Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 22:43:26 Player: SpaceWalrus Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (115) 575 Value Destroyed (3572) 3572 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2747) 2747 TOTAL SCORE: 12714 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 927 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 584 Friendly Fire -77 Cogmind --------- Core Integrity 0/1000 Matter 222/300 Energy 61/325 System Corruption 3% Temperature Critical (1538) Movement Walking (190) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Armored Leg > --- UTILITY (7) ------ Advanced Signal Interpreter Makeshift Salvage Targeting Computer Core Analyzer Improved Weapon Cycler > --- WEAPON (4) ------- Matter Neutralizer Helical Railgun Helical Railgun Thermoblaster > --- INVENTORY (5) ---- Makeshift Ablative Armor Peak State ------------ > --- POWER ------------ Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Signal Interpreter Makeshift Salvage Targeting Computer Core Analyzer Improved Kinecellerator Improved Weapon Cycler Makeshift Ablative Armor Makeshift System Shield > --- WEAPON ----------- High-powered Shock Rifle Matter Neutralizer Helical Railgun Thermoblaster > --- INVENTORY -------- Makeshift Ablative Armor Helical Railgun Thermoblaster [Rating: 98] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility Hacking Suite Device Force Field Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Core Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp War Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . Utility 5 | . . . . . 2 2 1 . . . . . . . Weapon 2 | . . . . . 1 . . . . . . 1 . . Parts Attached 130 | 7 6 11 1 . 13 6 14 7 8 2 5 19 8 23 Power 19 | 1 . 1 . . 2 . 5 2 1 . . 3 1 3 Engine 5 | 1 . 1 . . . . 2 . . . . . 1 . Core 10 | . . . . . 2 . 3 1 . . . 3 . 1 Reactor 4 | . . . . . . . . 1 1 . . . . 2 Propulsion 22 | 2 1 3 . . 1 1 1 . 1 . . 5 . 7 Treads 1 | . . . . . . . . . 1 . . . . . Leg 17 | 2 1 3 . . 1 1 . . . . . 4 . 5 Wheel 1 | . . . . . . . 1 . . . . . . . Hover 3 | . . . . . . . . . . . . 1 . 2 Flight . | . . . . . . . . . . . . . . . Utility 40 | 2 3 1 1 . 5 2 5 2 3 1 . 7 3 5 Device 14 | 2 1 . . . . . 2 . . 1 . 4 2 2 Storage 4 | . 1 . 1 . . . . . . . . 2 . . Processor 9 | . 1 1 . . 3 1 1 . 1 . . . . 1 Hackware 5 | . . . . . 2 . 1 1 . . . . . 1 Protection 8 | . . . . . . 1 1 1 2 . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 49 | 2 2 6 . . 5 3 3 3 3 1 5 4 4 8 Energy Gun 14 | . . 1 . . 3 . 1 2 . 1 1 1 2 2 Energy Cannon 4 | . . . . . 1 . 1 . . . . . 1 1 Ballistic Gun 12 | 2 2 2 . . . 1 . . 2 . 1 . . 2 Ballistic Cannon 7 | . . . . . 1 . . 1 1 . 1 2 1 . Launcher 9 | . . 3 . . . 1 1 . . . 2 . . 2 Special Weapon 1 | . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . . . 1 . . 1 . . . . 1 Parts Lost 43 | . 1 . . . . . 4 . 1 1 . 21 4 11 Power 8 | . . . . . . . 1 . . . . 4 2 1 Propulsion 10 | . . . . . . . . . . . . 6 1 3 Utility 12 | . 1 . . . . . 1 . 1 . . 4 1 4 Weapon 13 | . . . . . . . 2 . . 1 . 7 . 3 Highest Loss Streak 10 | . 1 . . . . . 2 . 1 1 . 10 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 100 100 98 99 90 92 92 93 93 78 51 81 Engine 3 | . 14 14 14 14 2 . . 3 . . . . . 8 Core 4 | . . . . . 6 7 6 4 6 6 6 6 . . Reactor 2 | . . . . . . . . 4 6 6 6 2 . 1 Treads 1 | . . . . . . . . . 5 6 6 2 . . Leg 10 | . 28 28 28 28 26 22 15 6 . . . 