94 | . . . 13 . 46 32 . . . 3 Thermal 47 | 4 40 . . . . . . . . 3 Explosive 15 | . 4 . . . 11 . . . . . Electromagnetic 5 | . . 1 4 . . . . . . . Robot Hit Streak 14 | 3 14 2 13 . 12 12 . . . . Robot Miss Streak 6 | . 2 . 1 . 3 2 . . . 6 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 1 | . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 128 | 3 36 1 16 . 43 29 . . . . Core Hits 63 | 2 18 1 4 . 29 8 . . . 1 Critical Kills 4 | . . . . . 3 1 . . . . Critical Parts Destroyed 11 | . . . . . 6 5 . . . . Critical Strikes 23 | . 6 . 1 . 9 7 . . . . Burn 6 | . 6 . . . . . . . . . Destroy 16 | . . . . . 9 7 . . . . Corrupt 1 | . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3767 | 36 669 71 292 . 1874 748 . . . 77 Guns 1745 | 36 411 22 43 . 442 748 . . . 43 Cannons 722 | . . . 249 . 439 . . . . 34 Explosions 1300 | . 258 49 . . 993 . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1921 | . . . 249 . 881 748 . . . 43 Thermal 530 | 36 411 49 . . . . . . . 34 Explosive 1251 | . 258 . . . 993 . . . . . Electromagnetic 65 | . . 22 43 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 1 . 4 Average Corruption 1 | . . . . . . . 1 1 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 9 | . . . . . . . . . . 9 Projectiles 9 | . . . . . . . . . . 9 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . 3 . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 64 | . 25 21 . . 18 . . . . . Shots 4 | . 2 1 . . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . Kicked 2 | . 1 . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 440 | 84 348 9 15 . 440 12 . . . 27 Average Temperature 121 | 45 108 7 5 . 153 9 . . . 15 Received Heat Transfer 1135 | 6 210 9 90 . 439 273 87 . . 21 Effects 6 | . 1 . . . 5 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Interference 3 | . . . . . 3 . . . . . Short Circuit 2 | . 1 . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . Heat Transferred 1863 | 111 1665 50 . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Maximum Alert Level 1 | . 1 . . . . . . . . . Low Security (%) 97 | 100 83 100 100 . . 100 100 100 100 100 Level 1 2 | . 16 . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 211 | 20 211 64 20 . . 66 45 16 15 75 Initial 64 | . 11 64 7 . . . 1 16 7 5 Average 27 | 3 114 42 1 . . 12 6 16 5 10 Influence Increases 1312 | 20 320 10 40 . 431 152 120 . 15 204 Destroy 0b10 Robot/C 660 | 20 240 . 40 . 260 60 . . . 40 Destroy 0b10 Robot/NC 15 | . . 5 . . 5 5 . . . . Destroy Leader 112 | . 40 2 . . 40 20 . . . 10 Allied During Kill 6 | . . . . . 6 . . . . . Successful Hack 11 | . 7 . . . . 4 . . . . Disable Machine 9 | . 9 . . . . . . . . . Destroy Structure 34 | . 24 3 . . . 3 . . . 4 Partial Spotted 60 | . . . . . . 15 30 . 15 . Lose Combat Pursuer 405 | . . . . . 120 45 90 . . 150 Influence Decreases 1217 | . 159 167 64 . 431 147 90 19 16 124 Entered New Map 185 | . 9 117 17 . . . 4 19 9 10 Time Decay 806 | . 140 40 20 . 356 127 81 . 7 35 Lost Part 171 | . 10 10 27 . 20 20 5 . . 79 Lost Ally 55 | . . . . . 55 . . . . . Squads Dispatched 8 | . 1 1 . . . 2 . . . 4 Investigation 2 | . 1 . . . . . . . . 1 Extermination 3 | . . . . . . 2 . . . 1 Reinforcement 3 | . . 1 . . . . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Distress Signals 2 | . . . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 113 | 1 12 4 2 . 29 10 18 4 5 28 Peak Tracking Total 17 | 1 5 3 2 . 7 4 14 5 5 17 Tactical Retreats 19 | . . . . . 8 3 4 . . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Traps Triggered 6 | . 1 . . . . 2 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Machines Disabled 2 | . 1 . 1 . . . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Machines Accessed 6 | . 