Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.14 @ 20:52:08 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (727) 727 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2802 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 408/550 Matter 195/300 Energy 124/265 System Corruption 0% Temperature Critical (533) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (15) --- Medium Storage Unit High-capacity Matter Pod (200) Shield Generator Improved Light Cannon Grenade Launcher Mining Laser Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- High-capacity Matter Pod Shield Generator Improved Light Cannon Improved Light Cannon Grenade Launcher Mining Laser Maul [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Shield Generator Device Shield Generator Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 25 | . 11 1 10 3 Power 4 | . 2 1 1 . Engine 3 | . 2 . 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | . 4 . 1 1 Treads 2 | . 2 . . . Leg . | . . . . . Wheel 4 | . 2 . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | . 3 . 2 2 Device 2 | . 2 . . . Storage 2 | . 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 8 | . 2 . 6 . Energy Gun 1 | . . . 1 . Energy Cannon 3 | . . . 3 . Ballistic Gun . | . . . . . Ballistic Cannon 3 | . 2 . 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 1 | . 1 . . . Power 1 | . 1 . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 96 100 97 100 Engine 9 | . 13 7 6 9 Core 2 | . . 6 4 . Treads 1 | . 4 . . . Wheel 27 | . 23 28 33 36 Device 11 | . 11 14 11 9 Storage 12 | . 14 14 11 9 Protection 3 | . . . 9 18 Energy Cannon 2 | . . . 6 18 Ballistic Cannon 20 | . 23 28 14 . Naked Turns . | . . . . . Heaviest Build 47 | 12 25 25 32 47 Greatest Support 48 | 20 40 24 36 48 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 9 | 8 8 10 10 14 Most Carried 10 | 6 8 10 10 8 Average Carried 8 | 6 7 9 9 7 Final Capacity 15 | 8 10 10 10 15 Final Carried 10 | 6 8 10 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1098 | 180 388 170 269 91 Remotely . | . . . . . Salvage Created 905 | . 244 17 541 103 Parts 64 | . 22 5 32 5 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 26 | . 8 4 10 4 Cannons 25 | . 8 4 9 4 AOE 1 | . . . 1 . Classes Destroyed 8 | . 5 . 3 . Tunneler 1 | . 1 . . . Hauler 5 | . 2 . 3 . Recycler 2 | . 1 . 1 . Watcher 2 | . . . 2 . Swarmer 13 | . 6 4 . 3 Grunt 7 | . 2 . 4 1 Brawler 2 | . . . 2 . Sentry 4 | . . . 4 . Best Kill Streak 5 | . 4 3 5 2 Combat Bots Only 3 | . 3 3 3 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 778 | . 255 72 192 259 Core 215 | . 39 6 28 142 Absorbed by Shields 255 | . 105 28 72 50 Core Remaining (%) 91 | 100 . 82 93 . Volleys Fired 87 | . 29 9 32 17 Largest 2 | . 2 2 2 2 Hottest 136 | . 78 78 136 136 Shots Fired 154 | . 58 18 54 24 Gun . | . . . . . Cannon 148 | . 58 18 48 24 Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 107 | . 58 18 31 . Thermal 41 | . . . 17 24 Explosive 6 | . . . 6 . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 5 3 13 9 Robot Miss Streak 4 | . 3 2 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 91 | . 30 8 37 16 Core Hits 41 | . 13 4 19 5 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 1 3 . Meltdown 1 | . . . 1 . Blast 4 | . 1 1 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2301 | . 745 169 1049 338 Guns . | . . . . . Cannons 1965 | . 745 169 713 338 Explosions 336 | . . . 336 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1439 | . 745 169 525 . Thermal 526 | . . . 188 338 Explosive 336 | . . . 336 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 . . Average Corruption 2 | . 2 3 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . 11 12 . . Message Errors 5 | . . 5 . . Matter Fused 3 | . 2 1 . . Heat Flow Errors 7 | . 5 2 . . Energy Discharges 2 | . 1 1 . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 2 | . 1 1 . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 33 | . 13 5 10 5 Projectiles 23 | . 13 5 . 5 Explosions 10 | . . . 10 . Melee . | . . . . . Knockbacks 6 | . 6 . . . Impact . | . . . . . Kinetic 6 | . 6 . . . Secondary . | . . . . . Self-Inflicted Damage 20 | . . . 20 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 839 | . 247 272 375 839 Average Temperature 154 | . 73 67 97 546 Received Heat Transfer 102 | . 40 . 44 18 Effects 30 | . . . 1 29 Shutdowns 6 | . . . 1 5 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Matter Decay 4 | . . . . 4 Short Circuit 1 | . . . . 1 Damage (minor) 4 | . . . . 4 Damage (major) 8 | . . . . 8 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 2 1 Heat Transferred 925 | . . . 333 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 354 | . 214 187 354 275 Initial 95 | . . . . 95 Average 78 | . 53 36 158 145 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 89 | 100 95 100 68 77 Level 1 10 | . 4 . 31 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 21 9 17 10 Peak Tracking Total 6 | . 5 6 4 6 Tactical Retreats 4 | . 1 . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 11 | . 7 1 2 1 Terminals 9 | . 7 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 36 | . 19 1 7 9 Successful 18 | . 