6 . 1 Wheel 2 | . . . . . . . 1 6 6 6 6 2 . . Device 5 | . 17 14 . . . . 4 . . 2 6 6 10 6 Storage 6 | . 7 14 14 14 9 7 6 6 6 6 6 5 4 . Processor 15 | . 1 . 14 14 12 15 13 13 19 20 20 17 17 20 Hackware 6 | . . . . . 13 15 14 20 9 6 6 2 . 3 Protection 4 | . . . . . . 7 6 6 9 10 6 4 4 3 Energy Gun 7 | . . 10 14 14 13 7 1 9 9 6 6 4 3 13 Ballistic Gun 4 | . 28 8 . . . 5 6 1 3 6 6 2 . . Ballistic Cannon 2 | . . . . . 1 1 . 4 6 6 1 2 3 . Launcher 3 | . . 10 14 14 9 7 5 . . . 4 2 . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 131 | 10 14 17 21 21 31 39 53 64 65 65 64 131 54 83 Greatest Support 72 | 20 20 30 30 30 50 50 50 28 28 28 28 70 11 72 Greatest Overweight (x) 14 | . . . . . . 1 1 2 2 2 2 13 14 6 Average Overweight (x) 1 | . . . . . . . . 1 2 2 2 1 6 . Largest Inventory Capacity 25 | 5 8 8 10 10 10 10 10 10 10 10 10 25 10 5 Average Capacity 9 | 5 6 8 8 10 10 10 10 10 10 10 10 10 9 5 Most Carried 12 | 5 8 8 8 10 10 10 10 10 10 10 10 12 10 5 Average Carried 8 | 3 5 8 7 8 9 9 9 9 9 9 9 8 9 4 Final Capacity 10 | 5 8 8 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 8 8 8 10 10 10 9 10 10 9 10 5 5 1 Class Distribution -------------------- 36% | Mutant 25% | Gunner 10% | Hacker-Skirmisher 9% | Scavenger-Skirmisher 7% | Bomber 6% | Hacker-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Bomber | -6/Factory Hacker-Skirmisher | -6/Waste Bomber | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Mutant | -5/Upper Caves Gunner | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp War Matter Collected 3027 | 282 145 221 . 31 335 75 228 177 195 146 370 254 255 313 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3354 | 110 324 67 . 23 711 33 772 236 25 203 289 242 . 319 Parts 182 | 6 26 9 . 3 39 2 40 . 1 12 18 9 . 17 Haulers Intercepted 2 | . . . . . . . 2 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . 19 17 . . . Prevented 1 | . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp War Combat Hostiles Destroyed 81 | . 7 4 . 3 14 . 12 1 1 7 16 8 . 8 Melee 1 | . . . . . . . . . . . . 1 . . Guns 31 | . 7 1 . . 4 . 5 1 1 7 3 1 . 1 Cannons 8 | . . . . . . . 1 . . . . 5 . 2 AOE 41 | . . 3 . 3 10 . 6 . . . 13 1 . 5 Classes Destroyed 18 | 2 4 . . . 2 . 3 1 . 1 2 . . 3 Worker 7 | . . . . . 5 . 1 . . . . 1 . . Builder 3 | . . . . . . . 1 . . . . 2 . . Tunneler 3 | 1 . . . . 2 . . . . . . . . . Hauler 2 | . . . . . . . 2 . . . . . . . Recycler 6 | 1 2 . . . 2 . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 3 | . 1 . . . . . 1 . . . . 1 . . Watcher 9 | . 1 . . . 2 1 5 . . . . . . . Swarmer 42 | . 6 2 . 3 2 . 10 . 1 5 11 . . 2 Saboteur 3 | . . . . . . . . . . . . . . 3 Grunt 21 | . 1 2 . . 10 . . . . . 3 4 . 1 Brawler 2 | . . . . . . . . . . . 1 . . 1 Duelist 1 | . . . . . . . . . . . . . . 1 Sentry 3 | . . . . . 2 . 1 . . . . . . . Hunter 4 | . . . . . . . . . . 2 . 2 . . Programmer 3 | . . . . . . . 1 . . . . 2 . . Behemoth 1 | . . . . . . . . . . . 1 . . . Compactor 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 2 5 2 . 3 8 1 4 1 1 2 4 7 . 8 Combat Bots Only 7 | . 3 2 . 3 4 . 4 1 1 2 4 5 . 7 Max Kills in Single Turn 5 | 1 2 1 . 3 5 1 3 1 1 1 4 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 3 2 . 3 . . . 4 1 . 3 Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp War Hostile Shots Fired 598 | . 46 17 . . 17 . 88 . 8 81 52 145 84 60 Missed 177 | . 20 3 . . 6 . 34 . . 