2 . . . . 2 . . 1 1 Terminals 4 | . 2 . . . . 1 . . . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 12 | . 6 . . . . 2 . . 2 2 Successful 5 | . 2 . . . . 1 . . 2 . Failed 7 | . 4 . . . . 1 . . . 2 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . . . . 5 . 3 . . . 2 Terminals 9 | . 6 . . . . 1 . . . 2 Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . 2 . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . 1 . . 1 . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Total Allies 7 | . . . . 6 . 1 . . . . Largest Group 6 | . . . . 6 6 1 . . . . Highest-Rated Group 205 | . . . . 205 205 29 . . . . Highest-Rated Ally 40 | . . . . 40 40 29 . . . . Zionite Dispatches 1 | . . . . . . 1 . . . . Resource Resupply 1 | . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 32 | . . . . . 32 . . . . . Total Damage 708 | . . . . . 708 . . . . . Kills 2 | . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Active Infowar (turns) 586 | . 56 28 . . . 257 245 . . . Sensors 502 | . . . . . . 257 245 . . . Terrain 438 | . . . . . . 249 189 . . . ECM 84 | . 56 28 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Turns Passed 5739 | 59 292 83 230 2159 1831 537 284 19 51 194 Spaces Moved 4993 | 58 159 65 159 1354 902 925 708 55 147 461 Core 113 | 37 . . . . . 22 . . . 54 Treads 856 | . . . . . 847 9 . . . . Legs 1797 | 21 159 65 159 1354 39 . . . . . Wheels 23 | . . . . . . . . . . 23 Hover . | . . . . . . . . . . . Flight 2204 | . . . . . 16 894 708 55 147 384 Fastest Speed 30 | 50 120 120 120 120 32 30 30 34 32 32 Average Speed 101 | 75 120 121 120 154 186 38 30 34 32 38 Slowest Speed 300 | 120 120 190 120 260 260 300 34 34 34 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 10 | . . . . . . 1 8 . . 1 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 8 33 11 52 91 77 16 61 23 3 19 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . 3 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . 3 5 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 91 | . 21 3 . . 60 4 . . . 3 Melee . | . . . . . . . . . . . Projectile 20 | . . . . . 13 4 . . . 3 AOE 71 | . 21 3 . . 47 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Fac Fac Total 5474 | 69 216 69 181 1427 994 1077 767 54 148 472 Wait 203 | . . . . 62 12 74 55 . . . Move 4964 | 57 158 64 158 1353 901 922 692 54 146 459 Hop 9 | . . . . . . 1 7 . . 1 Pick Up 36 | 5 7 1 2 2 12 6 . . . 1 Fast Attach 19 | . . . 1 4 7 3 . . 1 3 Attach 27 | 5 4 . 1 . 5 8 . . 1 3 Detach 9 | . 1 2 . 2 1 3 . . . . Swap 14 | . 3 1 . . 9 1 . . . . Drop 26 | . 2 . 1 4 9 8 . . . 2 Fire 117 | 2 40 1 17 . 38 16 . . . 3 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | . 1 . 1 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 48 | . . . . . . 35 13 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 8) 60 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Discovered new exit (range 7) 319 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 423 | -9/Materials | Discovered new exit (range 7) 435 | -9/Materials | Entered Mines 477 | -9/Mines | Lost 3 parts (1p2w) 574 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 652 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 665 | -9/Mines | Entered Zion 808 | -7/Zion | Learned location of Quarantine (-3) 880 | -7/Zion | Gained Derelict followers 936 | -7/Zion | Learned location of Data Miner (-6) 1004 | -7/Zion | Learned location of 1 exit from Lower Caves 1060 | -7/Zion | Met Imprinter 1081 | -7/Zion | Build established: Hacker-Mutant 1089 | -7/Zion | Imprinted 1091 | -7/Zion | Declared Zion's savior 1331 | -7/Zion | Found Prototype Device 1331 | -7/Zion | Identified