7 1 2 8 Failed 17 | . 11 . 5 1 Catastrophic 2 | . 1 . 1 . Database Lockouts 1 | . 1 . . . Manual 23 | . 15 . 8 . Terminals 26 | . 19 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 9 | . . . . 9 Garrison Access . | . . . . . Terminal Hacks 5 | . 3 1 1 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . . . 8 Insert Component 4 | . . . . 4 Analyze 4 | . . . . 4 Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 4 . 1 . Terminals 5 | . 4 . 1 . Botnet 4 | . 3 . 1 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 7 . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . . 4 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . . 4 Part Schematics Acquired 4 | . . . . 4 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 14 | . . 14 . . Total Damage 131 | . . 131 . . Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 2151 | 3 867 647 490 144 Spaces Moved 1784 | 3 699 583 392 107 Core . | . . . . . Treads 81 | . 81 . . . Legs 3 | 3 . . . . Wheels 1700 | . 618 583 392 107 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 90 105 90 90 Average Speed 99 | 120 100 105 90 92 Slowest Speed 160 | 120 160 105 90 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 1 98 95 31 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 27 | . 5 1 21 . Melee . | . . . . . Projectile 7 | . 5 1 1 . AOE 20 | . . . 20 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 2017 | 2 810 601 476 128 Wait 86 | . 52 5 29 . Move 1780 | 2 698 582 391 107 Hop . | . . . . . Pick Up 15 | . 9 2 4 . Fast Attach 11 | . 5 . 6 . Attach 5 | . 2 . 1 2 Detach 1 | . . . 1 . Swap 9 | . 4 1 3 1 Drop 23 | . 11 2 9 1 Fire 87 | . 29 9 32 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 12) 263 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Discovered new exit (range 16) 758 | -10/Materials | Central database locked down 769 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Entered Mines 875 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 985 | -10/Mines | Found the Drone Emporium 991 | -10/Mines | Found Prototype Device 1107 | -10/Mines | Learned Materials terminal intel 1426 | -10/Mines | Discovered new exit (range 10) 1448 | -10/Mines | Discovered new exit (range 10) 1518 | -10/Mines | Entered Materials 1518 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1519 | -9/Materials | Loaded intel: 12 terminal locations 1993 | -9/Materials | Discovered new exit (range 14) 2008 | -9/Materials | Entered another Materials area 2008 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2152 | -8/Materials | Self-destructed Last Messages --------------- 02140_ Overheating: Shield Generator damaged (-1). 02140_ Overheating: Broken Arm. Wheel damaged (-4). 02140_ Overheating: Arm. Wheel damaged (-6). 02141_ K-01 Serf collects debris. 02142_ U-05 Engineer lays Concrete. 02143_ Overheating: Lrg. Storage Unit damaged (-58). 02143_ T-07 Excavator is excavating. 02144_ Overheating: Energy bleed (-18). 02144_ U-05 Engineer lays Concrete. 02144_ K-01 Serf collects debris. 02145_ Overheating: Imp. Ion Engine damaged (-11). 02145_ U-05 Engineer builds a Wall. 02146_ Power failure, Imp. Ion Engine shutdown. 02147_ Overheating: Broken Arm. Wheel damaged (-4). 02148_ T-07 Excavator is excavating. 02148_ U-05 Engineer builds a Wall. 02149_ Overheating: Core damaged (-55). 02151_ Overheating: Energy bleed (-30). 02152_ Power failure, Imp. Ion Engine shutdown. 02152_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#+#??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #????###???????????????????? | | ???????????????###### ##### ##??????????????????? | | ??+############# # tu#??????????????????? | | ut @ #??????????????????? | | ######## % #########??????????????????? | | ???????????# #### #??????????????????????????? | | ???????????# #??# #??????????????????????????? | | ???????????# #??# ????????????????????????? | | ???????????# #??# ####### ??????????????????????? | | ???????????# #??# #???????? ?????????????????????? | | ???????????# #??# #??????????????????????????????? | | ???????????# #??# #??????????????????????????????? | | ???????????# #??# ???????????????????????????????? | | ???????????# #??# ???????????????????????????????? | | ???????????# #??#+???????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ##########?# #???????????????????????????????????? | | # #?# #???????????????????????????????????? | | # #?# #?????#?????????????????????????????? | | # #?# #????? ?????????????????????????????? | | # ###+####?? ?????????????????????????????? | | # # #? ?????????????????????????????? | | # # ! #? #?????????????????????????????? | | # # #? #?????????????????????????????? | | ?? # #? #?????????????????????????????? | | ???? #= #? #?????????????????????????????? | | ???###+### #? #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Imp. Light Cannon | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallRocketPurifier Manual? 0 Play Time 00:29:49 Cumulative 209.6 hours Start 2023.09.14 @ 20:25:03 End 2023.09.14 @ 20:52:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 79 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 787be16d-f7d3-479d-8985-809f79571de5