16 27 39 25 7 Damage Taken 6930 | . 231 238 . . 204 . 817 . 130 788 232 1926 752 1612 Core 1356 | . 48 84 . . 24 . 109 . 1 56 15 306 390 323 Absorbed by Shields 677 | . . . . . . . . . . 297 240 58 82 . Redirected to Shielding 103 | . . . . . . . . . . 18 5 80 . . Ignored by Resistances 8 | . . . . . . . . . . . . 8 . . Regen/Repaired (Parts) 411 | . . . . . 64 43 . 21 . 218 45 . . 20 Core Remaining (%) 84 | 100 . . . 47 95 100 . . . . 78 . . . Volleys Fired 256 | 3 37 15 . 3 35 3 28 1 14 28 25 41 . 23 Largest 4 | 2 2 2 . 2 3 2 3 3 3 3 3 4 . 4 Hottest 463 | 40 40 50 . 83 177 119 173 215 215 173 147 230 . 463 Shots Fired 499 | 6 74 19 . 4 71 6 65 3 29 47 28 82 . 65 Gun 320 | 6 74 14 . 3 41 5 31 2 15 40 6 42 . 41 Cannon 115 | . . . . . 14 1 26 1 14 7 . 36 . 16 Launcher 64 | . . 5 . 1 16 . 8 . . . 22 4 . 8 Special . | . . . . . . . . . . . . . . . Kinetic 250 | 6 74 11 . . 2 3 28 1 23 31 4 50 . 17 Thermal 167 | . . 3 . 3 53 3 29 2 6 16 2 25 . 25 Explosive 56 | . . 5 . 1 16 . 8 . . . 22 4 . . Electromagnetic 26 | . . . . . . . . . . . . 3 . 23 Robot Hit Streak 13 | 2 4 3 . . 6 1 5 4 3 3 12 13 . 5 Robot Miss Streak 12 | 1 4 3 . 2 3 5 3 . 4 12 2 4 . 6 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 239 | 4 33 6 . . 33 2 36 1 13 17 18 51 . 25 Core Hits 206 | 2 17 8 . 3 52 2 36 1 5 9 31 29 . 11 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . 1 . . . 1 . . 9 . . Burn 2 | . . . . . 1 . . . . . . 1 . . Blast 9 | . . . . . . . . . 1 . . 8 . . Melee Attacks 1 | . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10086 | 45 366 285 . 149 1815 37 1622 21 434 486 1711 2081 . 1034 Guns 3057 | 45 366 45 . . 382 37 481 21 153 438 86 611 . 392 Cannons 2154 | . . . . . 250 . 421 . 278 48 . 813 . 344 Explosions 4830 | . . 240 . 149 1183 . 720 . . . 1625 615 . 298 Melee 42 | . . . . . . . . . . . . 42 . . Ramming 3 | . . . . . . . . . 3 . . . . . Kinetic 2862 | 45 366 33 . . . 37 439 . 367 339 64 977 . 195 Thermal 2602 | . . 12 . . 632 . 630 21 64 147 22 419 . 655 Explosive 4365 | . . 240 . 149 1183 . 553 . . . 1625 615 . . Electromagnetic 212 | . . . . . . . . . . . . 28 . 184 Impact . | . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . . . . 42 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 . . . . . . 1 1 3 Average Corruption 1 | . . . . . 3 . . . . . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 28 | . . . . . 9 . . . . . . 1 17 1 Message Errors 2 | . . . . . . . . . . . . . 2 . Matter Fused 9 | . . . . . . . . . . . . 1 7 1 Heat Flow Errors 4 | . . . . . 2 . . . . . . . 2 . Energy Discharges 5 | . . . . . 2 . . . . . . . 3 . Data Loss (minor) 5 | . . . . . 2 . . . . . . . 3 . Misfires 2 | . . . . . 2 . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 345 | . . . . . 8 . 205 . 11 . . 95 . 26 Projectiles 90 | . . . . . 8 . 3 . 11 . . 68 . . Explosions 255 | . . . . . . . 202 . . . . 27 . 26 Melee . | . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . 3 . . 7 . . Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . 3 . . 6 . . Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 479 | . . 45 . . 34 . 206 . 1 . 63 130 . . Shots 12 | . . 2 . . 1 . 4 . . . 2 3 . . Rammed 1 | . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 1543 | . 6 30 . 21 378 72 141 168 386 313 87 496 224 1543 Average Temperature 138 | . 6 14 . 10 99 35 43 85 140 109 28 193 107 328 Received Heat Transfer 1108 | . 42 105 . . 72 . 