Phasing AFG 2176 | -7/Zion | Found CR-A16's Pointy Stick 2348 | -7/Zion | Discovered new exit (range 16) 2824 | -7/Zion | Entered Proximity Caves 2824 | -6/Proximity Caves | Accompanied by 6 allies 2883 | -6/Proximity Caves | Lost 3 allies 3007 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 3021 | -6/Proximity Caves | Lost 3 allies 3469 | -6/Proximity Caves | Build established: Scavenger-Mutant 3848 | -6/Proximity Caves | Spotted B-75 Beast 3875 | -6/Proximity Caves | Build established: Mutant 4145 | -6/Proximity Caves | Core integrity fell below 50% 4654 | -6/Proximity Caves | Discovered new exit (range 3) 4655 | -6/Proximity Caves | Entered Factory 4655 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 5160 | -6/Factory | Zion Resource Resupply teleported in 5178 | -6/Factory | Build established: Sprinter 5189 | -6/Factory | Discovered new exit (range 10) 5192 | -6/Factory | Entered Extension 5218 | -6/Extension | Spotted B-75 Beast 5442 | -6/Extension | Spotted B-75 Beast 5471 | -6/Extension | Discovered new exit (range 16) 5472 | -6/Extension | Discovered new exit (range 14) 5476 | -6/Extension | Entered Cetus 5481 | -6/Cetus | Spotted Cetus Guard 5482 | -6/Cetus | Spotted Cetus Guard 5482 | -6/Cetus | Spotted Cetus Guard 5489 | -6/Cetus | Discovered new exit (range 16) 5495 | -6/Cetus | Entered Factory 5495 | -5/Factory | Evolved 2 slots: Propulsion x2 5514 | -5/Factory | Discovered new exit (range 9) 5546 | -5/Factory | Entered another Factory area 5546 | -4/Factory | Evolved 2 slots: Utility x2 5722 | -4/Factory | Core integrity fell below 50% 5740 | -4/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 05713_ Slug penetrates Wall. 05713_ Penetrated by Slug. 05714_ Dropped Matter Neutralizer. 05715_ Penetrated by Slug. 05715_ Cld. Nuclear Pulse Thruster destroyed. 05717_ Penetrated by Slug. 05721_ H-77 Assassin suffers critical hit (Destroy). 05722_ Penetrated by Slug. 05722_ Slug penetrates Wall. 05728_ Penetrated by Slug. 05735_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05740_ Power Conduit explodes. 05740_ T-07 Excavator destroyed. 05740_ Power Conduit explodes. 05740_ P-70 Sage destroyed. 05740_ S-27 Virus destroyed. 05740_ Power Conduit explodes. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ??? ??????????????????????????? | | ???????########## ??????????????????????????? | | ??# ??????????????????????????? | | #?# ?????????????????????????? | | #?# u ?????????????????????????? | | #?# ?????????????????????????? | | #?# k ???##????????????????????? | | #?# ### ###??????????????????? | | #?# #??????????????????? | | #?# ####;; ; #??????????????????? | | ### # ; #??????????????????? | | # #??????????????????? | | # #??????????????????? | | + #??????????????????? | | # % @ #??????????????????? | | #! ! #??????????????????? | | #A p s #??????????????????? | | # #??????????????????? | | ################ #??????????????????? | | #????????# #??????????????????? | | """ #????????# ; #??????????????????? | | ""????????????# ! #????????????????????? | | ""????????????####R#########????????????????????? | | ?????????????# ?????????????????????????????? | | ?????????????#??????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????H?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Corruption Block 7 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness I'm Back, Baby! Leap Before You Look Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed BehemothNetworkThrower Manual? 0 Play Time 01:06:00 Cumulative 4.2 hours Start 2025.06.08 @ 14:33:55 End 2025.06.08 @ 17:30:19 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3a2af80-ba4f-4731-8483-7799cc936eac