18 . 9 . 20 674 48 120 Effects 33 | . . . . . 2 . . . 1 . . 12 . 18 Shutdowns 10 | . . . . . . . . . 1 . . 3 . 6 Energy Bleed 5 | . . . . . . . . . . . . 3 . 2 Interference 5 | . . . . . 1 . . . . . . 3 . 1 Matter Decay 2 | . . . . . 1 . . . . . . . . 1 Short Circuit 4 | . . . . . . . . . . . . 1 . 3 Damage (minor) 4 | . . . . . . . . . . . . . . 4 Damage (major) 2 | . . . . . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . 1 . . 1 . . . 1 Heat Transferred 4097 | . . 37 . . 1258 . 792 37 111 259 37 777 . 789 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp War Peak Influence 552 | 10 234 222 . 78 383 131 552 193 538 . . 203 . . Initial 193 | . 6 36 . . . 126 . 193 . . . 86 . . Average 149 | 3 72 171 . 52 170 43 191 179 360 . . 87 . . Maximum Alert Level 2 | . 1 1 . . 1 . 2 . 2 . . 1 . . Low Security (%) 71 | 100 94 47 . 100 54 100 54 100 10 . . 99 . . Level 1 18 | . 5 52 . . 45 . 32 . 34 . . . . . Level 2 9 | . . . . . . . 13 . 54 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . 1 3 1 3 . 2 . . 2 . . Investigation 4 | . . . . 1 2 . . . 1 . . . . . Extermination 4 | . . . . . . 1 1 . 1 . . 1 . . Reinforcement 3 | . 1 . . . 1 . . . . . . 1 . . Assault 1 | . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp War Distress Signals 7 | . 3 . . . 2 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 192 | . 17 6 . . 26 2 19 1 21 13 19 18 7 43 Peak Tracking Total 11 | . 5 3 . . 4 1 5 1 4 4 4 4 5 11 Tactical Retreats 10 | . 2 . . . . . . . . 1 1 3 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp War Traps Triggered 4 | . . . . . 3 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 2 . . . 13 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp War Machines Disabled 20 | . . . . . 5 . 8 . 2 . . 5 . . Max in Single Turn 4 | . . . . . 2 . 4 . 1 . . 2 . . Garrison Access 4 | . . . . . . 2 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp War Machines Accessed 30 | . 6 . 1 1 6 5 1 . 2 1 1 . 1 5 Terminals 15 | . 6 . . . 5 2 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . 1 . . . . . Total Hacks 55 | . 12 . 1 1 15 12 2 . 4 1 1 . 1 5 Successful 38 | . 4 . 1 1 12 9 2 . 1 1 1 . 1 5 Failed 17 | . 8 . . . 3 3 . . 3 . . . . . Catastrophic 1 | . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . Terminals 34 | . 12 . . . 13 5 2 . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 5 . . 2 . . . . . Terminal Hacks 30 | . 4 . 1 1 10 4 2 . . 1 1 . 1 5 Record 5 | . . . . . . . . . . . . . . 5 Open Door 4 | . . . . 1 . . . . . 1 1 . 1 . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Alert Level 6 | . 1 . . . 3 1 1 . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . Dispatch Records 2 | . . . . . 2 . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 3 . . 1 . . . . . Seal Access 3 | . . . . . . 2 . . 1 . . . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 5 . . . 3 3 . . 1 . . . . . Full Trace Events 2 | . 1 . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . Time 72 | . . . . . 50 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp War Total Allies 21 | . . 1 . . . . . 20 . . . . . . Largest Group 20 | . . 1 . . . . . 20 16 7 2 . . . Highest-Rated Group 769 | . . 31 . . . . . 769 610 279 52 . . . Highest-Rated Ally 50 | . . 31 . . . . . 50 50 46 26 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 172 | . . 16 . . . . . 23 117 16 . . . . Total Damage 3776 | . . 213 . . . . . 651 2568 344 . . . . Kills 32 | . . 3 . . . . . 1 23 5 . . . . Allies Corrupted 2 | . . . . . . . . . 1 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp War Turns Passed 13087 | 64 688 424 289 555 1009 1239 789 408 1149 885 1403 1111 2011 1063 Spaces Moved 7854 | 39 458 310 239 435 626 883 445 299 824 615 1027 459 488 707 Core 423 | 9 . . . . . . . . . . . 9 325 80 Treads . | . . . . . . . . . . . . . . . Legs 3477 | 30 458 310 239 435 626 883 267 . . . . 202 . 27 Wheels 3103 | . . . . . . . 178 299 824 615 1027 160 . . Hover 851 | . . . . . . . . . . . . 88 163 600 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 123 115 115 130 130 130 115 50 50 Average Speed 144 | 103 120 120 120 120 124 123 120 124 130 130 130 138 404 134 Slowest Speed 750 | 120 120 120 120 120 125 190 193 130 130 130 130 700 750 560 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 65 53 61 84 47 22 11 94 26 75 94 9 32 61 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . . . Known Exits Taken 10 | . 1 1 1 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . . . . . 5 4 . 3 . Spaces Dug 15 | . . 15 . . . . . . . . . . . . Terrain Destroyed 556 | . . 43 . 8 122 . 119 1 5 5 169 32 . 52 Melee . | . . . . . . . . . . . . . . . Projectile 63 | . . . . . 2 . 2 1 5 5 1 12 . 35 AOE 493 | . . 43 . 8 120 . 117 . . . 168 20 . 17 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp War Total 9216 | 55 531 344 242 464 797 1030 641 334 877 658 1068 871 524 780 Wait 737 | . 13 1 . 23 88 108 137 . 17 5 . 328 16 1 Move 7841 | 38 457 309 238 434 625 882 445 298 823 614 1026 458 487 707 Hop . | . . . . . . . . . . . . . . . Pick Up 126 | 7 12 2 1 3 20 16 8 5 5 4 6 17 7 13 Fast Attach 30 | 3 . 1 . . 2 2 2 5 3 1 . 2 2 7 Attach 56 | 4 1 . . . 5 2 10 . 2 1 . 16 4 11 Detach 7 | . . . . . . . 3 . . . . 2 2 . Swap 44 | . 5 10 1 . 6 2 2 2 3 . 5 1 2 5 Drop 104 | . 6 6 2 1 16 15 6 10 9 5 6 5 4 13 Fire 256 | 3 37 15 . 3 35 3 28 1 14 28 25 41 . 23 Melee 1 | . . . . . . . . . . . . 1 . . Ram 1 | . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . 13 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 12) 461 | -10/Materials | Identified exit to Mines 565 | -10/Materials | Derelicts attacked the area 591 | -10/Materials | Discovered new exit (range 13) 753 | -10/Materials | Entered Mines 787 | -10/Mines | Received a Mining Laser from a helpful Derelict 789 | -10/Mines | Discovered new exit (range 9) 850 | -10/Mines | Core integrity fell below 50% 874 | -10/Mines | Identified exit to Subcaves 876 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1170 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1170 | -10/Mines | Discovered new exit (range 6) 1176 | -10/Mines | Identified exit to Exiles 1177 | -10/Mines | Entered Exiles 1208 | -10/Exiles | Met 8R-AWN 1228 | -10/Exiles | Met EX-HEX 1268 | -10/Exiles | Met EX-BIN 1281 | -10/Exiles | Aligned with FarCom system 1282 | -10/Exiles | Given EX-Vault access code 1310 | -10/Exiles | Opened EX-Vault 1322 | -10/Exiles | Found Modified TNC 1346 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1379 | -10/Exiles | Met EX-DEC 1454 | -10/Exiles | Discovered new exit (range 11) 1465 | -10/Exiles | Identified exit to Mines 1466 | -10/Exiles | Left Exiles lab with Modified TNC 1466 | -10/Exiles | Entered Mines 1476 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1611 | -9/Mines | Learned location of Storage (-9) 1835 | -9/Mines | Met a Derelict shopkeep closing up shop 1889 | -9/Mines | Learned Materials stockpile data 2018 | -9/Mines | Discovered new exit (range 3) 2020 | -9/Mines | Identified exit to Materials 2021 | -9/Mines | Entered Materials 2021 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2569 | -8/Materials | Build established: Hacker-Skirmisher 2909 | -8/Materials | Discovered new exit (range 13) 3009 | -8/Materials | Repaired Beamcaster 3030 | -8/Materials | Entered Factory 3030 | -7/Factory | Evolved 2 slots: Utility x2 3170 | -7/Factory | Identified exit to Lower Caves 3186 | -7/Factory | Repaired Imp. Titanium Leg 3365 | -7/Factory | Build established: Scavenger-Skirmisher 4180 | -7/Factory | Discovered new exit (range 12) 4210 | -7/Factory | Identified exit to Factory 4269 | -7/Factory | Entered another Factory area 4269 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4761 | -6/Factory | Build established: Hacker-Bomber 4943 | -6/Factory | Garrison activated, responded to threat 5058 | -6/Factory | Sucked down chute 5058 | -6/Factory | Entered Waste 5059 | -6/Waste | Joined by Warlord forces that had cleared the area 5248 | -6/Waste | A Compactor rumbled back to life 5248 | -6/Waste | Spotted C-40 Crusher 5252 | -6/Waste | Allies destroyed C-40 Crusher 5311 | -6/Waste | Build established: Hacker-Skirmisher 5384 | -6/Waste | Discovered new exit (range 12) 5388 | -6/Waste | A Compactor rumbled back to life 5388 | -6/Waste | Spotted C-40 Crusher 5391 | -6/Waste | Destroyed C-40 Crusher 5462 | -6/Waste | Identified exit to Factory 5466 | -6/Waste | Entered Factory 5466 | -6/Factory | Accompanied by 16 allies 5551 | -6/Factory | Lost 3 allies 5852 | -6/Factory | Build established: Hacker-Bomber 5988 | -6/Factory | Lost 3 allies 6271 | -6/Factory | Build established: Bomber 6547 | -6/Factory | Discovered new exit (range 5) 6552 | -6/Factory | Identified exit to Lower Caves 6615 | -6/Factory | Entered Lower Caves 6615 | -6/Lower Caves | Accompanied by 7 allies 6668 | -6/Lower Caves | Lost 4 allies 7205 | -6/Lower Caves | Identified exit to Lower Caves 7250 | -6/Lower Caves | Build established: Gunner 7500 | -6/Lower Caves | Entered another Lower Caves area 7500 | -6/Lower Caves | Accompanied by 2 allies 7518 | -6/Lower Caves | Encountered a Warlord checkpoint 7534 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7560 | -6/Lower Caves | Learned Factory terminal intel 7702 | -6/Lower Caves | Discovered new exit (range 13) 7727 | -6/Lower Caves | Identified exit to Factory 7936 | -6/Lower Caves | Spotted B-75 Beast 8001 | -6/Lower Caves | Destroyed B-75 Beast 8903 | -6/Lower Caves | Entered Factory 8903 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8904 | -5/Factory | Loaded intel: 26 terminal locations 9526 | -5/Factory | Lost 9 parts (2p2n2u3w) 9791 | -5/Factory | Build established: Mutant 9933 | -5/Factory | Lost 10 parts (2p2n2u4w) 9996 | -5/Factory | Discovered new exit (range 15) 10013 | -5/Factory | Identified exit to Upper Caves 10014 | -5/Factory | Entered Upper Caves 10028 | -5/Upper Caves | Learned Factory emergency access door positions 10357 | -5/Upper Caves | Spotted B-75 Beast 10418 | -5/Upper Caves | Lost 3 parts (2p1n) 10731 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10774 | -5/Upper Caves | Identified exit to Warlord 11999 | -5/Upper Caves | Core integrity fell below 50% 12025 | -5/Upper Caves | Entered Warlord 12043 | -5/Warlord | System corruption cleaned by Quarantine Array 12412 | -5/Warlord | Met Warlord 12437 | -5/Warlord | Warlord's base attacked by MAIN.C 12496 | -5/Warlord | Build established: Gunner 12787 | -5/Warlord | Warlord forces counterattacked 12898 | -5/Warlord | Lost 3 parts (1n1u1w) 12910 | -5/Warlord | Spotted Executioner 12952 | -5/Warlord | Lost 19 allies 12990 | -5/Warlord | Spotted Striker 13031 | -5/Warlord | Lost 10 allies 13052 | -5/Warlord | Spotted Striker 13081 | -5/Warlord | Core integrity fell below 20% 13089 | -5/Warlord | Core destroyed Last Messages --------------- S-43 Plague destroyed. Power failure, Antimatter Reactor shutdown. Overheating: Rnf. Antimatter Reactor damaged (-172). Overheating: Broken Matter Neutralizer damaged (-73). Helical Railgun broken. Overheating: Short circuit. Hpw. Shock Rifle destroyed. Antimatter Reactor destroyed. S-27 Virus destroyed. Thermoblaster destroyed. Flexi-carbon Leg destroyed. Power failure, Rnf. Antimatter Reactor shutdown. The unstable cave ceiling collapses. G-67 Veteran crushed by falling debris. Propulsion Shielding crushed. Imp. Kinecellerator destroyed. Slug penetrates Earth. Overheating: Core damaged (-180). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????? #???????????????????? ???###? ? ???????? | | ? #?????????????????#?? ??? ?????##?? | | """" #????????????????# ??? ###^ "??? #?? | | """"" #????????????????# #??? ##? ??? | | "" " #????"???????????# #????# "## ??? | | #??#""???????????# #????# " " #?? | | ####""###????????# #??##?# %%"" !#?? | | # ## #""# ##???????# #?# #??# ]=&"" ##? | | # # "" ########## ## #???#" *%["#? "? | | "" #;;#;;; ;#???? "!=%!### ""? | | "" %" % = ! ## #/[!%==[# "" # | | % # " [%!=! !%@K =g;!=%%*==** "" ? | | %! % = % %!=** = [%#/=[!=!%*=%[##??? | | % = /%=%%=!%%=%%!!=sgsg=*=*%! "[ #??? | | = ! %! %%!%%[*/%% %*s% %=[%""# #??? | | *! % =%*%=& !g= !%#### #??? | | # " = % %% "!*!/ ; ![[ ?# ##?? | | "" [&! ;%[==#;"# #?? | | # "" " # ;#;; ;# ;%*;;## # #?? | | # #######"" # #### ######%=# # #?? | | # #?????#""# #### ##??###???? = ##; #?? | | # #?????#""###??####????????? ### ##?? | | # #?????#""#????????????????? ##?# #??? | | # #?????#""????????????????? ???## ##??? | | # #??????""????????????????? ????## #???? | | # #????????????????????????# #?????# "???? | | #????????????????????????# ??????## ##??? | | #?????????????????????????? ??????## #??? | | #????????????????????????????????## #??? | | #+#?????????????????????????????????# #??? | | ?????????????????????????????????????# #??? | | ?????????????????????????????????????# #??? | | ?????????????????????????????????????# #??? | | ?????????????????????????????????????## ##??? | | ?????????????????????????????????????? #???? | | ?????????????????????????????????????? ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Resistance: TH 20 Resistance: EM 25 Core Shielding 30 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 32 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Oh No You Don't! Slippery One We Are Legion Challenges ------------ None Game ------ Seed ThiefHardcellGreatsword Manual? 0 Play Time 01:49:12 Cumulative 24.8 hours Start 2024.04.17 @ 23:18:02 End 2024.04.19 @ 22:43:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 835fa4cf-e915-4bd5-b0ad-d15dd4eaf6bf